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Continuing our reprinting of old documents from the Gargoyles Development File.
This one was written by Regina Dixon, who was a college intern working at Disney TV Animation for the summer. Refer to previously posted documents to see what she was basing these ideas comedy springboards on.
I hate to say it, but in hindsight this seems like busy work to me. We hadn't even sold the show. We were a long way from needing story ideas. Still, I suppose it was good practice.
-------
Continuing to reprint the old Gargoyles Comedy Development...
Another document from Kat Fair and Cindy Chupack. This one brings Xavier's assistant Owen into play. What's interesting to me is that we clearly already knew that Owen had been turned into an Aardvark. It's information taken for granted in this document. It's possible that the idea originated as artwork. I do remember Bob Kline's design of Owen being pretty funny.
Morgan [the Elisa precursor] is quite different, yet still fulfills the same basic function.
Pre-Xanatos Xavier is clearly inspired by Duke Igthorn and Captain Hook. Both are favorite comic villains of mine. Of course, in the drama that Gargoyles became, Xavier would have annoyed the hell out of me. But for a comedy show, I thought he was great.
RECEIVED BY
MAY 09 1991
GREG WEISMAN'S OFFICE
[NOTE: GREG'S HANDWRITTEN NOTES in {brackets}]
GARGOYLES: Characters
(Fair and Chupack, 5/8/91)
OWEN: Owen always had trouble asserting himself, and now that he's an aardvark, well, things aren't getting any better. He's terribly defeatist and apologetic, as in "Xavier, I know you're busy and all, but do you think you might possibly make me a human again, at your convenience. I understand if you can't. I was just checking."
Occasionally Owen will suggest a solution or plan, but he only gets credit when it backfires. (Xavier thinks positive reinforcement is an oxymoron.) However, Xavier is Owen's hero. He's rich, powerful and best of all, tall. Owen strives to be like Xavier, and he's always working for his approval.
The upside to being an aardvark is that Owen doesn't have to shave anymore. The downside is that he has no social life. (Xavier likes to point out that Owen never had a social life, but that's not true. Owen was recording secretary of Knights of the Floppy Disk.) Yes, Owen is a computer geek. He can tap into anything anywhere anytime, which makes him invaluable to Xavier. Of course, he's underpaid.
Next to becoming a human, Owen's greatest aspiration is to impress Morgan.
MORGAN: Even as a young girl, Morgan was fascinated with the medieval time period. She preferred toy dragons to dolls. She dressed up as Guenivere for Halloween. She faked doctor's notes that said she had the black plague. As an archeology grad student in Europe, she was appalled to learn that some rich American brat was buying her favorite castle and taking it to the States, so she finagled her way into a curator position to keep on [sic] eye on its transport and reconstruction. {I wrote "already" next to the above paragraph.}
Morgan finds Xavier totally reprehensible--a real sleaze. Stupid to boot. She'd be perfectly content if she never saw him again, but that won't be the case because she can't resist helping the goyles. (She and Dakota have become real friends, and the goyles often go to her because she knows all the castle's secret passageways.)
Currently, Morgan does research for various historical societies by looking into past records and invariably uncovering mysterious events. The goyles are always on hand to help and/or hinder her research. {I wrote "research dull" next to this paragraph.}
Morgan might seem all business, but she has a warm heart and a nice laugh. She has a hard time tolerating the goyles' silliness, especially in a crunch, but somehow their play always turns out for the best. The goyles might even help her lighten up.
XAVIER: You can't say many nice things about Xavier, but he looks great in a tux. He's always contemplating whether to run for public office, but when it comes to real work he's a lost puppy. (Not that it stopped Dan Quayle.) Xavier is all hot air with that nasty edge that comes from insecurity. He must continually feel like he's on top, and he only drops his condescending tone when he's addressing Sidero. Since he's after acclaim and recognition, flattery will get you everywhere.
Did we mention that Xavier is completely self-centered? He is. So much so that his narrow vision often prevents him from seeing the larger evil picture. Anything that doesn't relate to him isn't worth his attention. Therefore Sidero will probably remain a smoke signal, and Owen will probably remain an aardvark.
WEDNESDAY: We had a late afternoon flight and some time to kill. We asked for a late checkout from our rooms, but that still meant we had to vacate a couple hours before we needed to leave for the airport. We moved to the lobby. The kids got to spend some more time with Siryn, Heather Rice and a bunch of others. I hiked over to McDonalds and brought us back some food. And then Kellie drove us to the airport.
Everything went very smoothly on the way home. Flight was on time, and I even made it to my Wednesday night class only an hour late. (Kevin Hopps, my co-teacher, was there to cover for me.) Heck, Gathering attendee and animation writing student Carol didn't even make it. So I was pretty proud of myself.
And that's it.
Continuing our reprinting of old garg development documents...
Again, this is Cindy & Kat trying to pull our ideas together into one document. I had mentioned having a problem with the mundane names. So Georgette became Dakota (another step toward her being Demona). Trouble, a name I DON'T remember having problems with, became Amp. Isa Dora became Cocoa. Pan Dora could safely become Pandora. "Sorcy" became Sidero. I had them stick with Ralph for the comic value. Of course, there was no rhyme or reason to any of these names. But we weren't trying to "figure it all out" at this stage. Just have something that felt fun, cool and funny enough to sell our bosses on.
Also, note in our "Backstory" Kat & Cindy were thinking 15th century, not 10th.
GARGOYLES - From Cindy & Kat 4/25/91
DAKOTA, the leader of the goyles, is an Indiana Jones with scales. She's brave, intelligent, and quick with a comeback (usually to Amp.) Her main concern is keeping the goyles out of danger. That's easier said than done. The only thing she can't resist is Chinese food, and she's phobic of pigeons.
AMP (as in "volume and distortion") is an Eddie Murphy type. He's cool, he's with it, he's now - and he's impossible. He knows right from wrong, but only in hindsight. Amp would like to be leader, but he's just too impulsive. He'll jump into any situation to prove himself, usually with Cocoa right behind him.
COCOA is not particularly concerned with her goylish figure. She's lovable and frenetic, everyone's friend, enthusiastic about any plan just on principle. Her passion is dancing and singing, although her dancing can register on the Richter scale, and her singing has been known to crack glass. (Dakota thinks these skills might come in handy.)
PANDORA is a serious actress who nobody takes seriously. She doesn't discuss, she gives monologues. She doesn't talk, she performs. She doesn't lie, she's just great at improv, which explains why the rest of the group gives a collective groan whenever she says, "Let me handle this-" In the eyes of strangers, she is almost cute enough to pull it off. Almost being the operative word.
LASSIE (not the smartest in the group) can be described in two words: easily sidetracked. He thinks everything is equally fascinating, which means he's just as likely to become fascinated with the villain's shoelaces as the villain's death-blaster. He may be manic, but when it comes to the goyles, he's as sweet and loyal as they come.
SUPPORTING CAST
RALPH loves adventure, provided he doesn't have to go along. An older goyle, Ralph is perfectly content to stay at home and hold down the fort ... as long as he has his popcorn popper, microwave, TV, Walkman and fuzzy banana slippers. He learns about humans by watching television, which makes for some dangerous assumptions. The other goyles often go to him for advice, and to watch the soaps. Goyles love soaps.
MORGAN, an archeologist, works for the Historical Preservation Society. She got inextricably tangled up with our cast when she agreed to oversee the transfer and restoration of Xavier's castle. Morgan was always fascinated, even obsessed, with Medieval lore, maybe because it was at a safe distance. Not any more. Thanks to the goyles' contagious enthusiasm, her Felix Unger approach to life no longer works. Morgan's first reaction to the goyles (after she stopped screaming) was purely scientific. "Here's something you don't see every day." Although wary to admit it, Morgan is beginning to like the goyles, and she'll do what she can (she know the castle inside and out!) to protect them.
SIDERO was once a great, albeit evil, sorceror, but now he's just a ghost-like image that his nephew can summon, and, thankfully, shut off. He continually browbeats his nephew for thinking small. ("You can't go through life hoping cashiers will give you too much change!!!") But until he finds a way out of this Wizard of Oz-like state, he must convince his ineffectual nephew to carry out his grandiose schemes for him. He is not happy about having the goyles on the loose because he knows how one pesky goyle can ruin a perfectly sinister day.
XAVIER inherited enormous family wealth at a very young age, and from his medieval castle penthouse atop New York City's Toppling Towers high-rise, he's doing his best to spend it. Although Xavier comes from a long line of evildoers, the family genes are fading. Try as he might, Xavier's schemes will never match up to the brilliant misdeeds of his great-great-great-great uncle.
BACKSTORY
In the 15th century, there was a very evil sorceror named Sidero who spent his final years seeking the secret of immortality. Failing with cryogenics (he got frostbite) and rockology (although he got rid of a few gargoyles), he settled for a genie-like state that would preserve his soul and image, but not his body, in The Mirror. In reflection, Sidero realized there were some drawbacks. Primarily, he was no longer the master of his destiny, because he could only be summoned if a direct descendant was standing in front of The Mirror. After five centuries someone finally moved the potted plant (in fact, someone moved the whole castle) and Sidero found himself face to face with a major disappointment -- his heir. Xavier, being of little and stingy mind, tried a few small potato schemes before realizing Sid's potential. ("Let the amazing Sidero guess your weight!", "Let Sidero organize your closet!", etc.)
To Sid's dismay, when the castle was moved a few of the gargoyles' stone shells were cracked. It was dank, cold and dark in those shells. They've had plenty of sleep, and now they're ready to party!!
TUESDAY:
Again, Kellie drove us to the parks. She dropped us off and we boarded the Mono-Rail to the Magic Kingdom. Rented our strollers and entered. We spent the morning on our own.
PIRATES. SMALL WORLD. Other kid pleasers.
Then we met up with Siryn, Kellie and Sara, who were just terrific with the kids. We went to ToonTown (or whatever it's called in Florida) so that the kids could get some autographs, but Benny fell asleep in the stroller. So we had Minnie and Cinderella sign his book and take pictures with him, while asleep. Erin enjoyed it though.
The weather was just a tad less hot. But it made a big difference. And we did more rides and fewer shows, so it was much more tolerable.
Saw the Morgans again, but they had a fast pass for something, so we couldn't hang.
We did the AUTOPIA equivalent. And a bunch of other stuff, including the new TIKI ROOM. We saw a couple of parades. One where the kids got to participate. And the MAIN STREET ELECTRICAL PARADE. We ate in Tomorrowland. We saw FIREWORKS.
And than we took the Ferry back to Kellie's car. She took us home. I went to get Donuts. But Dunkins was all out of Donuts, even though they weren't closed yet. Go figure.
Sorry for the abbreviated version, but my memory is already failing me.
Anyway, to be concluded... on "WEDNESDAY"!
Continuing our reprinting of old Garg documents...
This one is by Kat Fair and Cindy Chupack, consolidating from previous memos. Notice, we've reduced the number of 'goyles down to six. Georgette (the precursor to Dakota/Demona) is the leader. Trouble (a precursor to Brooklyn/Lex) is the second. Isa Dora (Broadway), Lassie (Lex/Brooklyn) and Ralph (Hudson) are all present. Also Xavier (Xanatos) and Morgan (Elisa). Plus "Sorcy" (an Archmage/Magus type). And Pan Dora for whom we really don't have an equivalent. Though now I know we need one. I was still, at this point very concerned that the names were to dull. Anyway, enjoy:
KAT & CINDY 4/18/91
[NOTE: Greg Weisman's handwritten notes are in brackets.]
GARGOYLES
[NAMES]
GEORGETTE, the leader of the goyles, is an Indiana Jones with scales. She's brave, intelligent, streetwise and quick with a comeback (usually to Trouble). Her main concern is keeping the goyles out of danger. That's easier said than done. Her weakness is ice cream, and she's deathly afraid of pigeons.
TROUBLE is our Dan Ackroyd [BILL MURRAY] type. He'd like to be the leader, but he's just not wise enough in the ways of the world. He'll foolishly jump into any situation, usually with Isa Dora right behind him. He knows right from wrong, but he draws the line a little farther to the left than most.
ISA DORA, the larger of the adorable Dora sisters, is not particularly concerned with her goylish figure. She's lovable and frenetic, everyone's friend, enthusiastic about any plan just on principle. Isa's passion is dancing and singing, although her singing has been known to crack glass. (Georgette thinks this skill might come in handy.)
PAN DORA is a serious actress who nobody takes seriously. She doesn't discuss. She gives monologues. She doesn't talk. She performs. And she doesn't think before talking, which explains why the rest of the group gives a collective groan whenever Pan Dora says, "Let me handle this." In the eyes of strangers, Pan is almost cute enough to pull it off. Almost being the operative word.
LASSIE (not the smartest in the group) can be described in two words: easily sidetracked. He thinks everything is equally fascinating, which means he's just as likely to become fascinated with the villain Is shoelaces as the villain's death-blaster.
RALPH loves adventure, provided he doesn't have to go along. An older goyle, Ralph is perfectly content to stay at home and hold down the fort ... as long as he has his popcorn popper, microwave, TV, Walkman and fuzzy banana slippers. He learns about humans by watching television, which makes for some dangerous assumptions. The other goyles often go to him for advice, and to watch the soaps. Goyles love soaps.
HUMANS
XAVIER inherited enormous family wealth at a very young age, and from his medieval castle penthouse atop New York City's Toppling Towers high-rise, he's doing his best to spend it. Although Xavier comes from a long line of evildoers, the family genes are fading. Try as he might, Xavier's schemes will never match up to the brilliant misdeeds of his great-great-great-great uncle Sorcy.
MORGAN, a museum curator, got inextricably tangled up with our cast when she agreed to oversee the transfer and restoration of Xavier's castle. Morgan was always fascinated by Medieval lore, maybe because it was at a safe distance. Not any more. As the castle was being uprooted from Northern England, a few of the decorative stone gargoyles fell to the ground, cracked, and came to life. Morgan's first reaction (after she stopped screaming) was purely scientific. "Here's something you don't see every day." But the goyles' enthusiasm for life is contagious. Although wary to admit it, Morgan is beginning to like the goyles, and she'll do what she can (she knows the castle inside and out!) to protect them.
OTHER
THE SORCEROR would like to be addressed as 0. Great one, but everyone calls him Sorcy. Sorcy was once a great, albeit evil, sorceror, but now he is just a ghost-like image that his nephew can summon and, thankfully, shut off. Sorcy continually browbeats his nephew for thinking small. ("You can't go through life hoping cashiers will give you too much change!!!") But until Sorcy finds a way out of this Wizard of Oz-like state, he must convince his ineffectual nephew to carry out his grandiose schemes for him. Sorcy is not happy about having the goyles on the loose because he knows how one pesky goyle can ruin a perfectly horrible day.
Leaving on vacation today. Don't know if I'll have internet access while I'm gone, so we this may be my last ASK GREG post for a week or so.
Have fun!
MONDAY: We let the kids sleep relatively late, cuz we knew they'd want to stay up to the bitter end.
Then we all packed into Kellie's car for the Journey to Disney/MGM studios. We got our double stroller and lemonade and headed into the Studio. It's a cool looking place, but MAN IS IT HOT AND HUMID. They had those TOY STORY LITTLE GREEN SOLDIERS running around shooting grateful people with water cannons. I spent the entire day literally pouring water on my head to no avail. It was kinda brutal.
The kids spotted Hercules, Aladdin, Minnie, Belle and quite a few others, so we bought them autograph books and did <surprise, surprise> some standing in line.
Then we met up with Sara and a bunch of others at a cool diner (with great food -- much better than at Disneyland) that's themed to look like a sitcom house. Sort of. Still, at this point it was family time, so we sat down and ate without the gang. Then we arranged a meeting time for later and headed out on our own.
Little Mermaid show (using a fast pass). The Movie ride inside the Chinese Theater. The Mu Lan Parade. The Doug Live Show. Muppets 3-D. Etc. Then we met up with everyone and headed over to Fantasmic. The kids loved all of it. I had fun, but man the heat.
On the way out, we spotted the Morgans, and I thought it was too bad that we hadn't spent more time together as families, but I also get the feeling that they're more adventurous than us.
Anyway, Kellie drove us home. I called Thom and said good-bye, and we all crashed.
TO BE CONTINUED... "ON TUESDAY"...
Unfortunately, I don't have the next step to post. After the document I posted yesterday, we had Development Art Director Bob Kline (creator of the New Olympians) do some preliminary designs, just some inspirational stuff. Keep in mind, we were still thinking Gummi Bears. He drew nine cute little gargoyles, and I assigned Cindy and Kat to come up with short bios for each one.
You can see a bit of Brooklyn in Nick (though his picture looked more like Lex).
There's a bit of Lex in Campbell and Lassie.
Georgette is a precursor to Dakota, who was in turn the precursor to Demona.
Ralph Fullmoon (teamed with his clearly "Honeymooners"-inspired Alice) was the precursor to the couch potato Ralph that eventually became Hudson.
And Isa Dora is a clear precursor to Coco, who led us to Broadway. So the beginnings are here. And I didn't write any of it. (Thanks, Kat & Cindy!)
RECEIVED BY
APR 08 1991
GREG WEISMAN'S OFFICE
GARGOYLES: LIST OF CHARACTERS
(based on some sketches by Bob Kline)
from Cindy and Kat 4/5/91
NICK: [Greg's hand-written note in margin: Are Names too common?] This Bill Murray type is the leader of the goyles. real name is Melvin but he changed it. Nick's quick to come up with a plan---Unfortunately, his plans rarely work. Above all (gargoyles usually are) Nick loves women. Indiscriminately. However, his best lines solicit responses such as "You're not my type - of species" and "Come back when you've worked your way up the food chain."
CAMBELL: This guy is good-natured, curious and big-time naive. He looks at the modern world like a tourist, complete with camera. Subsequently no adventure is complete until he has a souvenir. He's an avid collector of everything, which comes in handy if you have time to sort through his mess of a collection. He's fascinated by the modern world. Read: easily sidetracked.
PAN DORA: The smaller of the adorable Dora sisters, Pan Dora is a pathological liar. And she's almost cute enough to pull it off. Almost being the operative word. She's as sweet as can be, but her first inclination in any situation is to lie. She takes pleasure in testing the limits of human gullibilty. Her motto is "If at first you don't succeed, lie, lie again." She rarely succeeds. Which explains why the goyles' give a collective groan when Pan Dora says, "Let me handle this."
ISA DORA: The larger of the adorable Dora sisters, Isa Dora loves to dance. Think hippo from Fantasia. But Isa Dora sings, too. She's lovable and frenetic, which makes for a dangerous hug. (We also have an alternate male version.)
ALICE FULLMOON: Think Gracie Allen--ditzy but self-assured. Alice gets into a lot of trouble, but always comes out on top. She's the eternal optimist. Which makes her the perfect contrast to...
RALPH FULLMOON: Think Al Bundy but with worse luck.
Nothing ever goes right for Ralph. Even his practical jokes backfire. In short, he's not thrilled to be awake.
GEORGETTE: Although Nick likes all women, held really like to turn to stone with Georgette. (Sorry, couldn't resist.) But she has more important things on her mind. Like keeping the goyles out of danger. Georgette is not only great with a comeback, she's fearless. She's a female Indiana Jones with scales. She should be the leader, but for some reason nobody listens to her until Nick's plan fails.
TROUBLE: As in "Here comes." If Matt Dillon was a gargoyle ... well, let's just say this is the kind of guy that gives gargoyles a bad name. Basically, he's from the wrong side of the tracks. He's a loner. He's quick to point out that trouble's not his middle name--it's his first name! He thinks the other goyles are really stupid and uncool, which makes him a good candidate for the nephew's sidekick. However, he's about as loyal as a parasite. He only looks out for himself, and when the going gets tough, he doesn't get going. He's gone.
LASSIE: Another candidate for the nephew's sidekick, Lassie is nothing like his name suggests. He continually misinterprets situations and attacks the wrong people at the wrong time. Plus he's easily distracted. We're talking the attention span of Kim Basinger. It's a wonder he found his way onto this page. He gladly accepts any mission, but only as an excuse to get out of the house. The villains try to spell out his instructions, but you can't teach a crazy gargoyle new tricks.
OTHER OPTIONS
DUMB JOCK TYPE: All talk, really cowardly.
PIGLET TYPE: Very nervous.
STEVEN WRIGHT TYPE: Extremely zoned out. Never really woke up. (We need art.)
I really was beginning to think I'd never get to the end of July...
But I made it.
I'm less than one month behind.
Unfortunately, I'm about to leave town for a week and I don't know if I'll have net access where I'm going, so I'm bound to fall behind again. But at least we got this far...
SUNDAY - Got up and gave my little panel/Q&A on writing for TV Animation. Like a mini-mini-mini-version of the TWENTY WEEK class I teach through UCLA extension. (How come more of you don't take that, huh?) Anyway, it was kinda fun, and as usual, I would have kept talking forever if we hadn't had to clear the room for the auction and signing.
Thom had the time wrong and was late, but he got there eventually, and he and I and Greg G. and Vic signed stuff, while we marveled at the auction. $805 for the storyboard. $95 for the script. It makes me proud. (And sorta grumbly that I have no financial interest in GARGOYLES. Oh, well.) We raised a lot of money. You guys are all terrific. Later I re-signed the script for Lanny to personalize it. Least I could do, after $95 and four consecutive Gathering attendances.
I attended part of Greg Guler's character design session. It was very interesting. He's a good speaker. Made me sorry I missed Thom's acting session, and Vic's storyboard session. I like this stuff.
Somewhere in here, Thom and I did another Q&A. I can't remember exactly when. But it was fun. And then we screened the first two episodes of 3x3 EYES, which featured Brigitte Bako and Christian Campbell with guest appearances by Thom, myself and Keith -- in a very startling roll. I think the eps went over very well. We got a lot of roars for the Garg in-jokes I slipped in there. (But I knew that would happen. I was preaching to the converted.)
Then it was dinner time. I went back to collect my family, but Benny had passed out after another hot day of swimming and running around. So I offered to stay with him and let Beth take Erin to dinner. But she let me go so that Erin could spend some time with me. So Erin and I departed with Thom, Jen, Mitch, Kenna, the Morgans, Kathy and Patrick and Alan, I think. (As usual, I'm probably forgetting someone, sorry.) It was a very long hike to RED LOBSTER. Then I thought they'd never be able to seat us, but low and behold they did after not TOO long a wait. Jen and Erin and Kenna taught each other sign language. ERin and Becca played with a kind of sticker puzzle. And the food was great. But then service was very slow, and it soon became clear that we were going to be late to the Closing Ceremonies. We tried cell phones, but no one's worked. Finally, we forced Thom, since it was all his fault to run on ahead, as those of us with kids weren't gonna do much running at all. We hiked the long way back. And finally got there. WAY LATE.
But Closing Ceremonies were a blast. Everyone was so hyped. I made another pitch for G2001. Lots of cheers for G2K's staff. More awards. It was great.
Eventually, things calmed down a bit, and we showed two more episodes of 3x3. Bill F. was in these. They also went over pretty well. "Wu" "Wu".
When it was over, Jen, Thom, Kathy and I tried to go swimming, since we hadn't had time to get in the pool all con long. But predictably, the hotel told us it was too late. So we headed back to Patrick's room for a while. Then I took off to rejoin my family.
It was time to be a dad again. Next stop: DISNEYWORLD
To be continued... on "MONDAY"...
Continuing to reprint old documents from the development file. This one doesn't have a name attached, but I'd guess it was written by Kat Fair. The document consists of notes taken during a Development Staff Meeting where Gargoyles, among other projects, was discussed:
GARGOYLES: Staff meeting 3/20/91
LEAD CHARACTERS:
GARGOYLES:
Gargoyles will be both male and female. Debate as to how many (3-6).
Gargoyles turn to stone when asleep. Many funny gag opportunities when fall asleep at inconvenient times. Also, gives them an Achilles' heel. Hard to wake up (Discover what does wake them up.)
Gargoyles' motivations are:
1. To wake up other gargoyles;
2. Beware of sorcerer who put them to sleep for 1000 years;
3. To party!!!!! (not necessarily in that order.)
NEPHEW:
Living off of enormous family wealth from great-great-great-great uncle sorcerer; has blood line of bad guys, but has never quite matched up to sorcerer, whom he admires. Accidentally recalls sorcerer. Lives in Trump Tower with sorcerer's old castle on top. Should be some family resemblance between sorcerer and nephew.
SORCERER:
Browbeats nephew continually for thinking small in his evil deeds, and drives him on to carry out his own grandiose schemes. Not happy when learns that gargoyles are around and active, knowing how pesky they can be in foiling his plans. He's a ghost-like/Wizard of Oz-like image that the nephew can call up - and shut off.
NEPHEW SIDE-KICK:
Not decided if this character should be a sarcastic scientific experiment gone bad, a smart-mouthed robot invented by nephew and animated by sorcerer, or if necessary at all.
FEMALE CURATOR:
Guardian for gargoyles. She oversaw bringing the castle to the Tower. Gargoyles bring fun into her staid and safe life. Discussed danger of making her as focused as Gadget. Also, discussed possiblity of her having younger sister and/or daughter who will also get involved with gargoyles for smaller stories. (FYI: Julia Morgan was the name of the architect who worked with Hearst on San Simeon.)
Movie/backstory:
Counterpart princess guardian to female curator. (Idea type this: Maybe gargoyles were put to sleep for 1000 years while deflecting sorcerer's curse from princess.)
Start in past and move to future, or remain in past, leaving ending wide open for sequel/TV series.
You'll notice the early stirrings of the Elisa character in the Curator. And now I remember where we got the name "Morgan" from, which was one of Elisa's early monikers. You can also see the early comic Xavier/Xanatos in the Nephew character. And the Mr. Owen aardvark sidekick. Also the basic structure of starting in the past and waking in the present after a curse. Plus, already, we had the castle atop the skyscraper idea.
SATURDAY - And things were in full swing. It was a day largely dedicated to the radio play for me, Thom and Jen. We held more auditions. Again, with a mediocre turnout. (Hope this isn't the start of a trend. Do you guys still like the radio plays, or has it gotten old hat by now?)
Then Jen, Thom and I grabbed some food at the snack shop and cast the thing. Thom and I agreed that Jen was the best choice for the female lead. I was nervous about conflicts of interest, but what the hell, we just wanted the best possible show.
We posted the list. I went to get the BIG BOX OF SCRIPTS (which had been SUCH a pain to ship to Florida). And then we convened to rehearse. First problem, someone we cast didn't show. Didn't see her again for the entire convention. Wondered what happened. At first we figured she'd be there any minute, so we didn't recast. By the time we realized that she probably wouldn't be showing up at all, we figured it was too late to bring in one of the other people who had auditioned. There wasn't time to bring them up to speed. So we forced Jesse to play two parts. She did great.
Then we took a short break. I went to my room to get some water. Came back and had MORE trouble finding everyone to shove them into our "Green Room". Wanderer and Anne went off to grab a meal. They came back way late. THANKS. :) Anyway, the show got started and it went very well, I think.
Then we had another break, and I finally took some time to walk through the absolutely AMAZING art room. Stopped by the dealer's room too. Played with my kids. (I had been absent dad, so far that weekend.) And we all endured the delays caused by the blackout. Finally, dinner got started by candlelight. I shared a table with my family, Ashlee, A Fan, and a couple of other people (again, I apologize for forgetting.) We held the trivia contest. I was pleased that I knew most of the answers. Ashlee knew some that I didn't quite remember, but she wasn't always confident enough to make the rest of the gang listen. I hope she gets over that fast. Then Greg, Vic, Thom and I got up to do our Q&A, which was fun.
And there was another break, while people got costumed. Erin and Ben came as Fox and Xanatos from the Judo workout scene in "Outfoxed". (They wore their actual karate uniforms. And Jen, I think, helped them by painting a Fox tatoo on Erin and a mustache and goatee on Ben. Ben quickly tired of his facial hair however, and had his mom wash it off before the contest began.) Becca was an amazing Bronx. We sorta rushed the juvenal division of the contest into play, since it was getting pretty late for the kids. Tom, Greg, Vic and I declared it a tie between Becca and Erin&Ben. But I later went up to Christine and admitted that Becca should have won hands down.
Then the four of us sat down to judge the contest. It was terrific. Vic kept turning to me and asking "Was that character in the show?" No. No. No. Oh, wait, yes. No. No. No. Mostly.
Tim Morgan was a terrific Owen. But the freaky thing was, that without his mustache and with his hair died blond, he really looked A LOT like my college roommate from senior year, Cameron Douglas. And Aaron has always looked like a long-haired version of my junior year roommate Tom McMinn. So I had a picture taken with the three of us.
There were a ton of great costumes. We gave the big prize to Dreamie, who had real working wings. (I half expected her to glide off on them any second.) Of course, we just had to give a prize to Patrick "Chavez" Toman. The guys wanted "Most Disturbing", which I was fine with, but I wanted to also call it "The Gorebash Memorial Award". They didn't get that, but I insisted. Both designations got a big laugh.
After the contest, I hung around. Seth grabbed me and stuck me on ICQ for a couple minutes, and I gave some people a hard time for not being at the con. I also talked with a whole bunch of (mostly) new faces who asked a lot of questions, while Jen and Kelly and a few other people were, like, doing backflips on the dance floor.
Eventually, a few of us went back to Patrick and Kathy's room and hung out for a bit. Finally, I called it a night.
To be continued... ON "SUNDAY"...
FRIDAY - We ordered room service from the hotel, which was good. Then I left the kids with Beth to head over to the con for early auditions. Things were just getting started. Fairly organized chaos. It took awhile for Thom and Jen and I to gather and get started. And when we did....
Well, not too many people auditioned. I think we only had seven or eight that first day. That wasn't TOO surprising. Not everyone was there yet. We were only holding the early auditions to give us a hedge against being flooded with people on Saturday. We needn't have worried. We had a much lower audtion turnout this year than the last two. (I'm not sure why.) Even with me giving a number of the male roles to females, we still had to use EVERY male who auditioned. And nearly every female.
Anyway, with that over, I went to join my family in the pool. But they had spent the morning swimming and were just getting out. Our goal was to attend the ice cream social, but we wanted the kids to eat something vaguely healthy first, so we "repackaged" them and walked to Denny's. It took MUCH, MUCH longer than we thought it would. By the time we got back and located the Ice Cream Social, the Ice Cream had melted and nearly everyone was gone. Oh, well.
We went back to the room to kick back until opening ceremonies.
Opening Ceremonies was fun. Sara intro'd many, many people. Chris and Hudson discussed their very interesting ideas about organizing Gargoyle Fandom. Jen and I talked about G2001. Thom said hello. I introduced my family, though by this time my kids had largely lost interest and were playing with Becca Morgan in the corner.
Then I got up to do my standard schpiel. As I mentioned there, most of the attendees know it so well, they can practically recite it back to me as if it were the Rocky Horror Picture Show or something. But I showed the original GARGOYLES sales pitch. The "Power of One/Glory" Better-Than-Barney Promo. A "new" promo, i.e. one that I hadn't shown before, hosted by Jonathan Frakes. The pitches for New Olympians and Dark Ages. And the Story Reel for Bad Guys. As usual, despite the familiarity, everyone seemed pretty enthused to see this stuff again.
We had a quick G2001 staff meeting after opening ceremonies. It went well. We all got pretty excited about what we have planned for that.
I quickly slipped back to my room to exchange video tapes. Came back with SEVEN episodes of STARSHIP TROOPERS (aka ROUGHNECKS) and showed those, explaining what had gone on in the series leading up to these episodes, between them and after them. It was kinda fun, but we barely made it out of the room before the Hotel was ready to kick us out.
Then another group of twelve or so of us, including Kenna, Jen, Amy, Alison and others headed back to Denny's. We ate a bit. Laughed a lot. And headed back to the hotel...
The con was just getting under way. TO BE CONTINUED... ON "SATURDAY"...
Continuing to post old documents from the series' early development. This is new stuff to you -- and we can thank Jordan Mann for transcribing it. The date is iffy. There's no actual date on the page, but I know this memo comes before the next one, which is dated 3-20-91.
I didn't write this. These notes were written up by one of the development associates who worked with me. Probably Kat Fair (now at Nickelodeon) who's mentioned making her comments. The Gary referred to was my boss Gary Krisel:
[Pre 3/20/91]
LUNCH W/ GARY RE: GARGOYLES:
Beauty and Beast
Science experiment gone wrong
talisman, magic rain, lightening
Look into mythology, keep as much as possible Gary not comfortable with long past history.
Greg: Ancient enemy now 3-piece suit, turned gargoyles into stone
Who is enemy and what is purpose of gargoyles? To help caretaker against her enemies, against their enemies? What is enemy trying to do? Gain power? Gain money? Take over earth to what purpose?
Any gremlin-like qualities? Get bigger when fed, multiply when wet, etc.?
KAT: Gargoyles turned to human by lucky accident when scientist (nerd female) fell asleep and knocked over vials during a lovely dream, or let something overheat and boil over. (It was this happiness and positive feelings that infused the liquids and affected/infected the 'goyles.) Scientist works for evil 3piece/ex-mage who always has her working on new projects he comes up with. Scientist (at first) goes along with these orders because he's the boss. Eventually scientist sees that what boss wants is bad, and works to thwart him at every turn (with the help of the 'goyles.
Gargoyles have been stone for hundreds of years, are now so thrilled to be alive they're goofy, joyous. Always see the positive side to the point of ridiculousness. Just love life and play, because they know that if you don't play you turn to stone - and that's what they're trying to show scientist. Goyles are more human than the human scientist.
THURSDAY - We got lucky in that both Benny & Erin no longer need car seats. They can use these seatbelt adapters, which are a heck of a lot easier to carry around. This may seem like a weird way to start my diary, but let me tell you, it changed the whole tenor of the trip for the better.
We arrived at the airport, checked our bags at the curb and proceeded to our gate, already aware that the flight was going to depart (at least) an hour late. Thom was already there. He had done the same. But we were also flying with Jen Anderson, and she was no where in sight, not even after the time when the flight should have been leaving. We got worried. While Beth took Erin and Ben to McDonalds, Thom and I called Jen on her cell phone. She had brought her bags inside and was attempting to check in at the immense line at the ticket counter downstairs. We told her to go back outside to check her bags and come up to the gate, but she insisted that she was already most of the way through the line. Turns out they wouldn't check her in, and nearly wouldn't check her bags. By the time she got upstairs, the flight was already WAY OVERBOOKED. She couldn't get on. We all felt horrible, but there wasn't anything we could do. We boarded and figured she'd get to Florida some day.
Oh, we of little faith. As I understand it, she claimed to everyone who was in range that Thom was her husband and that they were getting married on Friday. She started to cry. Everyone let her on board. She wasn't able to sit with us, but she was on the plane. Never underestimate that woman.
Anyway, the flight was largely uneventful, which is good when you have kids. They were great. The movie was "Where the Heart Is" or something like that. I was reading "Reinventing Comics" with the earphones on, but not really paying attention. Suddenly, I heard Goliath's voice. I looked up, and sure enough Keith David was on screen. I hadn't even known he was in that movie. I considered it a good omen.
When we arrived in Orlando it was pouring rain. Sara, Kellie and Heather were there to meet us. The Weismans piled into Kellie's car, and she took us to the hotel. O.K., so it was more of a motel than a hotel, and the roof in one of our rooms leaked on occasion. But it didn't spoil my time one bit.
The kids were theoretically still on L.A. time, so we thought we'd take 'em out to dinner, but they didn't want to go, and neither Beth or I saw any point in having two cranky kids along. So Beth, for the first of many times that weekend, stayed with them, so that I could head out with you guys for some dinner.
But first, Thom and I did some grocery and donut shopping for Beth and the kids.
Then about fifteen of us took off for Denny's. But they couldn't seat us in Non-Smoking, so we crossed the street and ate at IHOP. I sat with Becca and Christine and Jen. Tim was there. Thom. Lanny and Derrick. Sara. Heather Rice. Alan? Brooklyn? Oh, hell, I'm forgetting people, which is going to be a curse of this diary. I wasn't taking notes. EVERYONE please accept my apologies in advance. Please.
Anyway, I had an International Passport Breakfast with Swedish Pancakes and hashbrowns. It was great to see everyone again, and I met a couple of knew people. And I was immediately on cloud nine.
After dinner, we headed back to the hotel...
I watched some tv in my underwear. And waited for the festivities to begin...
MORE TO COME ON "FRIDAY"...
Continuing my chronological reposting of all the early Gargoyles Development Documents. As you can see here, it's still just a notion... but all good things have to start somewhere:
GARGOYLES
[3-12-91]
They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!
Gargoyles asleep for a thousand years.
Awaken in modern times.
They're the good guys.
We're working on villain.
Opportunity for a lot of broad cartoony, fun characters.
Sorry, I've just been swamped since I got back, but I wanted to at least get the new archive "Original Development File" started by reprinting the first gargoyles document I wrote at Disney...
GARGOYLES
[3-11-91]
They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!
Only one problem: the evil DOCTOR VOMFU, who turned them to stone in the first place, is still out there making trouble for our bat-winged friends.
But, hey, NO BIGGIE. They're GARGOYLES! Vomfu won't know what hit him.
[Once again, "VOMFU" was our nickname for Cindy Chupack, a development associate at Disney who now is a writer/producer for SEX IN THE CITY and EVERYBODY LOVES RAYMOND. Notice the proximity of the letters in VOMFU to those in CINDY on a computer keyboard.]
He's baaaacckkkkk!!!!
To quote Greg Weisman: "Gathering 2000 kicked ass."
I really want to thank everyone who attended and helped to make it such a success.
First and foremost my thanks go out to the G2K staff, Kellie, Heather, Syrin and most of all, Sara. You guys were just terrific. Thanks.
Also a special thanks to all those people who were so kind to my kids (who had a terrific time by the way).
I'm bound to leave someone out, but...
Kellie, Heather, Syrin, Sara, Jen, Christine, Tim, Karlyn, Lexy, etc.
and of course, Becca -- who deserved to win the juvenal division of the costume contest hands down, but graciously shared the honors with Erin & Benny.
They're still talking about all of you.
Special thanks go out to Thom, Greg and Vic, who were great guests and had a great time (or so they told me). They have already spread the word around Disney. (Brad Rader was very impressed with the $805 sale of the "Mirror" board.) Making it even easier to gather guests for G2001.
Speaking of which, I had a great time with the G2001 staff: Patrick, Kathy, Kenna and of course Jen. (I know I've left some people out, sorry.) To quote Greg Weisman: "2001 is going to kick some major ass." (I'm getting way too fond of saying that.)
Already, however, I'm seeing people apologizing for not being able to make it next year. HEY! THAT'S THE WRONG ATTITUDE!!! It's too soon to decide you can't make it. You've got ten months to figure out a way. I am personally guaranteeing 20 guests from the cast and crew. Panels on writing, acting, character design and storyboards. Separate Q&A panels on Developing the series, Writing, Recording, Art and Producing. Another radio play. More Q&A at the dinner. Etc. Etc. Etc. Our goal is to get 500 people. Yep, you heard me, FIVE HUNDRED people in attendance. If we look like we're closing in on that number, I will invite every applicaple Disney Exec. We'll show them in a concrete way, the bet they are missing by not doing more with the show. If you want to get the show back on the air, there isn't a single thing that you can do that would better our chances than attending G2001 in Los Angeles. We already have SEVENTY-FIVE people attending. Yep. Pre-paid and everything. Don't be left behind.
A website for the con, will be up soon. Keep an eye out. We have tremendous momentum coming out of Orlando. Let's not let it die.
Ahem, back to the thank yous...
Kudos to the "Greg Weisman Players":
Seth, Jen, Thom, Wanderer, Lanny, Mer, Hudson, Durid, Alan, Michelle, Brian, Sara, Pogo, Jessie, Beth, Heather, Amy, Marie Noire, Sarah, Kelley, Ryan, Slash, Bud-Clare and Ann.
You all did great.
It was also great to see and talk to many fans, some who have been to ALL FOUR CONVENTIONS. WOW. I'm bound to forget some, but Hudson, Heather, Amy, Aaron, Kythera, A Fan, Noel, Scott (sorry, I can't make your Hockfest), Lexy, Lanny, Karine, Aimee, Mitch, Duncan, Denis, etc.
And it was nice to meet some new faces: Ashlee, Kelly, Dreamie, Jessie, etc.
And Carol, it was nice to see you there too.
And the costumes... Another WOW.
Anyway, now I'm back. What's up ahead...
Well, G2001, of course. I'm getting even more involved this year than ever before. (See above.)
I'm still over two months behind on ASK GREG. It could take me awhile to catch up, as I may actually be starting a paying job soon. (I'll keep you posted.) But in the coming weeks, look for:
1. My G2K Diary. (Not that I kept one, but I can always make something up.)
2. A new Archive that will be called something like: "Historical Documents". Jordan Mann has scanned a bunch of recently recovered documents into my computer. I'll soon begin reprinting them (mixed in with stuff you've already seen and other documents I already had in my computer) in chronological order. This stuff covers the entire spectrum of the development of the series in prose.
3. The revamped version of GARGOYLES 2158. Which for starters, will be set in the 23rd century at least.
4. More Ramblings on episodes as my family and I watch them at home.
5. Some info on an exciting new project that I'm working on with Gorebash and Doug Murphy (one of our storyboard artists).
6. More G2001 updates
7. And, yes, I'll even be answering your questions. Bear with me.
But finally, thanks to all of you. You always manage to make MY YEAR with this con, and all your kind words at this site. I could never thank you enough. But I'll continue to try.
Greg Weisman
Whew -- I finally made it through June of 2000. (I thought June 27th would never end.)
I'm still officially over a month behind, but I'm out of time.
Tomorrow I'll be leaving for Orlando for a week. And I won't be answering any more ASK GREG questions until I get back. (And probably not for a couple days after that until I catch up.)
So if you have questions that just can't wait -- come to the GATHERING!!!
Last night there was an outdoor production of Shakespeare's "A Midsummer Night's Dream" at the Los Angeles County Museum of Art. We were told it was a very kid friendly production and it was free, so we figured it wouldn't hurt to take the kids. If they got antsy, we could always leave.
As most of you know, I have two kids: Erin (age 5) and Ben (age 3). I asked them if they wanted to see a show with Puck in it. (The only Puck they know is the one from Gargoyles.) They were very enthusiastic about wanting to go. I tried to tell them the story of the play. But it's fairly complex when compressed, and I wasn't sure if they'd gotten it.
There was supposed to be a pre-show at 6:30pm, so we got there in time for that. But there was no pre-show. Instead the show started at 7pm. Since they had already been sitting for a half hour I was sure the kids wouldn't make it through the whole play.
But, man, they loved it! Erin was riveted throughout. Benny had a couple of moments when he was more interested in the stars that had begun to appear as it got darker. He also started to sing to himself a couple times. But he never fell asleep, never got drowsy. Never ran around. Or got noisy or anything. Both of them sat on the grass and watched the show, laughing and applauding until it was over an hour and forty-five minutes later. (Obviously the play was trimmed a bit, but all the language was Shakespeare.) They loved the costumes, the magic, the comedy. When Titania ran through the audience and approached them, they were both beaming.
After the show, they ran up to introduce themselves to all the actors. They gave BIG hugs to Titania. It was pretty amazing.
And for me it represents the first step in introducing them to Shakespeare. We're not exactly there yet. But I've been missing a lot of Shakespeare Festivals since the kids were born, and soon I'll be able to take them along.
My friend and fellow producer Jonathan Klein has just informed me that the TOWER RECORDS OUTLET STORE on Hollywood Blvd (in the mall with the Galaxy Theater, just east of La Brea) has multiple LASER DISK copies of the GARGOYLES animated "movie" available for $7 each.
Now, I never knew they released this on laser disk so I have no idea which of the three versions it is.
It could be the five episodes of the pilot collected together.
It's probably the version of the pilot which we edited for the big screen premiere in Orlando in '94, which was later released on home video.
But it may be the version that somebody edited as a TV movie for syndication.
Or, since it's a Laser Disk, it's possible it contains all three. I don't know. I haven't seen it myself.
But I just thought you'd all want to know.
I have found a cache of documents relating to the early comedy development of the series. Historically speaking, these are fairly interesting. Unfortunately, they are hard copies. I don't have them on computer files. Transcribing them will have to be a LONG-TERM project.
But at least we know they exist.
After our comedy garg pitch was rejected (of which little documentation survives), we searched about for a dramatic version. In the long run, we wound up coming back to many, if not most, of the concepts from the comedy version of our show. But here's the earliest document that I can find on the dramatic version. As you can see, it's largely single character and very different from the final.
[Unedited as usual, except for what's in brackets]:
THE GARGOYLE
(Weisman / Summary of meeting 12/19/91)
1000 years ago in barbaric Briton, an evil Wizard wanted to ransack the castle of the good princess.
Gargoyles are stone sculptures that are used to decorate castles. Inspired by this, the wizard creates his own giant (Beauty & the Beast-sized) Gargoyle. He instructs this engine of destruction to fly to the castle tonight, while the wizard's army attacks from the outside.
(Perhaps he gives the Gargoyle a powder that will temporarily bring the other little stone gargoyles to life.)
The Gargoyle, which is stone colored, even when it isn't stone, flies to the castle, intent on destroying it.
He meets the princess who teaches him the error of his ways. He will fight against the wizard. But as the sunrises, he falls asleep turning to stone. A part of the spell he was not aware of.
When the sun sets again, and he awakens, it is too late. The princess is gone (dead?). The castle has been ransacked. Even the wizard has left him behind. Angry at his betrayal...He is alone. Cursed as an outsider, able to function only during night hours. Frozen as stone during the day.
He stays in the ruined castle over the centuries. Making occasional forays to the outside world. Sometimes briefly, to steal books. Sometimes for long periods to fight evil (World War II, perhaps). But always returning to the castle and his loneliness. He despairs of ever finding a true friend. Despairs of ever having a purpose to his life.
One night he awakens, and finds that some repair work has been done on the castle. Each night he finds that a little more work has been done while he slept during the day. Construction equipment has gathered outside the castle walls.
One day, as he sleeps, the castle is lifted, lock, stock and gargoyle and flown whole across the atlantic to New York, by giant airships.
It is placed on the top of the Xavier Enterprises skyscraper.
Xavier is our arrogant villain. Not comic. Evil behind the scenes. Manipulator. Respectable to the rest of the world. Untouchable.
Our Gargoyle finds himself in this strange new world. Here he meets a young idealistic girl (perhaps a plain clothes police detective) who will be his friend and teach him not to despair. That he can help make the world a better place. In New York, the barbarians are at the gate, every night. This time, he can do something about it.
He becomes a de facto super-hero of sorts, though we don't have to flag it.
Xavier can hire other minor villains, plus we need to create some real psychos, and powerful ones at that, for Gargoyle to battle. Plus the ancient wizard could return in some form. Perhaps he has put his spirit in a amulet. Whoever wears it is possesed by him.
Perhaps, our Gargoyle can still temporarily awaken other gargoyles, little mischevious things who aren't too bright, but would try to follow his orders. But when they sleep each day, they have to be awakened by the magic dust each night or they will remain as stone. Only our hero awakens by himself every night.
Does our young girl have a child?
Who else populates this world?
Is the Gargoyle named Gargoyle, or is there another name for him?
Other villains?
cc: Bruce [Cranston], Gary [Krisel], Kat [Fair], Bob [Kline], Mike [Ryan], Fred [Schaefer], Tad [Stones], DoMo [Dolores Morris]
From the very next day...
3-12-91:
GARGOYLES
They've been sleeping for a long time. It's been cramped, damp and uncomfortable up on those buildings. Now, it's time to wake up and PARTY!!!!!!!!
Gargoyles asleep for a thousand years.
Awaken in modern times.
They're the good guys.
We're working on villain.
Opportunity for a lot of broad cartoony, fun characters.
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