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Heather writes...

In the series Elisa's hair color seems to be dark blue, although it is black considering her African and Native American ancestory. Is the reason you did this because of the series' generally dark color scheme and the probability of it getting lost in the background if it were black?

Or do you just like the color blue? :P

Greg responds...

There's kind of a tradition in comics and cartoons to use blue to highlight black hair. You can't highlight black with black. And lightening the black, i.e. making it grey, makes a character look old. If you use brown, then the character's hair looks brown, not black. For most people, the dark blue sheen on black hair still reads as black hair.

Response recorded on May 29, 2009

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Paul writes...

Thanks for doing such an amazing job with The Spectacular Spiderman. Both seasons are really enjoyable. I've just got two questions:

1) Why is it that a lot of the background music in season 2 was stuff that had previously been used in season 1? Aside from character themes, nothing seemed to be repeated in season 1, but in season 2, lots of music from previous episodes kept popping up again and again. Was a smaller budget used for the music in the second season?

2) The animation in season 2 seemed to be weaker than season 1 as well. Some episodes looked beautiful, but others seemed a bit choppy and off-model at times, like "First Steps" and "Identity Crisis". Was there a smaller budget for the animation in season 2?

Greg responds...

1. Themes were reused intentionally -- and by the second season we had a LOT more themes to reuse -- but to my knowledge, no actual music was reused, and I attended EVERY music spotting session, muisc preview session and sound mix.

2. No. We've had inconsistent animation here and there both seasons. Both our seasons contain some of our most gorgeous stuff and some of our weakest stuff.

Response recorded on May 27, 2009

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Galax writes...

I'm so sorry, I forgotten to tell which show I mean ^^

Of course Gargoyles ;)

So I ask again:

Can you tell me, which Animationstudio produced the episodes of the show?
Maybe a name of one or all?

thx a lot.

btw: keep on to bringing Gargoyles alive! :)

Greg responds...

Oh. Sorry, I guess I was in Spider-Man mode.

As for Gargoyles, the series was produced by Walt Disney Television Animation. Most of the first season episodes and many of the second season episodes were animated by Walt Disney Television Animation - Tokyo. Some others were animated in Korea by Han Ho. There were other studios too, but it's been too long, and I don't remember off the top of my head.

Response recorded on May 20, 2009

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Galax writes...

Hi Greg.

Can you tell me, which Animationstudio produced the episodes of the show?
Maybe a name of one or all?

thx a lot.

Greg responds...

Sony TV Animation produced the series. But if you mean what studios animated them, we used Dong Wu, Han Ho & Moi.

Response recorded on May 20, 2009

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Trisha writes...

I read your guidelines, and I am curious how to 'break into the business' Not necisarily starting my own comic book, but working for a smaller, more independent company such as Creature Comics. I have purused job sites, having recently graduated with a Bachelor of Animation, but am not having luck finding any such companies or positions.

As a side note (coming from the fan side of me) thank you for keeping the Gargoyle universe alive for your fans!! I am so excited to read the new comics, and see the Gargoyles making a comback!

Greg responds...

Creature Comics isn't really a company. It's more of a partnership -- between myself, Greg Guler and Marty Lund (and not really that anymore either) -- formed to get the license to the Gargoyles comic. That didn't happen, and we wound up at SLG instead.

But in any case, my first question is "Where do you live?" You have to go where there's work. Do some research into companies you might want to work for in your area. And if there are none in your area (or if the concentration is too slim to get employed) -- move.

Response recorded on October 22, 2008

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Lemmy Pierce writes...

So I unexpectedly came off work early today and found myself with a bit of free time-- not much, mind you, but enough. I don't know what it says for my intelligence or creativity that my thoughts immediately wandered to television, but eh . . . free time is supposed to make you feel good, not benefit humanity as a whole. And it felt like it'd been awhile since I'd gotten to actually sit down and watch anything (as opposed to, say, piping up the volume and listening from another room while I do this, that or the other thing). I wasn't sure what, if anything, I was in the mood for, and cast a casual eye onto my DVD shelf.

Gargoyles.

Well, why not Gargoyles? The quality ratio and fun factor with that show is so high that the only difficult part there is choosing which episode to run. So I pulled down Season One.

Initially I thought to watch Awakenings, but that's a lot of time to commit for one sitting when I had other things to be doing later on. I decided I'd watch "Enter Macbeth" instead.

It is, of course, one of my all-time favorites. mainly because of its titular character.

I actually watched it two times through for the hell of it. When I was finished, I ended up thinking and rethinking through a lot of it . . . and then somewhere in the back of my mind I remembered ASK GREG.

So, I thought I'd ramble. That *is* allowed, isn't it?

ENTER MACBETH

Yeah, we'll tell the truth on this one: The episode does kinda look like . . . well, crap. I have a much more affectionate eye for the episode than I did upon first viewing and look past a lot of it now, but there are still moments of "Enter Macbeth" that I can't get out of my head as something to say, "God, that's some [your negative adjective goes here] animation." I can't quite put my finger on what it is-- the whole episode just feels so off from a visual standpoint.

This would, in fact, become the start of one of the things I disliked most about this particular studio. When gargoyle wings fold over cloak-like, you should not see the three "limbs" as you do when seeing their interior. Or at least, you don't in the better animation studios. Drive me nuts; don't know why.

And of course, there was that one shot of Macbeth with the most yellow friggin' teeth. WTF?!

Greg, it's been many years since I've checked the archives in any great detail, but I think I remember you saying something like, "I was sure that the bad animation would make it so that almost no one would be interested in seeing Macbeth again." Well, this is one of those instances where the characters and plot shine through to make up for an episode's lackluster animation. (I call them "Korean Incidents".) It never detracted from the story. Not for me, anyways.

Let's start with Macbeth himself. This is an interesting character. At first glance, he appears to come out of nowhere. His motivations are unclear, so for now he's just "the bad guy". So how do you sell him without the cool backstory that will be developed later?

You have him kick copious amounts of ass, both literally and figuratively.

The scene with him posing as a prison guard is a highlight. So much of the credit for this episode should go to John Rhys-Davies, who from what I can tell just leapt into the role. Although, is it my failing memory or is this practically the only time that Xanatos and Macbeth have any real interaction with one another? If this is true, then that's a shame because they play well off of one another. But why would Macbeth introduce himself as . .. well, *himself*, rather than Lennox MacDuff (presuming that this is the identity he's gone by for many hundreds of years as a cover)?

Look at this guy, though. Not only does he wait for the gargoyles to awaken, he takes them all on single-handedly and wins. Not only that, but he takes prisoners. All on their home turf, and without so much as breaking a SWEAT. His knowledge in these "creatures" is so expert that he knows precisely what to do and how to do it with cold and calculated precision.

Check that attack. He throws (an admittedly off-guard) Broadway into Hudson and over the castle edge with ease. Then before anyone else can react, he tosses the smoke pellets and gains the upper hand over everyone else. Confusion ensues. The gargoyles who can't see and don't move end up blindsighted by gargoyles who can't see and DO move in very wrong directions. Or by Macbeth himself, who most assuredly can see and makes short work of Brooklyn before he can do a damned thing.

From there, it's just zap zap zap and it's finished. "Captured me three gargs in under 20 seconds, EL-OH-EL."

I always found this battle to be interesting in and of itself. Macbeth, for as much as we know this far in the game, is ordinarily human. He doesn't have biological enhancements or special powers or even henchmen; he's as human as you or me. And he takes them ALL down. Hell, Goliath himself probably gets the worst of it-- the outcome is so nakedly humiliating that I'm blushing. Oh, and that body slam into the fusebox didn't help either.

And is it me, or was Elisa WAY too close when Goliath came swooshing down after being electrified by the hull of Macbeth's ship? I say that she was damned lucky: If he had actually COLLIDED with her at that speed, I say that she might've been crushed to death.

So now Goliath leaves to track them down. Hudson and Broadway are left to defend the castle, but of course that's another subplot all its own.

Elisa warns Goliath that it's not safe to stay at the castle. Hell, she says it three times in a row. And his best reaction is to shrug her off-- something he won't be so apt to do in later episodes. He took off awful fast to rescue the other gargoyles at that point, almost as though he couldn't avoid the conversation fast enough.

Something else we don't see a lot of in later episodes tends to show in abundance with regards to Season One and particularly "Enter Macbeth", and that's Goliath Pissed Off. It was only juuuuuuust last episode that he was in a rage over what he thought was Elisa getting shot by Dracon. Goliath holding Dracon over the railing was a powerful dramatic moment. (Although in hindsight, he does that a LOT. Twice in "Awakening" with Hakon and Xanatos, Dracon in "Deadly Force" and I think at least once more somewhere down the line, although I can't remember when.) But in "Enter Macbeth", it's kinda flipped around. Goliath caught Dracon with relative ease, and it was clear what he would have done had Broadway not fessed up in time. Goliath never catches Macbeth, though. And he spends so much time chasing mirrors and shadows that I think Goliath might have been pissed enough to do worse than simply drop him. So we get to see a lot of vicious anger on his part in this ep. Roaring. Tearing through walls. Getting into a slugfest. Goliath isn't just another species, he's a dangerous one when it comes to the defense of his clan.

But that just makes Macbeth even cooler. Now it's Goliath who's handled with ease. Think about that for a moment. GOLIATH. A gargoyle warrior who is more than a match for just about any human out there. But against Macbeth, and especially on his turf, that same gargoyle finds himself at a disadvantage. And what makes that so interesting is that Macbeth isn't this ZOMG "genetically-engineered gargoyle sorceress hybrid mutant clone" superior foe. He's a human being. A human being with technology up the wazoo, but still human.

Look at the way he handles himself in their duel, after the chase is over. It's completely even. It was smart of Goliath to grab for a weapon when he got the chance, because even if weaponry isn't his habit I think he knew that against a sword-swinging Macbeth it was his only real chance. Even so, Macbeth doesn't relent. Goes on and on. Fights until the mansion is about to go up in flames . . . and he never gets too angry or panicked even when forced to escape. Is he pissed because the plan went to rot and his house burned down? Sure, why not? But he still takes it all with a certain amount of stride. No loud threats for vengeance, no personal grudge against Goliath, no real "villainous" actions taken at all (except, maybe, leaving the other gargoyles to burn alive). He just leaves when the gettin's good, and knows a little more for next time.

Love that little slip-out-of-the-jacket thing, by the way.

No, Macbeth doesn't have extra emotions to waste on Goliath and company. He wants Demona, Demona, Demona. The other gargoyles are just pawns (albeit useless ones as it turns out). I think it was a wise decision for her to not show up in this episode at all; it would have been too convenient, not to mention that it would also have detracted from Macbeth's character study. This is his episode.

Back at the castle, the remaining Gargoyles decide to take the Grimorum off Xanatos' hands. Now Owen gets his moment, too.

Hudson: Who's going to stop us? You?
Owen: Indeed.

You can tell by Hudson's attitude that he didn't expect Owen to knock his ass onto the floor. I don't think any of us did! Then, before Broadway can intervene, he's got a loaded gun pointed at his head. (I don't think that S&P would let that slide nowadays.) Owen is capable and reasonably prepared, no matter the circumstances. I think it's great that it's Elisa throwing a crutch at him that effectively turns the tables-- for all their strength, the gargoyles ended up pretty helpless otherwise.

Ah, well. All part of the job for Owen Burnett. However, I wonder if he faced some sort of penalty or reprimand for failing to prevent the theft of the Grimorum.

I despise when recurring characters are introduced via Korean outsourcing. I would say, introduce them some other way, and then give them crap animation somewhere down the line. Macbeth has a great character design; it should have been introduced through one of the better studios, perhaps the best one. (Not that I'm implying fault. You can give only so many episodes to Japan's Tokyo outlet; you make your choices and you live with 'em.) This is one of those episodes that I say to myself, "Damn, I'd love to see what this would'a looked like with kickass animation."

The "City of Stone" four-parter becomes interesting for this reason, given that we see how many changes Macbeth has gone through throughout the centuries . . . again, both figuratively and literally. It's not done by the Tokyo studio, but we're given so many designs for Macbeth. It's wonderful.

I've gotta start dinner now, so I guess that about does it for me. Later!

~Da Lemmy

Greg responds...

We couldn't know while writing scripts which episodes were headed for Korea vs. Japan. Of course, nowadays, things in Korea have improved quite a bit. ALL of The Spectacular Spider-Man is animated there, and we're generally thrilled with the results.

Response recorded on October 08, 2008

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anonymous writes...

Hi there:

1.) I didn't know if you knew, but your show currently holds the record for the most episodes to feature Sandman on any Spider-Man animated series, as he's never appeared in more than one episode of a Spider-Man cartoon. I've noticed some villains that have appeared on the various cartoon shows have been used surprisingly little. Mysterio's had no more than four episodes (as shown on the Fox Kids, 1990s "Spider-Man" show), Electro's had three (from the 1960s animated series), and Kraven's had three or four appearances at the most, I think (also from the Fox Kids TV show). Do you have any plans for future seasons to try and break these villains' current records and let the villains appear in more episodes?

2.) Is there any chance we will see Doctor Octopus meet with Mysterio in season two, or maybe in another season?

3.) When season two is a huge hit (which I'm sure it will be), will you guys get started animating season three or does it usually take a few months of planning before you can get right back to work on another season?

Greg responds...

1. I'm not interested in records, just in telling the best possible stories I have in my arsenal.

2. There's always a chance.

3. Planning, arcing, outlining, scripting, voice recording, pre-production, design, direction and all sorts of levels of approval must happen before animation can start. If we don't get a pick-up - for scripts at least - until Season Two airs and is (hopefully) declared a success, than there will be over a year gap between Seasons Two and Three.

Response recorded on September 29, 2008

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Needs A Little Guides writes...

This has been bothering me for sometimes, and i dont know how or who to ask this, so i'm just going to ask you because your in the cartooning busniess, I'm a senior in high school. And I've alwayed dreamt of becoming an cartoonist, I've alwayed enjoyed drawing and cartoons, and ever sense i was small I use to watch gargoyles and loved it, And from there I started getting into the arts, but it stopped when i enterd in high school,there was no arts and so my talent has gone to waste, -_-... You probably dont really have time for this but I'd really like your opion on how you started off or where to i could start, ...Thanks for putting up with me if you do response to this

Greg responds...

I don't know too much about art schools, but obviously it wouldn't hurt for you to look into them and find one that has a solid animation department. CalArts comes to mind, because I know so many artists in the business who went there. But I'm sure there are other decent programs out there too. If you're truly serious, then start doing research and find the program that's best for you.

Response recorded on September 25, 2008

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Bill Rodebaugh writes...

Hello Greg,

I'm an animation fan....particular from the days when everything was animated in the US....such as the earlier Hanna-Barbara days or Filmation's cartoons. Has "Gargoyles" and the new animated "Spectacular Spiderman" animated overseas? Do you have direct input into all the stories that go or have gone into these series?

Sincerely,

Bill

Greg responds...

All the writing and voice recording for both shows are/were done in the US. On Spider-Man all of the pre-production and post-production as well. On Gargoyles, most of the pre-production was done in the U.S., but a few episodes were pre-produced at Walt Disney TV Japan, but under the supervision of myself and Frank Paur. All the post for Gargoyles was done in L.A.

The actual animation was/is done overseas. Gargoyles was about 1/3 Japan and 2/3 Korea (with a bit of China thrown in). Spidey is all animated in Korea at one of three studios: HanHo, DongWoo and Moi.

Response recorded on April 17, 2008

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Jordan writes...

Hey Greg,

I caught the spider-man premire and I have to say it was one of the best saturday mornings I've had in years. Congrats to you and your crew.

In the time between Gargoyles and Spider-man, how would say the overall process of creating an animated show has changed, for better or worse?

Greg responds...

Mostly worse for me at least, because in those days I had the occasional ear of Michael Eisner. He was hard to sell, but if he said yes, we got to MAKE OUR SHOW with no more bologna attached. Nowadays getting a "yes" is nearly impossible as it's always a decision by committee. Heck it took them years to decide to make Spider-Man. I mean... Spider-Man?!! If any show is a no-brainer...

Response recorded on March 14, 2008

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Moeen writes...

This question is actually not about Gargoyles.

I was wondering if you have seen or know about the animated series "Avatar: The Last Airbender." If you have seen it, what do you think of it?

I've heard some people complain about how animation and animated shows in America have been in a decline since the 90's, but Avatar is actually the best animated show I've seen since Gargoyles. It came out a few years ago on Nickelodeon and is currently in it's third season.

The shows strong points are many that made Gargoyles such a great show, namely very complex characters, a complex plot and excellent pacing among other qualities. Like Gargoyles, it also appeals to many different age groups, not just kids.

You've mentioned how it would be difficult to air a show like Gargoyles these days with the current lack of S&P freedom, but the creators of Avatar have nonetheless managed to make a great show with an excellent storyline apparently without sacrificing anything, and it has become quite a hit.

So I thought you might be interested in looking into it, if you haven't already.

Greg responds...

I've seen clips from Avatar, but I haven't seen a full episode.

I've heard very good things, but it doesn't change my argument. Nick has Avatar and... and...

Myself and others I know have pitched shows to Nick, shows that might be great companions to Airbender, and yet... and yet...

Avatar seems to be the exception that TESTS the rule. But the rule seems to still be in place.

Response recorded on October 30, 2007

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Shan Muir podcast

Friend, fan and pro, Shan Muir -- who some of you may have met at past Gatherings -- has been interviewed on a podcast promoting her new book on the animation biz. Check it out.

http://www.catchdacraze.com/episode94.html


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Landon "Lumpmoose" Thomas writes...

Hello, long-time reader, first time asker. I just caught "Ken 10" and loved it. I think it's one of the best Ben 10 episodes yet, and that's saying a lot. I love seeing the shades of Gargoyles in there with your fearlessness in shaking things up, adding drama, introducing new characters, and playing with the time line. It makes me all the more excited for Spectacular Spider-man (congrats on the 26-episode pick-up, by the way).

I'm currently pondering a career in sound design/editing/engineering. Animation is my passion and that's what I'd like to work with, at least partially (i.e. I can't draw). You've mentioned Advantage Audio in the past as the Gargoyles post-production house. Advantage Audio looks like a great place to work, but it surprises me that Disney television animation would contract out for audio work on one of their flagship products.

1) I know smaller animation studios usually contract out for audio post-production, but how often do the big studios, like WDTVA, WB, Cartoon Network, and Nickelodeon, use external post-production houses?

b) Do they even have in-house audio teams? If so, how often do they use them?

c) Just out of curiosity, what does Culver Entertainment do?

2) The thing I'm worried about most is being 'merely' a tech grunt in the audio production field. In your opinion, how much creativity is there in the audio post-production field?

b) How closely do you, as a writer/producer/director, work with audio teams? Do you just pass the work on and expect an end-product?

3) This is a personal, limited-in-scope question of which you may have no opinion. I'm currently in Minneapolis with a BA in theatre, minor in computer science, and very little audio experience. I'm pondering going to Full Sail for a trained-by-the-best kind of thing. Does that school stick out for you or would a local tech school and/or experience be good enough to break into the big time?

Thanks for any help! I know questions weren't strictly Gargoyles-related, but Gargoyles was what inspired me to steer into the entertainment industry in the first place!

Greg responds...

Thanks for the congrats.

1. None of the studios I've ever worked with in Television Animation have their own post houses.

b. Never.

c. Each show is different, but as far as Spidey's concerned, we'll probably make a decision in the next couple weeks as to which audio post house we'll be using.

2. Tons. But it depends on what you mean by creativity. Obviously, you're coming at the piece near the end of the process. You're not writing the story or animating the picture, but you are breathing life into it with sound, and there are a tons of choices to be made. The producers (if not the executives) have final say of course, but a great engineer or sound fx designer makes all the difference in the world.

b. I discuss things with the team, they go to town and then I'm present for the mix (at the very least). I don't just hand it off and cross my fingers that I'll like what comes back, but I also don't stand over their shoulders while the sound is being designed.

3. I've never heard of "Full Sail", but frankly I don't know this arena very well, so don't judge by me.

Good luck!

Response recorded on October 12, 2007

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Bazell writes...

In "A Long Way To Morning," Demona, Hudson and Goliath do not turn to stone until the clouds clear and the sunlight shines through - with the sun clearly well over the horizon, suggesting a bit of time has passed after sunrise. However, in "The Silver Falcon," Broadway turns to stone even though he is in a basement, cut off from the light of the sun, suggesting a circadian rhythm. Was it simply an animation error in "A Long Way To Morning," or is there a reason for this. (I assume it's the animation, but I was curious)

Greg responds...

A little from column A, a little from column B.

Response recorded on August 20, 2007

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Want to know more...?

Shan Muir, who some of you may know from various Gatherings she's attended, has written a book on Animation production:

Gardner's Guide to Writing and Producing Animation presents a step-by-step guide through the animation production process-- from deciding what type of animation project to produce to marketing the final production. This book includes behind-the-scenes glimpses into these areas by incorporating interviews with professionals in all areas of the field. It presents in-depth, first-hand descriptions of how certain people personally perform their duties as part of the general production pipeline. In addition, the book explores the various career opportunities in the animation industry, which is known for incorporating a diverse group of artists and engineers. Whether your goal is to produce a completed television special, pilot, short, or independent feature, Gardener's Guide to Writing and Producing Animation offers a comprehensive understanding of the art and business of animation.

Interviews include:

*Jack Angel, Voice Actor
* Monique Beatty, Line Producer
* Jerry Beck, Producer/Animation Historian
* Larry DiTillio, Story Editor/Writer
* Michael Donovan, Voice Director
* John Grusd, Director
* Marc Handler, ADR Story Editor/Writer
* Carl Johnson, Composer
* Bill Koepnik, co-owner of audio post house Advantage Audio
* Christy Marx, Story Editor/Writer
* Jan Nagel, Marketing Diva
* Josh Prikryl, Overseas Supervisor
* Sander Schwartz, Studio Executive
* Tad Stones, Producer
* Brooks Wachtel, Story Editor/Writer
* Greg Weisman, Producer/ Story Editor/Writer
* Robert Winthrop, Producer
* Tim Yoon, Production Manager

I haven't seen it yet, but it sounds invaluable if you're looking to understand how this thing works. Should be available at most big chains and can definitely be ordered on-line or by any bookstore! It's out there now, so support one of your own and grab up a copy!


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Billy Kerfoot writes...

Hi Greg, me again. Sorry but I forgot this other question I've been meaning to ask:

What type of animation did you guys use for the show? Was it dark deco like in Batman: The Animated Series? And although I know you didn't work on TGC, from the looks of it, do you know what animation they used as well? Thanks a lot!

Greg responds...

"Dark deco" isn't a type of animation, it's a term coined for the styling the creative team used. The type of animation was cell, i.e. as opposed to 3D CGI. Same for us. I'm afraid we never bothered to coin a term for our style.

Response recorded on July 18, 2007

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Justin writes...

I know this will not reach you for awhile. But I was perusing internet movie database and found an outstanding review of the series I thought and hoped you might enjoy.

This person captures the spirit of the fans in every way, on every level. We have bought the DVS's we WILL buy the comics, and Yes, I believe we will bring this timeless show back.

We cannot do otherwise guys.

I have just one question: How can Disney Television Animation produce such a wonderful show as "Gargoyles" for a couple of seasons and then go back to being Disney Television Animation? I simply cannot understand it, and if anyone has any thoughts, PLEASE share them with me! This show was a breath of fresh air on every level. If this wasn't a groundbreaking show, it certainly raised the bar sky high.

Voices--Many's the time I have thought that they could have chosen a better actor for a part in animation. Not here. The voice cast was so good that to this day I cannot imagine anyone else filling the bill. In the role of Goliath, Keith David demonstrated that he possesses one of the greatest speaking voices of any actor in the business. Jeff Bennett was also great as Brooklyn, my favorite character. (Loved the white hair!)

Music--Carl Johnson's scores were great. They beautifully set the tone and underlined the action and the drama.

Animation--Excellent. Dark, moody and stylish. The shots of the clan as stone statues are downright eerie at times. To this day, I still can't believe Disney did this one.

Plot--Action, drama, technology, mythology, humor and a little Shakespeare on the side. Folks, WHAT MORE COULD YOU POSSIBLY ASK FOR? This series had the most tightly structured story lines ever--there was not a single moment of dead air anytime.

The best thing about the series, however, was the characters. For being a clan of gargoyles (with a couple of humans), these characters were as real as you and I. Things HAPPENED to them! They actually got HURT as a result of violence. They matured, sometimes in ways unexpected. They found out the hard way who their friends and enemies were. And they had to live with the consequences of their actions, which sometimes came back to haunt them in later episodes.

Here's hoping Disney will realize the error of their ways and bring this show back. If you are already a fan, may you continue to enjoy the show. If you haven't seen it, give it a chance. But be advised: Once you have seen television and the world through the glowing eyes of a gargoyle, you will never want to settle for "standard kiddie fare" ever again.

I hope you enjoyed this Mr. Weisman

Greg responds...

Thanks, Justin. It's always nice to read praise. (I'm not shy about admitting that I like the ego-boost.) But I have to say that I don't see or understand the need to praise Gargoyles by BASHING Disney -- in particular the shows which preceded Gargoyles at Walt Disney Television Animation. "The New Adventures of Winnie the Pooh", "Disney's Gummi Bears", "DuckTales", "Darkwing Duck", many episodes of "TaleSpin", "Chip 'N Dale's Rescue Rangers", "Aladdin" and a select few of "Bonkers" and "Goof Troop" strike me as some of the best TV Animation that's EVER been produced. Likewise shows since Gargoyles, like "Kim Possible" and a few episodes of "Hercules" and "Buzz LIghtyear of Star Command" also send me. (And there may be more, but I don't watch cartoons as much now as I did back when I was a Disney Exec.)

Obviously, not all these shows are going to send every Gargoyles fan. And that's fine. But I can't really understand not recognizing how superior they are to most of what's out there.

And remember: NO GUMMI BEARS; NO GARGOYLES.

Response recorded on January 15, 2007

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Rylynx1285 writes...

Mr. Weisman this would be my first time asking a question. I have to say I have been a big fan of Gargoyles since the beginning. The show really change my feelings about people who are different. Thank you Mr. Weisman for introducing this show to my life. As for my question. Do you feel that Animation in America has been on a steady decline? These days that aren't that many animated shows that are made with the same quality as Gargoyles or any animated shows during the ninties which I dubbed the golden age of animation. I just want to know your opinion on this subject. Thank you and I hope you can bring Gargoyles back in any shape or form in the near future.

Greg responds...

It would be easy for me to look back on shows like "Batman the Animated Series" and "Gargoyles"; "Ducktales" and "Gummi Bears", "Roughnecks" and early "Simpsons" etc. and play the old curmudgeon and say THEY JUST DON'T MAKE 'EM LIKE THAT ANYMORE.

Cuz, well, they don't. But they do other things VERY well. I really like Kim Possible. I like Ben Ten. And I'm very, very proud of the work I just did on the second season of W.I.T.C.H.

I honestly don't watch as many cartoons now as I did back then, when as an executive at Disney it was my job to know ALL of our cartoons and ALL of the competitions'.

We certainly, with the loss of the syndication market, have less S&P freedom than we used to. But that's nothing new. Last night I watched the classic "Charlie Brown Christmas" with my wife and kids. And they did stuff in that half-hour that we would NEVER have been allowed to get away with in the 90s, from an S&P standpoint.

Response recorded on November 29, 2006

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Joey Conaway writes...

Hey Greg I bought the GARGOYLES DVD today and I have enjoyed it already here is my question
to ya

How long did it take yall to do the animation and get the voice overs
for Disney at that time please let me know thanks

Greg responds...

It took ten months for every step. (It's called a ten-month sliding schedule.)

That is we had ten months to write the scripts. Ten months to record the voices. Ten months to storyboard. Ten months to animate. Etc. But all of those various "ten months" overlapped. The whole process was probably more like 14 months.

Response recorded on September 21, 2006

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Zel writes...

have you thought of pitching a non-gargoyles Animated-Action-Fantasy-Drama to Disney (or Fox, or Cartoon Network, or whoever)? I'd watch it. It's bound to be loaded with Gargoyles inside jokes

Greg responds...

I'm always pitching. Pitching is easy. Selling is hard.

Response recorded on October 27, 2005

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Joshua P. Christie writes...

Hi Greg-- first off before my question I want to say that my previous question regarding Goliath using the Phoenix Gate to not return to Scotland in order to save his clan when he used it to save Griff in London-- I submitted that a year and a half ago and when I didn't see an answer I took it upon myself to copy and paste it during the chat you had a couple of weeks ago (Nov./03). So it was not a double post but you had answered it twice. For what it is worth, I understood it the second time around. :)

My question for 2003 is, with Gargoyles being property of
Disney and the reality of not being able to do much with
the show without their blessing, have you ever considered
coming up with an original idea for a show and trying to
get something new off the ground? Perhaps not even a
syndicated show but something more akin to Todd McFarlane's
'Spawn' on HBO? I am not suggesting any particular idea, just one of your own which created a new universe of characters and storylines that perhaps one day could be funded and see the light of day notwithstanding our hopes
of Gargoyles one day returning to the air. It is encouraging to see Fox considering reviving 'Family Guy'
after the syndication and DVD sales surprised the hell out
of everyone. Maybe Gargoyles can see the revival it needs
on DVD to open Disney up to that possibility. Thank you for your time and I hope to see you at the next Gathering that comes stateside again.

Greg responds...

I am constantly trying to sell new and original ideas. It's harder than it looks from a distance.

Response recorded on September 29, 2005

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Julius Jacobson writes...

First off, thank you for creating a masterpiece. Undoubtedly one of the greatest animated shows of all time.

Now some questions about the TV industry:

1.You are quoted in the FAQ as advising aspiring television authors "If you can be happy doing anything else, do that thing." Working in the industry for all these years, do you feel that most of your peers have taken this advice, or do you feel surrounded by bitter and disillusioned cynics?

2. Why is it that you were given such a position of significant control with "Gargoyles" relatively early in your career, yet have been unable to find a position in similar role since adding that credit to your resume? Despite being a moderate hit, did losing the ratings war with Power Rangers attach a stigma to the show (and thus you) as "not being able to hit a homerun ", making it harder to get future opportunities (you have done some good work since, but nothing with the creative control or depth of Gargoyles)? Or is the industry understanding of what Gargs was up against (A barinless "Pokemon" like monster) and don't disparage it as a "failure" simply because it couldn't defeat a (ratings) behemoth, and your current situation is just the brakes of a volatile industry?

3. I don't necessarily want to be a TV writer (I'm into prose) but I am a big fan of animation. Do you think the FoxBox and the new Ninja Turtles cartoon (the blocks highest rated program by far), in going up against Kids WB, is in the same position Gargoyles and Disney Afternoon was in in 1995/96? Foxbox has moved to Sundays ostensibly to avoid the competition. As a creative Producer once in a seemingly similar situation, could you just objectively tell a worried fan if this is a sign of The End? ( TMNT has, however been signed on for more episodes up to 52, which according to you is succesful in todays market.) As an aside to this question, how much of keeping an animated show on the air has to do with sales of merchandise as opposed to pure ratings?

Thank you for your time.

Greg responds...

1. I am indeed surrounded by bitter and disillusioned cynics. Though most of us are pretty cheerful about it.

2. Mostly it's just the breaks. But I have been stigmatized here and there by various individuals who were in power... some of whom are no longer in power. Also there were a unique set of circumstances at Disney at the time of Gargoyles that resulted in me getting so much creative freedom and control. Circumstances that would be hard to duplicate. But since then, I have had substantial control over my ten Roughnecks episodes. I had some control over the first season of Max Steel. And on the show I'm working on now, W.I.T.C.H., I've had more control, more freedom -- and more fun -- than on any show I've done since Gargoyles.

3. I'm just not up to speed on the Fox Box/Kids WB situation, though I know that Kids WB is phasing out their weekday afternoon kids block. As for merchandise vs. ratings... Both can be HUGE factors. A network can't survive on bad ratings, but most shows have trouble making their budgets without merchandising revenue.

Response recorded on September 06, 2005

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Dragon girl writes...

hi there!!
Im a fan of yours!!! and im a fan of manga, comics and drawing, i wish one day i could illustrate my own story
i only want to ask you: What things do you need to do
to have a nice story and character desing?,please answer me
My mail.- beautifulbeast_10@yahoo.com.mx
bye!!

Greg responds...

I don't know where to start. I'm not an artist myself, so I'm not the best person to advise you on that.

As for story, I'd recommend education. Read a lot. (And not just manga and comics.) Write a lot. Proofread. Read some more. Write some more. Proofread. Go to college. Get a solid liberal arts education. Read the classics. Read the daily newspaper. Read some more. Write some more. Proofread.

(Get the idea?)

Response recorded on August 30, 2005

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Dragon boy writes...

Greg, i am making some "comics" cause my dream is becoming a professional japanese comic maker (mangaka) ,here is my only question:How can you become a good drawer and how can you make things that people really like?
here is it, please answer me,ops! and im a fan of yours n.n !!!!
n_- bye !!!!

Greg responds...

I wish I knew how to "become" a good artist. I'd love to be able to draw. But I don't have that talent, so I'm not the greatest person to answer that question.

As to how to "make things that people really like"? I usually start by trying to make something that I really like. If I'm not passionate about it, how can I expect anyone else to be?

Response recorded on August 26, 2005

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Vashkoda writes...

Hey Greg. Concerning all the different series you've worked for and all the jobs you've held in them (creator/producer/voice director/writer/etc.), which do you think actually "sells" your talent to companies to make them want to hire you? Do you feel any particular works of yours outshine the rest and really impress the execs? How well is "Gargoyles" regarded by these company execs, for instance? Or do you think it is instead the fact that you've worked for big name companies in the past, like Disney and WB, that impresses the execs, rather than any particular works you've done? Or when you apply as a freelance writer, for example, do you just submit several sample scripts of your ideas, and they decide from that whether to buy the story or not, regardless of your actual background? I'm just curious how it all works. Thanks!

Greg responds...

Uh.... all of the above, really.

There was a time when clearly Gargoyles was actually a liability for me on my resume. Thankfully, that time has passed, at least for now, and it is once again my biggest selling point and calling card. In part, this is because a new mini-generation of execs has surfaced. The group that I was part of respected my work on the show. But then a slightly younger group came in that didn't know the show and didn't care about it. Now we've got a group that remember it fondly from their youth.

Yes, I'm just that old.

But frankly, my "Resume" is GIGANTIC, and I think the mass of it is impressive to people who value experience and good credits. To people who are intimidated by those who might know more than they do, I think it's a roadblock.

Obviously, everything depends on the job at hand. The folks at Disney (but not SIP) were nervous about hiring me for WITCH because they were convinced I wasn't funny enough. It occured to me that they might not have read my comedy scripts, and so I sent a couple of them over. Having read the stuff, I was funny again -- and hired for the job. So the work itself can help. When asked to submit script samples, I have a ton to choose from. So it becomes a guessing game. I try to get a sense of the project or kind of project they're interested in me working on and then choose scripts that seem to fit ... in tone at least. But you never know if you're sending the right material or not. And sometimes they don't bother to ask for it.

It also truly helps to be able to talk a good game. I give good meeting. I have off days, but I generally do pretty well in a room. That helps. It's ironic, because I'm shy and lousy at small talk. But ask me about creative stuff, and you pretty much can't shut me up -- as anyone who's attended a GATHERING can attest to, including, I'm sure, you, Vash . I am also a pretty consumate bullshitter... and yet not afraid to admit that I haven't figured EVERYTHING out yet.

I think that covers the basics.

Response recorded on August 26, 2005


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