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Still trying to find focus...

Again, I went to work on putting a pitch together on the series. Now again called "GARGOYLES" instead of "The Gargoyle". I was still stuck on the poignancy of the proto-Goliath having been alive and alone for the thousand years, something that we'd eventually trade over to Demona, where it sat better.

GARGOYLES Mini-pitch
(Weisman / 1-29-92)

We all think we know what GARGOYLES are. Ugly, stone statues squatting on the rooves of old buildings...
(Card 1: trio.)

But a thousand years ago, gargoyles were real, living creatures.

At night, they were the kings defenders.
Led by the Gargoyle-Master...
(Card 2: The Gargoyle.)
All the gargoyle warriors and squires would guard the castle from attack.

Everyday, they slept. Frozen in stone on the ramparts.
(Card 3: Stone.)

The one day the castle was overrun. Sacked. The people dragged away in chains. Most of the gargoyle warriors were destroyed.

The Gargoyle-Master took full responsiblity.

As punishment, a wizard layed a curse on him. He said, "Your job was to safeguard the people of this castle.
You failed. Now you will guard this empty relic alone, until it rests in the clouds."

Now, that's the kind of curse that's designed to last forever.

And our tragic hero does in fact guard the castle alone for a thousand years.

The few young gargoyles who survived the attack stay frozen in stone both night and day.

The Gargoyle-Master despairs.

Then the castle is purchased by an American.
It is moved to the top of a sky-scraper in Manhattan.
(Card 4: Castle on skyscraper.)

...Where it rests in the clouds; the curse is lifted.

And the Gargoyle is no longer alone...

He meets a young police detective who can see past his ugly form.
(Card 5: Detective.)

She offers him hope, a sense of purpose.
(Card 6: Moonlight.)

Together they'll fight tough villains...
(Card 7 & 8: Catscan and the robot.)

...and try to keep the newly awakened young gargoyles out of trouble.


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"The Gargoyle" still taking form...

In late January of 1992 we were still searching for our series. Ultimately, we'd return to a more dramatic version of our old comedy development. But here was an earlier version where our proto-Goliath is still an immortal magical construct.

THE GARGOYLE
(Weisman / 1-24-92)

DISTRIBUTION: Cranston, Fair, Felix, Guler, Kline, Krisel, Ryan, Schaefer, Stones

PITCH BREAKDOWN
(Third Pass - Version 1/Backstory...?)

[Please note that the dialogue is just here to show the flow of the pitch. It's not intended to be even a first pass at the correct words.]

1. Typical stone gargoyles. (Perhaps stone versions of our squire characters.)

"We all think we know what GARGOYLES are. Ugly, stone statues squatting on the rooves of old buildings..."

2. OPTIONAL - "Medieval Woodcut" showing gargoyles repelling barbaric invaders from the castle walls.

"But there was a time when gargoyles were real, living creatures. The kings defenders...[or something]..."

3. Modern day, beauty shot of our Gargoyle on top of a skyscraper with the full moon behind him.

"That time has come again."

4. Castle being lowered onto skyscraper by giant airships. Laputaesque. It's sunset.

"Manhattan, 1994. And an ancient scottish castle is the newest addition to the New York skyline."

5. Our FEMALE POLICE DETECTIVE hot on the trail of a major badguy.

"But JANE DOE, New York Police Detective, doesn't have time to worry about that now. She's hot on the trail of a major badguy."

6. She follows him onto a rooftop. But it's an ambush by multiple baddies. (By now it's nighttime.)

7. She's doing o.k. in the fight. Holding her own. But someone's about to nail her from behind. And from another rooftop, someTHING is watching in the shadows.

8. Reveal THE GARGOYLE, as he dives into fray from above.

9. Gargoyle lifts a badguy with either hand. While a third shoots at him, the bullets glancing off his stone-like hide. (Basic demonstration of his strength and invulnerability.)

10. OPTIONAL - Then he's gone, as quickly as he came. Leaving her to wonder.

11. OPTIONAL - But she's a born detective, innately curious. Tracks him down. They meet. Quiet moment. He'll tell her his story.

12. 1000 years ago, EVIL WIZARD creates our very menacing GARGOYLE. (Does Gargoyle have a name?) Wizard is perverting a gargoyle's true protective function, wants Gargoyle to destroy the near-by castle of the good princess.

13. PRINCESS (does she look like our detective?) convinces Gargoyle to fight for good and not evil. Touches his heart.

14. Gargoyle prepared to fight for Princess...just as the sun begins to rise. (Castle folk open gates to let Gargoyle out?)

15. Gargoyle turns to stone at rise of sun. (As the wizard's army attacks thru open gates?)

16. Sunset. The castle has been sacked. The princess is gone. Our Gargoyle is heartbroken. (More TRAGIC than pathetic.) He's failed.

17. The years pass. He haunts the ruined castle. Howling in front of the full moon?? Years spent in solitude.

18. Occasional forays into humanity? (Stealing books from library?) (World War II? Ripping the wings off a German plane?)

19. Back in present, he tells Detective how all he has left is isolation and futility. Nothing for him in this world. Nothing for 1000 years.

20. But now there's her. She offers him hope, a sense of purpose. And real human friendship. If he sees humanity as an unchanging blight on the planet, she sees humanity as an unending source of potential. She is not naive. She's a cop. She's seen good men corrupted as often as she's seen Bad men redeemed. Working to make things better is the only way they'll get better.

21. From atop the skyscraper, she shows him Manhattan. (Beauty shot of the city in the moonlight.) If Gargoyles are supposed to protect from Barbarians at the gate, then he's found the right town. Manhattan is full of "Barbarians".

22. Gargoyle fighting crime. A mugging? A car full of bank robbers?

23. Escalate. Major villain card. XAVIER perhaps.

24. Escalate. Major villain. One of the Crazies.

25. Escalate. Even tougher villain card. One of the Big Guys. (Gargoyle and Big guy fighting?)

26. Escalate. The toughest villain card. The Wizard in his new incarnation. (Any relation between Xavier and the wizard?)

27. Discussion of mood and tone. Gargoyle in city atmosphere. Emphasize gothic melodrama in very modern setting.

28. Supporting characters. (Other gargoyles, perhaps, or our lead girl's kid? Other cops? The old librarian?)

29. Where does he live? Still in Xavier's tower? With Xavier? The library maybe?

30. Other types of stories?

31. End Card.

Some possible names for our Gargoyle:

Gargoyle
Gar
Griffin
Gryphon
Lear
Calaban
Othello


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Danger!

January of '92 was a busy month for Gargoyles Developers. Tad was working on other projects. Maybe Darkwing Duck (if "LP" below stands for "Launchpad"). But he was still helping us out with advice on our show. As I noted earlier, some of Fred Schaefer's villains were problematic. Too dark even for our series. I tended to agree with Tad about Catscan (the proto-Talon). But we did wind up incorporating a bit of the attitude that Tad was concerned about into Fang. (Which makes Catscan the proto-Talon, proto-Sevarius and proto-Fang all rolled into one.)

[2] From: Tad Stones 1/17/92 8:25AM (712 bytes: 11 ln)
To: Greg Weisman
Subject: Cat-scan

------------------------------- Message Contents -------------------------------

Read the villain stuff on Cat Scan. Considering I'm getting notes from Michael Webster about cutting scenes that show LP littering, and GK is worried about doing gags about coffee and showing a gorilla wearing a dress ... do you really want to portray a character who's pumped up by violence, who says he's never felt more alive than when he was fighting?

Even though he's a villain, he's attractive because he's smart and powerful. I think this guy is over the line, however fuzzy that line is.


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Developments converge...

Having gotten very far afield, we began to re-incorporate our old comedy development into our new drama. Demona, Ralph (proto-Hudson) and "Lassie, Belushi, Goslyn" (proto-Trio) are back in the show. The Master-Gargoyle (proto-Goliath) is no longer a magical creation but the leader of a different species. We've still got him living through the thousand years -- something we'd eventually give over to Demona -- but we're getting closer to where we want to be.

The following document is notes written up after a development meeting. I'm guessing the write-up is by Fred Schaefer, but I'm not sure.

RECEIVED BY
JAN 20 1992
GREG WEISMAN'S OFFICE

GARGOYLE: Notes from meeting 1/16/92
GK, GW, KF

The Gargoyle pitch needs to show the Master gargoyle as sympathetic and exciting. Need to emphasize empathy, emotion, heart and humor in series. Open in the city and flashback to brief backstory? (No mention of princess or wizard. Optional Messerschmitt card.)

Long ago there were lots of gargoyles - not millions, but thousands, all over the world. They were killed in vast numbers by humans because they were ugly, powerful, and too hard to control, although they did protect the humans by night. By day, the gargoyles sleep. A protective crust covers them, and this is shed when they wake up as the last rays of the sun disappear. Gargoyles are instinctually protective and territorial. They are not impervious to bullets, it hurts when they get shot, but bullets bounce off their thick skins. Lasers and bombs do not.

Master Gar has lived 1000 years. He tried to save as many gargoyles as he could from extinction. Put them to sleep? Has been waiting until for a time that is safe to awaken them. Detective convinces him now is the time, they're needed?

Master Gargoyle lives in the locked attic rotunda of a large downtown municipal building. Lots of arches, arched windows and outside entrances. Gar had to leave his old haunt, now owned by evil Xavier. Female police detective has key to rotunda. (Some stories with janitor accidentally coming in. Lots of boxes, some of the boxes are a door?)

CAST:

Master Gargoyle (1) - Educated, sad, world-weary.

Girl detective (1) has seen a lot, but not totally cynical. Still believes there's some good in humans.

Gargoyle Warriors (1 - Demona) - adult, vicious brutes

Gargoyle Elders (1 - Ralph) old gargoyle warrior, caretaker of the apprentices.

Apprentice/squire gargoyles (3 - Lassie, Belushi, Goslyn) - young (teen), playful, uneducated, emulate the Master.

Villains - (3 - Xavier, Cat Scan, 1 other (a gargoyle warrior?)

Need to stay away from a fatherly relationship between our Master Gargoyle and the little gargoyles.


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Enter "The Sculptor"...

I don't know who came up with this guy. There's no name on it. The character as described here was too horrific for the tone of our show, but touches of him survived. In Coldstone particularly. But also in Jackal and Hyena. Particularly in that fantasy sequence where Jackal "redesigns" Goliath in THE GREEN.

[Read by GDW on 1/15/91]

GARGOYLES: Villains

THE SCULPTOR: Was a well-known eccentric artist until shark attack. Now he sculpts his victims as he was sculpted by shark. "You'd be surprised how many body parts you can do without." [Next to these first few sentences, I wrote: "Yikes".] Lives in a dim, open, downtown loft. Carefully chooses his victims, stalks them, kidnaps them and takes them to the loft for "redesigning." He's missing a right foot, a left hand, a left ear, a lower right arm, a chunk from his left thigh, and his nose. He's replaced his missing parts with cybernetics, giving him super-human (machine) strength and endurance in those parts (maybe he can run super fast or for long distances, super hearing, one strong hand for crushing, etc.). The nose just looks nasty.


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I'm back... and so is Catscan...

Hi. I'm back from my sojourn in Louisiana (hi Green Baron). And it's time to continue our reprinting of old development documents from the show...

This one features two villains, Catscan & Shard, that were created by Fred Schaefer, who coincidentally traveled with me in New Orleans this past week. Catscan would eventually split into Sevarius and Talon. Shard would fade away -- too violent and without enough imagination or flare to make the cut.

[Read: GDW 1/15]

THE GARGOYLE -- VILLAINS
(Schaefer 1-13-92)

DISTRIBUTION: Cranston, Fair, Felix, Guler, Kline, Krisel, Ryan, Stones, Weisman

CAT SCAN -- Part man; part panther. Has a muscular, taut, and sleek body. Walks upright most of the time, but can hit some whopping speeds on all fours. His powerful hind legs allow him to leap from one rooftop to another. He also has x-ray night vision, which is capable of duplicating objects (living or non-living) in 3-D. He uses these convincing (if short-lived) holograms as decoys to fool his enemies. He's highly dangerous (razor-sharp claws and teeth), and can kill very quickly. [Greg wrote: "Fitting the name/ May not fit origin" beside this paragraph.]

FIRST EPISODE INTRODUCING CAT SCAN

Dr. Grun is a shamelessly ambitious scientist doing top secret research on vision -- human vs. animal -- for Xavier's corporation. Xavier is involved in developing a highly-advanced "night vision" for jets and a new revolutionary decoy device using holograms. Unfortunately, Dr. Grun's experiments requires an enormous amount of animal research. Mostly on wild cats.

One day, an animal rights group infiltrated his lab. [I underlined this sentence and wrote "Makes them villians".] A violent clash ensues; Dr. Grun accidentally receives a massive dose of his own newly developed x-ray, a controversial device that melds CAT Scan technology with genetics. [I circled "CAT" and wrote "abbreviation has nothing to do w/Cats."] He's hospitalized in Xavier's in-house medical center.

Dr. Grun's body begins to undergo some drastic and extremely painful mutations. Slowly, he turns into a panther/human. He becomes angry, bitter, self-denigrating -- his career as a scientist is over! [I wrote: "Why"] Xavier becomes angry (and sickened by Grun's pathetic self-loathing; remember, powerlessness is Xavier's biggest fear); he reprimands Dr. Grun, telling him that he has acquired skills that no other human possesses. He is powerful and dangerous. Xavier wants to recruit him in his villain team.

At first, Dr. Grun is mortified. The life of a criminal is no substitute for the intellectual life of a scientist! Indignant, Dr. Grun storms out of Xavier's headquarters. That night, while wandering through dark back alleys, Dr. Grun is hounded by a beggar. In a fit of fierce anger (coupled with his feelings of frustration and self-revulsion) he lashes out and attacks the man. The Gargoyle comes to the man's rescue. He and Dr. Grun battle. Dr. Grun escapes.

Safe from the Gargoyle, Dr. Grun reflects on the violence. Surprisingly, he admits that he's never felt more vigorous in his entire life. Pumped up. visceral. ALIVE!!!! (He returns to Xavier as the self-proclaimed CAT Scan, and joins his team.)

THE SECOND EPISODE FEATURING CAT SCAN
[I crossed this out and added an arrow to the paragraph below to move it up with the previous.]

CAT Scan confronts the Gargoyle while trying to pull off one of Xavier's crimes. CAT Scan has been waiting for this moment ... a chance to face his very first opponent again. Only this time, he's more powerful and more skillful at using his CAT Scan vision. It's a tough, grueling fight.
CAT Scan loses, but not by much. He vows to get even. The score is not settled.

THE THIRD EPISODE FEATURING CAT SCAN

CAT Scan discovers that the raid on his lab a long time ago was a hoax perpetrated by Xavier himself. It was no accident that Dr. Grun was dosed by the replicating device. Xavier's rationale was: who better to understand and deal with the psychological stress of becoming a panther than a man who's studied wild cats all his life. A man who understands the physical effects of genetic mutations and the capabilities of the advanced CAT Scan x-rays. Dr. Grun was simply a tool ... and now he's a freak. An enslaved freak. He decides to kill Xavier.

The Gargoyle now finds himself in the odd position of protecting Xavier from CAT Scan. In the end, though, CAT Scan is defeated again.

HERE'S ANOTHER ONE ...

SHARD -- Randall Craig is a New York window cleaner. He's a large man, and yet has an amazing sense of balance; his bulk belies his agility. He's comfortable scaling skyscrapers and definitely not afraid of heights. Some of his coworkers think he's a little too casual on the job.

Although bulky, he's really a shy, somewhat innocent-looking man. A man who's hiding a deep secret: he has an uncontrollable violent streak in him that's triggered when he's being mocked, condescended to, or is ridiculed. Unfortunately, his co-workers make fun of him all the time, but he resists smashing their skulls in because he doesn't want to get fired. [By this section, I wrote: "We all feel this way".] He internalizes his rage and late at night releases it on innocent victims on the streets of New York. [By this I wrote: "can't be to [sic] uncontrollable".]

One day on the job, he cracks up. He crashes through the window of an office tower and beats the [expletive delted] out of an executive who he thought was mocking him as he worked. The broken glass severely scars his face. He's fired.

Plastic surgery can correct the damage, but he decides that he ' likes his new look -- the scars, covering most of his face, resemble a shattered mirror or window. [By these last two paragraphs, I wrote: "Won't be able to do this".]

After the incident he becomes a recluse. He always was an outsider, a loner, but now he disappears for a long period of time. When he resurfaces, it's as a maniacal, senseless murderer. Now he has an "occupation" that people will respect ... even fear. It's hard to be condescending the moment before you're murdered!

Shard spends his nights scaling skyscrapers. When-he sees his next victim, he swoops down on a rope and snatches them from the sidewalk. As he climbs up the building (to the rooftop where his crimes are committed), his victims quickly stop struggling. They are so high up, so quickly, that they don't want him to let them go. Unfortunately, they don't know what awaits them on the roof.

At the scene of Shard's crimes (always on the top of skyscrapers, leaving the police puzzled about how the killer and the victim got up there without anyone noticing them), he leaves a shard of glass -- perfectly clean, like a diamond; no fingerprints, no smudges. And as sharp as a knife. His repeated murders make the headlines of the New York Times.

Xavier relishes the mystery and the ferocity of the killer's crimes, so he sends his men out to track him down before the police do: Xavier wants him on his team! [I circled the word "team" and put a question mark beside it.]

One night, Shard swipes one of Xavier's men and begins scaling a skyscraper to the man's final resting place -- on the roof! The Gargoyle tries to save the man (unknowingly saving one of Xavier's henchmen); a high wire fight ensues; Xavier shows up in a helicopter, joins in the battle against the Gargoyle, but all of the villains are defeated... just barely.

Later, Shard is confronted by Xavier who is eager to recruit him. Shard, however, is furious and almost drops Xavier off the side of a building: he doesn't need him; the world doesn't need him; the world has Shard! Xavier, however, is amused with Shard's look on life. He can't help but laugh. Here is a man who understands ego and power! (Of course, Xavier concludes, he's not bright enough to properly use it; that's why he needs Xavier.) Shard thinks Xavier is laughing at him, so he drops him from the building top. Halfway to the ground, Xavier's saved by his helicopter. Undaunted, apparently not even angry that Shard almost killed him, Xavier laughs out loud and vows to recruit Shard one day... one day.

THE SECOND EPISODE FEATURING SHARD

Well, that day comes soon enough. Cut to the action: Shard is trapped; he's going to be captured by the Gargoyle. Only Xavier can save him, but he'll do so only if Shard vows to work for him. Reluctantly, he agrees, and is saved by Xavier, who laughs demonically at his catch. Shard is having second thoughts...

[I wrote: "Xavier doesn't have to be in everything".]


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More e-mails: CATMAN

Another e-mail exchange here. This one is from Fred Schaefer who was creating our proto-Talon character. He wanted some background on DC's Catman character. So I gave it to him.

[2] From: Greg Weisman 1/13/92 10:47AM (5292 bytes: 87 ln)
To: Fred Schaefer
bcc: Greg Weisman
Subject: GARGOYLE VILLAIN
------------------------------- Message Contents ------------------------------
[FRED WROTE:]

Greg, I've created a villain (yes, he's big and powerful) called CAT SCAN. Later, I realized that you said avoid silly villains, using Cat Man as an example. What do you know about Cat Man, so I don't duplicate the character? I doubt that I have, though.

fs

[GREG RESPONDED:]
Catman is a batman villain. At his worst, he was just a guy who liked to steal cat related items. The Egyptian Cat god statue or a gold cat with ruby eyes. He was a former big game hunter who took on the identity of Catman when he got bored, I think. He'd use cat-related items to commit crimes, like a cat-o-nine-tails or a Cat-amaran or a catalogue. (I'm not kidding. At this level, he was simply stealing all the sillier aspects of the Catwoman's schtick.)

At his best, he had a couple of other twists that made him a bit more interesting. He had this cape, that he claimed gave him 9 lives. It was left intentionally vague whether he was just lucky to escape all these dangerous situations, or whether because he believed in the cape he had the confidence to survive, or whether the cape actually worked. One time when Batman ripped off part of the cape while Catman was trying to escape, Catman survived jumping thru a "wall" of high temperature steam. The next time he resurfaced, part of his face was scarred (sound familiar) and burnt by the steam. He blamed Batman, and the fact that a piece of the cape was torn. Even after that, it was still intentionally unclear whether he was just lucky to have survived at all, or whether the cape was in some way responsible. Since then writers have often forgotten that story, and Catman has been fairly inconsistent. Plus since he's now been around for many years, he's used up his nine lives (assuming he ever had them), and writers try to beat around that bush as well.

Another interesting element to the character was the rivalry between Catman and Catwoman, with Batman in the middle. Catwoman & Batman have this love-hate thang going. Plus she occasionally tries to go straight for his sake. (In one old story, that is no longer part of the "cannon" of the DC Universe, Batman and Catwoman got married and had a daughter who grew up to become a heroine named "The Huntress".) Catman and Catwoman used to fight over who had the right to the name, etc.

The key thing however is motivation, look and goal. Catman is a good example of a silly villain, because he has no real motivation beyond liking catstuff. No good reason to even like catstuff. His goal of stealing is just the kind of thing cops should handle. He's not dangerous enough. In later stories, his goal became more murderous. He wanted revenge on Batman and/or Catwoman, but that was because they had defeated him while he was just a glorified catburglar. Finally, his look is silly. He wears a mask with little cat ears, and he wears traditional superhero tights and a cape with a "CM" on his chest. I can bring in a shot of him tomorrow if you want.

There you go, more than you ever needed to know about him.

Except this: when I set out to write my Black Canary mini-series, which never got published, I thought that cats would be natural enemies to a canary, so I teamed up Catman with a Wonder Woman villainess called the Cheetah. I gave them a romance, because Cheetah was mentally scarred (i.e. crazy) and Catman's face was scarred by the steam. They loved each other because no one else would. This was done to off-set the fact that Black Canary's love-life (with another superhero named Green Arrow) was stagnant and hollow. "Even the badguys can have a committed relationship." It was the first issue of the four parter which would act as a catalyst for the two heroes to marry. The series was killed, because DC was approached by a very popular artist/writer who wanted to do Green Arrow. But wanted to keep the character single.

There. Now that's really more than you ever needed to know.


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A species is born (again)...

More e-mail. Same day. Tad sends me back word that he can't go to the comic book store, and that I worry too much about Marvel.

But it's clear here that my own thinking is starting to crystalize a bit. I don't want our proto-Goliath to be a cursed/transformed human. In fact, I'm clearly leaning away from him being "created" at all. I'm leaning toward a species with multiple members. I'm bringing it back toward the comedy development but through the dramatic prism.

The Zot! reference below goes like this. I once (more than once actually) tried to get the various companies that I have worked for to option Zot! for animation. Someone once suggested to me that I just create my own Zot!. Obviously I balked at the notion of stealing the essence of someone else's idea. Here on Gargoyles, I felt we had developed something unique and our own. I didn't want, after the fact, to have been accused of stealing someone else's idea. As it turned out, I was accused of that anyway. But at least I could document that it wasn't true.

[20] From: Greg Weisman 1/10/92 11:55AM (1799 bytes: 28 ln)
To: Tad Stones, Mike Ryan, Kathy Fair, Fred Schaefer

cc: Hali Helfgott
bcc: Greg Weisman
Subject: Gargoyle

------------------------------- Message Contents -------------------------------
[TAD WROTE:]
Sorry, I have a lunch today.

I think human to gargoyle is open territory because it's traditional horror transformation and certainly fairy tale stuff. Beauty and the Beast is the direct reference. The fact that both Marvel and DC have those characters shows that it's open territory. Not that I think the human to beast idea is necessarily the way to go.

[GREG RESPONDED:]
Personally, I don't like Human to beast. I feel a) like it's been done to death and b) like no matter how many times he says he can't be cured, you're gonna look for the cure and get frustrated when it doesn't come in a series.

It seems more unique to me if we are creating this new breed. They existed. He may be the only one left, though I might argue both sides of that issue, but it was something that has it's own traditions and mythology. Just another guy transformed ugly, Thing, Hulk, Beast, Beast, Gargoyle, Demon. That doesn't strike me as special.

And I think you underestimate the trouble that Marvel's Gargoyle might give us. We've developed to this character in a natural progression from an original notion. I personally would like to avoid taking turns that would make it look after the fact like we were copying them. It's like the Zot! situation in reverse.


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More Tad e-mails...

Here's more of the e-mail exchanges between Tad Stones and the development department. Tad reminds me to be more adventurous (in more ways than one).

At the end, I ask if he's "geekin'", which was our word for going to the local comic book shop during lunch hour. (Or was that obvious?)

[3] From: Greg Weisman 1/10/92 11:41AM (1483 bytes: 26 ln)
To: Tad Stones, Mike Ryan, Kathy Fair, Fred Schaefer
cc: Greg Weisman, Hali Helfgott
Subject: Gargoyle

------------------------------- Message Contents -------------------------------

[TAD WROTE:]
We should be careful with any "boy adventure" show we do. We've trained ourselves away from it to such an extent, that it's a kind of release to finally be able to handle different subject matter. You might rush in and put a good, solid show together ... without taking the time to make it special. I'm talking about more than good stories and characters ... we have to take the time to make it different, as different as DuckTales was from other funny animal shows. I think the romance might help give it a special tone.

[GREG'S RESPONSE:]
I don't disagree. And I'd love to have romance. (Sex and Death are the two things I miss from comic books.) I just don't know how much we're allowed to get away with romance-wise. Far from the "release" causing me to leave it out, is the conservative approach that the last two years have taught me.

And by the way, we can't do him as a human cursed to Gargoyle form. Both DC's Demon and Marvel's Gargoyle are humans cursed to monstrous form.

Are you geekin?


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Mike responds to the guru...

Yesterday, I posted Tad Stones' response to our new "THE GARGOYLE" development. Here's staff assistant Mike Ryan's response to Tad.

Coincidentally, I had lunch with Mike yesterday. And he and Tad and I chatted briefly walking over to the Disney commissary.

[2] From: Mike Ryan 1/10/92 8:29AM (907 bytes: 16 ln)
To: Tad Stones, Greg Weisman, Kathy Fair, Fred Schaefer
Subject: Gargoyle
------------------------------- Message Contents ------------------------------
Tad,

It's great to get a "fresh" perspective on this stuff. I was having the same nagging problem with the princess in the backstory, but couldn't quite pin down what the problem was. She really has no place in this show.

I think we sometimes we underestimate [executive] intelligence (you don't hear that statement too often!) and we are overexplaining everything in this pitch. Even if [an executive] doesn't know exactly what gargoyles were created for, he does have an idea of what they are. We can assume that much for all of our audience.

Finally, I agree that we're making a mistake to sidestep the romance.


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My guru speaks...

When I started at Disney in 1989, my boss Bruce Cranston was immediately sent to Europe for SIX MONTHS to help open two studios there. That left the entire development department in my hands. And I had been there all of four days. It was a tremendous time for me. I learned a ton. And one of the guys I learned the most from was Tad Stones. We developed DARKWING DUCK together. (Or rather he developed it and I tried to help.) Tad was instrumental in convincing us to switch our comedy development to dramatic action. The idea of a proto-Goliath was really his. I gave him a copy of our latest pitch breakdown (already posted here, check the Archive). Here's his feedback, sent by e-mail.

[2] From: Tad Stones 1/10/92 7:17AM (5251 bytes: 85 ln)
To: Greg Weisman, Kathy Fair, Mike Ryan, Fred Schaefer
Subject: Gargoyle

------------------------------- Message Contents -------------------------------

The latest presentation list looked pretty good. Just a few thoughts:

Don't shy away from romance. It's more than friendship between the girl and gargoyle.

I'd dump the Princess in the backstory. You don't need the parallel to- present day, and it weakens the present day relationship. He loves her for who she is ... not because of a guilt trip in the past or emotional transference.

Backstory: You don't need it except for the tragic betrayal, and that should be simple. Should the wizard literally create the gargoyle? Or is that too godlike? Two thoughts on gargoyle creation: 1) Start the pitch with a drawing of a stone gargoyle... or a photo from Notre Dame. "People think of gargoyles as grotesque decorations left from another age..." Then a medieval woodcut showing a gargoyle tossing knights over castle ramparts. "But there was a time when they were real." Then go to your Manhattan/Gargoyle beauty shot, "That time is today!" Actually, that last line is catchier than it is clear. The point is - don't waste time and art explaining gargoyles any more than you'd explain dinosaurs. They were demonic creatures. Period. I got it. Unless you tell me different, I'll assume there were all sorts, good and bad. You can go into all sorts of backstory in the two hour movie but it's not necessary for the pitch. There was the "king" of the gargoyles who protected the castle of Arthur (or whoever) but he was set up (framed) by the evil wizard. The walls of Camelot were breached and the Gargoyle is seen as a betrayer. Merlin has him sleep a petrified slumber as punishment. "You failed to guard it this night. Then you shall guard it for all eternity!!" As simple as possible, probably avoid using names because that complicates it.

2) He was human and framed. His punishment was a spell of petrification. But this spell has no cure, no princess's kiss or beauty's love will change him back.

The sunlight/sleep aspect of the gargoyle could be saved for a explanation of powers/weaknesses in the present day.

Art: Lose cards #2, 3 (redundant), 5 (seems like the gargoyle is taking action while the castle is still being lowered), 9 (one action card, not three. The guy has wings so I assume he can fly. Have him about to toss a truck while bullets bounce off him - show scared crooks and the cop amazed in the BG), 10 (for now - you can add it later if you need it), 12-18 (Simplify as discussed. WWII stuff fun but I'm not sure what it adds to the pitch. Isn't it more special that he hasn't helped until now - because of the love of the girl?) 19 and 20 (What kind of visual could Bob possibly draw. Pitch gets preachy and deadly) 21 (The "beauty shot" aspect fights what she's saying - Modify. Make it a poster, city as castle. It's the hook of the show, design this card as a showpiece.) 22 (We've already seen this when he saved her), 27 (redundant - if they don't have it by now, give up.) 28 through 30 (If you have great ideas on this stuff, add them. Is there a way to make them as fun as the crockery in Beauty and the Beast without making them gargoyles? Put your time in the villains. That's what Hasbro and the boy audience will be interested in. Supporting characters should be developed by the story editor anyway, not needed for the pitch.)

One last thought: He is the only gargoyle. No goofy gargoyles. No evil gargoyles (except MAYBE late in the series). Keep him special and unique one against the world - that's the gothic/heroic/tragic/romantic element. Don't diffuse it.

Put the pitch together without the art cards I've noted and write a pitch. Only then should you put the shackles on Bob to do the "Would be nice if you have the time" stuff. You might find you want completely different shadings. But run it by GK/JK [Gary Krisel and Jeffrey Katzenberg] before you go farther. Consider painting/airbrushing card 21 - the poster.

Neat stuff. Wish you had more time.


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More on villains...

The same day as our last memo, Fred re-submitted the villain guidelines (his interpretations of stuff I told him) along with some notes on proto-Xanatos and proto-Magus/Arch-Mage.

RECEIVED BY
JAN 09 1992
GREG WEISMAN'S OFFICE

THE GARGOYLE -- WEISMAN GUIDELINES FOR VILLAINS
(Schaefer 1-9-92)

DISTRIBUTION: Cranston, Fair, Felix, Guler, Kline, Krisel, Ryan, Stones, Weisman

THE CRAZIES

-- Batman-esque villains. E.g. The Joker; Two Face (half of face scarred by acid; duality); Scarecrow (plays on people's fears, scares them to death). Avoid silly villains (e.g. the Penguin, the Riddler, Cat Man, Mr. Freeze).

-- The villains' craziness should be life-threatening. Attempted murder represents the majority of their crimes.

THE BIG GUYS

-- Considering what they'll be up against (The Gargoyle), physically they should be BIG, perhaps MUSCULAR, villains. Some may be hired by Xavier.

-- Fantasy-based. ogres, Trolls, etc.

-- Horror-based. A Mummy, A Werewolf, etc.

-- Empower the villains; make them formidable!

[Of course, there will be overlapping between the above two categories.]

AND THEN THERE'S XAVIER...

Very big, very rich, and very powerful. On a good day, he's vain, ruthless, lecherous, wicked, deceitful, unscrupulous, and vile. His corrupt hand is involved in a slew of nefarious endeavors. A self-taught Machiavellian; a manipulator, by nature.

He's a big, muscular man. His three-piece suit can scarcely contain his conspicuous bulk, much less maintain the air of civility desired by most businessman. But Xavier disdains most businessmen; they're weak, spineless cogs. Worker ants. Cowards. Powerless.

Powerlessness. Xavier abhors this more than anything in the world. It's his one big fear and the root cause of most of his frustrations.

A FINAL VILLAIN CATEGORY ... THE ANCIENT WIZARD

This is the Brit who created The Gargoyle 1000 years ago. Now he's back and he's mad as hell, but he doesn't know who to take it out on. The princess who turned the Gargoyle against him is long since dead. Of course, there's the Gargoyle. Well, what should the Ancient Wizard do? What's his big plan? Does he have a talisman that can place the Gargoyle (and the little gargoyles) under his power? How does it work? And how much power does it exert over them? Maybe Xavier discovers the Wizard's existence and views him as a threat. After all, the Wizard has powers that Xavier can never have and they both want the same thing -- The Gargoyle.


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Villain-work...

After Fred Schaefer's attempt at Villains like Mortify, I must have sat him down to give him some pointers on more dramatic villains for our new dramatic series. He wrote up the following:

THE GARGOYLE -- WEISMAN GUIDELINES FOR VILLAINS (1-9-92)

DISTRIBUTION: Cranston, Fair, Felix, Guler, Kline, Ryan, Stones

-- Batman-esque villains. E.g. The Joker; Two Face (half of face scarred by acid; duality); Scarecrow (plays on people's fears, scares them to death). Avoid silly villains (e.g. the Penguin, the Riddler, Cat Man, Mr. Freeze).

-- The villains' craziness should be life-threatening. Attempted murder represents the majority of their crimes.

-- Considering what they'll be up against (The Gargoyle), physically they should be BIG, perhaps MUSCULAR, villains. Some may be hired by Xavier.

-- Fantasy-based. Ogres, Trolls, etc.
-- Horror-based. A Mummy, A Werewolf, etc.
-- Empower the villains; make them formidable!
(Compiled by Schaefer 1-9-92)


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And now "THE GARGOYLE:

Now that we had left the comedy development behind, it was timE to start working on a pitch to sell our new dramatic development. I wrote what follows, breaking it down so that our artists could figure out what pictures they might need to draw.

NOTE: The show was (briefly) retitled "THE GARGOYLE". And the Gargoyle (proto-Goliath) was a magical creation who lived in despair through the thousand years. Some of which background was later better incorporated into Demona's story.

THE GARGOYLE
(Weisman / 1-7-92)

DISTRIBUTION: Cranston, Fair, Felix, Guler, Kline, Krisel, Ryan, Schaefer, Stones

PITCH BREAKDOWN
(First Pass)

1. Title Card

2. Typical stone gargoyles. (Perhaps stone versions of our mini characters.)

3. Pull back, we see them on the ramparts of a castle under seige by the evil army of the WIZARD. Stalemate.

4. Evil Wizard creates our GARGOYLE king.

5. GARGOYLE sets out very menacing to do the wizard's bidding.

6. PRINCESS turns our Gargoyle to the side of good. Touches his heart.

7. Gargoyle prepared to fight for Princess...(with small goofy army of little gargoyles?)...just as the sun begins to rise.

8. Gargoyle turns to stone at rise of sun. (As the wizard's army attacks?)

9. Sunset. The castle has been sacked. The princess is gone. Our Gargoyle is heartbroken. (More TRAGIC than pathetic.) He's failed.

10. The years pass. He haunts the ruined castle. Howling in front of the full moon??

11. Years in solitude. (Stealing books from library??)

12. Occasional forays into humanity? (World War II? Ripping the wings off a German plane?)

13. Always left with sense of isolation and futility. Nothing for him in this world. Nothing for 1000 years.

14. Than everything changes. Castle lifted by giant airships. Laputaesque.

15. Castle lowered onto XAVIER'S skyscraper.

16. Introduce NEW menacing XAVIER??? (Maybe save til later?)

17. Introduce our heroine. Female police detective? (Do we reuse the Princess model??) How does our Gargoyle meet her?

18. As before, this woman gives him hope, a sense of purpose. And real human friendship.

19. Gargoyles protect from Barbarians at the gate. Manhattan is full of "Barbarians". Gargoyle stops a mugging?

20. Escalate. He stops a car full of bank robbers in it's tracks.

21. Escalate. Major villain card.

22. Escalate. Even tougher villain card.

23. Escalate. The toughest villain card. (Show villain and Gargoyle fighting?)

24. Gargoyle in city atmosphere. Gothic melodrama in very modern setting.

25. Maybe introduce Xavier here? Or perhaps in some way, shape or form, reintroduce threat of the Wizard? Are these two related?

26. Supporting characters. (Other gargoyles, perhaps, or our lead girl's kid? Other cops? The old librarian?)

27. Where does he live? Still in Xavier's tower? With Xavier? The library maybe?

28. Other types of stories?

29. End Card.

Open to suggestions and input. (Particularly from you, Gary. Call me if you get a chance. I don't want to lose time while your out of town.) There are a lot of open issues here. Most important, is this the structure your looking for, or do we want to begin in the present, with a compact flashback for explanation? It's harder to get the capital-T Tragic element in that way, but we're less likely to get the question "So this takes place in the past?" from JK or ME at the end of the pitch.


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Blaise writes...

Well, since as of this writing you only have three days of questions to answer, I think I'll remake my request made WAY back when the new archive first opened:

May we please read the scene between Capt. Chavez and Bluestone that was deleted from "The Journey"?

Thank you!

Greg responds...

ACT TWO

FADE IN:

EXT. CLOCK TOWER - DAY

It is late afternoon, the sun low in the sky. The Clock Tower and Precinct House, blown up in 4319-063, are under reconstruction. Large cranes, CONSTRUCTION CREWS, etc. continue their work. SFX.

PAN DOWN THE STREET

A long New York City Block to a lot jammed with temporary offices and trailers, housing the relocated Precinct.

PUSH IN on one trailer, where CAPTAIN MARIA CHAVEZ struggles to enter on crutches, one leg in a cast.

CUT TO:

INT. POLICE TRAILER - DAY

Matt Bluestone is sitting huddled over paperwork at a cluttered desk opposite the door as Chavez enters.

CHAVEZ
I'm pretty sure that's my chair.

ON MATT

He looks up, caught off-guard by her arrival.

MATT
Captain, you're back.

FAVOR CHAVEZ

She begins to maneuver awkwardly around the desk. He gets up fast to make way for her, and she eases herself into the chair.

CHAVEZ
Yeah, I'm back. What did I miss
on the gargoyle front?

MATT
Multiple false alarms and
vandalized stone statues. A lot
of people are scared.

ANOTHER ANGLE

CHAVEZ
What about the Xanatos angle?

MATT
Uh, Elisa and I have both been up
to the castle. Nothing... unusual
to report.

CUT TO:

INT. ELISA'S BEDROOM - DAY

The shades are drawn. Elisa's in bed, sleeping in an oversized pair of men's flannel pajamas. CAGNEY the cat jumps on the bed and starts pawing at her and purring.

CHAVEZ (V.O.)
Where is Maza?

CAGNEY
(meow and purrrs)

Elisa opens her eyes.

ELISA
O.K. Cagney, I'm up. I'll feed
you.

Response recorded on September 21, 2000

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Todd Jensen writes...

I recently realized that there is a certain similarity between the Sidero/Xavier team-up in the original comedy version of "Gargoyles" and the Hakon/Wolf team-up in "Vendettas". In both cases, a couple of villains team up against the gargoyles, one an original enemy of theirs from the Middle Ages, surviving on only as a ghost, the other a modern-day descendant of that medieval enemy who is scorned by his medieval ancestor for being too "poor-quality". Was the Sidero/Xavier team-up the distant inspiration for the Hakon/Wolf team-up?

Greg responds...

Likely it very much was. Of course, the main motivator was the very talented Clancy Brown. But nothing gets wasted, consciously or otherwise.

Response recorded on September 21, 2000

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brainstorming villains...

Now that we had put our comedy development aside and moved on to an action-drama approach, I must have asked Fred Schaefer to come up with (a) some possible names for our new lead gargoyle (the proto-Goliath) and (b) some possible villains for him to combat. Unfortunately, the results were a bit underwhelming. But this was a new area to Fred. We had never developed a show like this before at Disney. It was an adjustment for all of us.

GARGOYLE DEVELOPMENT
(Schaefer 1-6-92)
[My handwritten notes in brackets.]

OUR MAIN GARGOYLE -- POSSIBLE NAMES

Griffin
Crag
Palisade
Dover (carved from the Cliffs of Dover, Wales)
Mortar
Igneous
Granite

GARGOYLE - POSSIBLE VILLAINS

MORTIFY- A sleazy unemployed (yellow) journalist. Humiliation and embarrassment are his weapons. He's a walking tabloid magazine (not literally), eager to expose people's emotional weaknesses. He gets under people's skin the way Hannibal Lector does, by prying into their personal affairs, but he's much more outlandish and not as gracious and composed as Lector. Mortify obviously relishes an awkward or scandalous moment.

Perhaps he wears a yellow suit with matching hat. He used to be a newspaper reporter, but his journalistic methods were so sloppy and immoral that he was fired and never hired by another paper. So, he decided that he doesn't need to work for a tabloid newspaper to do that damage he loves to inflict. He goes directly to the source -- the innocent citizens of Manhattan. [By these two paragraphs I wrote: "Does our audience 'get' yellow journalism?"]

(E.g. A CEO receives flowers at her home from her secretary. She's confused, but her spouse is obviously perturbed (is she having an affair?) and an argument ensues. Of course, it was Mortify who sent the flowers. In fact, he delivered them himself so he could see the disconcerted reaction of his victim. Now the CEO has been emotionally weakened and Mortify can sabotage the business further (in whatever devious plan he ultimately was up to). [By this paragraph, I wrote "Very subtle."]

LICHEN -- a strange, demented man who lives in the tree tops of Central Park; responsible for your basic muggings, but revels in terrorizing his victims beforehand. He claims that South Central Park is his territory and he won't stop his reign of terror until everyone refuses to enter it again. He's skinny, agile, resembling a spider monkey without the tail. He's petrified of cement -- sidewalks, actually -- and won't venture out of the park. [I wrote "too weak" here.] Strangely, he seems to have control over a large pack of rats that inhabit the Park. Like Willard, they obey his every command. Scary. (Aka Tree Rot, because of his fungus, lichen-encrusted face; and Tree Rat, for obvious reasons.)

VAL STARCH -- Owner of a string of second rate cleaners which are fronts for his illegal business -- counterfeit fashion. Fake name-brand clothes. He always wanted to be a fashion designer, but had none of the talent. Now he doesn't need it as he leeches off the fashion industry and makes a bundle doing it. His ulterior goal, however, is to destroy the New York fashion industry and its most creative talent. On a small scale, he occasionally loves ruining people's clothes at his cleaners. (So he loses a customer, big deal, that's not where he makes his money!) On a larger scale, Starch sabotages other fashion businesses.

(E.G. A big day in the fashion world -- Ellis Perry is unveiling his new line of clothes at the most talked about fashion show of the year. Unfortunately, Val Starch has secretly swiped the clothes and replaced them with replicas, which will fall to pieces by remote control. The fashion models are supremely embarrassed. Cameras flash. Ellis Perry faints. More camera flashes. (Perhaps this one is a co-crime venture with Mortify.) [I wrote: "Too specific. Too gymicky [sic].]


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The paradigm shift...

Shortly after the last document I posted, we finally pitched the comedy version of the GARGOYLES series to Eisner, Katzenberg, etc. They passed. So it was back to the drawing board. I showed what we had to Tad Stones, producer of numerous Disney shows including Rescue Rangers, Darkwing Duck and Aladdin. Tad suggested we go the action-drama route, creating a MAIN Gargoyle protagonist who was more of a tragic figure. He pointed to the success of the Disney BEAUTY AND THE BEAST feature film, and suggested that there was something in that for us.

This, given my comic book background, of course struck an immediate cord with me. Thus the proto-Goliath known simply as "Gargoyle" was born. We deconstructed all that we had created for the comedy series (much of which would later work its way back in to the show) and started from scratch. In some ways this version is even farther away from the end result than we were at our last glimpse of the comedy development. But it was an important step.

What follows is a memo that I wrote up summarizing a development meeting we had late in 1991. Elisa's starting to take a more familiar form. So is Xavier/Xanatos. And "THE GARGOYLE":

THE GARGOYLE
(Weisman / Summary of meeting 12/19/91)

1000 years ago in barbaric Briton, an evil Wizard wanted to ransack the castle of the good princess.

Gargoyles are stone sculptures that are used to decorate castles. Inspired by this, the wizard creates his own giant (Beauty & the Beast-sized) Gargoyle. He instructs this engine of destruction to fly to the castle tonight, while the wizard's army attacks from the outside.

(Perhaps he gives the Gargoyle a powder that will temporarily bring the other little stone gargoyles to life.)

The Gargoyle, which is stone colored, even when it isn't stone, flies to the castle, intent on destroying it.

He meets the princess who teaches him the error of his ways. He will fight against the wizard. But as the sunrises [sic], he falls asleep turning to stone. A part of the spell he was not aware of.

When the sun sets again, and he awakens, it is too late. The princess is gone (dead?). The castle has been ransacked. Even the wizard has left him behind. Angry at his betrayal...He is alone. Cursed as an outsider, able to function only during night hours. Frozen as stone during the day.

He stays in the ruined castle over the centuries. Making occasional forays to the outside world. Sometimes briefly, to steal books. Sometimes for long periods to fight evil (World War II, perhaps). But always returning to the castle and his loneliness. He despairs of ever finding a true friend. Despairs of ever having a purpose to his life.

One night he awakens, and finds that some repair work has been done on the castle. Each night he finds that a little more work has been done while he slept during the day. Construction equipment has gathered outside the castle walls.

One day, as he sleeps, the castle is lifted, lock, stock and gargoyle and flown whole across the atlantic to New York, by giant airships.

It is placed on the top of the Xavier Enterprises skyscraper.

Xavier is our arrogant villain. Not comic. Evil behind the scenes. Manipulator. Respectable to the rest of the world. Untouchable.

Our Gargoyle finds himself in this strange new world. Here he meets a young idealistic girl (perhaps a plain clothes police detective) who will be his friend and teach him not to despair. That he can help make the world a better place. In New York, the barbarians are at the gate, every night. This time, he can do something about it.

He becomes a de facto super-hero of sorts, though we don't have to flag it.

Xavier can hire other minor villains, plus we need to create some real psychos, and powerful ones at that, for Gargoyle to battle. Plus the ancient wizard could return in some form. Perhaps he has put his spirit in a amulet. Whoever wears it is possesed by him.

Perhaps, our Gargoyle can still temporarily awaken other gargoyles, little mischevious things who aren't too bright, but would try to follow his orders. But when they sleep each day, they have to be awakened by the magic dust each night or they will remain as stone. Only our hero awakens by himself every night.

Does our young girl have a child?

Who else populates this world?

Is the Gargoyle named Gargoyle, or is there another name for him?

Other villains?

cc: Bruce, Gary, Kat, Bob, Mike, Fred, Tad, DoMo
[This cc list includes my bosses, Bruce Cranston and Gary Krisel, our development associates, Kat Fair, Mike Ryan and Fred Schaefer, our Art Director Bob Kline, "consultant" Tad Stones, and Dolores Morris (DoMo) who was my opposite number in developing MovieToons like "A Goofy Movie".]


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Gargoyles protect...

In our next document, Kat Fair was clearly given the assignment of pulling all our various threads together, yet what I find the most interesting is my own handwritten note about gargoyles being protectors but being treated like dogs. That was me returning to the series key idea. But we weren't quite there yet:

RECEIVED BY
NOV 20 1991
GREG WEISMAN'S OFFICE
[My handwritten notes are in brackets.]

[I wrote "Protectors -- treated like dogs" across the top of the page.]

GARGOYLES
Fair 11/20/91

Long afar and way ago gargoyles were disgusting but necessary things. They were kind of like messy flying watchdogs with an aberrant sense of humor. No one really liked them much, but they were a necessary evil because they chased away nasty evil things that would come into town. In their own way, they helped keep the peace, although they were anything but peaceful.

Finally, the evil Sorceress Morgan had enough. There was a particularly annoying group of gargoyles who were spoiling too much of her fun. She enchants some talismans and tricks the gargoyles into wearing them. No sooner are the talismans around their necks than the mischievous gargoyles turn into nasty monsters, bent on destruction. Gleefully, Sorceress Morgan harnesses them to her chariot and sets about wreaking havoc on the countryside.

When good Wizard Xavier hears about this, he takes immediate action. In a confrontation with Morgan, he turns the gargoyles upside down in a monsoon. The talismans fall from their necks and into his hands. He quickly banishes the talismans across the sea (around Manhattan.) Meanwhile, the gargoyles instantly transform into their pesky selves again, furious with Morgan, whom they unceremoniously dump. Then they start fighting with each other. Accusations fly as they blame each other for falling for Morgan's trick.

*Xavier's trying to referee as the gargoyles almost come to blows, so no one sees Morgan sneaking up. She's battered, humiliated and pissed off. At the last moment, Xavier deflects her spell to zap the gargoyles into oblivion. Instead, the fighting gargoyles are frozen in sleep for 1000 years.

OR

*Battered and humiliated, Morgan returns to her castle to plot revenge. Knowing the gargoyles can't resist a party, she sends them an invitation to a gala to be held in their honor, as an apology for all the trouble she's caused them. The gargoyles are suspicious, but talk themselves into being magnanimous and accepting her apology. Once there, the gargoyles have the time of their life, singing, dancing and drinking Morgan's 'special' spiked punch, which puts them asleep for 1000 years. Gleefully, in the dead of night, Morgan puts them over the gates of Xavier's castle. Xavier is horrified and saddened by what has happened to the gargoyles, but there's nothing he can do to counter the spell. [I crossed out "spell" and wrote "drug". Then I crossed out "drug" and wrote "potion".]


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Todd Jensen writes...

Um, in the latest "original development document" that you posted, the one involving Regina Dixon's ideas, the document itself is missing, and only the introduction is there. I thought that you might need to be informed of that.

Greg responds...

Yeah, thanks. I fixed that.

Response recorded on September 14, 2000

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Another trip to the drawing board...

Obviously, after showing Gary and Bruce our development in September of 1991, we were sent back to the drawing board to rework our backstory a bit. I'm not sure why anymore. The old one seems much cleaner than what we have here.

Anyway, the way I worked things back then was to have big brain-storming meetings with my staff. We'd all talk out ideas. Reach a general consensus, and then I'd assign Development Associates to write up what we discussed. What follows is the combined work of Kat Fair (I think) and Fred Schaefer. Kat was given the assignment to write up the tenth century backstory. Fred was given the assignment to write up the awakening in the twentieth century. Kat tried two different approaches (A and B) both of which lead into "Fred's outline". At that time, I clearly favored the notion that Xavier's ancestor was good and Morgan's evil. That way we could have a nice flip on the gargoyles and the audience's expectations when we got to the twentieth centuries.

Fred's outline changes Morgan's job (for the first time) to cop. Actually the Police Commissioner. (Elisa winding up a detective ends up being quite the step down.)

Anyway:

RECEIVED BY
NOV 14 1991
GREG WEISMAN'S OFFICE
[My handwritten notes in brackets.]

GARGOYLES BACK STORY:

A. Gargoyles were put to sleep by the evil wizard for revenge when the good wizard got the talismans.

Once upon a time gargoyles were good citizens whose main job was to fly about stopping evil-doers. They were loyal to Good Wizard Morgan (BSF), who cared for them. Everyone loved the gargoyles except Evil Wizard Xavier (WSM). The gargoyles were-always spoiling his fun, so he invented some evil talismans. When he put these around the gargoyles necks, they became evil, too, and obeyed his every command. The good people were terrified, and begged the Good Wizard Morgan to do something. Morgan warned them that a direct confrontation might mean the destruction of the gargoyles, not to mention damage to their town and possible loss of life. So, knowing the gargoyles couldn't resist a party, he and the townspeople organized a big celebration to lure the gargoyles to the town. While the gargoyles were singing and dancing, Morgan cast a nap spell, which made the gargoyles fall asleep and turn to stone, as sleeping gargoyles do. As soon as they were asleep, the townspeople quickly removed the talismans, and Morgan banished the amulets to a secret place. But before Morgan -could wake the gargoyles, Xavier came, furious that his gargoyles had been stolen. He was even angrier when he saw that the talismans were gone. The gargoyles would be no use to him now, and would become the annoying things they had been before, thwarting his evil plans. If Morgan and the townspeople wanted them asleep,then asleep they'd be. Before Morgan could stop him, Xavier zapped the gargoyles into a 1000 year sleep. . Furious Morgan threw Xavier to the other side of the ocean. [I wrote "Not necessary" by this sentence.] The townspeople, saddened by the loss of their friends, carried the stone gargoyles from the square. They hoisted them onto their favorite perch, above the gate to Morgan's castle, where they remained until they woke up 1000 years later in NYC. [Next to this paragraph, I wrote "Flip Evil Morgan Good Xavier in Back story".]

The last thing the gargoyles remember was being at a party. And wasn't it in their honor? And wasn't Morgan there? Morgan was the only one at the party with enough clout to put them asleep for so long. Boy, you'd think he'd forgive them for what they did when they were Xavier's slaves. The gargoyles can't agree what to do next. Coco wants to find Morgan, Amp tells her she's stupid - Morgan is long gone. Accusations fly as to who got tricked into wearing the talismans to begin with, and who just had to go to the party, anyway. They all fly off in separate directions, never wanting to see each other again. (see Fred's outline)

B. Gargoyles were put to sleep by the good wizard when the evil wizard controlled them through-their talismans.

Long ago and far away gargoyles were disgusting but necessary things. They were kind of like messy flying dogs with an aberrant sense of humor. No one really liked them much, but they were tolerated because they chased away vagrant evil spirits looking for work.

In a small town outside Paris, the evil wizard [I wrote "sorcerous" above the word wizard, but I think I meant "sorceress"] Morgan (BSF) [I put a question mark next to "BSF", but I now realize it means Black Single Female] thinks she could use some of these gargoyles for her own mischief, and decides to unionize the few that guard her town. She tells them they aren't getting the respect they deserve, the townspeople aren't paying them enough for the work they do. What's a few measly scraps and all the stale crepes you can eat when you are literally putting your life on the line every day? The gargoyles had never really thought about it before, but it sounds right. Morgan suggests they come to work for her. She'll feed them, give them uniforms, and make them the most respected flying force in the land. And as a gesture of good faith, she offers them matching medallions, with a new crest of their own imprinted on them. Soon everyone will know and fear - um, love - this crest. Their feats will be heralded far and wide. If they don't like working for her, they can always quit, no hard feelings. The gargoyles try on their medallions. Pretty cool. They feel different already. But when Morgan gives her first order, which is to harness themselves to her chariot, they balk - with surprising results. The medallions burn and hurt! [I wrote: "Not evil. Just forced. We want to see them as gleefully evil w/med. on"] Laughing maniacally, Morgan tells them they are now under her control, and must obey her. The amulets directly connect Morgan to them. The gargoyles valiantly try to remove the medallions, but it's no use. They get into the harness, prodded by the amulets when they move too slow. Off they fly. The wreaking havoc part isn't so bad, it's being at Morgan's beck and call that bugs them. And the food is lousy. [I wrote: "The issue of Morgan-evil etc. is independent of scenario.]

Morgan delights in her new power, and drives the gargoyles unmercifully. Morning, noon, and night, they're out burning down the fields, pillaging villages, and being a general nuisance. Morgan feels confident that she can now take on the Good Wizard--Xavier (WSM), her archnemesis. The gargoyles really don't like this. Xavier's very powerful things could get dangerous. Morgan hitches up the gargoyles and sneaks to Xavier's castle. But the gargoyles are fed up. They're tired of Morgan. If she beats Xavier, the country will be at her mercy - and she has no mercy. At the hottest moment in the heat of the battle, they freeze. In a flash, Morgan screams, the medallions burn, the gargoyles hang tough. Xavier sees his chance, zaps a spell at Morgan, who deflects it onto the gargoyles, turning them all to stone! [I wrote "sleep" here by the word stone. And I also wrote "messy" next to the whole sentence.] Xavier overcomes Morgan and banishes her to a land across the sea. In honor of the gargoyles, Xavier has their stone figures mounted on his castle-above the gate. There they stay until they wake up in NYC 1000 years later. (See Fred's outline)

GARGOYLES/ FROM FRED

The Movie in the Series:

1) Gargoyles wake up in Manhattan; they argue amongst themselves about who was responsible for their falling into Sidero's trap (and hence the 1000 year sleep) . Their argument is so-heated, they take off in different directions, furious with one another. [I crossed out "Sidero" and wrote "Evil Morgan".]

But not without being witnessed by some New Yorkers.

2) Newspapers report on the recent sightings of gargoyles flying between the buildings. Dismissed as a hoax.

3) Sidero's modern heir, Xaxier, sees a television news broadcast about the sightings and immediately knows what's happened. He plans to catch them with the talisman and make them his slaves.

4) Meanwhile, the gargoyles are off separately causing mischief.

5) Ralph and Pandora run into each other. Ralph tries to make-up with her, but she's still bitter. In the middle of their argument, Ralph is captured by one of Xaxier's 3-piece suits and taken away screaming. Pandora is horrified and desperately flies off to search for the others.

6) Morgan Reed, Police Chief of New York, throws down a tabloid newspaper that announces the city has been invaded by flying demons. She curses the media. Their crazy stories are disturbing the peace! There are no such things as gar... suddenly, she sees one ... goyles ... sleeping in a corner of her apartment. The gargoyle (AMP) wakes up and they frighten each other. Morgan backs away. It's stress... that's it ... too much stress on the job. [I wrote "Tough to swallow" by this paragraph.]

7) Ah, make that TWO gargoles, because a hysterical Pandora spots Amp and flies into Morgan's apartment, frantically rambling on about Ralph being kidnapped; the talisman; the possible evil transformation of Ralph, etc. They must find the remaining gargoyles (Lassie and Coco) before Xaxier does!

Morgan doesn't know what to make of all this. All she knows is that the Police Chief of New York can't say she's seen (much less, spoken with) a gargoyle! Reluctantly, she offers to help them out. ("Now what's this about a talisman?")


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TIME TO SELL...

The following was our first attempt (in September of '91 -- NINE YEARS AGO!!!) to write a pitch to sell our new Gargoyles comedy-adventure show to our higher ups (Michael Eisner, Rich Frank and Jeffrey Katzenberg). This isn't necessarily the version they saw, however. First Kat Fair and I had to get it past our TV Animation bosses: Bruce Cranston and Gary Krisel. This is the version that went to them for approval. The phrases in parentheses describe the visual on the art cards we used. The words that follow are the "script" of the pitch. What I would say as I flipped the cards and showed the pictures. Most, if not all, of this art was drawn by Bob Kline, who was Development Art Director at that time. (I wish I had that art now.)

For those of you who have been to the Gathering and seen the final pitch of the Drama version of the show we all know and love, you'll recognize verbal echoes of that pitch here in this first one. Phrases like "there was a better place for a medieval castle than a picturesque hill in Europe [or Scotland]" and "lock, stock and gargoyle" made it all the way from this pitch to the last. (And sometimes even into the series itself.)

Other points of interest:
--Morgan's last name is now Reed (a surname we eventually gave to Maggie the Cat), and she's now a second grade teacher and amateur acheologist. This was done to give her and our 'goyles ready access to kids.
--Xavier is now Xavier's FIRST name, which I had forgotten about.
--Amp, though he still looks more like Lex, is now firmly Brooklynian.
--Coco, though still female, is very Broadway.
--For some reason, I was spelling DeMona, with a capital M in the middle. I have no memory of that either.
--And I had completely forgotten about Xanatos' multi-racial "suits", though they were clearly the origin of both his "Goon Squad" and the Steel Clan.

Anyway, here it is:

GARGOYLES PITCH Script
(Weisman/Fair: 9/17/91)

#1. (Three stone gargoyles.)

We all think we know what GARGOYLES are. Ugly, stone creatures squatting on the roofs of old buildings. But have we ever asked how they got that way?

Well, one thousand years ago, Gargoyles were mischievous, troublemakers, driving us humans up the wall.

#2. (Medieval LORD XAVIER of Glint.)

Particularly this human--LORD XAVIER of Glint, who decided he'd had just about enough of their destructive fun and games...

#3. (Lord Xavier drugging the 'goyles.)

So he threw them a party complete with ice cream, cake...and punch, spiked with a sleeping potion guaranteed to last a millennium!

And because Gargoyles automatically turn to stone when they fall asleep...

#4. (The Castle.)

He used them to decorate his castle, where they stayed for a thousand years.

#5. (XAVIER.)

Until his great-great-great-great-great-grandson, XAVIER GLINT, the President of Xavier Enterprises, decided there was a better place for a medieval castle than a picturesque hill in Europe.

#6. (Castle on the skyscraper, up-angle.)

He moved the whole place--lock, stock and gargoyle--to the top of his personal headquarters in Manhattan...just cuz he felt like it.

#7. (The six stone gargoyles.)

But as the castle settled, things got unsettled. The gargoyles...

#8. (The 'goyles stir.)

...woke up!

#9. (The 'goyles wake up.)

They've been sleeping for a thousand years...

#10. (The 'goyles rise and shine.)

...and now they're ready to PARTY!!

#11. (National Enquirer headline:"Gargoyles alive in NYC!")

Now, that may all sound pretty far-fetched, but this is the kind of world that only the National Enquirer could love. The public may not be able to decide whether the Gargoyles are a new urban myth or a full-on media hoax...

#12. (AMP flying.)

But the Gargoyles know they're real enough, and just as prone to trouble as they ever were.

#13. (Four-pose Amp composite.)

Particularly AMP. Trouble used to be his middle name--his last name, too. It's not that he's bad, he's just easily tempted by...well, uh, temptation!

Fortunately, this self-proclaimed leader has no ready followers. All the Gargoyles are too busy having fun to obey orders.

#14. (Four-pose COCO composite.)

Take Coco, for example. This female John Belushi has the soul of a dancer and the grace of a rhinoceros. She's always up for adventure in this brave, new, 20th Century world.

#15. (Five-pose PANDORA composite.)

Then there's PANDORA. The sneakiest of the 'goyles. I wouldn't exactly say she's a pathological liar, just a born actress who loves to improvise.

#16. (Four-pose LASSIE composite.)

And LASSIE. (He picked his own name.) Loyal, goofy and easily distracted, Lassie's just as likely to be fascinated with the villain's shoelaces as with his ray gun.

#17. (Four-pose RALPH composite.)

Finally, there's RALPH, who thinks adventure is a great thing to watch on television. He's a couch potato kind of gargoyle, who keeps the home fires burning...

#18. (MORGAN.)

...Which isn't always good news if you're MORGAN REED, a second grade teacher and amateur archeologist who's befriended the Gargoyles. She tries to take care of them, keep 'em fed and gives them a place to stay.

#19. ('goyles causing trouble in Morgan's apartment.)

Sometimes to her regret.

#20. (Longshot of castle-scraper.)

Still, it's better than where they used to live. Not that the location was bad, just the landlord...

#21. (Two-pose composite of Xavier looking oily.)

Our old pal, Xavier. This guy makes Gordon Gecko look like Santa Claus. Greed isn't just good, it's GREAT!!

#22. (Xavier admiring his race car.)

Whether it's gold bullion, a race car or a castle on a skyscraper, this is a guy used to getting what he wants...

#23. (Xavier burned by his race car.)

...Prone to getting what he deserves.

#24. (Three-pose composite of Xavier looking frustrated, shocked and angry.)

But now, he's set his sights on the one prize money can't buy--Immortality. If the gargoyles can live a 1000 years, so can he.

#25. (Xavier, OWEN, DeMONA and the SUITS.)

So with help from OWEN, his aardvark aide-de-camp, DeMONA, the one bad apple in the Gargoyle bunch, and his Cadre of muscular 3-piece suits, Xavier's out to steal every magical totem he can find.

#26. (Conflict card: Xavier & DeMona vs. the 'goyles.)

And only the Gargoyles can stop him.

#27. ('goyles save copter.)

You see, the Gargoyles are determined to make up for all the trouble they caused a thousand years ago. This time they wanna be the good guys.

#28. (GARGOYLES cast/title card.)

Trouble is, when you're one of the GARGOYLES, making trouble is so darn much fun.


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THE LOST CAUSE DIAMOND (and other stories...)

Another old document from the file. This one doesn't have a name or a date attached. Kat Fair, maybe? It's certainly from this September 1991 era that we've been exploring recently. I don't have any specific memories of these stories, but they obviously served to plant seeds for things that would surface later. Xavier's quest for BIG DIAMONDS and IMMORTALITY surfaces. Amp (half Lex, half Brooklyn) wants to do a little joy-riding. You get the idea.

seeds... seeds....

GARGOYLES STORIES:

LOST CAUSES:

The Lost Cause Diamond has been... misplaced. And the museum wants to keep it quiet. Knowing that Xavier has always coveted it, Morgan manuvers [sic] to get assigned to retrieve the jewel before he finds out it's up for grabs. Unfortunately, Lassie accidentally spills the beans. Xavier and his crew trail Morgan, planning to let her do all the work, and then snatch the diamond from her. When Lassie takes off to rectify his mistake, the rest of the gargoyles soon realize things are too quiet around the house. They are horrified to discover Xavier is after Morgan - and she's only got Lassie to protect her! They're off to the rescue, making more trouble than Morgan and Lassie can possibly handle.

WHAT MONEY CAN'T BUY:

Xavier has always been fascinated by immortality. It's the one thing his money can't buy. Hoping to impress her boss, Demona pretends to know the hiding place of the last Flaming Zealot, who holds the secret to immortality. Amp and the other gargoyles try to foil her plans and protect the ancient and sacred FZ, who, it turns out, can protect its own nasty self from Xavier, them, and everyone else.

WHO'S GOT THE CAR?

Amp has pushed one too many of Pandora's buttons in the right sequence, and she's mad. Meanwhile, Xavier is preparing for the unveiling of his new Omnitrans. Amp sneaks in for a look, but can't resist test driving the one of-a-kind car. He returns it, but the next morning it's gone! Xavier is furious to find his car is missing, and accuses Morgan, who is arrested. Pandora confesses that she hid it, hoping to get Amp in trouble, but now it's not where she left it! The gargoyles turn the city upside down to get the car back before Morgan is put in jail.


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Todd Jensen writes...

Read your latest "reprint" of the Original Development Documents, and found one bit about the evil wizard Sidero intriguing; the bit about how he finally gained immortality through a magic mirror from which Xavier eventually summons him. I found myself wondering whether this was the first germ or seed of what would eventually develop into "The Mirror" - or at least Titania's Mirror in that story. As far as you know, was it?

Greg responds...

Nah. But it did influence another show I developed.

DISNEY'S VILLAINS.

We had to develop this one over and over, despite the fact that I successfully sold it to Michael Eisner on MORE THAN ONE occasion. The problem was that MY BOSS, Gary Krisel, didn't like the idea and kept rejecting every approach. Kept unselling the idea, in essence.

One approach had Captain Hook (easily the original model for Igthorn who was in turn the original model for Xavier) stumbling through the Wicked Queen's Magic Mirror into Jafar's lamp. Jafar can't get out, except on a technicality. If the world turns so evil, that letting him out is redundant, than he's free. So he applies a carrot/stick approach to Hook and has him gather the greatest villains in the Disney Toon Universe to try and turn the world evil.

Our main cast included Hook, Cruella, Don Karnage, Mad Madame Mim, Megavolt, Toadie. Ratigan, maybe. I can't remember now. It was long ago and we went through so many versions. We put together some VERY funny stuff.

There was one story with Ursula and Monstro for example.

Another great series I couldn't get on the air.

Response recorded on September 09, 2000

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Blaise writes...

Gotta say, I LOVE reading these early documents of GARGOYLES.

I was rather surprised that Amp had originally been two separate characters (Nick and Trouble), and that there was a second precursor to Lexington (Campbell, I think it was).
I was also surprised to find that Dakota's own precursor, Georgette was not originally the leader, but instead the "should-be-leader" character. You had mentioned that the reason you changed Dakota to Demona was that she was too bland and uninteresting to be the leader of a comic team. Why was she made the full leader when the cast was slimmed? Do you think her more "serious" character would have worked in the original role of Georgette?

Human-wise: I never even suspected the inclusion of Sidero, though it sounds like it could have made for some fun conversations. Xavier sounds every bit as Igthorn-ish as I imagined him to be (I don't know why, but just from your original description of him, I thought of Igthorn). And already, Morgan has gone through THREE changes of profession--before she was named she was a lab person working for Xavier, then she became a curator, and finally an archeologist. Actually, after that, she became BOTH of the latter. This woman just wanted to be everything, didn't she?

Owen...I can't help but smile at the image of an aardvark plunking away at a computer or hitting on a woman.

I have always been interested in how you guys originally developed the series. I remember asking the question of the comedic counter-parts of the characters way back when ASK GREG first went on-line. Now I'm learning more of it than I ever dreamed existed.

Thanks. I mean it.

Greg responds...

You're welcome.

You gotta remember that Development is a process. A series of choices. You can talk about roads not taken, but it's hard to get too hypothetical about them.

As for Morgan, now (as of the memos I posted today and yesterday) she's a pilot and inventor. And we're not done yet. What's interesting to me, is that I'm only re-reading these memos one at a time myself. So I'm often as surprised as you are.

Response recorded on September 09, 2000


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