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G2K DIARY: Chapter V

MONDAY: We let the kids sleep relatively late, cuz we knew they'd want to stay up to the bitter end.

Then we all packed into Kellie's car for the Journey to Disney/MGM studios. We got our double stroller and lemonade and headed into the Studio. It's a cool looking place, but MAN IS IT HOT AND HUMID. They had those TOY STORY LITTLE GREEN SOLDIERS running around shooting grateful people with water cannons. I spent the entire day literally pouring water on my head to no avail. It was kinda brutal.

The kids spotted Hercules, Aladdin, Minnie, Belle and quite a few others, so we bought them autograph books and did <surprise, surprise> some standing in line.

Then we met up with Sara and a bunch of others at a cool diner (with great food -- much better than at Disneyland) that's themed to look like a sitcom house. Sort of. Still, at this point it was family time, so we sat down and ate without the gang. Then we arranged a meeting time for later and headed out on our own.

Little Mermaid show (using a fast pass). The Movie ride inside the Chinese Theater. The Mu Lan Parade. The Doug Live Show. Muppets 3-D. Etc. Then we met up with everyone and headed over to Fantasmic. The kids loved all of it. I had fun, but man the heat.

On the way out, we spotted the Morgans, and I thought it was too bad that we hadn't spent more time together as families, but I also get the feeling that they're more adventurous than us.

Anyway, Kellie drove us home. I called Thom and said good-bye, and we all crashed.

TO BE CONTINUED... "ON TUESDAY"...


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FIRST BLUSH COMEDY GARGS

Unfortunately, I don't have the next step to post. After the document I posted yesterday, we had Development Art Director Bob Kline (creator of the New Olympians) do some preliminary designs, just some inspirational stuff. Keep in mind, we were still thinking Gummi Bears. He drew nine cute little gargoyles, and I assigned Cindy and Kat to come up with short bios for each one.

You can see a bit of Brooklyn in Nick (though his picture looked more like Lex).

There's a bit of Lex in Campbell and Lassie.

Georgette is a precursor to Dakota, who was in turn the precursor to Demona.

Ralph Fullmoon (teamed with his clearly "Honeymooners"-inspired Alice) was the precursor to the couch potato Ralph that eventually became Hudson.

And Isa Dora is a clear precursor to Coco, who led us to Broadway. So the beginnings are here. And I didn't write any of it. (Thanks, Kat & Cindy!)

RECEIVED BY
APR 08 1991
GREG WEISMAN'S OFFICE

GARGOYLES: LIST OF CHARACTERS
(based on some sketches by Bob Kline)
from Cindy and Kat 4/5/91

NICK: [Greg's hand-written note in margin: Are Names too common?] This Bill Murray type is the leader of the goyles. real name is Melvin but he changed it. Nick's quick to come up with a plan---Unfortunately, his plans rarely work. Above all (gargoyles usually are) Nick loves women. Indiscriminately. However, his best lines solicit responses such as "You're not my type - of species" and "Come back when you've worked your way up the food chain."

CAMBELL: This guy is good-natured, curious and big-time naive. He looks at the modern world like a tourist, complete with camera. Subsequently no adventure is complete until he has a souvenir. He's an avid collector of everything, which comes in handy if you have time to sort through his mess of a collection. He's fascinated by the modern world. Read: easily sidetracked.

PAN DORA: The smaller of the adorable Dora sisters, Pan Dora is a pathological liar. And she's almost cute enough to pull it off. Almost being the operative word. She's as sweet as can be, but her first inclination in any situation is to lie. She takes pleasure in testing the limits of human gullibilty. Her motto is "If at first you don't succeed, lie, lie again." She rarely succeeds. Which explains why the goyles' give a collective groan when Pan Dora says, "Let me handle this."

ISA DORA: The larger of the adorable Dora sisters, Isa Dora loves to dance. Think hippo from Fantasia. But Isa Dora sings, too. She's lovable and frenetic, which makes for a dangerous hug. (We also have an alternate male version.)

ALICE FULLMOON: Think Gracie Allen--ditzy but self-assured. Alice gets into a lot of trouble, but always comes out on top. She's the eternal optimist. Which makes her the perfect contrast to...

RALPH FULLMOON: Think Al Bundy but with worse luck.
Nothing ever goes right for Ralph. Even his practical jokes backfire. In short, he's not thrilled to be awake.

GEORGETTE: Although Nick likes all women, held really like to turn to stone with Georgette. (Sorry, couldn't resist.) But she has more important things on her mind. Like keeping the goyles out of danger. Georgette is not only great with a comeback, she's fearless. She's a female Indiana Jones with scales. She should be the leader, but for some reason nobody listens to her until Nick's plan fails.

TROUBLE: As in "Here comes." If Matt Dillon was a gargoyle ... well, let's just say this is the kind of guy that gives gargoyles a bad name. Basically, he's from the wrong side of the tracks. He's a loner. He's quick to point out that trouble's not his middle name--it's his first name! He thinks the other goyles are really stupid and uncool, which makes him a good candidate for the nephew's sidekick. However, he's about as loyal as a parasite. He only looks out for himself, and when the going gets tough, he doesn't get going. He's gone.

LASSIE: Another candidate for the nephew's sidekick, Lassie is nothing like his name suggests. He continually misinterprets situations and attacks the wrong people at the wrong time. Plus he's easily distracted. We're talking the attention span of Kim Basinger. It's a wonder he found his way onto this page. He gladly accepts any mission, but only as an excuse to get out of the house. The villains try to spell out his instructions, but you can't teach a crazy gargoyle new tricks.

OTHER OPTIONS

DUMB JOCK TYPE: All talk, really cowardly.

PIGLET TYPE: Very nervous.

STEVEN WRIGHT TYPE: Extremely zoned out. Never really woke up. (We need art.)


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I made it...

I really was beginning to think I'd never get to the end of July...

But I made it.

I'm less than one month behind.

Unfortunately, I'm about to leave town for a week and I don't know if I'll have net access where I'm going, so I'm bound to fall behind again. But at least we got this far...


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G2K Diary: Chapter IV

SUNDAY - Got up and gave my little panel/Q&A on writing for TV Animation. Like a mini-mini-mini-version of the TWENTY WEEK class I teach through UCLA extension. (How come more of you don't take that, huh?) Anyway, it was kinda fun, and as usual, I would have kept talking forever if we hadn't had to clear the room for the auction and signing.

Thom had the time wrong and was late, but he got there eventually, and he and I and Greg G. and Vic signed stuff, while we marveled at the auction. $805 for the storyboard. $95 for the script. It makes me proud. (And sorta grumbly that I have no financial interest in GARGOYLES. Oh, well.) We raised a lot of money. You guys are all terrific. Later I re-signed the script for Lanny to personalize it. Least I could do, after $95 and four consecutive Gathering attendances.

I attended part of Greg Guler's character design session. It was very interesting. He's a good speaker. Made me sorry I missed Thom's acting session, and Vic's storyboard session. I like this stuff.

Somewhere in here, Thom and I did another Q&A. I can't remember exactly when. But it was fun. And then we screened the first two episodes of 3x3 EYES, which featured Brigitte Bako and Christian Campbell with guest appearances by Thom, myself and Keith -- in a very startling roll. I think the eps went over very well. We got a lot of roars for the Garg in-jokes I slipped in there. (But I knew that would happen. I was preaching to the converted.)

Then it was dinner time. I went back to collect my family, but Benny had passed out after another hot day of swimming and running around. So I offered to stay with him and let Beth take Erin to dinner. But she let me go so that Erin could spend some time with me. So Erin and I departed with Thom, Jen, Mitch, Kenna, the Morgans, Kathy and Patrick and Alan, I think. (As usual, I'm probably forgetting someone, sorry.) It was a very long hike to RED LOBSTER. Then I thought they'd never be able to seat us, but low and behold they did after not TOO long a wait. Jen and Erin and Kenna taught each other sign language. ERin and Becca played with a kind of sticker puzzle. And the food was great. But then service was very slow, and it soon became clear that we were going to be late to the Closing Ceremonies. We tried cell phones, but no one's worked. Finally, we forced Thom, since it was all his fault to run on ahead, as those of us with kids weren't gonna do much running at all. We hiked the long way back. And finally got there. WAY LATE.

But Closing Ceremonies were a blast. Everyone was so hyped. I made another pitch for G2001. Lots of cheers for G2K's staff. More awards. It was great.

Eventually, things calmed down a bit, and we showed two more episodes of 3x3. Bill F. was in these. They also went over pretty well. "Wu" "Wu".

When it was over, Jen, Thom, Kathy and I tried to go swimming, since we hadn't had time to get in the pool all con long. But predictably, the hotel told us it was too late. So we headed back to Patrick's room for a while. Then I took off to rejoin my family.

It was time to be a dad again. Next stop: DISNEYWORLD

To be continued... on "MONDAY"...


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Early comedy development...

Continuing to reprint old documents from the development file. This one doesn't have a name attached, but I'd guess it was written by Kat Fair. The document consists of notes taken during a Development Staff Meeting where Gargoyles, among other projects, was discussed:

GARGOYLES: Staff meeting 3/20/91

LEAD CHARACTERS:

GARGOYLES:

Gargoyles will be both male and female. Debate as to how many (3-6).

Gargoyles turn to stone when asleep. Many funny gag opportunities when fall asleep at inconvenient times. Also, gives them an Achilles' heel. Hard to wake up (Discover what does wake them up.)

Gargoyles' motivations are:

1. To wake up other gargoyles;
2. Beware of sorcerer who put them to sleep for 1000 years;
3. To party!!!!! (not necessarily in that order.)

NEPHEW:

Living off of enormous family wealth from great-great-great-great uncle sorcerer; has blood line of bad guys, but has never quite matched up to sorcerer, whom he admires. Accidentally recalls sorcerer. Lives in Trump Tower with sorcerer's old castle on top. Should be some family resemblance between sorcerer and nephew.

SORCERER:

Browbeats nephew continually for thinking small in his evil deeds, and drives him on to carry out his own grandiose schemes. Not happy when learns that gargoyles are around and active, knowing how pesky they can be in foiling his plans. He's a ghost-like/Wizard of Oz-like image that the nephew can call up - and shut off.

NEPHEW SIDE-KICK:

Not decided if this character should be a sarcastic scientific experiment gone bad, a smart-mouthed robot invented by nephew and animated by sorcerer, or if necessary at all.

FEMALE CURATOR:

Guardian for gargoyles. She oversaw bringing the castle to the Tower. Gargoyles bring fun into her staid and safe life. Discussed danger of making her as focused as Gadget. Also, discussed possiblity of her having younger sister and/or daughter who will also get involved with gargoyles for smaller stories. (FYI: Julia Morgan was the name of the architect who worked with Hearst on San Simeon.)

Movie/backstory:

Counterpart princess guardian to female curator. (Idea type this: Maybe gargoyles were put to sleep for 1000 years while deflecting sorcerer's curse from princess.)

Start in past and move to future, or remain in past, leaving ending wide open for sequel/TV series.

You'll notice the early stirrings of the Elisa character in the Curator. And now I remember where we got the name "Morgan" from, which was one of Elisa's early monikers. You can also see the early comic Xavier/Xanatos in the Nephew character. And the Mr. Owen aardvark sidekick. Also the basic structure of starting in the past and waking in the present after a curse. Plus, already, we had the castle atop the skyscraper idea.


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G2K DIARY: Chapter III

SATURDAY - And things were in full swing. It was a day largely dedicated to the radio play for me, Thom and Jen. We held more auditions. Again, with a mediocre turnout. (Hope this isn't the start of a trend. Do you guys still like the radio plays, or has it gotten old hat by now?)

Then Jen, Thom and I grabbed some food at the snack shop and cast the thing. Thom and I agreed that Jen was the best choice for the female lead. I was nervous about conflicts of interest, but what the hell, we just wanted the best possible show.

We posted the list. I went to get the BIG BOX OF SCRIPTS (which had been SUCH a pain to ship to Florida). And then we convened to rehearse. First problem, someone we cast didn't show. Didn't see her again for the entire convention. Wondered what happened. At first we figured she'd be there any minute, so we didn't recast. By the time we realized that she probably wouldn't be showing up at all, we figured it was too late to bring in one of the other people who had auditioned. There wasn't time to bring them up to speed. So we forced Jesse to play two parts. She did great.

Then we took a short break. I went to my room to get some water. Came back and had MORE trouble finding everyone to shove them into our "Green Room". Wanderer and Anne went off to grab a meal. They came back way late. THANKS. :) Anyway, the show got started and it went very well, I think.

Then we had another break, and I finally took some time to walk through the absolutely AMAZING art room. Stopped by the dealer's room too. Played with my kids. (I had been absent dad, so far that weekend.) And we all endured the delays caused by the blackout. Finally, dinner got started by candlelight. I shared a table with my family, Ashlee, A Fan, and a couple of other people (again, I apologize for forgetting.) We held the trivia contest. I was pleased that I knew most of the answers. Ashlee knew some that I didn't quite remember, but she wasn't always confident enough to make the rest of the gang listen. I hope she gets over that fast. Then Greg, Vic, Thom and I got up to do our Q&A, which was fun.

And there was another break, while people got costumed. Erin and Ben came as Fox and Xanatos from the Judo workout scene in "Outfoxed". (They wore their actual karate uniforms. And Jen, I think, helped them by painting a Fox tatoo on Erin and a mustache and goatee on Ben. Ben quickly tired of his facial hair however, and had his mom wash it off before the contest began.) Becca was an amazing Bronx. We sorta rushed the juvenal division of the contest into play, since it was getting pretty late for the kids. Tom, Greg, Vic and I declared it a tie between Becca and Erin&Ben. But I later went up to Christine and admitted that Becca should have won hands down.

Then the four of us sat down to judge the contest. It was terrific. Vic kept turning to me and asking "Was that character in the show?" No. No. No. Oh, wait, yes. No. No. No. Mostly.

Tim Morgan was a terrific Owen. But the freaky thing was, that without his mustache and with his hair died blond, he really looked A LOT like my college roommate from senior year, Cameron Douglas. And Aaron has always looked like a long-haired version of my junior year roommate Tom McMinn. So I had a picture taken with the three of us.

There were a ton of great costumes. We gave the big prize to Dreamie, who had real working wings. (I half expected her to glide off on them any second.) Of course, we just had to give a prize to Patrick "Chavez" Toman. The guys wanted "Most Disturbing", which I was fine with, but I wanted to also call it "The Gorebash Memorial Award". They didn't get that, but I insisted. Both designations got a big laugh.

After the contest, I hung around. Seth grabbed me and stuck me on ICQ for a couple minutes, and I gave some people a hard time for not being at the con. I also talked with a whole bunch of (mostly) new faces who asked a lot of questions, while Jen and Kelly and a few other people were, like, doing backflips on the dance floor.

Eventually, a few of us went back to Patrick and Kathy's room and hung out for a bit. Finally, I called it a night.

To be continued... ON "SUNDAY"...


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G2K DIARY: CHAPTER II

FRIDAY - We ordered room service from the hotel, which was good. Then I left the kids with Beth to head over to the con for early auditions. Things were just getting started. Fairly organized chaos. It took awhile for Thom and Jen and I to gather and get started. And when we did....

Well, not too many people auditioned. I think we only had seven or eight that first day. That wasn't TOO surprising. Not everyone was there yet. We were only holding the early auditions to give us a hedge against being flooded with people on Saturday. We needn't have worried. We had a much lower audtion turnout this year than the last two. (I'm not sure why.) Even with me giving a number of the male roles to females, we still had to use EVERY male who auditioned. And nearly every female.

Anyway, with that over, I went to join my family in the pool. But they had spent the morning swimming and were just getting out. Our goal was to attend the ice cream social, but we wanted the kids to eat something vaguely healthy first, so we "repackaged" them and walked to Denny's. It took MUCH, MUCH longer than we thought it would. By the time we got back and located the Ice Cream Social, the Ice Cream had melted and nearly everyone was gone. Oh, well.

We went back to the room to kick back until opening ceremonies.

Opening Ceremonies was fun. Sara intro'd many, many people. Chris and Hudson discussed their very interesting ideas about organizing Gargoyle Fandom. Jen and I talked about G2001. Thom said hello. I introduced my family, though by this time my kids had largely lost interest and were playing with Becca Morgan in the corner.

Then I got up to do my standard schpiel. As I mentioned there, most of the attendees know it so well, they can practically recite it back to me as if it were the Rocky Horror Picture Show or something. But I showed the original GARGOYLES sales pitch. The "Power of One/Glory" Better-Than-Barney Promo. A "new" promo, i.e. one that I hadn't shown before, hosted by Jonathan Frakes. The pitches for New Olympians and Dark Ages. And the Story Reel for Bad Guys. As usual, despite the familiarity, everyone seemed pretty enthused to see this stuff again.

We had a quick G2001 staff meeting after opening ceremonies. It went well. We all got pretty excited about what we have planned for that.

I quickly slipped back to my room to exchange video tapes. Came back with SEVEN episodes of STARSHIP TROOPERS (aka ROUGHNECKS) and showed those, explaining what had gone on in the series leading up to these episodes, between them and after them. It was kinda fun, but we barely made it out of the room before the Hotel was ready to kick us out.

Then another group of twelve or so of us, including Kenna, Jen, Amy, Alison and others headed back to Denny's. We ate a bit. Laughed a lot. And headed back to the hotel...

The con was just getting under way. TO BE CONTINUED... ON "SATURDAY"...


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Notes from a lunch meeting...

Continuing to post old documents from the series' early development. This is new stuff to you -- and we can thank Jordan Mann for transcribing it. The date is iffy. There's no actual date on the page, but I know this memo comes before the next one, which is dated 3-20-91.

I didn't write this. These notes were written up by one of the development associates who worked with me. Probably Kat Fair (now at Nickelodeon) who's mentioned making her comments. The Gary referred to was my boss Gary Krisel:

[Pre 3/20/91]
LUNCH W/ GARY RE: GARGOYLES:
Beauty and Beast
Science experiment gone wrong
talisman, magic rain, lightening

Look into mythology, keep as much as possible Gary not comfortable with long past history.
Greg: Ancient enemy now 3-piece suit, turned gargoyles into stone

Who is enemy and what is purpose of gargoyles? To help caretaker against her enemies, against their enemies? What is enemy trying to do? Gain power? Gain money? Take over earth to what purpose?

Any gremlin-like qualities? Get bigger when fed, multiply when wet, etc.?

KAT: Gargoyles turned to human by lucky accident when scientist (nerd female) fell asleep and knocked over vials during a lovely dream, or let something overheat and boil over. (It was this happiness and positive feelings that infused the liquids and affected/infected the 'goyles.) Scientist works for evil 3piece/ex-mage who always has her working on new projects he comes up with. Scientist (at first) goes along with these orders because he's the boss. Eventually scientist sees that what boss wants is bad, and works to thwart him at every turn (with the help of the 'goyles.

Gargoyles have been stone for hundreds of years, are now so thrilled to be alive they're goofy, joyous. Always see the positive side to the point of ridiculousness. Just love life and play, because they know that if you don't play you turn to stone - and that's what they're trying to show scientist. Goyles are more human than the human scientist.


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GREG'S G2K DIARY, CHAPTER ONE...

THURSDAY - We got lucky in that both Benny & Erin no longer need car seats. They can use these seatbelt adapters, which are a heck of a lot easier to carry around. This may seem like a weird way to start my diary, but let me tell you, it changed the whole tenor of the trip for the better.

We arrived at the airport, checked our bags at the curb and proceeded to our gate, already aware that the flight was going to depart (at least) an hour late. Thom was already there. He had done the same. But we were also flying with Jen Anderson, and she was no where in sight, not even after the time when the flight should have been leaving. We got worried. While Beth took Erin and Ben to McDonalds, Thom and I called Jen on her cell phone. She had brought her bags inside and was attempting to check in at the immense line at the ticket counter downstairs. We told her to go back outside to check her bags and come up to the gate, but she insisted that she was already most of the way through the line. Turns out they wouldn't check her in, and nearly wouldn't check her bags. By the time she got upstairs, the flight was already WAY OVERBOOKED. She couldn't get on. We all felt horrible, but there wasn't anything we could do. We boarded and figured she'd get to Florida some day.

Oh, we of little faith. As I understand it, she claimed to everyone who was in range that Thom was her husband and that they were getting married on Friday. She started to cry. Everyone let her on board. She wasn't able to sit with us, but she was on the plane. Never underestimate that woman.

Anyway, the flight was largely uneventful, which is good when you have kids. They were great. The movie was "Where the Heart Is" or something like that. I was reading "Reinventing Comics" with the earphones on, but not really paying attention. Suddenly, I heard Goliath's voice. I looked up, and sure enough Keith David was on screen. I hadn't even known he was in that movie. I considered it a good omen.

When we arrived in Orlando it was pouring rain. Sara, Kellie and Heather were there to meet us. The Weismans piled into Kellie's car, and she took us to the hotel. O.K., so it was more of a motel than a hotel, and the roof in one of our rooms leaked on occasion. But it didn't spoil my time one bit.

The kids were theoretically still on L.A. time, so we thought we'd take 'em out to dinner, but they didn't want to go, and neither Beth or I saw any point in having two cranky kids along. So Beth, for the first of many times that weekend, stayed with them, so that I could head out with you guys for some dinner.

But first, Thom and I did some grocery and donut shopping for Beth and the kids.

Then about fifteen of us took off for Denny's. But they couldn't seat us in Non-Smoking, so we crossed the street and ate at IHOP. I sat with Becca and Christine and Jen. Tim was there. Thom. Lanny and Derrick. Sara. Heather Rice. Alan? Brooklyn? Oh, hell, I'm forgetting people, which is going to be a curse of this diary. I wasn't taking notes. EVERYONE please accept my apologies in advance. Please.

Anyway, I had an International Passport Breakfast with Swedish Pancakes and hashbrowns. It was great to see everyone again, and I met a couple of knew people. And I was immediately on cloud nine.

After dinner, we headed back to the hotel...

I watched some tv in my underwear. And waited for the festivities to begin...

MORE TO COME ON "FRIDAY"...


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Early Thoughts...

Continuing my chronological reposting of all the early Gargoyles Development Documents. As you can see here, it's still just a notion... but all good things have to start somewhere:

GARGOYLES
[3-12-91]

They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!

Gargoyles asleep for a thousand years.

Awaken in modern times.

They're the good guys.

We're working on villain.

Opportunity for a lot of broad cartoony, fun characters.


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REPRINTING the first document

Sorry, I've just been swamped since I got back, but I wanted to at least get the new archive "Original Development File" started by reprinting the first gargoyles document I wrote at Disney...

GARGOYLES
[3-11-91]

They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!

Only one problem: the evil DOCTOR VOMFU, who turned them to stone in the first place, is still out there making trouble for our bat-winged friends.

But, hey, NO BIGGIE. They're GARGOYLES! Vomfu won't know what hit him.

[Once again, "VOMFU" was our nickname for Cindy Chupack, a development associate at Disney who now is a writer/producer for SEX IN THE CITY and EVERYBODY LOVES RAYMOND. Notice the proximity of the letters in VOMFU to those in CINDY on a computer keyboard.]


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GREG WEISMAN: THE RETURN!

He's baaaacckkkkk!!!!

To quote Greg Weisman: "Gathering 2000 kicked ass."

I really want to thank everyone who attended and helped to make it such a success.

First and foremost my thanks go out to the G2K staff, Kellie, Heather, Syrin and most of all, Sara. You guys were just terrific. Thanks.

Also a special thanks to all those people who were so kind to my kids (who had a terrific time by the way).

I'm bound to leave someone out, but...

Kellie, Heather, Syrin, Sara, Jen, Christine, Tim, Karlyn, Lexy, etc.

and of course, Becca -- who deserved to win the juvenal division of the costume contest hands down, but graciously shared the honors with Erin & Benny.

They're still talking about all of you.

Special thanks go out to Thom, Greg and Vic, who were great guests and had a great time (or so they told me). They have already spread the word around Disney. (Brad Rader was very impressed with the $805 sale of the "Mirror" board.) Making it even easier to gather guests for G2001.

Speaking of which, I had a great time with the G2001 staff: Patrick, Kathy, Kenna and of course Jen. (I know I've left some people out, sorry.) To quote Greg Weisman: "2001 is going to kick some major ass." (I'm getting way too fond of saying that.)

Already, however, I'm seeing people apologizing for not being able to make it next year. HEY! THAT'S THE WRONG ATTITUDE!!! It's too soon to decide you can't make it. You've got ten months to figure out a way. I am personally guaranteeing 20 guests from the cast and crew. Panels on writing, acting, character design and storyboards. Separate Q&A panels on Developing the series, Writing, Recording, Art and Producing. Another radio play. More Q&A at the dinner. Etc. Etc. Etc. Our goal is to get 500 people. Yep, you heard me, FIVE HUNDRED people in attendance. If we look like we're closing in on that number, I will invite every applicaple Disney Exec. We'll show them in a concrete way, the bet they are missing by not doing more with the show. If you want to get the show back on the air, there isn't a single thing that you can do that would better our chances than attending G2001 in Los Angeles. We already have SEVENTY-FIVE people attending. Yep. Pre-paid and everything. Don't be left behind.

A website for the con, will be up soon. Keep an eye out. We have tremendous momentum coming out of Orlando. Let's not let it die.

Ahem, back to the thank yous...

Kudos to the "Greg Weisman Players":

Seth, Jen, Thom, Wanderer, Lanny, Mer, Hudson, Durid, Alan, Michelle, Brian, Sara, Pogo, Jessie, Beth, Heather, Amy, Marie Noire, Sarah, Kelley, Ryan, Slash, Bud-Clare and Ann.

You all did great.

It was also great to see and talk to many fans, some who have been to ALL FOUR CONVENTIONS. WOW. I'm bound to forget some, but Hudson, Heather, Amy, Aaron, Kythera, A Fan, Noel, Scott (sorry, I can't make your Hockfest), Lexy, Lanny, Karine, Aimee, Mitch, Duncan, Denis, etc.

And it was nice to meet some new faces: Ashlee, Kelly, Dreamie, Jessie, etc.

And Carol, it was nice to see you there too.

And the costumes... Another WOW.

Anyway, now I'm back. What's up ahead...

Well, G2001, of course. I'm getting even more involved this year than ever before. (See above.)

I'm still over two months behind on ASK GREG. It could take me awhile to catch up, as I may actually be starting a paying job soon. (I'll keep you posted.) But in the coming weeks, look for:

1. My G2K Diary. (Not that I kept one, but I can always make something up.)

2. A new Archive that will be called something like: "Historical Documents". Jordan Mann has scanned a bunch of recently recovered documents into my computer. I'll soon begin reprinting them (mixed in with stuff you've already seen and other documents I already had in my computer) in chronological order. This stuff covers the entire spectrum of the development of the series in prose.

3. The revamped version of GARGOYLES 2158. Which for starters, will be set in the 23rd century at least.

4. More Ramblings on episodes as my family and I watch them at home.

5. Some info on an exciting new project that I'm working on with Gorebash and Doug Murphy (one of our storyboard artists).

6. More G2001 updates

7. And, yes, I'll even be answering your questions. Bear with me.

But finally, thanks to all of you. You always manage to make MY YEAR with this con, and all your kind words at this site. I could never thank you enough. But I'll continue to try.

Greg Weisman


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UPDATE & HIATUS

Whew -- I finally made it through June of 2000. (I thought June 27th would never end.)

I'm still officially over a month behind, but I'm out of time.

Tomorrow I'll be leaving for Orlando for a week. And I won't be answering any more ASK GREG questions until I get back. (And probably not for a couple days after that until I catch up.)

So if you have questions that just can't wait -- come to the GATHERING!!!


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My kids had a midsummer night's dream...

Last night there was an outdoor production of Shakespeare's "A Midsummer Night's Dream" at the Los Angeles County Museum of Art. We were told it was a very kid friendly production and it was free, so we figured it wouldn't hurt to take the kids. If they got antsy, we could always leave.

As most of you know, I have two kids: Erin (age 5) and Ben (age 3). I asked them if they wanted to see a show with Puck in it. (The only Puck they know is the one from Gargoyles.) They were very enthusiastic about wanting to go. I tried to tell them the story of the play. But it's fairly complex when compressed, and I wasn't sure if they'd gotten it.

There was supposed to be a pre-show at 6:30pm, so we got there in time for that. But there was no pre-show. Instead the show started at 7pm. Since they had already been sitting for a half hour I was sure the kids wouldn't make it through the whole play.

But, man, they loved it! Erin was riveted throughout. Benny had a couple of moments when he was more interested in the stars that had begun to appear as it got darker. He also started to sing to himself a couple times. But he never fell asleep, never got drowsy. Never ran around. Or got noisy or anything. Both of them sat on the grass and watched the show, laughing and applauding until it was over an hour and forty-five minutes later. (Obviously the play was trimmed a bit, but all the language was Shakespeare.) They loved the costumes, the magic, the comedy. When Titania ran through the audience and approached them, they were both beaming.

After the show, they ran up to introduce themselves to all the actors. They gave BIG hugs to Titania. It was pretty amazing.

And for me it represents the first step in introducing them to Shakespeare. We're not exactly there yet. But I've been missing a lot of Shakespeare Festivals since the kids were born, and soon I'll be able to take them along.


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LASER DISKS

My friend and fellow producer Jonathan Klein has just informed me that the TOWER RECORDS OUTLET STORE on Hollywood Blvd (in the mall with the Galaxy Theater, just east of La Brea) has multiple LASER DISK copies of the GARGOYLES animated "movie" available for $7 each.

Now, I never knew they released this on laser disk so I have no idea which of the three versions it is.

It could be the five episodes of the pilot collected together.

It's probably the version of the pilot which we edited for the big screen premiere in Orlando in '94, which was later released on home video.

But it may be the version that somebody edited as a TV movie for syndication.

Or, since it's a Laser Disk, it's possible it contains all three. I don't know. I haven't seen it myself.

But I just thought you'd all want to know.


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Good news (in the long term)...

I have found a cache of documents relating to the early comedy development of the series. Historically speaking, these are fairly interesting. Unfortunately, they are hard copies. I don't have them on computer files. Transcribing them will have to be a LONG-TERM project.

But at least we know they exist.


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More...

After our comedy garg pitch was rejected (of which little documentation survives), we searched about for a dramatic version. In the long run, we wound up coming back to many, if not most, of the concepts from the comedy version of our show. But here's the earliest document that I can find on the dramatic version. As you can see, it's largely single character and very different from the final.

[Unedited as usual, except for what's in brackets]:

THE GARGOYLE
(Weisman / Summary of meeting 12/19/91)

1000 years ago in barbaric Briton, an evil Wizard wanted to ransack the castle of the good princess.

Gargoyles are stone sculptures that are used to decorate castles. Inspired by this, the wizard creates his own giant (Beauty & the Beast-sized) Gargoyle. He instructs this engine of destruction to fly to the castle tonight, while the wizard's army attacks from the outside.

(Perhaps he gives the Gargoyle a powder that will temporarily bring the other little stone gargoyles to life.)

The Gargoyle, which is stone colored, even when it isn't stone, flies to the castle, intent on destroying it.

He meets the princess who teaches him the error of his ways. He will fight against the wizard. But as the sunrises, he falls asleep turning to stone. A part of the spell he was not aware of.

When the sun sets again, and he awakens, it is too late. The princess is gone (dead?). The castle has been ransacked. Even the wizard has left him behind. Angry at his betrayal...He is alone. Cursed as an outsider, able to function only during night hours. Frozen as stone during the day.

He stays in the ruined castle over the centuries. Making occasional forays to the outside world. Sometimes briefly, to steal books. Sometimes for long periods to fight evil (World War II, perhaps). But always returning to the castle and his loneliness. He despairs of ever finding a true friend. Despairs of ever having a purpose to his life.

One night he awakens, and finds that some repair work has been done on the castle. Each night he finds that a little more work has been done while he slept during the day. Construction equipment has gathered outside the castle walls.

One day, as he sleeps, the castle is lifted, lock, stock and gargoyle and flown whole across the atlantic to New York, by giant airships.

It is placed on the top of the Xavier Enterprises skyscraper.

Xavier is our arrogant villain. Not comic. Evil behind the scenes. Manipulator. Respectable to the rest of the world. Untouchable.

Our Gargoyle finds himself in this strange new world. Here he meets a young idealistic girl (perhaps a plain clothes police detective) who will be his friend and teach him not to despair. That he can help make the world a better place. In New York, the barbarians are at the gate, every night. This time, he can do something about it.

He becomes a de facto super-hero of sorts, though we don't have to flag it.

Xavier can hire other minor villains, plus we need to create some real psychos, and powerful ones at that, for Gargoyle to battle. Plus the ancient wizard could return in some form. Perhaps he has put his spirit in a amulet. Whoever wears it is possesed by him.

Perhaps, our Gargoyle can still temporarily awaken other gargoyles, little mischevious things who aren't too bright, but would try to follow his orders. But when they sleep each day, they have to be awakened by the magic dust each night or they will remain as stone. Only our hero awakens by himself every night.

Does our young girl have a child?

Who else populates this world?

Is the Gargoyle named Gargoyle, or is there another name for him?

Other villains?

cc: Bruce [Cranston], Gary [Krisel], Kat [Fair], Bob [Kline], Mike [Ryan], Fred [Schaefer], Tad [Stones], DoMo [Dolores Morris]


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Another tidbit

From the very next day...

3-12-91:

GARGOYLES

They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!

Gargoyles asleep for a thousand years.

Awaken in modern times.

They're the good guys.

We're working on villain.

Opportunity for a lot of broad cartoony, fun characters.


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A real fossile...

This is the earliest file I have on the series, dating back to 3-11-91. It's short. But very strange. Here it is unedited:

GARGOYLES

They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!

Only one problem: the evil DOCTOR VOMFU, who turned them to stone in the first place, is still out there making trouble for our bat-winged friends.

But, hey, NO BIGGIE. They're GARGOYLES! Vomfu won't know what hit him.

Vomfu was a joke name around our office. Look at a computer keyboard. And move the natural position of your hands, one key to the left. VOMFU becomes CINDY. Cindy Chupack was one of our development associates who was working on the show with me. Cindy has since gone on to be an emmy nominated sitcom writer on such shows as COACH, EVERYBODY LOVES RAYMOND and SEX IN THE CITY.


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More archives material...

It recently occured to me that I only started to post old Garg internal memos starting with "REAWAKENING". Since this info seems to be of interest, I thought I'd go back and start over by posting some of the earliest stuff I still have on file.

First up is a memo to one of the earliest (pre-Michael Reaves) writers that we tried out on the project. Note the December, 1992 date of the memo. You'll see that some of the concepts never changed at all. Others, like the notion that Goliath might Demona-like live through the 1000 years changed a lot.

Anyway, here it is unedited:

GARGOYLES 12-4-92
Notes on 5-part Outline

GENERAL NOTES

--We want to stick closer to the original pitch. Keep the story solidly from Goliath's point of view, with his relationship with Elisa as the central emotional arc.

--We want to clarify what a Gargoyle is and what the "rules" are:
1. Gargoyles were not created by an individual. One thousand years ago, they were real living creatures, a now extinct race that even then was scarce.
2. Gargoyles are nocturnal. At sun-up they transform into stone statues as a protective measure. Theoretically, there may be some magic involved, but from a gargoyle's P.O.V. it's a natural biological process.
3. They cannot wake up at will. They cannot turn back and forth from stone at will. Daytime, they are sleeping. Frozen in stone. That makes them fairly protected, though if someone took a sledgehammer to them, it would kill them. At night they are not stone, they are strong and powerful, and they can fly, etc. But they are not invulnerable.
4. Gargoyles don't have any special instinct or telepathy for danger. What they do have, instinctively, is a territorial and protective nature. Up to this current story, that never extended beyond the castle walls. One of our main objectives is for Elisa to give Goliath a wider definition of his territory...extending it across all of Manhattan (all of NYC?). She gives him hope and a revived sense of purpose.
5. Naming is a human trait. The medieval humans deal w/Goliath so he gets a name. The others have none until they get to the twentieth century, when Elisa encourages/insists on it. Then they pick their names.

CHARACTERS
--We have to know and sympathize w/Goliath much sooner on in the story. We should largely see it through his eyes. His concern for Elisa should drive the latter half of the story, much more than any desire to foil a crime.

--The absolute key to this is the relationship between Goliath and Elisa. We need to develop this slowly. She's got to get used to him in a big way, and for his part, he's not comfortable around humans, and definitely unused to human kindness. He's awkward. Maybe even stunned. We don't have to play it for romance, per se. Even friendship from a human is a foreign concept.

--Hudson is an ex-gargoyle warrior, long past his prime, who now acts as Goliath's advisor. He tends to knock around the castle. Maybe, he likes television. He is not and would refuse to act as a baby-sitter for the younger kids. THIS IS VERY IMPORTANT. Goliath is the Gargoyle-Master. The other gargoyles are HIS responsibility, not Hudson's.

--We'd like to play the younger Gargoyles (Broadway, Brooklyn and Lex) more as teens than little kids. Very eager to explore the new world as you have it, but with a more adventurous sensibility.

--Bronx, the gargoyle-dog does not have wings. His ears allow him to hover a bit for short periods of time. But it's hard. (Keep in mind, he has a weighted tail, like a mace.) He can't really fly. He CAN scurry all over the place, up straight vertical walls, across the ceiling, etc. He has claws that really allow him to dig in.

--Our fault, but we don't think the Bannister character is adding anything. We can probably drop him.

--Xavier needs to be much more imposing. Not bordering on broke. Though obviously, he's not in Goliath's league in terms of brute strength, underneath that three-piece suit he should be a powerful man. As men goes, he should be very strong. And brilliant. On the surface, a rich powerful man, but underneath with his hand in all-things nefarious. He should not be petulant. He should always feel menacing threatening. If, at the end, we do send him to prison, we should not weaken or reduce him. He should go off like Al Capone, with an attitude like "You don't expect prison walls to stop me, do you?"

--We don't necessarily have to use the Gladiator-esque PACK, but if we do, we should keep their strengths clear in mind. The television aspect is a front, but one we might need to see in order to understand why the public regards them as good guys. Since clearly, no single member could be as strong as Goliath, their strength lies in the pack mentality. Goliath tosses one aside, their are five others leaping on top of him, etc. Also keep in mind, that our toughest pack members as they were originally designed were probably Wolf, Jackal and Hyena. Dingo, Fox and Coyote were never designed to be very threatening on their own. Another possiblility might be the SCARAB CORP. Robots from the pitch. (Scarab could also be a division of Xavier Enterprises.) However, feel free to create new villains or a different threat.

PART ONE
We want to get to know Goliath right away. Preferably, all the beats we played in the pitch.
1. He and his fellow Gargoyle warriors defend the castle from "barbarians". We establish his territorial and protective nature.
2. For their pains, they get no thanks or even kindness. Humans look at them as necessary evil.
3. Goliath spends his time reading and keeping the younger Gargoyles out of trouble.
4. We might want to plant a seed for the Demona character here. Establish her as the gargoyle he cares for the most.
5. Also establish Hudson, his advisor, and the younger gargoyles.
6. Goliath and Hudson are sent or lured away from the castle (perhaps by Demona, though the viewers don't have to know she betrayed them). They do not get back before sunrise.
7. The trio of younger gargoyles chase Bronx down into some hidden dungeon. At daybreak they are frozen their.
8. During that day the castle is overrun and sacked.
9. When Goliath and Hudson return that night, Goliath is horrified to discover that the rest of his Gargoyles have been destroyed. Someone took the equivalent of a sledge hammer to them during the day. Demona, his love, is probably part of the rubble. (We don't have to revisit her in the five parter. She can be an element of the tragedy of Goliath. We can bring her back in an episode if this goes to series).
10. Bronx and the younger Gargoyles survived, because they were hidden from the attackers.
11. It may be stronger for Goliath not to be cursed into a thousand year sleep. He takes responsiblity for the disaster. Hudson and the others are cursed to sleep "Until the castle rests in the clouds." (I.e., theoretically, until kingdom come.) Goliath is forced to guard them (the last of his race) alone for a thousand years. This means that he won't be totally ignorant of planes and cars etc. He's seen them over the years. And it might increase his tragedy. At any rate, we don't want to bring up the issue of exorcisms. Dangerous ground.

PARTS TWO - FIVE
1. Let's keep in mind that the whole castle is moved to New York. It can be dismantled, but the human focus should be on moving this castle to the top of the skyscraper. The gargoyles are nothing more than decoration to the humans.
2. There's probably something to Goliath being on a castle top in Scotland one night. Falling asleep and waking up crated in the bowels of a ship, the next night. But we probably want to go for a more dramatic problem than him leading them with a lamp.
3. The other gargoyles, Hudson and Bronx included, don't wake up until the first night after they are installed on top of the castle in the clouds. They've gone from riding a parapet a 100 feet above the ground, to the top of this mega-story skyscraper. It's a pretty hefty transition for them.
4. Art thefts and Bank thefts aren't nearly as crucial as putting Elisa in danger and involved in the case. That's what brings Goliath in. Perhaps we should open with her undercover, infiltrating Xavier's organization. Perhaps that leads her to the Pack training grounds or some other aspect of Xavier's operation. Make her a vital and integral part of the Xavier story. Not simply on the trail of it. And though we don't want to make her helpless, we do need to put her in jeopardy.
5. We're not sure what the red herring of blaming the gargoyles for Xavier's crimes buys us. Not opposed to it, but does it just force us into awkward moments? Lots of talk about guys in gargoyle suits. That's not really a major issue for the series.


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Whew...

Done with May...

We're now back to being only two months behind. And I hope to catch up even more. I'd eventually like to get to the point where I'm only a week behind. I don't know how realistic that is, but that's my hope.

I'm also scanning about for a new contest.


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Silver Falcon story memo...

I'm not sure when I'll get around to viewing the next episode of Gargoyles with my family, but I thought I'd get ready to ramble by posting my November, '94 memo to story editor Cary Bates. This was Cary's first Gargoyles script, so he was still new to the characters, which was one of the reasons he started with a single gargoyle story. Just Broadway, Elisa and a little Matt, basically.

You'll notice in what follows that some of the big twists still weren't present at this stage. We just hadn't cracked it fully yet. As I recall, Development Associate Eddie Guzelian suggested making the OLD MAN into Dominic Dracon. I was probably resistant a bit at first, just because of how much work that change would involve. But we all realized that Eddie's idea made the story much, much better. So the change was made...

Anyway, here's the memo, unedited as usual:

WEISMAN 11-7-94

Notes on "The Silver Falcon" Outline...

GENERAL CONCERNS
My main problem is that as a mystery story, this is a bit of a dud. We want to stump our audience, but here, we're cheating to do it. There's no way they could figure out where the diamonds are. We don't show them any options but the red herring. And if we did show them the true location, the answer becomes too obvious, and frankly not tricky enough. There's a silver falcon gargoyle on top of the speakeasy. There's another on top of the building across from Malone's office. We check both. One has it. One doesn't.

We need a double entendre here somewhere. We're looking for a silver falcon, and it turns out to be something that isn't literally that. Or in this case, Malone is being literal -- the jewels are in the silver falcon across from his office. But for most of the episode, we're looking for a more obscure answer, i.e. the speakeasy itself. Best not to have a literal silver falcon gargoyle in the vault at the speakeasy.

Even so, it's pretty straightforward. So let's make the whole situation more mysterious. Let's not learn what Matt was up to quite so fast. Let's not have Elisa be a Mace Malone expert. Let's not learn about the loot at all until act three. Let's misdirect more.

We also need secondary suspects. I suggest the Illuminati. That's the name of the Secret Society that Matt's always going on about. It'll be a huge red herring, if even Matt thought he was investigating the Illuminati, when in truth he stumbled on something considerably more mundane. For us, this would accomplish two goals. One, it misdirects Broadway, Elisa and the audience. Two, it sets us up for a future story where we actually use the Illuminati.

THEME
You get major points here. The theme is partnership, and it's presented clearly. Let's just give it more of an arc. Elisa doesn't have to be thrilled to have Sam Broadway Spade as a partner at first. She learns to appreciate the back-up.

S&P
You need to start thinking about the Audience you're writing for. Vogel's murder in the other premise, was never gonna fly. Likewise, here, a major clue revolving around alcohol consumption is definitely out. I wouldn't be afraid to do a story about alcohol, if we were really going to focus on that issue, but not as a throw away.

BROADWAY
Don't make him or his rookery brothers too young. They can have the occasional childlike response, but don't overdue it. Showing them enjoying a cartoon is one thing. Generalizing that they always are watching cartoons makes them sound like kids. Think of 19 or 20 year old Viet Nam Vets. These guys are warriors.

Also, when he's stone, Broadway is WAY TOO HEAVY for Elisa to budge.

And as flesh, Broadway getting shot is like anybody getting shot. Fatal. Or maybe he'd just bleed to death before sunrise. Even if sunrise were close, without surgery to remove the bullets, he wouldn't heal. Basically, what I'm getting at is that the gargoyles are NOT invulnerable.

DRACON AND GLASSES
Dracon is young and hungry. He's tough, violent, savvy, sarcastic. It's not that he can't get angry, but please resist the temptation to show him throwing temper-tantrums -- ranting (and whining) like a cliché d foiled villain.

He's got money, but he doesn't have the high-tech resources of a Xanatos. We have to be sparing with our use of that stuff. Which does not mean we can have massive gun battles with real bullets. (For S&P reasons.)

And if Dracon is not Xanatos, Glasses is not Owen. Glasses shouldn't quietly clear his throat so that he can feed his boss a plan. It's not that Glasses is stupid, but he's not the brains behind the organization either. He's an aggressive, tough and violent street thug in expensive clothes.

Let's also keep clear on Dracon's motivations and how they differ from Elisa's. He wants the loot, but he doesn't want to have to flee to South America with it. He's crossed the line by kidnapping two cops. He's going to have to kill them.... So he frees Elisa to follow her to the diamonds? Major problems all around. 1) Why does he think Elisa will be able to find them? 2) Why does he think she's even going to try after she's freed her partner? She has no motivation for finding the loot. She's a cop who's out to save her partner and bust the guy who kidnapped them both. (It's not that I don't buy her being curious. But that can wait until after Dracon is in custody.) 3) After she drops Matt off at her place, why don't Dracon's men sneak in and kill the unconscious detective? After all, they can't let him live. What are they waiting for? For him to wake up and come take them out? Etc.

Also, blowing up Matt's apartment is cool, but it has to feel like more of a last resort. Dracon doesn't want to draw any more attention to Matt's disappearance than necessary.

And, please note in your script that Dracon has a white streak in his hair from his previous encounter with the gargoyles.

CHAVEZ & BLUESTONE
Please do not play Maria as a callous boss, who doesn't care that one of her detectives has gone missing for two days. And yes, Matt's into secret society's and the like, but he's not the type to blow off work for two days in a row. Despite Matt's paranoia/hobby, he's a good partner and a good cop, someone that Elisa and Maria can count on.

On the other hand, Matt isn't psychic. He's seen gargoyles at a distance, but he knows nothing about them. Certainly, he has no idea of Elisa's connection to them. There's no way he'd casually decide that a "gargoyle" helped them crack a case. Why would it?

And we must resist the constant temptation to knock Matt out so that he doesn't find out the truth. We don't need it here. So I cut the drugged sleep.

HACKER
Let's change Hacker into a real character that we might want to re-use later. An FBI agent who used to be Matt's partner before Matt was booted out of the bureau for investigating the Illuminati Society. The bureau doesn't officially acknowledge the Illuminati's existence. (All this will be a revelation to Elisa. She didn't know Matt had ever been in the bureau. Her surprise about this will add to the general feeling of mystery in the story.) Matt is persona non grata with the FBI, and Agent Smith (or whatever) can no longer be seen with him, which explains the clandestine meeting.

LIBRARY
For future reference, the library is the other face of the same building that houses the twenty-third police precinct, above which is the clock tower where the gargoyles live. The library is closed at nights, and Goliath often reads down there. But I've cut the library scene, so it doesn't matter here.

BEAT OUTLINE
ACT ONE
1. Make the setting someplace other than a slaughterhouse, but otherwise MATT's kidnapping can play pretty much the way you had it.

2. Two days later at ELISA's place. BROADWAY is there to watch his video of the detective movie, (because Hudson is sick of him playing it over and over again on the tv set at the clock tower). Elisa gets a phone call from CHAVEZ. (Intercut.) Matt took some personal time to investigate Bigfoot or something. But he hasn't checked back in 48 hours, which isn't like him. And there's no answer at his place. Elisa hasn't heard from him either. This isn't good. Elisa's going to check on him on her way to work. Chavez makes Elisa promise to call for back-up if there's any trouble. Elisa says, yeah, sure, whatever.... (But she doesn't really think she needs any help.) Broadway overhears and wants to come along. He'll act as her back-up, her partner until she solves the mystery of the missing Matt. But Elisa's got one partner already. She doesn't need two. She'll handle this alone.

3. Matt's apartment. Elisa's outside Matt's door. She rings bell, knocks, calls for him. What she doesn't know is that the place has already been ransacked and that the ransack-er, a man dressed all in black and wearing a black SKI-MASK, is still inside. Plus another, bigger man in a trench coat and slouch hat (think Ben Grimm) is out on Matt's small terrace/balcony. (We should momentarily think these two men are working together -- the man on the balcony acting as look-out for Mr. Ski-Mask inside, but in reality, Ski-Mask is one of Dracon's men, and the guy on the balcony is Broadway. So in fact, Ski-Mask is unaware of Broadway's presence.) Elisa reaches above the door and finds Matt's spare key on the molding. She does not take out her gun. She is not expecting trouble. But inside, as she unlocks the door, Ski-Mask has his gun out and ready. Which is more than enough justification for Broadway to rip the terrace door right off and reveal himself, in a decidedly monstrous fashion. (NOTE: He does not crash through the glass!!) The clothes he's wearing should increase the scare factor, not make him look silly. By the time Elisa gets the door open, the terrified thug is pushing right past her and high-tailing it down the empty hallway with Broadway (who pauses only to say "Got you covered, partner") in close pursuit.
Ski-Mask makes it to the waiting elevator, and the doors close before Broadway can get to them. But Broadway pulls the elevator doors open and grabs the moving cable, which strains against him, until the elevator stops. Then he leaps down (about a flight) onto the roof of the elevator, shaking it's occupant. He rips open the trap door and yanks the guy up. By the time a stunned Elisa gets to the elevator, she barely misses getting hit by the flying thug whom Broadway has tossed out of the shaft. Ski-Mask crashes into the corridor wall and is temporarily knocked out.
Broadway climbs out of the shaft only to face the wrath of...ELISA. She definitely isn't pleased. But she's not going to fight with Broadway out in the open. They'll discuss things privately, in Matt's apartment. She indicates the thug. "Better bring him too."
Inside Matt's place, Elisa searches the thug, while she verbally chews Broadway out for interfering. She removes the ski-mask, but she doesn't recognize the guy. She does find a page that the thug clearly ripped from Matt's calendar with today's date, a time and a specific location (just saying Central Park isn't enough, it's a big park). Ski-Mask starts to come to just as Broadway suggests checking Matt's computer to see if they can find any info there. The thug panics, tipping Elisa off that the thug had rigged the computer to blow. She tries to stop Broadway from flipping the switch, but it's too late.
Cut to outside Matt's window. There is a brief high-pitch whine, during which Broadway leaps out holding both Elisa and the thug -- and then BOOM!! The force of the explosion propels them across the gap to another lower rooftop. (Broadway can't spread his wings because of his trench coat.) They land hard. Broadway drops both humans and the momentum nearly takes him over the roof. Elisa helps him up, and by the time they turn around, the thug has split.
Now Elisa is really ticked off. But Broadway points out that he did just save her life. Only after creating the dangerous situation in the first place, Elisa reminds him. Broadway's embarrassed, but tenacious. Look, it's obvious that Matt was working alone and got into something way over his head. If Elisa tries to handle this alone, the same thing could happen to her. We get tight on Elisa. What will she decide?

4. Elisa arrives alone at the meeting described on the page from Matt's calendar. She cautiously approaches a man, who turns out to be Matt's ex-partner from the FBI, AGENT SMITH (or whatever). It's tense at first, but once Elisa identifies herself, Agent Smith is very cooperative. Matt's told him that Elisa is all right. A good partner. (Elisa's a little embarrassed.)
So Smith fills her in. As usual, Matt's been trying to prove the existence of the Illuminati Society. He's been investigating a gangster from the 1920's who was rumored to have ties to the Illuminati and vanished mysteriously on March 22, 1924. Matt had found a letter, that he wanted Smith to authenticate. The letter was hand-written on Malone's pre-printed stationary:

MACE MALONE
3150 Third Avenue #45D, New York

March 21, 1924

D.D.,
Our little Society is turning a nice profit.
Everyday I see the Silver Falcon, I smile. You
would too, if you knew what I knew.

Your Senior Partner (and don't you forget it),

Mace

The ink and paper do date from the 20s and the signature checks out too. The letter is legit. But where did Matt get it? Smith doesn't know. What's the Silver Falcon? Smith doesn't know. Who's "D.D."? Smith doesn't know.
Smith isn't happy to hear that Matt is missing. If he can help Elisa in any way.... But Elisa insists she can handle it from here. So Smith takes off. Elisa stands there examining the letter. She seems to be talking to herself. The only real lead it offers is Malone's address, but what good could it be 70 years later.
And Elisa may never find out. Suddenly, we discover that Elisa is surrounded by three BAD GUYS, led by Ski-Mask. It looks bad.

ACT TWO
5. Elisa calls out: "Broadway, NOW!!" And Broadway comes out from wherever he's been hiding and takes out two of the thugs. But Ski-Mask hops into a getaway car that pulls up fast and takes off faster. Elisa handcuffs the two unconscious thugs to something, but she's worried. She doesn't know if the escaped thug heard her talking about Malone's old address. They have to get there before the Illuminati blow it up like they did Matt's apartment. Broadway sweeps her up and they're off.

6. 3150 Third Avenue. 45th floor. Elisa's inside. Broadway watches from the roof. (We need to somehow establish that Elisa and Broadway both might have seen the Falcon-heads across the street -- and yet we need to do it in a way that doesn't immediately tip off our audience. One thing that would help is if the chrome falcons were now literally black with NYC soot and grime.)
There's a light on in 45D. An OLD MAN answers Elisa's knock. He's an accountant, working late. She realizes it's a long shot, but wonders if he knows anything about Mace Malone. Turns out that he's something of a Mace Malone buff. That's why he rented this particular office. He's got Mace's original desk and everything. Here, sit down.
Mace's mysterious disappearance makes him a curiosity, and every once in a while someone stops by and asks questions. Why just the other day, that nice red-headed boy was here. Elisa realizes he's talking about Matt. What did the old man tell Matt? Nothing. He ran out of here, as soon as he saw the picture. What picture? This one. It's an old photograph of Malone and a couple of other men (at least one of which is Dracon's grandfather) in front of a non-descript building. Does the old man know where this was taken? Sure, that's Malone's old speakeasy, the Silver Falcon. He gives Elisa the same lower east side address he had given to Matt, and the same caveat... the Falcon was torn down ages ago, they built something else there. Elisa thanks him as she ushers him out of his own office. It's temporarily unsafe here. She asks him to call Chavez and fill her in on everything he told Elisa and Matt, (and also about the two hand-cuffed thugs). She's heading straight to the lower eastside, as the crow flies, so to speak.

7. Elisa and Broadway arrive at the scene-one location where we last saw Matt. They soon discover GLASSES and his salvage operation. He's clearly digging for something, but what? Matt is there. Tied up and blind-folded. But before they can get near him, Broadway's weight collapses the wooden staircase, and they're discovered. A brief battle ensues. Glasses and his MEN use their semi-hi-tech construction equipment as make-shift weapons. Plus maybe a stick of dynamite or something. There's a cave-in that buries Elisa and Broadway. Glasses turns to Matt and taunts him. So much for the cavalry, Bluestone -- That was your partner. And she's dead.

8. Cut to a small cavity, with-in the cave-in. It's pitch black except for Broadway's glowing eyes. Elisa asks Broadway if he's o.k. He says he is but his voice is clearly straining. As she fumbles for her pocket flashlight, Elisa points out that there can't be much air in here. Will Broadway be able to use his claws to dig them out? Broadway has a couple of problems with that. The main one being that he's starting to feel real tired and that can only mean one thing. What? But Broadway is strangely silent and his eyes stop glowing. Elisa finally clicks on her flashlight and looks. Broadway's frozen in stone.

ACT THREE
9. Outside, the sun has come up on a new day. Inside the cavity, Elisa realizes that when the cave-in occurred, Broadway acted as a living pillar, straining under the weight of a lot of rock and dirt, protecting them both from being buried alive. Now he stands there frozen like a medieval column. There isn't anything she can do but start digging.

10. Out in the main cave, Matt convinces Glasses to try and dig Elisa out. She's probably dead anyway, but she might have Malone's letter. If she does, Glasses' boss can stop looking for it. Glasses isn't dumb. He knows that Matt is simply trying to save his partner, but he can't deny Matt's sound logic regarding the letter, so he sets his men working.

11. Dissolve to a short while later. Glasses' men are getting close to Elisa, who's dug a little of the way out but is running out of air. She can hear them getting close, and she can't let them find Broadway in his vulnerable state. So to protect him, she pulls down one of the rocks above her own little dugout, and allows herself to be buried alive. Fortunately, she's timed it right. Glasses digs her out, but to all appearances, she's lucky to be alive and the guy in the trench coat is still buried under all that rock. She has Malone's letter. So the guy can stay buried.
Finally, DRACON arrives with the Ski-Mask guy from Matt's apartment and the old man from Mace's old office. Ski-Mask got to the old man before he could call Chavez, so there's no help on the way. (And Elisa realizes that the few minutes it would have cost her to call Chavez herself would have been well worth it.)
Dracon's fairly annoyed that Glasses hasn't finished digging through to the vault yet. Glasses explains the delay and produces the letter. But Dracon, shakes his head. We don't have to worry about someone else getting the letter, if we already have the loot. Dig out that vault!!
Loot? Vault? Dracon? What's going on? Matt fills Elisa in. Malone's letter didn't refer to the Illuminati at all, but to a bank robbing syndicate that included both Malone and Dracon's grandfather, Dominic Dracon (aka D.D.). Malone disappeared before he got around to telling Dominic where the loot from all their heists was. But the letter suggests that it might be here at the speakeasy. It wasn't found when the place was demolished decades ago, so Tony is convinced that there must have been an underground vault.
But how did Matt get involved? Matt had found the letter, among the younger Dracon's papers when Dracon was arrested months ago for grand theft. (Dracon's case is still pending. He's out on bail.) Matt investigated on his own, thinking he was on the trail of the Illuminati, and accidentally stumbled on this. Dracon kept him alive, because they wanted to make sure the letter was out of circulation. They didn't want anyone else stumbling on their little operation, before they had the loot. Matt apologizes for not keeping his partner up to speed. He really screwed up by acting alone.
Finally, Glasses hits pay dirt. There is a vault. Soon, they're burning through that. They break through. And inside... nothing. Nothing but a note:

Sorry, D.D.

Guess again.

Mace

Dracon is furious. But Elisa's not surprised. If the loot had been there, Dominic would have found it when he first received the letter seventy years ago. He must have been pretty confident it was here, or he wouldn't have gotten rid of Mace the day he received the letter. Dracon's a bit embarrassed by Elisa's superior powers of deductive reasoning. Embarrassed enough to tell Glasses to "take care of" the three hostages. But Elisa stays their hands by telling them she's figured out where the loot is hidden. Dracon demands to know where. But Elisa's not dumb. If she tells now, then she, Matt and the Old Man are wormfood. She's willing to take Dracon there. But it's pretty public, they'll have to wait until after dark, and we push in on the mound of dirt where Broadway is buried.

12. Let's indicate some passage of time here. The sun sets. Then we return to the underground chamber. No one's there at all. Broadway bursts from the cave in. He's panicked about Elisa. He finds Mace's second note and reads it with great difficulty. Will he figure everything out?

13. In a helicopter above the city, Dracon, Glasses and Ski-Mask are escorting Elisa, Matt and the old man to the roof of the building opposite Malone's old office. Matt whispers a warning: "They'll kill us as soon as you show them where the loot is." But Elisa says, "Don't worry, I've called for back-up. I think."
The building's too old to be equipped with a heli-pad, but Glasses manages to get close enough to allow Dracon and Elisa to jump onto the roof. Once on the roof, Elisa explains that from Malone's desk across the street, you can see these black bird-heads. And sure enough when she wipes the grime of seventy years away, she reveals the silver-like chrome beneath. Dracon probably has to check a couple heads, before finding the little bag of precious jewels that Mace had the bank loot converted to.
Now all Dracon has to do is get rid of his trio of hostages. He invites Elisa to step off the side of the building. And to his surprise she does.
Of course, she did it because she had already spotted Broadway, who catches her. (He didn't know anything about the loot or Dominic Dracon. But Mace's 2nd note invited "D.D." to guess again. The falcons on this building were the only other place Broadway could think of to check out. He's just glad he guessed right and that he was in time.)
Ultimately, Broadway takes out the chopper, without revealing himself to Matt or the old man. With Matt's help, Glasses, Ski-Mask and Dracon are all taken down. (This can all play largely as you had it.)
Matt thanks his partner Elisa for pulling his fat out of the fire.

14. And in the TAG at the clock tower, Elisa thanks her partner Broadway for doing the same.

That's it. Call me if you have any questions.


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Chapter XVIII: "The Mirror"

Story Editor: Brynne Chandler Reaves
Writer: Lydia C. Marano

Arguably the best single episode of the series. The animation is fluid, dynamic and very strong. The writing is sharp, even quite funny over and over. And yet, dramatically the story is still potent. It really advances the Goliath & Elisa romance arc. Changes Demona permanently. And introduces Puck -- and by extension, the entire third race: The Children of Oberon. All in a mere 22 minutes.

It's also very gratifying for me. A bit of a vindication. As you may have seen from the memos I wrote to Brynne & Lydia, there was some considerable resistance to the notion that none of the characters would notice their own personal change from one species to another. Most of my collaborators thought the idea was way too complicated to pull off. I argued that it might seem complex, but in fact it would play cleaner on screen -- and funnier and more directly to theme. In my mind, another title for this episode could have been -- had we already not been using it for our Werefox episode -- "Eye of the Beholder", because all the transformed characters really noticed was when someone else was "OTHER". Being a monster or being "normal" was based on their point of view, not any objective look in the mirror. [As it is, the title is the kind I like. Simple, objective and yet metaphoric. At one point, it was titled: "Mirror, Mirror". But we simplified it even more.]

But anyway, when the human Brooklyn, Lex and Broadway are confronted by "Gargoyles", the scene is an intentional mirror of the scene from AWAKENING, PART ONE where Brooklyn says, "If they think we're beasts and monsters..." Again, this is playing with the idea of "beasts and monsters" being merely in the eye of the beholder. The species have reversed, but the situation is exactly the same simply because the Trio remain in the minority. I suppose that's one thing that X-Men's mutants have in common with the Gargs. Both are a metaphor for being part of a minority. Feared almost automatically.

On the other hand, when Elisa is transformed, she believes that Goliath & Co. have been transformed into something like her. I think her immediate reaction is very telling about how she ALREADY felt about Goliath at that point. She's thrilled. She throws her arms about him. Now they're the same species. There's no impediment to their love. What's interesting is that if you stopped and asked Elisa under normal circumstances whether she would wish for Goliath to be transformed into a human, the answer would most certainly be "No." She knows that being a Gargoyle is fundamental to who he is. You can't change that without changing him -- and yet in that instant, in that unguarded moment, her desire to be with him overwhelms that rational knowledge. She's just happy.

At the museum, Elisa looks at herself in the mirror. She then moves, but the reflection holds. That was the idea of one of our board artists. A little clue that the mirror is magic. (It's not an animation error.)

Family Reactions #1

During that museum chase, my wife wanted to know why no alarms were going off. I figure Demona or the thieves just shut them off.

Erin didn't realize that that was Elisa dressed as a security guard at first. We were trying to withhold that information for a bit.

"Titania's Mirror", "The Children of Oberon", "Oberon sent me." We were laying groundwork to expand the entire series' base. But I don't know if back then I knew that much about what if anything I had planned specifically for Titania & Oberon.

Anymore than I knew then what I'd do with the "Dracula's Daughter" reference. But we try not to waste anything.

Coming up with that "Children of Oberon" name was a struggle. And so many people have asked me since whether or not Oberon is literally everyone's father, I almost regret landing on that choice. Our thought process is largely present in the episode when Goliath et al, go through various noms: Fair Folk, Dark Elves, Changelings, Shape-Shifters. Of course, at the time we were misusing the term Changeling. I think that was Odo's influence frankly, but I should have known better. I suggested "The Oberati". But the Reaves didn't care for that. I think they thought it sounded too much like an Italian sports car.

I do love the moment when Brooklyn cites Shakespeare's play as a sort of reference work on the Children. I hope we sent a few people to the library with that line. Did we?

I also love Hudson's line in response to Elisa's question: Are they real?

Hudson: "As real as I am, if the stories be true." It's full of delicious dramatic irony. If you can suspend belief on a bunch of gargoyles, then this shouldn't be a problem for you. I love things that work on multiple levels.

I also love Hudson's "Be careful what you wish for" line.

We were trying to show a bit here how Demona had managed to operate in the modern world up to this point. One of the thieves has clearly worked for Demona before without ever having laid eyes on her. Of course, showing Demona's M.O. here, was like giving it a swan song. Because after this episode, though she clearly doesn't realize it yet, her life is going to get MUCH easier. Being a human during the day is a great boon to all her scheming. I'm very curious about everyone's reaction to that? Shock? Amusement? I also tried to work very hard so that in that last two minutes of epilogue, everyone would get that she only was human during the day. I was very afraid that the audience would think she was permanently transformed into a human. Was anyone confused? Or was anyone surprised that Puck's revenge/gift STUCK? We wouldn't really explore the change until HIGH NOON. Had you forgotten about it by then?

Family Reactions #2
As Demona's casting the spell that will summon Puck. (Which I always thought was very cool, with the feather and all.)
Benny: "That's a magic mirror. Is Demona going in there?"
Erin: "Puck's gonna come out."

As I've mentioned before, during the writing of this story we figured out that Owen was Puck. So to play fair we dropped a hint here. Demona (who knows) says to Puck: "You serve the human. You can serve me." Puck changes the subject, replying "Humans [note the plural] have a sense of humor, you have none." This was done intentionally to distract the audience away from the hint we had just dropped. But obviously, in hindsight, it's a clear reference to Owen serving Xanatos. Anyone get it right off the bat? Anyone even take note of the line the first time? Originally, the line read, "You serve him, now you can serve me." With the "him" referring to Xanatos. But our S&P executive was afraid the "him" could be taken to mean Satan. I know that seems silly now. But keep in mind, we were very paranoid back then about the show being attacked for promoting devil worship. So we made the change.

Sensitive Broadway: "Maybe even love." It's a nice moment. Wistful.

Puck reminds Demona that the mirror isn't "Aladdin's lamp". At the time, the Aladdin series was still in production at Disney. So that's a bit of an in-joke.

And how about that: Demona is still carrying a torch for Goliath. On some level, she wants him more than almost anything. Yet she continually allows her hatred to get in the way. And the irony is, that at this point, pre-Vows it isn't yet too late for them. But her actions further serve to cement the Goliath/Elisa relationship. More now than ever before.

Puck/Brent Spiner is just fantastic. I love that "charming personality" line. And "You don't know what you're asking, believe me." And "I'll do EXACTLY as you asked." And "My mistake." And "A very long nap." He's just so rich.

Plus the boarding and animation on Puck is just great. As is the sound work that accompanies him zipping around.

I always wanted Puck to be the one character who could break the fourth wall and talk directly to the audience. Every time he appeared, we'd put a line or two in the script that was addressed to the audience. And every time, Frank or Dennis Woodyard would cut it out of the board. They didn't like breaking the fourth wall. (A lot of guys don't. I tried to do that with Max on Max Steel, but Richard Raynis and Jeff Kline wouldn't allow that either.) Oh, well....

Puck also establishes that Oberon's Children generally use rhyming spells instead of Latin or Hebrew or whatever. (Thus making life slightly -- but ONLY slightly -- easier on me and the writers.) But Puck isn't too formal: "Human's love a battle hearty, so does Puck, come on, let's Party!" Fun. (And I like Brooklyn's line, "Party's over." too.)

Family Reactions #3
When Elisa's transformed into a gargoyle.

Erin: "She looks cute." [I very much agree. Though I always wonder where her red jacket goes.]

Ben then asked why she was transformed.

Beth explained that Demona didn't want Elisa to be human anymore.

Erin then corrects my wife and explains that Puck is tricking Demona.

KIDS GET IT! Adults need to pay closer attention!

Goliath suddenly has lust in his heart:
G: "I never realized when you were human just how beautiful you were."
E (with a smile): "You mean you thought I was ugly?"
G: "Uh... careful! Updraft!!"
Man, that guy is smooth.

Anyway, that's one of my all-time favorite exchanges. I think it reveals so much. Somewhere underneath, Goliath has been attracted to who Elisa IS deep-down -- at least since AWAKENING, PART THREE. But he never thought of her as a potential love interest. He wasn't brought up liberally enough to think that way. After all, she has no wings, no tail. And those human shaped feet!

But suddenly, she's revealed as a FEMALE. Now, even when she goes back to being human, his perspective is permanently altered. Hers, however, is not. She's already consciously had those thoughts. Consciously rejected them. So at the end of the episode, he wants to discuss these (for him) new feelings -- but she does not. And the sun helps shut him up.
G: "That's not what I meant."
E: "But that's the way it is."
Another of my all-time favorite exchanges. (I'm really partial to things involving the G/E relationship. I know, I know, I'm a romantic sap.]

I also like the ongoing confusion. Elisa: "Everyone in Manhattan has been turned into... HUMANS!" Goliath: "No, no, no, no, no." And when the Gargoyles are changed into humans, Brooklyn is so sure that they've always been humans, it's funny. Like that moment in CITY OF STONE, when he's convinced that the "statue of Elisa" is a bad likeness of her: "They got the nose wrong."

FYI, there was an honest attempt, within the logical parameters of what our gargs looked like, to make their human versions resemble the actors who played them. Thus Goliath has darker skin than the others, because Keith David is African-American. (Though otherwise Goliath really looks like Conan to me.) The bald Lex has brown hair and the bald Broadway has blond like Thom Adcox and Bill Fagerbakke respectively. Brooklyn resembles Jeff Bennett but with Brooklyn's white hair instead of Jeff's blond. And Hudson looks like Ed Asner with a beard. More or less. Thom Adcox is the one who most looked like the human version of his character.

Cool little touches:

Demona nudges an unconscious Puck with her tail.

She continues to call Hudson, "Old Soldier". Her tenth century "name" for him.

Her line about the "gift of being a gargoyle". I love that superior attitude.

Lexington's "Fun, but weird" line.

Hudson wrapping the sheet over the mirror.

Elisa and Demona have a brief "cat-fight" as Gargoyles. Not quite as diverting as the one they'll have as humans in High Noon. But it was nice to put them on equal physical footing for a change. Let them have it out.

Demona mentions that Puck isn't too tired to make himself "invisible to the crowd". This was us trying to plug a hole in our story. We felt it would undercut the mob's reactions to our newly human heroes if they had the same reaction to seeing Puck. And yet Puck clearly looks more human than Gargoyle. More "other". So we slid that line in to avoid the whole problem.

FAMILY REACTION #4

Beth laughed at Hudson's very Scots reading of "No doubt about it." Which is pronounced more like: "No doot aboot it."

More sappy stuff (which I love):

Goliath's line: "I'll always be there to catch you."

Elisa completely forgetting her fear of flying in order to save the MAN she loves.

That brief moment when both Elisa and Goliath are humans at the same time.

Hudson's wistful line about seeing the sun, just once.

Although it had little to do with the metaphor, we couldn't really resist the notion of showing Bronx transformed into a dog. We picked the biggest dog we could think of, a Wolfhound type, though a bulldog might have been more reminiscent.

In the script, Demona smashes the mirror upon seeing her human reflection in the glass. But somehow the scene never got animated. So we added the sound of the mirror being smashed to the exterior shot at the end. This was important in order to give the story full closure. The initial point of the episode was to prevent Demona from getting Titania's Mirror. Structurally, therefore, I couldn't allow her to keep it.

But no fear, later we introduced Oberon's Mirror (clearly part of a matching set) in THE GATHERING, PART ONE.

I wonder what all those Manhattanites thought when suddenly they realized they were all barefoot.


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APOLOGIES

My Apologies to John Peacock of Chico, CA. I misread one of your questions. I thought you were saying you were from New York and couldn't afford to come to a Gathering in California. Obviously, I reversed it. So maybe I'll see you next year when the Gathering is in L.A. Sorry, for any confusion.

[And thanks to Omar for pointing out my error.]


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GATHERING UPDATE

GOT SOME GOOD NEWS & BAD NEWS...

Bad news first, due to a family health crisis, storyboard artist Brad Rader will not be able to attend the Gathering next week.

But, the Good News: Storyboard Artist Victor Cook has stepped up to take his place. Vic worked on a good quarter of the series' second season including:

The Silver Falcon
Eye of the Beholder
Outfoxed
The Price
Avalon, Part Two
Golem
Sanctuary
Mark of the Panther
Bushido
Ill Met By Moonlight
The Reckoning
Possession
Hunter's Moon, Part Three

Specifically -- and among other things -- Vic designed the unique "Tale of the Panther Queen" Sequence in MARK OF THE PANTHER.

I'm sorry Brad won't be able to make it (we'll get him next year in L.A.), but I'm very pleased to announce that Vic Cook will be joining Character Designer Greg Guler, Voice Actor Thom "Lexington" Adcox and myself at the Gathering. Attending the San Diego ComicCon only wet my appetite for "the real thing". I can't wait.



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