A Station Eight Fan Web Site
My friend and I really want to start a comic book company, but we do not know how. I was wondering if you could give us some helpful hints or tips for getting started. Thank you very much for you time and answers.
Hints on starting a company? No, sorry. I don't know how.
1a. When you are working on a series and have to deal with a story bible or design document, is it inclusive of scripts and detail or just an over view.
1b. If they get to large is it common to separate them into their own documents? ex. A document for characters biographies and another for plots/timelines.
2. When changes are made to either a script or story bible do you use strike-through until it is finalized or simply delete the content?
3. When I am working on story boards or scripts I try to make characters actions be causality based and driven by their personality, moral alignment and available options. Is this similar to how you create your story lines?
4. How can I make characters engaging and direct through dialogue in scenes that are relaxed?
5. What is your going rate for projects and would you be interested in working with Mark Crilley or Luaren Faust?
1a. Most series bibles are written in advance of scripts. Mine TEND to be very thorough, including plans for stories, etc. But, no, by definition, it does not include all the details included in all the scripts. I try to update/revise the bible as we proceed. But by that time no one's looking at the darn thing anymore, so keeping the bible on track is a luxury and a low priority and almost always falls by the waysid. I'm not sure what you mean by a "design document".
1b. For a television series that doesn't seem like something that would ever happen. Years ago, I did do the bible for the entire Platinum Comics Universe, and that was so long that I did split it into multiple sections.
2. See above. But I tend not to use strikethrough very often. I tend to just revise.
3. Yeah, pretty much.
4. Get in their heads. Be clear what they want. Be clear on the difference between what they want and what they know they want. HEAR THEIR VOICES.
5. I'm not going to tell you what I get paid. Sorry.
5a. I'm always interested in collaborating with talented folks, but I'm not going to get specific about any individual.
Are you cursed? If so please provide name of curser and last known adress, thank you.
Let's please not perpetuate this "cursed" thing. I mean, seriously, that's all I need. For the next guy who might want to hire me to think I'm cursed and/or incapable of going beyond two seasons.
Well, another great show bites the dust before its time.
Thank you for all your effort on YJ. Your respect and enthusiasm for the source material shined through in each and every episode.
My question to you: Do you ever feel like you just can't catch a break when it comes to 3rd seasons? First Gargoyles, then Spectacular Spider-man, and now Young Justice. It's just a damn shame.
Best of luck Greg. I know you'll end up somewhere doing great things sooner rather than later.
I won't deny a certain amount of frustration. But the circumstances for each of the shows you mentioned were all very different. It's the biz.
1. When you write an animation spec how much blocking do you put into the episode? My research says I should describe every single twitch of the character's face and body so that the animators in Korea will get everything right. But I wrote a short episode for a company that told me I should only do that if I'm both the writer AND the animator. I should just stick to short details like I would for live action. So who is right?
2. I assume the best way to answer that question is to read examples of animated scripts--Is it possible to obtain copies of Young Justice scripts from season 1 somewhere? Should I go to a script library in LA or attempt to contact Cartoon Network for a copy?
1. There is no right and wrong. Every series has it's own rules. I'd love to say there's a standard, but there just isn't. On MY SHOWS, we use the scripts to direct the entire episode, including camera angles, etc. The actual directors and storyboard artists aren't restricted to doing the script exactly as written, but by being thorough like that, I feel more confident that at the very least, they know what I'm looking for. If they come up with better ideas, great. I don't know that I've ever seen an animation script that was totally Master Shot style, a la live action. But I've seen many that lean way more in that direction. But it's not the way I work.
2. You can. But I don't recommend it. Currently, though we're not thrilled about it and hope the situation changes someday, YJ is dead. You want your spec script to be for a show that's CURRENTLY IN PRODUCTION. On that level alone, YJ doesn't qualify as a good way to spend your time if you're serious about getting work in the industry.
While on the topic of CGI, do you prefer this method or the classic hand drawings for animation and why? I know your series have mostly been all drawings (I think) but wanted to see.
I don't have a preference if the series is developed correctly for the medium it's using. I did Roughnecks: the Starship Troopers Chronicles in CGI, and I think it worked great. I did Max Steel (Season One only), and although I'm proud of our scripts, I DON'T think it worked great, because the series as it was developed (by me but under marching orders from multiple very large companies) didn't work in CGI.
I apologize if this question may be a bit vague but aside from that Stargate premise and any others you may have mentioned in the archives(which are filled with lots and lots of answers so its taking a while to go through them all)
Were there any other comic/show/series concepts that you tried to sell that have not come up thus far? I and im sure many of your other fans would probably be quite curious to discover what amazing and grand projects you have plotted in the past that never made it off the ground.
Hello, Mr. Weisman.
These questions are an extension of the previous question I submitted.
6. Before Nielsen ratings were released for animated programs, what size audience had to be attracted in order to keep a show alive on a network? Since you worked on a number of projects over the years, it would make sense that you'd have a pretty good grasp on the matter.
7. How important are Nielsen ratings for animé dubbed into English and subsequently aired on the channels? Ratings for these shows almost never appear on ratings outlets, like Zap2It (http://www.zap2it.com/) and TV Series finale (http://tvseriesfinale.com/).
Thank you for your time.
6. Nielsen ratings pre-dates my professional career - by a lot. (How old do you think I am exactly?) Anyway, ratings mean different things in different times. Before People Meters, kids ratings in general were way higher than after People Meters became standard. There isn't some fixed number that says this is good. Below this is bad. Everything's relative.
7. As important as for anything. Bigger numbers are better than smaller. But a show that's cheaper to produce can get away with lower numbers and skate by. But ultimately, if a program is dragging a network down, it's toast.
Hello, Mr. Weisman.
I had a few questions that pertain to the Nielsen's ratings system.
1. Why isn't there any public information about Nielsen's ratings for most of the animated series that have been on television? Classic cartoons and many of the modern ones have virtually no ratings tied to them. In the past few years, the figures have been released for programs that have performed well for cartoons, such as the animated series that currently air on Fox, Avatar: The Legend of Korra on Nickelodeon, Adventure Time on Cartoon Network not to mention Young Justice, as well as a few other programs on or were on the air.
2. Are networks allowed to request that the ratings for a show be withheld or simply not released to the public? In addition, why are the ratings released for some episodes of animated television programs, such as Young Justice or Scooby-Doo! Mystery Incorporated, while not being provided for others?
3. As someone who has worked on a variety of animated projects over the years, were you given the exact ratings of a program to work with? By that, I mean were the exact ratings made available to you, and if so, who provided them? Or was that information not provided? And did these particular ratings have any leverage on what would go in the animated universe?
4. What were the ratings like for your original animated series, Gargoyles? A search on Google turns up an article, http://www.highbeam.com/doc/1G1-15899915.html, which requires a subscription to read in full, reads:
"Walt Disney Television Animation's Gargoyles new animated show delivered a strong 2.8 Nielsen metered-market rating and an 8 share average over a special stripped debut Oct. 24-28. That was up 33% in share from its,"
5. Are you even allowed to discuss the ratings of an animated program, or is there a contractual obligation that prevents you (and others) from doing so?
Thank you for your time.
1. As far as I know, anyone can PAY to get Nielsen results. But if you don't feel like paying, then you're reliant on getting those results from entities that have paid. Those entities tend to be news organizations (that may not think enough of the general public has an interest in cartoon ratings) or networks (who are only going to display ratings that make them look good and/or suit their current strategy). But I'm no expert.
2. You've got it backwards. Nielsen is a COMPANY that charges for its services. It's not some public forum that networks have somehow forced to withhold info from you. If you really want the info, go pay for it.
3. Very inconsistently.
3a. For example, on YJ, we occasionally got ratings reports from CN via our bosses at WB.
3b. Often, we got no info.
3c. Absolutely not, because by the time ratings came in we were way past committed to whatever creative decisions had been made. Whether those numbers effected air dates, hiatuses (hiatusi?) or pickups is a your-guess-is-as-good-as-mine thing. I haven't seen enough of the raw numbers myself to make an evaluation.
4. As I recall, during our first season on Gargoyles, when we were weekly, our ratings were very strong. Our second season, when we were on five days a week, was during the peak of the Power Rangers craze, and although our ratings were solid, we were consistently beat by that show, coming in at number two for our time slot week after week after week.
5. There's no contractual obligation, but there are political considerations. Plus, as I said above, I'm not always informed. And I'm not fond of passing on rumors or making half-assed guesses.
1) Reading the Stargate bible, have ever considered a Star Trek animated series? I know Paramount is very strict on that property.
2) Will you ever do another series of your own creation?
Thank you very much. Have a HAPPY NEW YEAR!
1. I'd love to do one, but no one's asked me. (Keep in mind, I was asked to develop Stargate. I don't just go out and independently develop series based on properties that somebody else owns.)
2. Again, I'd love to, but no one's bought anything original that I've pitched in a VERY long time.