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In the time that you've been working in TV animation, you must have seen many changes in the industry. In terms of the "nuts and bolts" elements of making a show (storyboarding, animation, retakes, sound mixing etc), things must have changed quite a bit.
1. What aspects of production have become easier over time?
2. What has gotten more difficult?
3. Would these changes have more to do with changes in technology, your own level of experience in the industry or to the studio/property you're working with at the time?
4. Is there anything about the industry that was specifically different in the intervening decades with Spectacular Spider-Man or the earlier seasons of Young Justice that wasn't the case before or since?
5. If Gargoyles were to come back with you involved, obviously the most important thing is the continuity of the story, but to what extent would it have to change in its art or animation style to be made today?
1. I'm not sure "easier" is the term I'd use, but "possible" includes a lot of fixes we can make in editing and post-production on voices, on picture, on effects, etc. There are things we can do now that we flat out couldn't do before.
2. Nothing particularly springs to mind, unless it's the glut of content that makes getting attention for one's project more difficult.
3. Mostly, with changes in technology. I like to think that I'm better at certain things now than I used to be, too. Of course, the flip side of that is that I'm also more demanding than I used to be. Different studios have different strengths and weaknesses, but I haven't noticed one being stronger or weaker overall, and I've worked at a LOT of different places.
4. Post-production visual FX work became much more commonplace since. But it was largely not done previous.
5. That depends on all sorts of factors that are hypothetical. But there's no reason why - at least in theory - we couldn't simply use the same design style, assuming TPTB approved.