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Domenic writes...

How long did it take to write and make an episode for Young Justice?

By the way, you are THE BEST writer on TV ever!!!

Greg responds...

Thank you.

Um... well, it takes a minimum of nine or ten months to go from an episodic springboard to a final complete episode in the can, ready to air. Often more like a year.

Response recorded on September 15, 2016

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Annonymus writes...

Hi Greg, I was just wondering, how do you react to negative criticism on a show you worked on before like all those people who heavily criticized something you that you and your team liked, like the Joker in Young Justice for example? Would you stick to the creative choice despite how the majority of the audience did not approve or would you make changes to that criticism even if you thought it was fine the way it was.

I know I'm not obligated to advice the creator what to change or not not to change, I am merely asking how the creative team would react in this situation, because I too am learning in production management and how to plan construction for a form of entertainment media.

It would really help,

Greg responds...

I have to stick to my guns. In part because of the long lagtime between production and airing. And in part because I need to maintain my passion for a project. If I'm taking notes from everyone who can make a suggestion on the internet, I'll (a) never get anything done and (b) quickly lose my passion for the project.

If I had listened to all the YJ criticism that came down the pike early on, I would have, for example, cut Miss Martian, Superboy and Kid Flash from the series. I would have made the season one Robin Tim Drake and not Dick Grayson, which means we would never have gotten Nightwing in Season Two. I would have lost Dick's laughter and his wordplay. Aqualad would be another white guy and not the son of Black Manta. Etc. Etc. Etc.

People don't know what we have planned, and they react. Often negatively - especially on the internet - to things that they will eventually love if we and they are patient.

Response recorded on June 24, 2016

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SKL writes...

Hey Greg,

Going through the archives, I find the point by point summaries you give of the production process behind your various shows very interesting. It isn't necessarily obvious how much work goes into animated shows so I appreciate that you provide these brief insights.

Have you made a lot of changes to your approach or has it remained largely the same over the years? To put it another way, was your day to day work on Gargoyles significantly different to that of the work you did on WITCH, Spectacular Spider-Man or Young Justice?

Are any changes more to do with your own personal preferences, or are they largely determined by shifts occurring in the industry in general, with improvements to technology and so on?

Greg responds...

Day to day, little has changed of substance. But my process of breaking both arcs and stories continues to be refined with every new series. And there are technological changes that influence things too. I used to review timing sheets. Now, I almost never do. In fact, on Star Wars Rebels, I never even saw storyboards - just animatics.

But every series is slightly different. A lot depends on who you're partnered with, and the processes at any given studio, etc.

And yet, at the end of the day, the process is still basically the same.

Response recorded on April 28, 2016

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Joe writes...

I was recently watching the Gargoyles episode "Eye of the Beholder" (which is one of my favorite episodes) and I was curious about one aspect of that episode's production. Was the Werefox's roars, snarls, growls etc. performed by Frank Welker? Some of the effects sound quite similar to other large beasts that Frank has performed. Thanks in advance.

Greg responds...

I don't recall. Was Bronx in that episode? If not, then probably not - as we're not allowed to use Frank's voice without paying him. And I don't think we'd have brought him in ONLY to roar for a guest werefox.

In any case, I'd think most were done with sound effects.

But it was so long ago.

Response recorded on April 20, 2016

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Anonymous writes...

You have stated that to do Dr. Fate's voice Kevin Michel Richardson (the voice of Nabu) and whomever is playing the host (Jason Spisak/Kid Flash, Khary Payton/Aqualad, Lacey Chabert/Zatanna, or Nolan North/Zatara) are recorded saying the same lines. Then in post production, the voices are double-tracked, so the audience hears two voices.

1. What is the process step by step in order to be able to double-track?

2. Is double-tracking something that requires a studio in order to be able to do or could it be done from a smart phone?

Greg responds...

1. Um, it's pretty much what you listed above. It didn't really matter who we recorded first, so that was based on scheduling. If Kevin was in the recording booth first, we'd record Nabu first. If the host body actor was there first, we'd record him or her first. If they were both there, it was sort of Voice Director's choice. We then played the take from whomever recorded first for the second actor, who attempted to match the basic cadence and tempo. But we consciously chose NOT to have the second actor try to match the first exactly. We like those moments when they aren't perfectly aligned. Then during my attended edit of the dialogue, we'd lay those tracks over each other for storyboarding and animation purposes. (It helps that the Helmet of Fate doesn't reveal any lip movements, that might cause confusion between which track to animate.) Finally, in post-production, specifically at the mix session, we'd mix the tracks so that you can hear at least a taste of both flavors.

2. Uh... I don't know enough about smartphones to answer that question. I wouldn't know how to record one track on my smartphone, let alone two, let alone know whether or not I could double track 'em onto a single track.

Response recorded on October 22, 2015

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Jenna writes...

hey Greg, i've been a fan of Gargoyles since i was 11 yrs old, i was wondering, how did you come up with the distinct roars, growls and snarls for each clan member? (you can include Demona if you want)

Greg responds...

We worked them out on two levels. First with the various actors and voice director Jamie Thomason. Then with our sound effects editor Paca Thomas at Advantage Audio.

FYI - Advantage Audio is also where we did The Spectacular Spider-Man and where we are currently posting the Rain of the Ghosts AudioPlay.

Response recorded on July 27, 2015

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MomoCon 2015

I leave tomorrow for MomoCon 2015. More information on it can be found at their website: http://www.momocon.com/

But here's MY schedule for the weekend:

FRIDAY, MAY 29, 2015
BREAKING INTO ANIM 12:30pm - 01:30pm
Main "Villains" Room Omni-International
w/Floyd County Productions

SIGNING 03:30pm - 05:30pm
Autograph Area

YOUNG JUSTICE 08:00pm - 09:00pm
Main "Villains" Omni-International
w/Crispin Freeman

SATURDAY, MAY 30, 2015
SIGNING 11:00am - 12:30pm
Autograph Area

ANIM CREATORS 02:00pm - 03:00pm
"Underdog" A-313
w/Ben Mangum, Mike Reiss

SIGNING 05:30pm - 07:00pm
Autograph Area

SUNDAY, MAY 31, 2015
SIGNING 11:30am - 01:00pm
Autograph Area

GARGOYLES 02:00pm - 03:00pm
Main "Villains" Omni-International
w/Keith David

That's right! Both Keith "Goliath" David and Crispin "Red Arrow" Freeman will also be at MomoCon!

As usual, at my autograph sessions, I will happily sign anything you bring along with you for free. But I will also be signing and selling copies of my two novels RAIN OF THE GHOSTS and SPIRITS OF ASH AND FOAM. ($10 per book, cash only.) If you purchase both books (signed and personalized for $20 cash total), you get a FREE art surprise. I will also be signing and selling copies of my animation and radio play scripts (from GARGOYLES, MEN IN BLACK, STARSHIP TROOPERS, TEAM ATLANTIS, W.I.T.C.H., THE BATMAN, THE SPECTACULAR SPIDER-MAN, DC SHOWCASE: GREEN ARROW, BATMAN: THE BRAVE AND THE BOLD, THE SPECTACULAR SPIDER-MAN MEETS GARGOYLES, YOUNG JUSTICE, BEWARE THE BATMAN, GARGOYLES MEETS THE SPECTACULAR SPIDER-MAN MEETS YOUNG JUSTICE and KIM POSSIBLE). Each signed and personalized script is $20 cash. I'll also be giving away #RainoftheGhosts AudioPlay postcards for free!

So please stop by and say hello!


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Blizzard Sprite writes...

Hello, Mr. Weisman.

I had a question regarding the adaptation of original characters from television to their comic book counterparts. One of the more displayed occurrences of the comic book integrating a character from a television series was with DC comics integrating Harley Quinn from the Batman: The Animated Series. Since you had similar experience when the Aqualad character you created in conjunction with Brandon Vietti and Phil Bourassa became the official Aqualad of the DC comics universe, I thought you could answer a few questions on the subject.

1. What is the official process a comic book marketing company must use in order for its writers to begin using an original character? Do representatives from the comic book corporations contact writers from the television program and make negotiate to gain permission from you and other important figure heads on the television program?

2. How long does the process take for the comic book corporation to acquire all of the rights to the character and include the individual in the comic books?

3. How do these companies determine what makes an original character worthy of being integrated into the comic book continuity of these fictional universes? Since the version of the Aqualad character you created became the official one in the DC Comics universe, I imagine that the officials representing the comic book company would have explained what properties stood out the most.

4. Which party retains the copyright stemming from the creation of the character?

5. What are the chances that another one of your original characters from your Young Justice series, Green Beetle, will be adapted for the DC Comics continuity? After seeing the show, I was very surprised to learn everything about the character had not already been adapted from the comic books, but was an original creation on your part. Despite the limited screen time compared to some of the main characters, the character was fleshed-out and well-developed. I thought you had put enough creativity for the character to make a jump to the comic book continuity.

Thank you for your time.

Greg responds...

1. I'm not too comfortable answering this generically. I'm sure every case is unique. So I can only speak to examples I've been involved with, specifically - as you mentioned - Aqualad. In that case, the thing to keep in mind is that no one employed on the production has any rights in ANY of the characters we create. It's all being done under a "Work For Hire" contract, which means that Time-Warner, the company that owns DC Comics, Warner Bros Animation and Cartoon Network, owns all our work product outright. So they don't need our permission to use characters they already own, including Aqualad, which (a) was based at least in part on the existing Aqualad that they already owned and (b) they owned from the moment the idea for the new version came out of our heads, pens, tablets and keyboards. Geoff Johns did contact us and talk to us about the details of our version. He then went off and did his own revision on that for DC Comics.

2. See above. They already owned it. So it took NO time.

3. I think Geoff just liked the character - and/or thought he could do something with him - but you'd really have to ask him.

4. There are no parties. There is only one big corporation with multiple divisions.

5. I think it's unlikely, because if it didn't happen back when the show was on the air, why would it happen now?

Response recorded on December 17, 2014

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Kelley writes...

1) Do you ever grow tired or weary of writing and working on only super hero type of shows? I'm assuming working on this new star wars series must of been a breath of fresh air for you?

2)When it comes to the projects you create and produce how do you pick the correct voice director for the project? Do you have a process you go through or that type of thing out of your hands?

Greg responds...

1. They're not that different. And I love super-heroes. It's a bastard genre born from every other type of genre fiction, which allows me to do almost anything.

2. Well, when it's up to me, I tend to go with Jamie Thomason, who's both amazingly talented and a good friend. We have our rapport down to a science, and so it makes the process both fun and phenomenal. But sometimes it's not my call. And then there are a number of other great directors I've also worked with, in particular Ginny McSwain, but also Andrea Romano, Curtis Koller, Dave Filoni, Sue Blu and others. I also enjoy voice directing myself, so if schedules permit, I'm game.

Response recorded on December 12, 2014

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DENVER COMIC CON REVISED & UPDATED #3

ONE MORE TIME!! This looks to be as final a revision as it's going to get for Denver Comic Con website (http://denvercomiccon.com/), before I head for the airport in a couple minutes. But, again, follow me on TWITTER @Greg_Weisman to stay up-to-the-minute on when and where I'll be.

DENVER COMIC CON LATEST PANEL, INTERVIEW & SIGNING SCHEDULE

FRIDAY, JUNE 13th, 2014

10:30am - 11:20am - ART OF THE PITCH in ROOM 110/112.
Victor Cook, Greg Guler and myself will be talking about pitching and selling animated telvision series to the Powers That Be.

11:30am - 12:30pm - SIGNING at my BOOTH 122 on the main floor.
I'll be signing my novel RAIN OF THE GHOSTS throughout the weekend for $10 cash. (That $10 includes the book, a personalized signature and copies of the original development art by Kuni Tomita for the television version of Rain that never was.) I also have a half-dozen copies of Young Justice teleplays, which I'll sell (and sign) for $20 cash. I'll also sign anything else you bring and put in front of me for free - especially if you buy my book. ;)

12:50pm - 1:20pm - INTERVIEW with Tim Beyers of MOTLEY FOOL in the MEDIA LOUNGE.

1:30pm - 2:20pm - CARTOON VOICES I in the MAIN EVENTS ROOM.
I'll be moderating this panel, which features Kevin Conroy, Jim Cummings, Michael Dorn, Jennifer Hale & Veronica Taylor.

3:30pm - 4:30pm - SIGNING at my BOOTH 122 on the main floor.

4:45pm - 5:35pm - YOUNG JUSTICE in the MINI-MAIN ROOM.
This one includes myself (writer-producer, voice actor) & Christopher Jones (YJ companion comic book artist).

5:35pm - 6:05pm - OPENING CEREMONIES in the MAIN EVENTS ROOM.

7:00pm - 10:00pm - FOUR COLOR MIXER at Breckinridge Brewery/Hilton Garden Inn Denver Downtown.

SATURDAY, JUNE 14th, 2014

9:35am - 10:00am - INTERVIEW with BEYOND THE TROPE at my table at Booth 122.

10:00am - 10:20am - INTERVIEW with WESTWORD at my table at Booth 122.

10:30am - 11:20am - RAIN OF THE GHOSTS in ROOM 201.
I'll be reading from and discussing my new novels, Rain of the Ghosts & Spirits of Ash and Foam.

11:45am - 12:35pm - ANIMATION PROFESSIONALS in ROOM 201
I'm moderating this panel, which features Chris Beaver, Victor Cook, Greg Guler, Derek Hunter, Christy Marx, & Jan Scott-Frasier.

3:00pm - 3:50pm - SIGNING at my BOOTH 122 on the main floor.

4:00pm - 4:50pm - GARGOYLES 20th ANNIVERSARY in the MAIN EVENTS ROOM.
This is a big one, with me (writer-producer-creator), Victor Cook (storyboard artist), Jim Cummings (voice of Dingo), Jonathan Frakes (voice of David Xanatos), Greg Guler (character designer), Salli Richardson-Whitfield (voice of Elisa Maza) and Marina Sirtis (voice of Demona) .

5:00pm - 6:00pm - SIGNING at my BOOTH 122 on the main floor.

SUNDAY, JUNE 15th, 2014

9:30am - 10:20am - INTERVIEW with EXAMINER.COM at my BOOTH 122.

10:30am - 11:20am - THE SPECTACULAR SPIDER-MAN in the MINI-MAIN ROOM.
Includes myself (writer-producer-voice actor), Victor Cook (director-producer), Jim Cummings (voice of Crusher Hogan) & Greg Guler (artist).

1:30pm - 2:30pm - SIGNING at my BOOTH 122 on the main floor.

2:45pm - 3:35pm - CARTOON VOICES II in the MAIN EVENTS ROOM.
Again, I'm moderating for Robert Axelrod, Kimberly Brooks, Jennifer Hale & April Stewart.

4:00pm - 5:00pm - SIGNING at my BOOTH 122 on the main floor.

In addition to the times listed above, I'll often just be hanging out at my table, so stop by. Attend a panel, buy a book, say hello!


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simone writes...

Do you think if I call cartoon network on a regular and complain about how unfair they are for taking down YJ before we was able to have a 3rd/4th/5th season but yet they have all these other shows like bakugan still coming on.? Im not trying to down play them but seriously. ?! Why that play all the time but yet there is never a rerun of YJ .?? It came on on Saturday and Sunday morning. ..that's it.! I wouldn't blame the ratings if its so low.. who really wakes up at 8 or 9 to watch that show (could have came on at 10, not sure since it been so long) unless they know it was going to play that time.?

And that's another thing.. how is anybody suppose to know is there was gonna be another season if y'all don't advertise it.? I realized that y'all didn't do that for the 2nd season or if you was gonna have one (unless I looked it up on Google or something). There was times were I didn't know if a show was coming on that Saturday morning and I would have woke up for nothing ... just upset and sad.. I think that's another reason why y'all did not have that many ratings... we never really knew when it would come on unless we look it up. Please answer ... I really wanna know

Greg responds...

I've lost track of exactly what question you "really wanna know" the answer for. So I'll try to comment on what I can.

I think we can all agree that the series didn't receive as much promotion as we might have liked. Frankly, no show I've ever worked on has ever received as much promotion as I would have liked. None. (Although Star Wars Rebels may be the exception. Lucasfilm has quite the machine up and running to create buzz.) That's just the way things go in a business where promoting an animated series is an additional expense that most networks have decided they can't afford.

Whether you like Bakugan or not, keep in mind it's an acquisition, not an original series. It's considerably cheaper because the U.S. network doesn't have to pay for production, only for a license fee to air it in America.

Calling CN to complain daily does NOT sound like a good plan. Imagine if someone did that to you?

Response recorded on May 09, 2014

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Anonymous writes...

Did you, Greg Guler, and Frank Paur design Demona to be sexy on purpose?

Greg responds...

Well... we didn't design her NOT to be sexy. I guess what I'm saying is that having her be sexy wasn't our priority. We wanted her to look formidable, mostly. But gargoyles are just... naturally sexy, I guess. (Everyone tells me so.)

Response recorded on April 29, 2014

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Jenn writes...

Greg,
When the shows are being edited, how is it decided what goes and what stays? How are some lines more important to the over all plot of the story than others?

Greg responds...

Um. They just are. I mean, if a character says something essential to understanding the plot, that'll stay in. If it's very funny, it'll probably stay in. If it's kinda off-point, and the episode is running long, then the line's at risk.

Response recorded on April 07, 2014

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Harlan Phoenix writes...

I have a few questions about some of your unmade projects that've been mentioned in passing. Hopefully you'll be at liberty to discuss these, but I'd understand if not.

1. On a panel about developing television animation, you'd mentioned that your and Brandon Vietti's Green Lantern development "didn't even have the same lead [character]" as Green Lantern: The Animated Series. Though I'm very happy with how that show turned out, as it was left in very capable hands, I'm curious. Who was the lead in your Green Lantern development?

2. I was also surprised to hear you'd worked on a Space Ghost, as he's my favorite superhero. Though it didn't seem like you developed it for long, what was the general tone you and Vietti were pushing toward with that series?

2b.What was the cast like?

3. You mention working on a Thundercats reboot here (http://www.s8.org/gargoyles/askgreg/search.php?qid=14819). Was it the infamous "rock band" development of the series, or a different one entirely?

4. At Dreamworks, you'd developed Small Soldiers: The Animated Series. Was the show meant to be a series about the continuing battle between the toys or was it going to be a show that used the mythology behind the toys (the battle between the Gorgonites and the Commando Elite) as the basis for its stories?

Greg responds...

1. Charlie Vickers. Though pretty much every Earth Lantern you can think of would have gotten in there eventually. (Plus a lot of extra-terrestrial Lanterns, as well.) Hal would have had a prominent role in the pilot.

2. Space Ghost is also a favorite of mine. General tone: action, mystery, fun. Lots of HB action characters, including another of my personal favorites: the Herculoids.

3. So long ago... Might have been a rock band though my one episode didn't feature that as an element. It was for Duane Capizzi, if that helps narrow it down.

4. Even LONGER ago. But both, I think.

Response recorded on March 21, 2014

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Kwesi Brako writes...

Hi, Greg, just following up from what you said on twitter. Did you hear the comments Paul Dini made about why shows like Young Justice were not renewed?

Here's a link to the specific clip
http://helpsaveourheroes.tumblr.com/post/69925938596/i-thought-id-post-the-part-of-the-kevin

And a link to the full podcast in case anyone else wants it
http://smodcast.com/episodes/paul-dini-shadow-of-the-shadow-of-the-bat/

What are your thoughts on this?

Greg responds...

For the record, I listened to the clip but not the entire podcast. So if I missed out on some important context, I apologize.

I agree with a lot of what was said, but I don't agree that the executives didn't want girls to watch. (And I'm not really sure that's exactly what was being said, though that's the way it's been reported on that internet thing.) The target audience for Young Justice was ALWAYS Boys 6-11. If we ALSO got girls that was fine. If we got older kids, tweens, teens and adults, that was fine. If we got younger kids, that was fine.

But we had to hit the target: Boys 6-11. And we did to some extent, but not enough to compensate for the loss of our toy line. Anyone who says the show was cancelled because too many people (of any specific demographic) were watching us, is, I think, grasping at straws. It's not that too many were watching, it's that NOT ENOUGH were watching in our target demographic. Even then, if the toys had sold, we would have been fine. But the toy line was cancelled, which took away our financing for the series. And that was that.

Response recorded on March 20, 2014

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Laura 'ad astra' Sack writes...

Hi Greg,

Thanks to the joys of TiVO my daughter and I have discovered and been watching Ben 10.

(Mini review: The theme song is right up there with Spectacular Spiderman and the characters are fun and endearing. That said, at least as far as we've gotten, I have noticed a lack of, (for lack of coming up with a better word), 'depth' plotwise: They stop the bad guy at the nuclear power plant, but they don't explain where all the workers went. The rescue the three kids at a sleepaway camp overrun but space fungus, but don't explain whether the rest of the camp ran away or were captured and consumed. Etc. I noticed that the show was structured with one season of standalone plot stories mostly showing Ben, Gwen and the grandfather adjusting and interacting in their new situation. The second season starts having plots of Plumbers, and Forever Knights and aliens groups, but mainly having them appear in standalone stories. Starting the 3rd season I presume they'll start putting together all these parts into more of a greater mythology. Or so I guess from the fact they have multiple follow-up series.)

I noticed that you wrote the episode I most recently watched, Ben 10,000. It was very good. It made me wonder- it seems to be the most 'overarching plot' based so far. Beyond showing us future hero Ben, future magic caster Gwen, future society etc- it seems to tease the direction of the series. Leading me to my questions:

1- Were you approached to write this particular episode because you are know for working on shows with detailed overarching mythology, or was it more random of that episode being available, or you choosing from a list and it appealing to you?

2- In the other direction, when you are choosing none regular writers for your own shows, do you choose specific writers with their track record in mind to match certain types of stories? Do you offer them to choose among several none claimed upcoming plot whether or not it matches what you think of as that writers specialty, or what writing he or she did that impressed you?

3- What type of preparation do you do/expect for none series writers? Watch all the previous episodes? Read synapses of all? Prepare a list of representative episodes to back up the plot of the episode to be written and its tone? Just take detailed instructions from the show runners and expect tremendous edits to cover the adjustments to continuity?

Thanks,
Laura 'ad astra' Sack
(As apposed to the 'as astra' I accidentally autofilled into my last 12 postings;)

Greg responds...

1. So long ago... As I recall, I think story editors Tom Pugsley and Greg Klein approached me because they knew I liked Time Travel stories. I had done one for them on THE MUMMY.

2. Generally, I assemble a writing 'staff' at the beginning of each season. '(Staff' is in quotes, because these days, in fact, the 'staff' is all freelancers.) In choosing a staff, I generally am choosing from an embarrassment of riches. There are a ton of talented writers who can handle the kind of show I tend to do. I have a few individuals that I've worked with many times before, who are familiar with the way I work and are very good. So I tend to go back to them over and over, assuming they're available. Sometimes, on rare occasions, I push a specific story on a specific writer. More often, I've got three or four and - schedule allowing - I let the writers fight it out for which they'd prefer. (It's never much of a fight.)

3. I'm not clear what you mean by "none series writers". Even assuming the "none" is a typo for "non," I'm still not sure. As for prep, I expect them to have done their homework. We rarely have the footage for them to look at episodes, but I do expect them to keep up with reading the final outlines and scripts.

Response recorded on March 04, 2014

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Harlan Phoenix writes...

You had mentioned that you negotiated with Jeffrey Katzenberg to get the publishing rights for Rain of the Ghosts. Did you attempt to acquire the rights to any other property you developed while at Dreamworks?

Greg responds...

I have turnaround rights to pitch a couple of other properties that I developed there.

Response recorded on February 07, 2014

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Windona writes...

You once mentioned that you write down character traits, or something of the like, to help with making sure all the characters are in-character; but on a show with multiple writers, and with character development over the course of a story, how do you write those traits down?

Greg responds...

I usually type up a document, generally called a series bible, and distribute that to everyone involved. Also, all writers have access to ALL of the outlines and scripts, so they can see how our characters are evolving.

Response recorded on January 27, 2014

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Laura 'as astra' Sack writes...

A few question on recording voices.

You are known to have a strong preference for recording voices with the whole cast together whenever possible. It is my understanding that is not the industry norm.

1- Have you worked on shows recorded in isolation? By choice? Do you ever think that method better suits certain genres or specific shows? (I recall an interview with a voice actress on Daria in which she said how much she loved being by herself in the booth repeating a line multiple times trying different inflections and pacing. It occurred to me such a satirical show might have benefited by a less natural feel with starker separations between spoken lines.)

2- Have you ever had resistance from above when you let them know you planned on recording the actors together?

3- Is it becoming more common to record voices together, or are most shows still recorded in isolation? (Are there any other shows you haven't worked on that you know were recorded together?)

And that is my last saved up comment! Thank you so much for your time reading these comments and the work that inspire them.

Greg responds...

1. I have, though not on shows I produced. (Or at least not regularly on shows I produced.)

1a. I don't think it's ever a good idea, but some folk swear by it. Different strokes, and all that...

2. No. A group recording is more economic, so for purely financial reasons, it is the industry norm in television. Not in movies. But I'm mostly a TV guy.

3. You really have it backwards. MOST shows record their actors in groups. Only a few do not.

Response recorded on January 10, 2014

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Laura 'as astra' Sack writes...

Now that I've posted all my episode thoughts...(in theory I still plan on doing the same on the comics, but...) I want to say thank you for the series in general. (I'd go into details, but it seems redundant after posting all those responses.) I've thoroughly enjoyed it in all its parts. Well, by the time you read this the video game will be out. [Yep!] I probably will have to sit it out. Pathetic as it is, I have to admit to some motion sickness from a lot of video games. I'm assuming I'll be able to get some pretty detailed descriptions from the good folks here. I hope that there will be other continuations as well. (Also good luck on your new Star Wars series.)

I have to admit to more than a little annoyance that another show I enjoy is canceled, but also some confusion. If I understand correctly one of the major factors, if not the major factor in the cancellation is that the merchandise didn't sell as well as they companies had hoped. Good viewership numbers are almost inconsequential. If this is true, (big if, I admit), I don't understand the business model. Why continue making cartoons targeting the older demographic at all? I know the show aimed for a broad audience, but it aimed for each part directly. A lot of cartoons aim themselves at kids directly, and place bonus references and jokes for the older viewers. I've loved many shows like that. But the complexity of characters and plots in shows like Young Justice is not a bonus for older viewers, it is integral. (IMHO) A relationship like, for example, Guardian and Bumblebee is more relateable to a college or adult viewer than a kid. (I would have gone to Babs and Dick, but that was mainly expanded upon in the comics.) A kid would gravitate to the first season romances, or the M'gan/L'gan/Conner triangle. All the relationships were interesting and important to the show, and none were simple, it's just different parts resonant (from experience or at least plot type familiarity) better to different age sets. (Or for out of YJ examples- In Green Lantern- the complexity of Razor and Ia's relationship- given his past lost love, her resemblance, his survivor guilt and rage issues and her ultimate sacrifice is not something that targets the younger viewers of the show. They'll just accept the two are a couple and enjoy the fight scenes. It was perhaps more integral to the show than any Hal based plot. In Tron the entire looks of the show was aimed older, high teens and 20s would be my guess, and not particularly conducive to action figures to my eye.)

Older fans are less likely to buy toys, (or have toys bought for them), but they also have control over their own finances to buy what is actually advertised during broadcast. Between the 24 hour cable tv cycle and dvrs, grown ups will be watching when kids can't, allowing for targeted ads of the none happy meal/stompies/pillow pet variety. (For the record, my 4.5 year old adores her stompies. ~she's 5 now~) I get that a franchise like DC or Marvel or Star Wars can expect some cross product sales, and even a show not squarely aimed at a small kid can have a cool iconic action figure that sells well. But no one expects Smallville or Arrow to survive on toy and apparel sales, they stays on air based on the number and demographics of viewers, just like Birds of Prey did not last for the same reason. Have cartoons, or at least the beautifully animated ones, become loss leaders for merchandise like comics have become loss leaders for movies? And is that a reasonable burden to place on a show that does not squarely target the audience that will buy those toys? Is a high level video game an attempt to tap into an action figure equivalent of older viewers?

I don't want to turn this into a rant about how annoyed I am that YJ was canceled....er, not renewed. I will admit to being mightily confused why DC Nation isn't aiming to expand into more than an hour of programming. I just assumed it was planned to become a 2 or 3 hour block like the old Disney Afternoon, with perhaps a rotating stable of shows. But I am interested on your more insider insight on what the none creative aims are when a new cartoon is unleashed upon the world nowadays and whether they are reasonable. Thanks,

Greg responds...

I think one thing to keep in mind is ratings these days are NOT what they used to be.

Ducktales was a ratings smash. It made it's money by itself. Any merchandising was gravy.

Our numbers on Gargoyles, back in the day, puts the ratings of many of today's quote-unquote top-rated animated series to shame. (And Gargoyles was a hit, but never a home run, ratings-wise. Just a single or double.)

So with lower numbers overall, that means less income is coming in from advertising. Meanwhile, the costs of production have either held steady or gone up. That's pretty simple math, isn't it?

So to pay for the production of these shows, you're counting on other streams of revenue to balance the books - and for an action show that mostly means TOYS.

So if the toys don't sell - for whatever reason - how do you pay for the series?

Whether that's reasonable or not is somewhat immaterial. It's just the cold, hard truth of the situation.

So EVERY show I've ever been asked to produce has a core target that it's trying to reach, and usually that's BOYS 6-11, because the belief is (whether you agree or not) that Boys 6-11 drive toy sales for action figures. Doesn't mean the networks object to other demographics (girls or younger kids or older kids, tweens, teens and adults) ALSO watching. But you still have to hit the target.

Picture it like a bullseye. Concentric circles. You MUST hit the center. But hopefully in hitting that sweet spot, you are also reaching the other demos. Back on Gargoyles, I was farely successful at hitting that target audience AND reaching other demos too. And that has always been my goal on these shows. We didn't quite manage it on W.I.T.C.H. We did on Spectacular Spider-Man. And our success was mixed on Young Justice. Ratings were decent overall (by today's standards though not by any absolute standard at all), but our ratings in our target demo were inconsistent at best. (We could go on forever about why, but it doesn't change the FACT of the numbers.)

Throw in Mattel's decision to abandon their YJ line (again, without going into the reasons behind it), and frankly it's no surprise we weren't renewed.

Because how could Warner Bros afford to make it?

After experimenting for two seasons and 46 episodes of YJ, why wouldn't they take the chance on something new that might bring in more money? Or at least pay its own way?

Frankly, we need a new business model. But the studios haven't landed on one that works yet. So they still chase hits.

Response recorded on January 10, 2014

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Voice Acting Fan writes...

Dear Greg:

Thank you for answering my previous questions!

You have made reference to SAG before, so presumably Young Justice has to abide by SAG rules or get boycotted. I have a few questions related to this and the voice acting part of the production process:

1. How do the voice talent get paid? A flat rate? Are they paid by the hour? By the line? By the episode? Or some variable rate?

2. When you voiced Lucas Carr, did you have to join the SAG union? Or is production allowed to hire non-SAG personnel as long as they pay them differently?

3. You have stated that getting a second character out of an actor entails no added costs. Since it is free, I am wondering why a few actors (Jesse McCartney comes to mind) doesn't get to voice a character other than Dick Grayson. Was it a matter of actor preference, producer preference, or a mix of the two?

4. How long does a typical recording session last? Do you sit in throughout the whole session, or leave it up to the voice director? How many episode(s) are typically recorded in a sitting?

5. When one of the voice actors sing a song (Reach for a Reach, Hello Megan), they get separately credited. Is this subject to a different rate, or is the singing part simply added as a "character" in determining pay?

Thank you, and I hope by the time you are reading this, you've already got several gigs lined up!

Greg responds...

0. I'm not sure "boycot" is the correct word. The major studios sign contracts with SAG, that prohibits them from contracting non-SAG labor for their acting needs. They can get around this by SUB-contracting, but most don't on major projects.

1. I don't want to speak for EVERY show. In my experience, a voice actor gets paid a flat fee for four hours of work and up to two character voices. For a tiny additional fee, you can get a third voice. But this holds per episode. So for example, even if you could record one guy playing four roles over two episodes in a single four hour session, you'd still owe him two payments. The fee is negotiable, as long as it's above union minimum. But most series pay the union minimum plus 10% and have favored nation clauses in their contracts, which prohibits them from giving any individual actor a raise without simultaneously giving raises to EVERY actor on the series.

2. I first joined SAG to play Donald Menken on Spectacular Spider-Man, and am still a member in good-standing. No union shop can hire non-union actors.

3. Well, Jesse often DID voice additional characters, like Thug #2 or whatever. But generally, there are some actors who have the ability to change their voice enough that they can convincingly play multiple characters without the audience balking. Others really - as talented as they are as performers - only have their own voice.

4. Sessions typically go three to four hours. But often we'll be there all day. We can only keep each individual actor for four hours without incurring overtime, but we could start one actor at 10am and have him until 2pm. And we could start another actor at noon, and have her until 4pm. And a third at 1pm and keep him until 5pm. That way, we have overlap to record their scenes together, but we also have more time to get everything done.

5. Singing is a separate rate. And it's also an additional character, unless they are singing IN CHARACTER. That is, if Nightwing suddenly burst into song, we'd have to pay an additional fee to Jesse for his singing. But we wouldn't have to count that as a second character (or third, since he's also doing Thug #2).

Response recorded on December 06, 2013

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Merlin writes...

Since virtually every wardrobe change in a cartoon requires a new character model turn sheet, what did your character designers draw for scenes like when Fox was naked on the rooftop in Eye of the Beholder or Elisa was naked under a blanket in Heritage?

Greg responds...

It was a long time ago. But if you're asking if I have naked production pictures of them, I'm sure the answer is no.

Response recorded on October 15, 2013

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GARGOYLES 19th Anniversary

Today marks the Nineteenth Anniversary of the World Premiere of Gargoyles at the movie theaters on Pleasure Island at DisneyWorld in Orlando, Florida. Certainly one of the most stressful evenings of my life, one that seemed to veer toward total disaster but ultimately turned out to be a bit of a triumph and then a flat-out fun time with Keith David, Josh Silver, Salli Richardson and Marina Sirtis.

Wanna hear more of this story? Then make plans now to attend ConVergence 2014 in Minneapolis, Minnesota, July 3-6, 2014 to celebrate our TWENTIETH Anniversary next year. I'll tell this anecdote and many, many more... (Honestly, you won't be able to shut me up!)

http://convergence-con.org/

On an unrelated note, I'd also like to thank all the friends, family and fans, who took time out to wish me a happy FIFTIETH Anniversary of my birth. (Otherwise known as my birthday.) It was so wonderful. Thanks!!


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Anonymous writes...

How do you guy's come up with the sound effect's for the show? Like for example Black Canary's cry?

Greg responds...

The great team at Audio Circus, led by Otis Van Osten, creates our sound effects.

AND BIG NEWS, our sound mixer CARLOS SANCHES was just nominated for an EMMY AWARD for the sound mixing on the YJ episode "Bloodlines"!!!!

Response recorded on May 02, 2013

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Barnabas writes...

1a. When you are working on a series and have to deal with a story bible or design document, is it inclusive of scripts and detail or just an over view.
1b. If they get to large is it common to separate them into their own documents? ex. A document for characters biographies and another for plots/timelines.
2. When changes are made to either a script or story bible do you use strike-through until it is finalized or simply delete the content?
3. When I am working on story boards or scripts I try to make characters actions be causality based and driven by their personality, moral alignment and available options. Is this similar to how you create your story lines?
4. How can I make characters engaging and direct through dialogue in scenes that are relaxed?
5. What is your going rate for projects and would you be interested in working with Mark Crilley or Luaren Faust?

Greg responds...

1a. Most series bibles are written in advance of scripts. Mine TEND to be very thorough, including plans for stories, etc. But, no, by definition, it does not include all the details included in all the scripts. I try to update/revise the bible as we proceed. But by that time no one's looking at the darn thing anymore, so keeping the bible on track is a luxury and a low priority and almost always falls by the waysid. I'm not sure what you mean by a "design document".

1b. For a television series that doesn't seem like something that would ever happen. Years ago, I did do the bible for the entire Platinum Comics Universe, and that was so long that I did split it into multiple sections.

2. See above. But I tend not to use strikethrough very often. I tend to just revise.

3. Yeah, pretty much.

4. Get in their heads. Be clear what they want. Be clear on the difference between what they want and what they know they want. HEAR THEIR VOICES.

5. I'm not going to tell you what I get paid. Sorry.

5a. I'm always interested in collaborating with talented folks, but I'm not going to get specific about any individual.

Response recorded on May 01, 2013


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