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Justin writes...

Dear Greg,

Recently watched "Long Way Til Morning"

And this is hopefully the first question that leads to what I hope to complete soon as a long essay on how fascinating Demona is as a character as well as her impact on her estranged clan "family".

In this we see three characters. All with relatively strong familial bonds. First we have the Father, Hudson. Then of course the rookery children Goliath and Demona.

My actual question is this:

What had to be going through Hudson's mind during all of this? I know he acknowledged the two as a mated pair, but in essence he had to save his son from his daughter. That could not have made him all too plussed.

Secondly, the dialogue in this last scene really shows how even now, they still have latent feelings of being family...

Hudson: "Give it up girl, you can't win.." Which even as a boy, first watching this I always received as a Father being parental in some way to his daughter.

Then there is Demona, who is as bananas as it gets. She, even in her tirade tips her hand. She, through raw, volatile emotion expresses she still has love for Hudson.

"I would have ended this quickly! Your pride will cost you your life!" Even though I know at this point in her life she is past redemption, I still feel that the way she exclaims these sentiments is a tell she doesn't want to HAVE to say them. She loves her rookery father. And in a way, still NEEDS him. As all grown children do once we reach adulthood. But nothing can stand in the way of her vengeance. The vengeance for her murdered family. Not even surviving FAMILY.

All too fascinating Greg, and thank you!

Justin

Greg responds...

You're welcome...

Response recorded on November 03, 2010

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Greg Bishansky writes...

1. Who is Demona's great love?
2. When was Gwen gonna die?
3. Will you spoil your entire series plan for "Young Justice story beat by story beat?
5. Why does the Monarch hate Rusty Venture so much?

LOL, I'm just kidding. Instead here's a comment.

I recently put the entire timeline from the GargWiki into my word processor, and it came out to about fifty-four pages. Obviously, about 98% of that timeline is directly quoted from ASK GREG's "This Day in Gargoyles Universe History" and since you last said that your timeline hit three hundred page mark, well, I am in awe.

In awe mostly because, I knew you were holding out on us... but damn. Sixty-five episodes and eighteen comics, and we still have not scratched the surface of what you have in your head for this world.

I am impressed, sir. Impressed. And, I hope you consider bringing "This Day in Gargoyles Universe History" back sometime soon.

Greg responds...

I'm a little to swamped to do that right now. And besides, I don't think that much has changed.

My timeline is currently 330 pages long. But it also has a lot of math.

Response recorded on October 14, 2010

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Todd Jensen writes...

A comment this time, rather than a question. One of my favorite details in the "Stone of Destiny" story was Macbeth's presence at the Battle of Bannockburn. It recently occurred to me that this might be an example, if a subtle one, of the time-honored motif of a legendary hero from long ago who returns to his country to aid it in a time of need.

The concept has attached itself to King Arthur, of course, and his return has featured in "Gargoyles" (if with a premature re-awakening). The returns of the Golem and Cu Chullain, elsewhere in the Avalon World Tour, also evoke it. For that matter, I remember your once saying that the Avalon gargoyles looked upon Goliath (from what they had learned of him through their human guardians) as a great sleeping hero who would one day awaken and return if ever they needed him - and he did indeed return in their hour of need, when the Archmage attacked Avalon.

I also recall, outside of "Gargoyles", the legend that Theseus returned to aid his fellow Athenians against the Persians at the Battle of Marathon (and Mary Renault including it in her Theseus novels) - which forms a great parallel here to Macbeth's presence at Bannockburn, both cases of a desperate struggle against an invading army.

At the same time, your use of the "return of the king" motif for Macbeth's participation at Bannockburn (assuming you had it in mind at the time) came with a twist. Macbeth returns incognito; so far as we know, none of the other Scotsmen taking part in the battle know that he's fighting alongside them. Robert the Bruce is the Scottish king who will be associated with the victory (deservedly, of course, from what I've read about the battle). No chronicle or legend even hints at his presence there. As far as we know, only he knows that he was there (we don't know if Shari knows or not; the panel depicting him at the battle is in one of her stories, but she does not mention him in the text itself). The king returned to aid his country in need, but in secret, his presence unremarked on.

Greg responds...

Very cogent analysis.

Response recorded on September 29, 2010

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Lorranon of Oberon writes...

Mr. Weisman, I read your response on my question about the novel I wrote. I can't say I was thrilled with the response_ but I think that maybe it was because you didn't understand my motivation behined it. I posted a comment on your blog about the "Gargoyles" movie Disney wants to release. I was hoping you would read it and then perhaps we could discuss my motivation and reasons in more detail.

Greg responds...

A few things...

1. I apologize, but I get so many questions here, I can't remember either what you wrote here about your novel or how I responded. So I can't tell you whether or not I understood your motivation.

2. I don't have a blog. Just ASK GREG here. So I don't know where you posted your "comment" about the Gargoyles movie or how that would effect my mindset about your novel.

3. You're welcome to post your motivation here, but if your novel is in any way based on Gargoyles (and if it's not why are we having this discussion?), I can't see WHAT motivation would make me excited about it.

4. I'm sorry if all this isn't "thrilling" but I really don't understand what you expect from me. Why would I be happy about someone else doing a Gargoyles-based property, either as a movie or a novel?

But perhaps I'm completely off-base (see response #1 above) so I'll stop now.

Response recorded on September 17, 2010

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Anonymous writes...

Man, every Spidey question you answer that ends with some form of "it's moot now" or "we'll never see it" is depressing. I miss the show so much, miss anticipating what great new direction you guys were going to take it in, miss the awesome surprise of each new design by Cheeks, the great voice acting and sharp writing, the structure of the seasons and the way you were organically growing Spidey's world, etc. I'm really excited for Young Justice and think it looks great, but at heart, I'm mostly a Marvel, and specifically Spider-Man, fan. So basically, just thanks for the show. I loved it, it's a credit to your great talent in the field, and it was unquestionably the best animated Marvel adaptation ever made, series, movie, or otherwise.

Greg responds...

Thank you.

Response recorded on August 30, 2010

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Vaevictis Asmadi writes...

Bad Guys #5 & 6: I wanted to post my Bad Guys reactions all at once, but I wrote my #4 reaction long before this one. So here's the rest, in no particular order.

I just noticed that nobody is willing to sit next to Fang. I wouldn't either!

I continue to wonder about the (constrained) choices made by the members of the squad -- there's lots of tension in Losers about this. They don't know any more about their boss than they do about the Illuminati. Less, in fact, and it's the revelation that Oldcastle and Thailog work for the Illuminati that persuades the Squad not to join. But they still know so little about their own boss... for all they (and I) know, he's could be just as bad. If Robyn knows more she isn't telling, and the rest know basically nothing. They've been given very little choice, of course. They know the Illuminati are untrustworthy... but they can only hope that their mysterious boss is any better. Dingo finally asks, but somehow I doubt Interpol is the truth!
Of course I know the Illuminati are bad news. But I don't know any more about the Director than the Squad do. From what I've seen, they take an "ends justify the means" attitude just like the Illuminati does.
I was seriously worried that Matrix would join the Illuminati and spell Bad Things for basically the whole planet. The Redemption Squad is composed of criminals on the run from the law, and if anyone pointed out to Matrix that the Australian shaman's logic in Issue #1 wasn't actually logical (Dingo can't fight for law and order if he's breaking the law!) then the Illuminati might have looked more attractive to Matrix than its current situation. Fortunately the Matrix isn't bright enough to figure that out. At this point, Matrix is largely at the mercy of whoever controls its access to information about how laws actually work!

Humorous moments: Yama falling asleep mid-sentence, Matrix eating a fork, Yama freaking out over his broken sword, and Doll calling Matrix "that thing."

Yama being impaled on a sword and continuing to fight with no noticeable weakness is hard to believe, especially since Goliath was so much worse off after a much less serious wound in Long Way Till Morning, and completely incapacitated in Bash by a knife wound that definitely did not impale him. It shows how tough a warrior Yama is, but... makes him look literally immortal, Highlander style. This is one place where gargoyle healing abilities are not believable to me without magic.

And Dingo's childhood was finally revealed ... the creep who raised him is the same guy who murdered his mother! That's creepy, ick. The look on John's face is suspicious from the start, but I did not expect that. No wonder Dingo became a criminal.

Yama continues to be impressive. And the scene with Matrix holding up the light under the huge Illuminati banner just looks cool.

I have to wonder why the Illuminati is hoarding priceless art objects, and not even using them for anything. I'm impressed but surprised that Dingo cares enough to prevent their destruction.

Overall, Bad Guys is a good comic, but it leans heavily towards the superhero genre (Oldcastle's gang even seems to include super powers) and as with the Pack, that doesn't appeal to me nearly as much as the other elements of Gargoyles. (Fortunately, nobody except Tasmanian Tiger has a goofy supervillain costume). Not that I wouldn't buy more Bad Guys, if more were published and I could afford it.

Thanks for the stories.

Greg responds...

I'd argue that BOTH of Goliath's wounds that you mentioned were WAY MORE serious. Yama intentionally guided that blade to go through organ-free tissue -- a through and through cut that did minimal damage to his side -- which wasn't the case with either of Goliath's injuries: he had internal damage/internal organ injuries both times.

Just look at the visuals again, and it should be clearer. There's nothing magical or Highlander about what Yama does. He's just a tough s.o.b.

Response recorded on August 17, 2010

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Vaevictis Asmadi writes...

Bad Guys #4: Finally I am going to write my reactions to this, many months after I finally got a hold of my copy. It's difficult to come up with my reactions since I first read it a while ago.

I think the "cliched villainy" of Sevarius and Fang would be more horrific if I wasn't already used to mutates, and if was more plausible as a real-life event. Now Sevarius has extended his atrocities to children. It's hard to imagine what kind of life these people can possibly have... and on top of everything else, I guess that Sevarius probably had to wreck their immune systems just to mutate them at all.

Art nitpick: the new mutates look very good and are well drawn, but there's no way that Tasha's shirt and pants can go _under_ her shell, which is part of her skin.

Robyn is trying too hard to sound angry and tough, and she can't pull it off. A little hard to, when it's too late and she's in a cage. Her reaction to Sevarius wanting to mutate her implies that she's more horrified by gargoyle DNA, than by the mutation itself. That, along with other behaviors and statements throughout the six issues, make me think that she is still deeply prejudiced against gargoyles, and is playing nice partly to obey the Director's orders. She doesn't want to kill them all anymore, and her (private?) conversation with Jon shows how far she's already changed her attitudes, but she doesn't seem to regard gargoyles as equals. A lifetime of hatred and ignorance cannot be unlearned quickly or easily.

The big shock in issue 4 is the suicide of Tasha. I did not expect that such an event would be depicted in the comic books. Sadly, it's very believable. Sevarius utterly ruined her life, in what was surely an extremely traumatic experience. For one moment, Fang almost looks like this suicide upset him, but the he starts making repugnant jokes. If some of his _other_ jokes weren't still funny, I think this is one character I would completely hate. I certainly don't blame everyone else for hating him.

The ending, where Robyn's mysterious superior (presumably the Director who got her out of jail and created the squad) put Fang on the team, is confusing. I assume there must be some passage of time that I missed, but it appears as though Fang instantaneously acquires a tailored uniform.

An finally, now I can re-read the bits and pieces at the beginnings of the first 4 issues and make sense of them.

Dingo is angry that they "barely survived the last time" and I wonder what he's even referring to -- to the battle against Fang? Was that really a suicide mission? The reason Dingo barely survived is because Matrix decided to drop him in mid-air off a skyscraper. On the other hand, I have to wonder why they swallow these "missions" when they have no clue who is ordering them around, and no reason to know if they're being told the truth. OK, they've all been threatened with Bad Things, but they don't even ask who they're working for. (Maybe they already asked and Robyn just isn't telling). I also wonder how anyone, including the Director, thinks that Fang is remotely trustworthy, and isn't going to betray the others.
The entire helicopter gets blown up by missiles, but of course the characters aren't going to die just like that. Matrix saves them. The Illuminati possesses combat robots, like the Cybots and Steel Clan. Robyn's combat skills and acrobatics are amazing, when I think about it.

Yama looks great in these issues. I'm liking him. I also like Fang yelling at Yama.

Greg responds...

Glad generally you seemed to like the stuff!

Response recorded on August 17, 2010

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Jurgan writes...

Not a question so much as a comment. You've said several times you think you missed a bet in "Grief-" namely, that Coyote should have killed the travelers, to show that death was impossible with Anubis locked up. I may be in the minority on this, but I prefer the story we got to this alternate version.

First of all, it would reopen the Highlander-esque questions that you get regarding Demona and Macbeth. So, Angela's shot through the heart but doesn't die- when Anubis is freed, is the wound still there? If so, would the wound then kill her? If Goliath were decapitated, would the head still talk, or would it sprout spider legs and walk back to him (sorry, I just watched The Thing the other night- incidentally, Keith making a surprise appearance in a movie is something that always makes me smile)? I imagine that, if only for S&P reasons, the death would simply be through bloodless laser beams (sorry, "particle beams") and the issue wouldn't have come up, but it's still confusing.

The bigger point, though, is that it cheapens the characters' abilities. I've read most of the Lee/Ditko and Lee/Romita Spider-Man comics, and while they're great stories, one thing that always bothered me was how supervillains always let Spidey live. Typically, a new villain would dominate the wallcrawler and then arrogantly announce "I don't need to kill Spider-Man- I can beat him any time I want!" I don't have a count, but I really think this happened dozens of times in the Silver Age. I could understand if the villain had a reason to run, like Doc Ock's power running low in your show, but most of the time they just seemed stupid, since of course Spidey trounced them next time. The point is that it seemed like he was surviving more through luck than any particular skill. Likewise, our gargoyles have survived countless battles because of their own abilities. To say that they finally lose- but it doesn't count because, for this one day, they can't die, seems to cheapen their earlier successes. It feels like the only reason they're winning is because the writers want them to win, and if they get in big trouble, a deus ex machina twist will save them. The show starts to feel artificial, and I wonder if these characters are really that special, or if they're just the designated heroes.

Now, of course, this is hypothetical. It's possible that, if I'd seen the episode the way you envision, I would have loved it. As it is, it's kind of hard for me to imagine it working. Just something to chew on.

Greg responds...

I guess I wouldn't agree about one lucky break cheapening earlier victories... I guess I wouldn't agree with that at all.

I'm also not big on deus ex machina saves myself, but when an ENTIRE episode is ABOUT arresting death, having them live because death has been arrested doesn't feel like deus ex machina at all to me, even with a deus (Anubis) present.

And, as you noted, the beheading (et al) issue just wouldn't have come up.

I know you're arguing for the success of what we made, and I'm in the odd (very odd) position of arguing that we could have done better, but I still think a bet was missed...

Response recorded on August 17, 2010

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Richard Jackson writes...

Hi Greg,

I'm a big fan. I work in South Korea teaching English and I thought you would be interested in your creations' progress over here.

I did some research on the internet and Gargoyles: The Movie and some season 1 episodes were released on VHS over here. What a collector's item those would be? The official translated name of the show is "Champion Goliath", but happily enough online Korean fans just call it "Gargoyles."

Channel surfing, I did see The Spectacular Spider-Man on the cartoon channel, 5:30, Saturday morning. That's actually a good time, since Korean children have Saturday school and 5:30am would be just the right time they're waking up.

Keep up the good work and hopefully I'll see Young Justice in Korea.

Greg responds...

Very cool! Thanks, Richard.

Response recorded on August 13, 2010

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Todd Jensen writes...

Some time ago, I mentioned a book by Eleanor Prosser called "Hamlet and Revenge", which argued that Hamlet's goal to avenge his father on Claudius was not a righteous duty, but a misguided and dangerous quest. Recently, I thought about a passage in it in connection to "Clan-Building: Volume Two".

In one of the early chapters, the author discusses Kyd's "The Spanish Tragedy", one of the leading revenge-plays before "Hamlet". The protagonist, Hieronimo, is out to avenge the murder of his son Horatio. After discovering his son's body near the start of the play, he decides not to bury it until he can achieve his revenge, an act which, Prosser comments, would have unsettled the audience.

This reminded me of the scene in "Clan-Building" where, after Demona reports the slaughter of the Sruighlea cell by Constantine and Gillecomgain, True suggests that they hold a Wind Ceremony for the dead gargoyles, and Demona rejects it in favor of pursuing revenge on the humans who did the deed. I just thought I'd share it with you.

Greg responds...

Thanks. I like the parallel a lot. And I agree with what it reveals about character... though I've never read "The Spanish Tragedy" unfortunately. At least not yet.

Response recorded on July 29, 2010

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W. C. Reaf writes...

Hi Greg.

A fan from England here.

Not so much a question but I just wanted to let you know that thanks to my lovely University I’ve managed to book a lecture theatre once a week to show Gargoyles on a big screen to my friends, and watch it again myself on said glorious big screen. We should be finished at the end of summer.

Currently they’re enjoying it, some more than others, and it feels great to expose people to a real classic of western animation. We’ve even got a running joke about how Xanatos is behind everything. They’re not liking the rather varied Scottish accents, or takes on them at least, but I understand there’s only so much an American production can do to get proper accents right.

We’re just starting the Avalon World Tour and I’m curious to see what they make of the revelations in the Gathering. Specifically Puck’s role but also Fox’s heritage and Xanatos’ shift into not quite being such a bad guy.

Just thought to tell you that the Gargoyles love is being spread to people across the pond that never saw it the first time ‘round.

Greg responds...

Wow, W.C., that's really cool! Thanks!

Sorry, about those accents. We do have a range of actors playing Scots. (Americans. Englishmen. And even the occasional Scot, like Sheena Easton, who's lived in America so long, she admits to having trouble summoning it up.) And since, Jamie and I aren't British, it can be tough for us to know whether we're getting it right. So generally we settle for being in the ballpark.)

gdw

Response recorded on July 28, 2010

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Jack-Pumpkinhead writes...

Dear Greg,
This is more of a commendation than a question. I just want to say thank you for your patience and honesty with the fans. I notice that if something gets mentioned that could remotely relate to Gargoyles (ex: the whole Marvel/Disney thing), twenty people will ask the same question that day without seeing if someone else has already asked it. But do you shut those people out? No, you answer the same question twenty times, and I'm impressed by that. I can guess at some authors who would stop answering questions after giving the same answer 20 times, but you continue to allow fans this amazing connection to you and your work. And I really like that.

Thank you.

Greg responds...

I think you're giving me more credit for patience than I deserve, but I do try. Thank you.

Response recorded on July 13, 2010

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Lance writes...

Not a question just a quick apology. When I asked my question about the Marvel/Disney thing there wasn't much if anything about it in the archives as I could find anyhow. Since then I've read the responses and understand you being to the point of "nauseum" as you put it. I'm probably almost as tired of seeing people ask that same question as you are so I do apologize for the monotony. Its such a lingering hope for all of us die hard fans that something wonderful will happen to allow Gargoyles to continue. I want my children to enjoy it the way i have, I want there to be new wonderful stories. There are few people I talk to that aren't aware of the show and fewer still that have a negative thing to say about it. Just the other day I had a lovely young lady nearly swoon when I told her that there was a Gargoyles comic book series, almost got myself a date actually (small matter of me already being engaged, lol).

Sorry for being another bother but we're all just clinging to hope and rooting for you :)

Cheers!

Lance

Greg responds...

Thanks, Lance.

Response recorded on July 07, 2010

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Brenda W writes...

Hi Greg, this is not a question but a statement: I have been a gargoyles fan for many years and I think your work is one of the greatest animated legend in history.
We the fans will not stop until the remaining 26 episodes are released on DVD. Your ability to capture the attention of adults as well as kids are outstanding. By the way, I do have Season One and Two. Thanks

Thank you...........

Greg responds...

No, thank YOU!

Response recorded on June 10, 2010

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David Siegrist writes...

Dear Greg, I join the army three years ago. I recently returned From a fifteen month tour in Afghanistan.I didn't have much to do (besides working in the motor pool all the time)I've watched gargoyles for the last two months of my tour. When the show stopped at 3-13-3(you tube)I was a little disappointed. I couldn't understand why Disney would do such a thing. I was going through some hard times, watching the show really help get through my endeavors. I know this isn't a question, more like a thank you note.so I say, Thank you. Sincerely a BIG fan David.

Greg responds...

And thank you, David!

Response recorded on May 20, 2010

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Anonymous writes...

hi love your work. i just want to ask if you read any fanfics of yore work.

An Ask Greg Helper responds...

I've already answered this question. Please check the archives.

Response recorded on May 19, 2010

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Pixie writes...

All too often in cartoons (specifically nowadays) female characters fall into the role of giggling love interest, counterpart to a male character to eliminate homosexual themes or are just there to fill a demographic. Writers don't seem to know what to do with them after that.

That is why I would like to sincerely thank you for your part in fostering strong female characters like Elisa, Demona and Fox.

Also, what influenced you to write those characters the way you did? Did you have specific females from your past in mind or did you choose character traits from literature and sort of mesh them for a well rounded feel?

Thank you.

Greg responds...

I honestly don't know. I've always liked writing female characters. Two of my first (unfortunately unpublished) projects for DC Comics were Black Canary and Supergirl.

I just try to write honestly for them -- removing as many of my biases as possible -- just as I would for any male character. And the result -- for better or for worse -- is what you have seen...

Response recorded on May 17, 2010

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TZ writes...

Tana writes...
You Asked:
"Does anyone know if "Maza" means "iron" in any Native American language or dialect?"

According to my book of names (it's got like 20,000 names and their meanings, which is totally cool, especially the Athurian names) Maza blaska, which is a Dakota name means "flat iron." So if it's one of those languages where the adjective comes after the subject, then Maza does infact mean Iron in Dakota. Which interestingly enough adds more irony since Dakota was an early choice for Demona's name. ^_^

And you know that J.R.R. Tolkien claimed that all of his novels were fact...you seen to have the same symptom with the Gargoyles.

Greg responds...
I'm not claiming they're fact so much as acknowledging that sometimes storytelling on this show just seems to click with history, existing legend and with dramatic necessity. It's a rare feeling, and I'm humbled by it. All I'm saying is it sometimes feels like the stories are true somehow somewhere, and all I'm doing is (imperfectly) tapping into them.

But I'm not actually delusional.

Ok, this is TZ now......

I was looking over the archives and was simply amazed by this response of yours, Greg. I have always felt that art (in all forms, from literature to sculptures to music) is discovered, not created. I subscribe to that theory because there are such famous examples of great work that endure for years, sometimes even centuries. Why would something like Michelangelo's David or Beethoven's 9th remain so popular through the ages? I think it's because those pieces already existed and were "discovered" by those artists, because certain works like theirs touch us so deeply. When one of us "finds" that piece of art, and shares it, it seems to strike something in all of us. I think creativity is God's alone, but I think He gives some of us a gift to find or tap into (as you've put it) something He's already created that reveals a great truth or lesson or feeling. Anyway, just a ramble of mine to share based on something I was amazed to see here. I'm not sure if I got my point across to others (I found it really hard to put this into words) but I think you get it. Thanks for "discovering" more great art for us all!

Greg responds...

You're welcome. Glad you get what I'm getting at, more or less.

Response recorded on May 13, 2010

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Aeschylus writes...

Greg,

Just wanted to comment on the brilliance of the show, and you and your team being able to successfully weave different mythologies together to create a whole new mythology. It's works like that that inspire so many others to continue in the arts, whether it be writing, designing, or performing arts alike- myself included. So thank you for that and for continuing to share this amazing experience with us over a decade later. Whether or not we ever see the rest of the show released on DVD (or the next big media software), it is my belief that Gargoyles will continue to inspire all who have the privilege of watching.

Greg responds...

Thanks. And I really liked your Oresteia too.

Response recorded on March 12, 2010

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Todd Jensen writes...

One of the big changes you made from canon-in-training to canon, in "Clan-Building", was having the Phoenix rather than the Phoenix Gate be the cause of Brooklyn's timedancing. I thought about it recently, and think that it was a good change.

Aside from it providing a good explanation for why it took so long for Brooklyn to get back (it would probably have seem far-fetched if each time the Phoenix Gate appeared during those forty years, he always failed to grab it before it disappeared again), I think it added something to his journey. While we don't know exactly what the Phoenix is as yet, or what its agenda is, the way it was depicted (and Brooklyn's own comments) made it clear that it deliberately took Brooklyn to Scotland in 997, that this was not just some accidental fluke, that the Phoenix has a purpose and intentions like those of any sentient being. Brooklyn isn't being battened about the time-stream by an out of control magical talisman, but is being sent places to fulfill a mission, like Goliath and his companions on the Avalon World Tour. His adventures up and down history, past and future, are the product of a plan, not just the whims of chance. I think it made for a much better story.

Greg responds...

Thanks.

Response recorded on March 12, 2010

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Matt writes...

My Review For Bad Guys #6, "Losers"...

- Alright! I'm glad we are ending this mini-series with a pretty strong cover. And I'm really pleased that this cover is what made the cover for the trade. I had kinda figured we'd be getting a group shot for this final cover and it looks great. Matrix is very cool here and Hunter and Dingo look awesome here. My only complaints is that Fang looks a bit too cat-like and Yama looks like Goliath. But I can get over it.

- So, here we go. We don't pick up where we left off at Eastcheap Island, but back in Paris where the Mr. Director is chatting with Dolores and later Monsieur Le Maire. A bunch of characters we don't know anything about really, aside from the fact that they are part of the organization that formed the Redemption Squad. Hunter at one point claims this group is Interpol, but I'm not sure if I'm supposed to believe her or not. I hope (and suspect) these three unknown characters will be expanded down the road, particularly the Director. On a related note, I was expecting to see the story of Hunter's recruitment in this chapter, but it was not to be. A story for another day, I suppose. This issue has a lot to work with already.

- Back at Eastcheap, everybody chills out (except Hunter) and sits down to a nice meal. Falstaff couldn't be more right when he called this lot a motley crew. Something that has always appealed to me about the Redemption Squad is that they seem like they'd be perfect for and a lot of fun fighting another group. I've been looking forward to a Redemption Squad versus The Ultra-Pack battle for years, but Falstaff's Band of Thieves seems like they'd make a great group antagonist also, and I'm sure we'll see more of them in the Bad Guys series.

- We continue on with a lively discussion at the dinner table. Falstaff, Dingo and Hunter all have this great dynamic with each other. It is like none of them really like each other, but are trying to get along. Dingo in particular plays the middle-man so well here. Mediating between these two groups. And it is funny because he doesn't have much reason to trust either Falstaff or Hunter. He doesn't know or understand what Falstaff is doing here, but Hunter won't even tell him who he is supposed to be working for. And on top of that, he has this past relationship with Falstaff and this blooming future relationship with Hunter, so he really is stuck in the middle here, and it seems to me now that Dingo has always been the middle-man. Balanced. Not good or bad. Anyway, a fun scene. We also get a cool bit where Fang is chowing down... and Matrix is eating a fork! Funny.

- And speaking of Matrix. I find him to be very interesting is this chapter. What strikes me most is his non-direct interplay with Falstaff. Falstaff really seems to be bothered by Matrix a lot. Looking at him funny, thinking over the things Matrix says. I can't put my finger on it, but I suspect something is going on in Falstaff's mind concerning Matrix. And Matrix continues to be an incredibly resourceful and useful teammate. In that aspect, he is sorta the R2-D2 of the group. Maybe not the main hero, but consistently saving and supporting the hero. That kind of character has always appealed to me and Matrix is no exception. I do remember hearing Greg talking about Matrix doing something truly incredible down the road and becoming a foe the Redemption Squad must face. I hope we get to see that story eventually because Matrix really is fascinating.

- Meanwhile, Falstaff tries to convince the Squad that they really are the good guys. And he does this in such an interesting way. Falstaff himself talks to Dingo. Tries to show him that he has reformed and is some sort of guardian these days. And Falstaff sets up some communications with a couple other Illuminati members: Fiona Canmore and Thailog. This is just brilliant, great stuff. There are so many conflicting things going on around here. You have a team of villains who don't know who they are working for that are trying to be good guys confronting a team of possibly bad guys who are trying to prove they are good guys working for a possibly good organization and as proof they get a couple not-so-protagonists to vouch for them. And one of them is a gargoyle and the other a gargoyle hunter. Wow.
I'm not sure if it was just luck that Matrix went along with Hunter to talk to Fiona instead of, say, Yama. Would've been an interesting conversation with Aunt Fiona with a gargoyle standing next to Hunter. Nice to see Fiona in the canon finally. And not far away we get Yama make something of a joke for us ("Someone fix the color!" Very funny.) and he and Fang chat with Thailog. These conversations don't seem to go as planned for Falstaff though. Hunter has left the family business, but Fiona indicates that there is more to things than that. We don't see what happens next, but it seems to me that Hunter has a hard time going along with whatever else Fiona has to say. And Fang vouching for Thailog means little since no one trusts Fang. So, in the end it seems only Dingo is willing to give the Illuminati the benefit of the doubt. Maybe.

- So, the Squad takes a few minutes to confer. As a side note, anyone else notice the tapestry in the room they are left in? Looks like a gargoyle fighting a human to me. Hunter gives it a passing glance anyway. Safe inside the Matrix Isolation Sphere, we see some sharing of notes. Of course, all of this is intercut with the following scene. Like the last issue, these flashes back and forth in time really keep the suspense up. Sometimes it even comes across as if the scenes were talking to each other, if you get my meaning. Dialogue in one scene inter-plays with dialogue in another. And we are not always sure what each group, even each character, is up to until the end. Really great stuff. Kudos to Greg for that. And Fang starts off a pretty climactic battle. Matrix takes out Mistress Quickly pretty easily, which makes his point. He wraps her up in some sort of shell. Greg indicated at the Gathering that she was, in fact, still alive, but in some sort of hibernation. That can't be fun for her, yikes. Of course, her teammate Points is dealing out some damage of his own, stabbing Yama in the gut. I like how Yama admits that Points is a superior swordsman, but endures the injury to take advantage of his own superior traits, namely his strength and knowledge that he will heal. Still, must've hurt, yowch. Dingo pulls out his old bolas. I don't think we've seen Dingo use the bolas since "Thrill of the Hunt". Falstaff pulls a Goliath by snapping his way out of them though. Guess he still has some muscle under the medieval getup and pounds of fat. And Hunter kicks the face of the amazing, fire-breathing Bardolph. I guess his face was already messed up, but still...
But the Squad is outnumbered and out-gunned... seemingly. Falstaff and Dingo play a game of bluffing and Falstaff bails. He reveals that Eastcheap isn't an island, but a submersible vessel of huge size. Didn't expect that! The Band of Thieves leaves the Squad to its fate in the soon to be flooded chamber. I can't help think that despite his words, Falstaff knew they'd escape and survive like we all did. Matrix saves the day again and we get our last scene with our heros(?)
Hunter is frustrated that they did not manage to capture the island or the treasure or Falstaff. No one points out that they did escape with a prisoner however. Anyway, Fang is content just to survive and Yama... actually agrees with Fang sort of. Yama tells the team that the road to their redemption is a journey and that gaining a captive or an island or whatever isn't as important as walking the road. These results are not the destination, more like perks along the road. There is a beautiful but brief moment of comraderie here with everyone, but most notably between Fang and Yama. Yama actually puts his hand on Fang's shoulder (must be the blood loss) and Fang listens so intently to Yama's words. Of course, the sun rises and we don't get to hear the obvious answer of when we've reached redemption. Fang goes back to being Fang and gives us one last curse word for the books. His use of the word "crap" really serves to re-emphasize to me, the reader, about how dark this comic was able to get at times, yet how fun and comedic it was too. A cool moment. Hunter and Dingo's last little look at each other is nice too. Honestly, the last three pages are just wonderful. Very poignant and satisfying. A great ending to this mini-series. I really hope to see more of the Bad Guys spin-off down the Redemption Road.

P.S. Can't help notice that the Humility Spell didn't turn Yama's clothes to stone... guess the Squad is in for an eyeful at sunset. : )

Greg responds...

Glad you enjoyed the issue and the volume...

Response recorded on March 08, 2010

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skeeJay writes...

Hi Greg. A quick response on your "accessibility" ramble. I actually really appreciated the way you approached it in the comics. It was handled in a very classy way that wasn't redundant or insulting for existing fans. In fact, the spread in Issue #1 was elegant, fit the story well, and was a fun extension of the opening credits monologueâ€"which, of course, was intended to bring new fans up to speed in the first place, and ended up becoming a touchstone for the loyal existing fans. I feel like the same was accomplished here (the spread, Al's story, etc.), and as someone mildly irritated whenever a story feels it has to "talk down" to me, I appreciate it.

Greg responds...

Well, I tried.

Response recorded on March 03, 2010

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Matt writes...

My Review For Bad Guys #5, "Strangled"...

- The first thing I did upon checking in at the Gathering this year was seek out my copy of Bad Guys, Volume 1 and read it. Couldn't go through the Gathering out of the loop, could I? Anyway, the point is that I first read this chapter several weeks ago, and many times since then. I'll try to focus on my initial thoughts, however.

- As usual, I'll start with the cover. After a very cool "Louse" cover, it seems we are back to the somewhat dull 'Wanted' poster covers. It isn't that I don't think these covers are a fun way of highlighting the character of focus in the chapter, 'cause it works well for that purpose, but in terms of drawing new readers in, in terms of color and action, they just don't grab me. This cover is also the only one we don't get to see in color at all, which is a shame, but since it doesn't strike me as being particularly colorful anyway, I suppose we are not missing too much by only seeing it in b&w.

- Moving on to the content, we start off back at our island battle. A cool thing here is that these island battle scenes have moved from being flashbacks and become the current story (intercut with new flashback scenes). So, a robot has its grip on Hunter and Dingo really gets to be the hero here. He flies in at high speed, rescues the damsel in distress and vanquishes the monster. Fun stuff and a cool sequence, and the strongest indication yet of the relationship between Dingo and Hunter. Too bad Hunter has no interest in being a damsel. She is so fun as she lets her guard down for a second and then snaps back into tough-girl mode. I get the sense that Dingo both loves and hates that about her.
Meanwhile, Yama saves Fang without a word (quite the contrast between these two and Hunter and Dingo). Yama dives down to the island and immediately draws his swords to take on a couple smaller 'bots. This is a fun little battle also. It is neat to see that when Yama is disarmed, he still has his natural weapons, his strength and claws. A gargoyle without weapons is still a gargoyle.
So, Hunter comes crashing in and the others land nearby, bringing our team back together. There is a brief moment where Dingo helps Hunter to her feet and she brushes him off followed a few moments later by him guarding her from the supposed trap behind the island doors, which she again ignores. These two really get a lot of subtle, but fun, play in this chapter. Of course, the Hunter-Dingo relationship serves as a great reference to Harry's relationship with his mother.

- And speaking of Harry's mother, lets not forget these very interesting flashbacks. We get to learn a lot about Dingo's past. We see that he was a good kid that came from a rough part of town and was raised by a seemingly 'good guy'. A simple thief who raised poor Harry to live a life of crime. It really makes me want to go back and watch some of those Pack episodes again. Dingo was always the good guy doing the bad guy thing. Which is, of course, a fun contrast to John Oldcastle, the bad guy doing the good guy thing. I recall at the 2008 Gathering in Chicago, Karine had a panel in which she talked about various issues she had drawing this chapter (which she had been doing at the time). One thing she mentioned in particular was that one panel was simply hard to draw due to the content. I remember thinking to myself that after drawing a suicide, what could be worse. I suppose the answer should've been obvious given the title of the chapter, but the last page of the comic was a surprise to me. Pretty sick, this John. I have to wonder why he killed Mariah though. What happened? And he seems to so calmly adopt and raise Harry afterwards. Anyway, a true villain. Which is ironic since Dingo seems to think somewhat highly of the man, though I get ahead of myself.

- Anyway, so the Squad moves into the island itself. Matrix gets a brief moment to shine here (haha), and the team comes across the most hilarious piece of art a secret society would ever possess, a giant tapestry with their insignia on it. "Guess we came to the right secret lair." Uh, yeah. And after this long battle with the drab, mindless robots outside we get this quick battle with this colorful bunch of characters inside. These new people are fun. They've got some neat tricks. I love how easily 'Doll' takes out Fang. And the dude with the swords taking on both Yama and Matrix is a lot of fun too. But Dingo knows this Pistol guy and immediately guesses who else is around. So John (AKA Falstaff) makes his appearance. I have to admit that I don't know much about the Shakespearean Falstaff, but this guy is quite the character. We saw that he had gained a lot of weight through the montage of training Harry, but here he has obviously been living the easy life. I love that he walks around with a turkey leg this whole scene. He ominously welcomes Dingo and his friends to "Eastcheap Isle" (uh, haven't you been attacking them the whole time?) and then 'strangles' Dingo with a bearhug. Creepy. Falstaff is an interesting character. He seems so cheerful and friendly and Santa Claus-like that you have to like him, but knowing what he has done... Well, suffice to say that Greg Weisman really likes to push the boundaries in Bad Guys of what is right and wrong, who is good and bad and who we are supposed to like or dislike. Fun stuff.

- So, all in all, a great chapter. We got a lot of interesting background on Dingo and finally moved beyond the Bad Guys Leica Reel. The story order is well laid out. The flashbacks don't just inform the present story, they are a rich part of it, enhancing it. When going from a present day scene to one of the flashbacks, there is no jarring shift because the two seemingly separate stories work so well together. It is very reminiscent of the Stone of Destiny story in the main Gargoyles comic in that the presence of a flashback at a particular moment actually adds new insight that wouldn't have been so clear had the story been told entirely chronologically. I suppose this is what Greg meant when he said that working the Stone of Destiny story has helped in how he wrote Bad Guys. Anyway, truly brilliant, great stuff!

Greg responds...

Thanks. Glad you liked it.

Definitely felt freed up by the Stone of Destiny arc. It helped me use the medium better.

Response recorded on March 02, 2010

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Todd Jensen writes...

Now that "Clan-Building" and "Bad Guys: Redemption" have been completed, and while we pause for a while (hoping that you and SLG will get to do further "Gargoyles" stories together), I thought I'd look over the Master Plan document you shared with us over ten years ago, and see how that was fulfilled in the eighteen chapters.

First, the spin-offs. "Bad Guys" obviously was represented here, with the six-chapter origin story for the Redemption Squad. Also, "Pendragon" and "TimeDancer" both found their way into "Clan-Building", "Pendragon" with the Stone of Destiny story in #7 to #9 (you even mentioned the Stone of Destiny story in the "Pendragon" section) and "TimeDancer" in #10 to #12, where we saw the beginning of Brooklyn's TimeDancing, his first adventure with Mary and Finella, and the end with his return to New York with his new family.

We also got a taste of "The New Olympians" with Terry Chung's cameos, and maybe even a trace of "Gargoyles 2198" when Peredur mentioned that Arthur wasn't expected to awaken for another two hundred years (Britain and the rest of the planet would definitely be in an hour of need then - definitely shades of "Camelot 3000"). Nothing directly from "Dark Ages", however (Brooklyn's adventure in 997 comes close, but it takes place three years after the Wyvern Massacre that would presumably have formed the series finale) - though we know that you planned to do a story about that next.

Now I'll turn to your list of the planned elements for "Gargoyles"'s third season from the same document.

The Quarryman problem: I would have liked to see a bit more of that (to serve as an antidote to the "Goliath Chronicles" depiction of the Quarrymen), but I enjoyed what we saw. Castaway in Invitation Only" and "Estranged" showed himself to be shrewd and prudent as well as vengeful; I liked the details of his forbidding the Quarrymen to carry hammers on Halloween patrol (in case they mistake costumed trick-or-treaters for gargoyles) and the television commercial that Robyn and Jason see making the Quarrymen seem more like a charitable organization to help people in need than like a hate group.

Xanatos' conversion: And, of course, we saw that he didn't change that much; he's as much a trickster as ever, even ready to, after stealing the Stone of Destiny for the Illuminati, give them another duplicate and keep the original for himself. Life with him is certainly going to be interesting for the clan.

Broadway and Angela's relationship: Not much of this (beyond the library scene), but we clearly see that they're a couple.

Goliath and Elisa's relationship: Definitely there, with the Double Date story and their reconciliation (especially the big moment in "The Rock" when they get back together).

The four Tricksters and Alexander: One of the few threads from your list that didn't get in, but there's always next arc.

The Illuminati: And how! We learn more about the Society, including its internal structure (I'm still delighted with the revelation of exactly how many membership slots there are), and several new members (new in the sense of being "new characters"): Quincy Hemings, Shari, and Falstaff, not to mention our look at Peredur, Duval, and Blanchefleur at the top. We also learn that Thailog's joined the Society (that was one of the biggest surprises in the comic for me), and Fiona Canmore's a member as well. And we get a hint, in the scene between Peredur and the Stone of Destiny in Carbonek, of what the Illuminati's goal is (or at least, what Peredur's goal for the Illuminati is). Not to mention we see more of their shrewdness, with Hacker presenting a different story about the Illuminati's intentions towards the gargoyles to Matt, Xanatos, and Castaway separately.

The Ultra-Pack: We haven't seen them yet, either, but I've no doubt that the big fight with Jackal, Hyena, and Wolf in Times Square is going to encourage the Pack to upgrade again. And after reading "Bad Guys", I have a strong suspicion who the new member will be.

Coldsteel and Coyote: We saw their team-up in the Stone of Destiny story (another of the big surprises was Xanatos using the Coyote Diamond to improve Coyote 5.0 - even after seeing how you keep on bringing back elements from earlier episodes and expanding on them, I hadn't foreseen that).

The Clones: And we saw much of them, as well. I think that almost everyone expected to see Thailog seek to recover the Clones - but we then had the treat of that adventure providing character development for Delilah (who became an especially appealing character in "Bash") and Brentwood.

So we got quite a lot of the MasterPlan in those eighteen chapters. And I hope, someday, we'll see even more of it.

Greg responds...

Me too!

It is almost amazing to me how... consistent the vision of the series has stayed over the years. I don't know if that's me being stubborn or me knowing a good thing when I stumble upon it or what, but although I'm constantly adding to the pre-canon in my head, most of the stuff I came up with as far back as 1994 is still valid.

Response recorded on February 25, 2010

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Todd Jensen writes...

I finally got my copy of "Bad Guys" today, and here's my review of the final two chapters in it, as a single post (they blended so well, I thought, that I decided to review them together).

I'll start with one word: Falstaff! I'd hoped, after Dingo's real name was revealed, that he'd get into "Bad Guys" in some way, and I was right. And as a bonus, we not only get Falstaff, but also his familiar gang (Mistress Quickly, Bardolph, Pistol, Doll, and Points [sic] - was his name deliberately changed from "Poins"?). I was delighted that in the last chapters of the comic, we'd get some fresh Shakespeare into "Gargoyles" - this time, you make use of the history plays for the first time.

And I got a big laugh out of Falstaff's original name being "Oldcastle", and his headquarters being named "Eastcheap". Not to mention, also, young Harry saying about his mother Mariah "She's the wind." Though the laughter quickly dried up after I saw, at the end of Chapter Five, what *really* happened to her.

I get a kick out of the way Fang's sitting at the conference table when Hunter's telling them about their new mission.

Was Bardolph's fire-breathing ability inspired by all the jokes about his Shakespearean namesake's fiery complexion in the Henry IV plays?

When Falstaff says that the Illuminati want to save the world, I couldn't help thinking that he might be right about that. We learned in "Gargoyles" #9 that the Illuminati's goals (at least, from Peredur's perspective) had something to do with Arthur's anticipated return, most likely to help him out when that happens - certainly a worthy aim. But of course, as Monsieur le Maire brings up in his phone conversation with the Director, the Society's taking the attitude of letting the ends justify the means (enrolling people like Xanatos, Thailog, and Mace Malone, running the Hotel Cabal, supporting the Quarrymen, stealing a national treasure like the Stone of Destiny, etc.).

Incidentally, even if you hadn't mentioned that the Director was at odds with the Illuminati in "Ask Greg", I think we'd have suspected that the Redemption Squad would be facing them at some point. The conversation between Hunter and Castaway in "Estranged" about who each other's financial backers are, and the Casablanca Hotel (whose name echoes the Hotel Cabal's), set up enough of a parallel to the Illuminati Society that a clash would *have* to take place. (Your philosophy about what makes a good antagonist at work, clearly.)

So Fiona Canmore's a member of the Illuminati. It's not a total shock (I'd seen speculations about it before), but a fun surprise, all the same - and so logical, too, in light of Hunter's identity. Thailog's cameo was fun as well (especially Yama's initial belief that the color on the monitor's gone wrong).

Despite Fang's many bad habits, I was impressed that he helped alert his teammates to the Illuminati's nature through his comments on Thailog, and his part in the battle that followed. Maybe, just maybe, there's hope for him yet.

I was delighted when Dingo urged his teammates not to destroy the island, because of all the artwork and historical artifacts stored there (it reminded me a bit of Broadway and Hudson urging Goliath not to burn the Scrolls of Merlin). Another reason why I've grown fond of the guy.

I liked the ending - Falstaff gets away and the Redemption Squad have only managed to capture one of his gang, but that wasn't the real issue. The real issue was their search for redemption, as Yama points out. (I liked the leavening of humor here - Matrix still displaying his single-minded interest in law and order; even Yama is amused here - and his turning to stone in mid-speech, to Fang's exasperation.)

Thanks for the spin-off, Greg. I hadn't initially expected to like "Bad Guys" (I thought it would be just another conventional action series), but I really enjoyed it a lot - especially with Falstaff and his gang, as I said above. And thanks for the eighteen new chapters in the Gargoyles Universe that you gave us with the comics. I hope that they shan't be the last - but even if they were, they've enriched us all the more.

Greg responds...

Yes, Poins was deliberately changed to Points to fit his skills... and Bardolph's ability was indeed inspired by the "hellfire" within that the Shakespearean Bardolph is always described as having.

Response recorded on February 24, 2010


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