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Design work memo...

The following is a memo I sent to Walt Disney Japan. They sent us character designs (based on inspirational work by Greg Guler and Dave Schwartz) on Goliath, Lex, Broadway and Brooklyn by at least five different designers. (Maybe more, I can't remember.) We immediately liked designer E (Kazuyoshi Takeuchi) and he eventually became the lead character designer for the series' first season.

I know what follows may be a tad frustrating since it refers to art you can't see. But I thought you might be interested anyway.

To: Motoyoshi Tokunaga 7-21-93

From: Greg Weisman

Re: GARGOYLES DESIGN WORK

Dear Mr. Tokunaga,

We were very excited to receive the preliminary design work on the four major gargoyle characters. Designer "E" seemed to come the closest to capturing our vision of the series. His or her work impressed us, but begs the question whether or not you believe we could effectively animate designs that are this complex?

If the answer is yes, we'd like to see Designer "E" continue his development of the characters, focusing particularly on heads, faces and wing design. As a secondary concern, we might attempt line drawings, turnarounds and even some color.

Gary and Lenora have asked me to gather together a few notes, thoughts and suggestions for you. So here goes...

GOLIATH
E-1, E-3. A major concern for all of us is figuring out how the wings attach to the gargoyles' backs so that there is a real feeling of believable musculature. How does it look from the rear, for example, when we can't hide where they attach behind a shoulder blade?

E-3, E-4. When the wings are spread, and particularly when they are in flight, we probably want to cheat them larger, so they fill the screen except from an extreme distance. We really need to believe they are large enough to carry his weight.

E-3. We like the dramatic posing on all the shots. But in E-3, he looks satanic rather than heroic. Occasionally, we'd like to see a more classically heroic pose. We want to make sure that Goliath and the others don't look consistently demonic.

E-5. It's lovely how the wings are draped here.

E-2, E-5, E-6. This is a great start in terms of facial expressions. We'd like to see more of them...a greater range of expressions. Intelligent. Laughing. Pensive. Wry. Perplexed. Noble. Mildly amused. Etc.

Gary also has some concerns about the head's design. He wants to make sure that the head or face does not lose its "depth"; (meaning "depth" as a measurement like "width" or "height", not "depth" as a personality trait). I'm not sure I see this problem myself, but I might suggest keeping the ears back, the jawline long and the jaw square.

E-3, E-5. We want to make sure that the hair on his head has mass, but falls like hair, and doesn't look like a removable helmet. The key here might be in the way it is layered.

I've included some old designs done by one of our artists last year. They should give you some ideas on color, simplicity, etc. Don't feel bound by them. I've numbered them for discussion, Disney-1, Disney-2, etc.

In Disney-1, Gary felt very comfortable with the simplicity of the lines and design of the body. But he did not like the head, again feeling it did not have enough depth.

It's also important to set the balance between the animalistic and human in all of these characters. Some of the "Disney" drawings may be too human in the face. And there's a nice animalistic quality about some of the "E" drawings. But we need to be careful we're not losing Goliath's nobility either. We need to strike a balance.

Disney-1 gives an example of the classically heroic pose that we will need on occasion.

Disney-1 also serves to illustrate how we'd like the hair to fall.

Other questions raised by Disney-1, include whether or not Goliath looks broad enough in chest and shoulders?

Also, whether he should have Disney-1's high weight-lifter's belt around his stomach, or whether we should lower it to his waist as in Disney-4?

Disney-4 also illustrates a head shape that may have the depth that Gary's looking for.

Also, notice the arm hair in Disney-1. It's always been a bit problematic, a bit stiff. But we think it might add something in color. Helps break up the design a bit. But we're not sure if it's worth it. It might be something for all of you to experiment with.

Disney-5 helps illustrate how the length of Goliath's wings will constantly be cheated to suit the situation or pose. But they should always give the illusion that if they were spread out to full size, the wing-span would be fairly enormous.

BROOKLYN, LEXINGTON & BROADWAY
E-7, E-9, E-10. We have similar concerns for Brooklyn & Broadway, regarding wing construction, attachment and musculature.

E-8. Lexington's glider-wings in the down-shot seem to be coming out of his stomach and the bottoms of his arms. We prefer how it looks in the up-shot, where they are webbed between his back and the tops of his arms. I like how the wings are attached to both sets of arms, not just the upper arms as in our original designs. A big improvement.

E-7, E-8, E-9. As for faces, Gary is concerned about animating emotions and expressions when we don't have pupils in their eyes. We discussed the possibility that they normally have pupils, but that when they are in battle, their eyes glow solidly. Again we'd like to see a range of expressions. Particularly because it is so easy for the trio (Lexington especially) to look demonic, we'd like to see some softer, gentler expressions.

E-10. We're also interested in the trio's scale relative to Goliath. Goliath should still be the biggest of them by some visible amount.

Thanks again for all your efforts. Good luck on the next go 'round.

cc: Bruce Cranston, Barbara Ferro, Lenora Hume, Gary Krisel, Paul Lacy, Tom Ruzicka, Dave Schwartz.



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