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This is something that came to mind after reading your comments about how you and other folks at Disney were worried that "Gargoyles" might be seen as a rip-off of "Batman: TAS", and which I finally remembered to post something about.
I saw an episode of "Batman: TAS" once (after "Gargoyles" went off the air) called "Avatar" which did strike me as having a certain similarity to "Grief", in which Batman went to Egypt to stop Reis al-Ghul from coming into contact with an undead sorceress-queen from ancient Egypt who had "power over life and death". What struck me about it was the points that it had in common with "Grief": the Egyptian setting, the word "avatar" (in the dialogue in "Grief", in the title of the "Batman" episode), and the ancient being with power over life and death (Anubis in "Gargoyles", the Egyptian sorceress-queen in "Batman"). The similarities could have been just a coincidence, but I thought that I'd mention that here.
The similarities aren't entirely coincidental, in that both were written by Michael Reaves.
As I recall, the springboard for "Grief" was mine, but Michael ran with it -- putting some stuff in "Grief" that he had WANTED to put in "Avatar" but which had NOT made it into the final version of that episode.
Where did you come up with such a good idea?
Are you going to start the show up again(If you do will you try toget it put on at a earlier)?
Check the ASK GREG FAQ and Archives.
I have a few questions about the Leica reel for Bad Guy's, as I've never seen it (but really want to).
1. If you can't/don't want to spread the reel all over the net, could/would you write a detailed/some what detailed report on how the story goes. You of course don't have to, but I'm sure it would satisfy a lot of people who have never gathered to a gathering.
2. What IS a Leica reel? Is there anything animated about it, or is it more of a montonage <sp?> of art work with voice-overs from key characters?
3. How much detail is shown in the animation/stills (i.e.: sketches or paintings or stuff the like I see in Gargoyles)?
4. How long dose it run for?
*Note* I could have asked the CR about all this, but I enjoy the way you write, when you do :^B (enough flattery?).
And I hope to see it for myself someday, not in Virginia, but in NY, 2003 if all goes well.
1. No. Sorry. It's a special treat for Gathering attendees, and I don't want the story in it to become common currency. I still have hopes of selling it someday.
2. A leica reel can be many things. The spelling suggests it has something to do with a Leica camera, but I've been assured that it really is code for IT'S LIKE-A REEL. It's also sometimes called an ANIMATIC or SIZZLE TAPE. There is no true animation, though I've seen some recent stuff using flash. It's basically a filmed storyboard, with a few fancy editing tricks, like panning, scanning, pushing in, pulling out and maybe a few dissolves or wipes. That's put with actual recorded vocals and hopefully some music and sound effects. It's an effective way to tell a story, like a glorified comic book for the screen. But it's supposed to be done for a relatively small amount of money. A few thousand dollars as opposed to tens of thousands of dollars.
3. It depends. Some are very detailed some are very sketchy.
4. Again, it depends. I think BAD GUYS runs about 7 minutes, which is probably too long for anyone but garg fans.
Or maybe you can come see it in Montreal in August of '04.
I'm curious... What possessed you all to do the episode, "Future Sight," where basically, everyone died, the world was taken over, and Xanatos's Tower blew up in a flaming ball of scrap? BTW, I'm fully aware that this was just a dream. ^-^;
That was "Future Tense". But I'm not sure how to answer your question beyond the obvious that we thought it would make a VERY powerful story, while furthering a number of our subplots. We also had some thought of doing the episode in 3D (though I honestly can't tell you if that meant computer animation or the kind of 3D where you put on special glasses and the pictures seem to jump off the screen. At the time, I thought we were talking about the latter, but it now occurs to me that some of the people in the room might have been talking about the former. No wonder, we couldn't pull it off.)
Have you ever seen those posters that read "Everything I Need to Know in Life I Learned from (fill in the blank)?" Well, that saying goes true for Gargoyles. All throughout highshcool, I have been learning about things that I already am familar with from the show, such as the Aboriginal Dream Team, Mythology, and such and Shakespeare, Religious beliefs. King Arthur etc. I think it's incredible how the show evolved such a complex web-work for all these stories to be connected. I'm talking about how Oberon ruled Avalon, and all his children stretched from the Native American Trickers, Raven and Coyote, to the Banshee, the Mythological Proteus, and such. It was an ingenious idea. I wanted to know who came up with the original concept.Was this sub-story line composed from the begining, or did it just happen as the show continued? Was there a seperate research comittee who created this? How thought-out was it to have all these inccorporate into one big picture? Thanks
Not to toot my own horn (or at least not to toot it anymore than I usually do), but the intent to create this tapestry was mine -- and pretty much from the very beginning, though I had no idea whether the opportunity would continue to present itself.
In terms of actually creating the tapestry, I had MUCH help. The obvious culprits include our story editors Michael Reaves, Brynne Chandler Reaves, Gary Sperling and Cary Bates. Many writers obviously contributed as well, especially Lydia Marano.
We had a couple of contributing researchers: Monique Beatty and Tuppence Macintyre.
And lots of other people threw in ideas as well, especially my partner Frank Paur and our co-producer/directors Dennis Woodyard and Bob Kline.
Some of the tapestry was serendipitous. Much was planned WAY in advance. Often both luck and planning came into play.
Mostly, we just wanted to tell good stories and this simply helped.
I know this question has been asked many times, why was the show canceled?.
Its quite simple the 3rd season was terrible. It was like a completely new show with the same characters but now based on morals etc.....
The real question everyone is probably wondering is, was the staff completely changed?. Its nothing like it was before... What happened?
please explain
I don't think hardly anyone who comes here is still wondering that, since it's been answered over and over. Check out the FAQ. (But, yes, the staff was almost completely different.)
Here's a technical question.
How did you do the sound of the Gargoyles roaring? Was it an animal roar that was altered or did the actors actually scream really wierd?
Both.
For someone trying to breaking into the entertainment industry as a producer/director, do you have any tips? Thanks!
Well, for starters, learn to proofread.
After that, you'll need to be more specific. What do you want to produce? What do you want to direct?
Still, my best advise, I guess, is to attend a good film school. I didn't, but playing percentages, that seems to work best.
Hello Greg,
very often I have seen creatures on TV and pictures that should represent the evil. Most times those creatures have claws instead of fingers, large wings and a tail - very much like gargoyles. With this picture of the evil in one's head it might seem quite strange to see those creatures being nice and friendly. Was this kind of contradiction planned or was it more accidentally?
Very planned.
Why is it always a full moon?
Just because it looks cool?
Largely, yes. It's artistic license. Unless we had a specific reason why the moon shouldn't be full, as in "Hunter's Moon, Parts One and Two", then we tended to let it be full because it looked cooler.
Also keep in mind, I didn't have the detailed timeline then that I have now. So it's not like we were tracking the phases of the moon.
I've heard that disney cancled Gargoyles because it was getting to in depth and lossing its whole "kiddy show" thing. Do you think that's true and if it is then what do you think about that?
I don't think that's true.
They cancelled the show for a number of reasons which I have outlined in great detail here:
http://www.s8.org/gargoyles/askgreg/faq/realworld.htm
You could have found this by checking the ASK GREG FAQ, btw.
why was it that all of the 6 original gargoyles in manhattan were male?
Well, you're not counting Demona, of course.
Originally, we had two females. Dakota and Coco. Dakota evolved into Demona. Coco evolved into Broadway. At which point, to be honest about our cowardice, we didn't feel comfortable making our only positive female character overweight. In addition, there's a conventional wisdom -- which I don't subscribe to, but which influences my choices because so many in the industry DO subscribe to it -- that states that boys don't want female heroines in their boys action shows. Our primary target (not our only target) was boys 6-11 years old. No one wanted a female hero.
Of course, I love writing female heroes. They're easily my favorite. And I think properties like Buffy or Tomb Raider prove that I ain't wrong about the appeal to both gals and guys.
But, I don't always have the courage of my convictions. Introducing Angela was, in part, a way to make up for a clear void in the original show.
I just wanted to ask, what's your feeling on clip shows? I think they can be fun, in a kind of remember great moments of a series, or recap for new audience members way, but they can also be percieved as laziness on the part of the writers and/or actors. (Or am I completely wrong, and it's really, really hard to find a decent plot contrivance to string a clip show out)
Anyway, what's your feeling on them, and would we ever have seen a gargoyle clip show?
I've never been a huge fan of clip shows -- which are absolutely NOT about writer (or any other staff member's) laziness. Rather they are a reflection of budgetary (and occasionally deadline) concerns. Clip shows are MUCH less expensive, for obvious reasons. And they can be put together, even with a framing sequence, much more rapidly than a typical episode.
I recall admiring some early year SIMPSONS clip shows, for being cleverer than most. And I actually think FRIENDS has done a half-decent job at taking a clip show and making it matter to the audience by tying the flashbacks to a character's important decision. But usually, I don't much care for clip shows. For example the STARSHIP clip shows all make me cringe, though I know that the people involved were working their hardest to make something worthwhile out of them. And the fact that some of my material was used in the clips is flattering, but doesn't actually make it work any better. Of course, I'm biased. Those clip shows on ROUGHNECKS were done to save money -- and they took the place of my last three episodes which would have concluded the series.
Like I said, just not a fan.
Did you ever submit that CGI Proposal or whatever it was that matt and Phil won from the 2198 contest? I would imagine you might have since they told us it was dated 9/21/00.
No, actually I didn't. I was planning to, but it was made VERY clear to me that Disney wasn't interested in any Garg spin-off at this time. So I'm saving it until the wind changes. To mix a metaphor, there's no sense poisoning the water on a perfectly good idea with a group of execs that are determined not to like it. I'd rather pitch it fresh when personnel or strategies have changed.
when and are you going to try to start a new series.
I have been trying non-stop since 1995. I've even gotten (or helped to get) a few things on the air, including Max Steel and Roughnecks. But it's hard.
Where there any Gargoyle episodes that were made but never aired? Because if there are, I hope that some television channel can show them.
No. There were a couple scenes here and there that were written and recorded, but never animated. But there were no episodes of the series that were made and not aired.
There was one entire episode of Team Atlantis that featured Demona that was written and recorded but not animated or aired. We did a radio play version of it at the last Gathering.
I know you generally dont DESIGN characters, as to give the artists more freedom, but do you (or would you) ever say "i really want this character to have this specific trait" or "i want them to look kind of like this" or would you never even go there. (please dont take the words 'ever' and 'never' to be all inclusive, i just mean generally. :)
I often do exactly what you describe. For some characters, I have a real clear picture in my head. For others, almost nothing. Depending on how strongly I feel, I'd give guidelines to an artist... and I certainly give feedback. But I try very hard to keep my mind open, to allow the artist to surprise me with something I hadn't thought of but just feels right.
More old memos from the original development file...
At one point a Disney Executive came to me and asked me to rename Hudson as a personal favor. She had just had a son, whom she had named Hudson, and was concerned for reasons I can no longer clearly remember.
I wanted to be nice, but this was very problematic for us. Hudson's being named for the river was the way into the New York names for the whole clan. I couldn't see an easy way to make the change.
But in the spirit of being a team-player, we tried to give it a shot.
The following is a hand-written note in my files of possible names. The ones marked with an "x" were actually crossed out by me.
[Castle Logo] Walt Disney Television
Gregory David Weisman
FIRE - x
LONG - x
CONEY - x
SHERIDAN - x
COLUMBIA - x
HARLEM
ROCKEFELLER
MADISON - x
LAGUARDIA - x
SHEA - x
YANKEE - x
TRIBECA - x
SOHO
JERSEY
BATTERY - x
WASHINGTON - x
LINCOLN - x
VERRAZANO NARROWS - x
ROOSEVELT
EMPIRE - x
CHELSEA - x
GRAMMERCY - x
WALL ST. - x
BROAD ST. - x
BOWERY
NOHO - x
HOUSTON - x
BLEEKER - x
After jotting those down, I composed a memo for my boss to see if he wanted to make the change. He didn't have (or at any rate didn't use) e-mail back then. So traditionally, I would send the memo to myself. Print it out and then leave a hard copy with his assistant.
[4] From: Greg Weisman 9/13/93 12:44PM (616 bytes : 28 ln)
To: Greg Weisman, Paul Lacy
Subject: Hudson Names
------------------------------- Message Contents -----------------
Gary, here are some possible alternatives to the name Hudson:
Rockefeller
Roosevelt
Bowery
Harlem
SECOND CHOICES:
Madison
Soho
Jersey
LaGuardia
Shea
Yankee
Tribeca
Battery
Washington
Lincoln
Sheridan
Greenwich
Coney
Grammercy
He returned the same memo to me stamped from his office with the following little note:
RECEIVED BY
SEP 13 1993
GARY KRISEL'S OFFICE
Greg
WHY
1) Would "Hudson" pick his own name?
Keep this for the teens
GK
Having received that note, I then had to go into his office and remind him about the whole naming schema. The fact that we had names for the 'teens' and that the reason we were considering changing Hudson's name was because of the request of this one executive. Gary then considered all this and decided to stay the course. I apologized to the executive but told her we wouldn't be making a change. I felt bad -- a bit. But I also felt sure that we had chosen the correct names.
We got more designs from WDAJ. Here's our response back to them...
To: Motoyoshi Tokunaga 8-26-93
From: Greg Weisman 818-754-7436
Re: GARGOYLES DESIGN WORK
Dear Mr. Tokunaga,
This is in response to the designs sent in your fax dated August 21st. (We've looked over the originals you sent as well.) Although we have substantial notes, I want to emphasize that we're learning more with each submission. Things that did not occur to us initially are now becoming clearer. For reference purposes, I'm going to refer to the page numbers of the fax. In the future, you might want to number every drawing on every page for easier reference.
PAGE 3
Seeing the four Gargoyles together raised a number of interesting problems. Goliath seems to have lost some of the upper body bulk that made him so imposing. And Broadway seems to be on an equal level with Goliath. We need to make Goliath more special and unique. And although the trio of Brooklyn, Lexington and Broadway must each be unique from each other, we'd like to see the three of them as a natural grouping. As it stands now, Goliath, Broadway and Brooklyn all seem of a piece, with Lexington as the odd man out.
I might propose the following possible solutions:
--Let's give greater stature to Goliath relative to the other three, particularly Broadway.
--Let's make Goliath the only one of the four who tends to stand erect like a man. If Broadway and Brooklyn existed in a crouch as Lex does, we could cheat all three of them larger and still leave Goliath with greater stature.
--We already have two unique wing constructions (Goliath's and Lexington's), but we could stand to create a third type. Leaving either Brooklyn or Broadway as is, if we gave the other a third style of wing, then when we looked at the trio of younger gargoyles as a unit, each of them would have a unique wing-type and Lexington wouldn't seem like such the odd man out.
--If I haven't mentioned it before, we think of Goliath as being in his late twenties (in Gargoyle years). We think of the trio as being between 17 and 19 years old (in Gargoyle years). Keeping them youthful should also help in making them into a visible unit and still distinguish them from Goliath. Broadway, in particular is looking a bit too old.
PAGES 4 and 5
We'd like to make Goliath more imposing in size. Perhaps by slightly reducing the size of his head relative to his shoulders and chest. Bulking up his upper body.
We're also divided over here on the issue of the tail. Some of us feel it adds an inhuman element to help make Goliath cool and different. Others, just feel it's another thing that'll need to be animated.
Love the way the wings drape on page 5.
PAGE 6
One of Gary Krisel's concerns is that the face have depth. He doesn't want it to look like a mask connected to Goliath's thick neck. I'm not sure I see that problem in these drawings, but it's something to watch out for.
Another important point is Goliath's attitude and expression. He is highly intelligent. Noble. Gary was also concerned that some of the expressions here (and on page 4) made him look a bit like a thug.
A third concern is whether or not we might still have too much pencil mileage in the facial design to animate effectively.
PAGE 7
I love the top two head shots. Goliath looks terrific surprised. And I think the trick with the pupils vanishing in anger is very effective with all the characters. I also like Goliath amused in the lower right corner. But I'm not sure about the lower left shot. I'm not clear what emotion is being expressed. Something about the teeth and maybe the eyes is unappealing. I apologize for not being able to pin down my problem further. Maybe we should reserve his jagged teeth for extreme expressions? I don't know.
PAGE 8
Both poses, particularly the kneeling shot, are wonderful. In the first pose, however, I think we should be cheating his wing-span much, much larger.
Page 9
Great.
Page 10
I like his slimmer "teen" build, but perhaps Brooklyn should "stand" in more of a crouch. Not simply bad posture, but keeping at least three limbs on the ground.
PAGE 11
Again, Brooklyn needs to remain 18 or 19 years old. Particularly in the lower left and right corners he seems much older than that. We also probably need a greater range of expressions. Remember, he is the irrepressible leader of the trio. Out to find adventure. Are his horns too far apart? As opposed to being slicked back like his cool young hair, are the horns scooping up, giving him a more demonic look than necessary? Have we created a mouth that inhibits expression too much? You can see, we have more questions than answers, still.
PAGE 12
I think Lexington works as a basically horizontal character, but we don't want to make him too diminutive relative to the others...stretch him out in poses. Remember that his middle set of limbs function as arms as well as legs.
His wing design may be more complicated than necessary. We may not need the rib construction coming out of his back. For him, it may be enough that he has this wing like webbing between his two upper sets of limbs. Perhaps it's more elastic than draping.
Again, we need to keep him young. Lex is highly curious about the modern world around him. Everything interests him and fills him with wonder. He's more naive and innocent than the others. These qualities should help compensate for his slightly more demonic look.
PAGE 13
My favorite shot is the third from the left on the bottom row. And as usual, the angry glowing eye "battle" version works great. The upper right shot is cute. And I like the surprised version in the second from the left on the bottom row. But we're not getting the sense of wonder or excitement from him in the upper left and upper middle. And I don't really care for the sinister shot of him in the lower left corner. He's not angry or primed for battle (we know this cause his eyes aren't glowing), so I can't figure out what would give him that kind of nasty, almost hungry expression out of a battle context. Again, it may be that using jagged teeth outside of battle mode makes them too demonic. Another question: do his cheekbones need to be so prominent?
PAGES 14
Body-wise, Broadway looks pretty good outside of a context of scale with the others. We like his gut, his sumo-like quality. But like Brooklyn and Lex, he should be a croucher. Like the center on an American football team. And we may want to scale him down; he doesn't necessarily need to be that tall or broad relative to Goliath.
Our biggest concern is that he looks way too old. Mostly in the face, but when scaled with Goliath, as on page 3, in the body as well.
PAGE 15
Again, in all these shots, he looks too old. In some ways, he looks too much like Goliath. He should be a nineteen year old party animal. He just likes to have a great time. Always laughing. The only shot that really works for us here is glowing eyes shot in the lower left corner. In battle, it's appropriate to have the jaw distended and grotesque. In the others, we might try to give him more youth by making his head shape more horizontal than vertical. Less cheekbones, maybe. Rounder, perhaps? I'm not sure.
That's it for now. Looking forward to seeing your next pass.
Thanks. Greg.
cc: Bruce Cranston, Barbara Ferro, Eddy Houchins, Lenora Hume, Gary Krisel, Paul Lacy, Tom Ruzicka, Dave Schwartz.
Another old memo from my development files. It's pretty self-explanatory.
To: Motoyoshi Tokunaga 8-4-93
From: Greg Weisman 818-754-7436
Re: GARGOYLES DESIGN WORK
Dear Mr. Tokunaga,
Just a quick note to let you know we all looked at the Clayface episode of Batman that you sent us. We thought it was terrific. If you are confident you can animate to this level, I'm confident we have a great show in the works.
Greg.
cc: Bruce Cranston, Barbara Ferro, Lenora Hume, Gary Krisel, Paul Lacy, Tom Ruzicka, Dave Schwartz.
Here's a follow-up memo on the character designs to the one I just sent praising "Designer E". Mr. Tokunaga sent us a note asking for feedback on the other five designers who had made an attempt on the Trio and Goliath....
To: Motoyoshi Tokunaga 7-26-93
From: Greg Weisman 818-754-7436
Re: GARGOYLES DESIGN WORK
Dear Mr. Tokunaga,
Per your request, a quick note on Designs A-D and F, with a reminder that just because the designs didn't suit our purposes, doesn't mean they weren't worthwhile attempts.
Designer A has the action feel of the show, but to be honest, the designs on Goliath, Brooklyn and Lexington were too unappealing. Although the characters are monsters, they need to be heroic monsters. It's a tightrope we're walking, and this group didn't seem redeemable. Broadway was more appealing, but a little goofy looking, and he seemed to be scaled too large.
Designer B was too cartoony on Lexington, Broadway and even Brooklyn. We're looking for more of an action feel. Goliath, particularly in B-7 and B-8, seemed too human. Like a man wearing a mask. Not unique enough. B-10 was a nice pose, though.
Designer C was just too cartoony. And the trio of smaller gargoyles looked more like aliens from another planet than medieval stone creatures.
Designer D's Goliath was an interesting interpretation. D-1, D-2 and D-3 were all nice poses that gave us the feel we were looking for. But in D-3, Goliath seemed too reminiscient of the Beast from Disney's Beauty and the Beast; and we're already a bit too close to that concept for comfort. We don't want to emphasize the similarities further than necessary. And though it seems like a minor point, we all really didn't like his chicken feet. And again, the gargoyle trio seemed too cartoony.
Designer F obviously stuck the closest to our original designs. Even closer than Designer E, whose work we liked. They seem to be simplified tracings, without the wings. I'm not sure how to describe my response, but the magic just seemed to be out of the drawings. The characters seemed unappealing, unexpressive and flat. Everything that E wasn't.
The "GOLIATH SPECIAL by Hashimoto" didn't grab us. Again he seemed like a normal man, an older man, with pointy ears and big hair.
Hope all the above is helpful.
Greg.
cc: Bruce Cranston, Barbara Ferro, Lenora Hume, Gary Krisel, Paul Lacy, Tom Ruzicka, Dave Schwartz.
Okay, I've never been able to get to S8 before, and I don't have the extensive amount of time to read through EVERY answered question, but I did skim through the archive and FAQ contents, so I'm hoping not to repeat an old question. Anyway, I was curious as to whether you felt Disney (or more precicely cartoon form) was the best outlet for your vision, considering the amount of pressure ratings, time slots, ect. puts on those types of entertainment. I would have thought that you would have built a comic or graphic novel (and I differenciate them due to the difference in quality of art/story)fanbase like more sucessful Jap Cartoons (Dragonball, Pokemon, ect.)have done. I'm not questioning methods and I'm not exactly an expert on your past in the greater Disney hierarchy, what's dodne is done, just curious.
Are we talking generally or about Gargoyles specifically?
To take Gargoyles out of the context of its creation at Disney is to remove any reality from my answer. I'd love, at this stage, to do Gargoyles in any format that would have me and it. But at the time, the show was created by a specific group of people in a specific place.
If we're talking generally, again, I'd love to do any of my ideas in any format that would have me. But no one is battering down doors to get me. I'm scrounging these days for every freelance assignment.
Dear Greg why is there so little female Gargoyles?
Well, with the exception of the few survivors at Wyvern and their clones, the premise of your question isn't accurate.
We tried to indicate that most of the other surviving clans (including Avalon) had a pretty much equal ratio of gals to guys.
As for the Wyvern survivors, well, the within-the-show explanation is just the story as presented. Goliath and Hudson chased the Vikings. The trio and Bronx were on detention in the Rookery. Demona hid. The ratio comes out of story.
Behind the scenes... well, there are probably a bunch of reasons.
1. Demona stands out more as the only female survivor, and the whole thing is more tragic (before you know there are other gargoyle clans) when the ONLY female survivor is a villain now.
2. By the same token, Elisa's influence is more pronounced if there aren't other females in the group.
3. Females are generally nurturing. Having a nurturing character can be problematic sometimes dramatically. They solve problems too quickly. This is BTW the main reason IMHO why so many Disney Animated mothers are DOA. If Ariel's mom was alive, she'd fix things too quickly. Same with Snow White or Cinderella or Jasmine, etc. Culturally, we don't seem to mind making dad an idiot. But making mom (as opposed to evil step-mom) into a clueless wonder seems flat-out unbelievable.
4. We were probably influenced by the core target audience we had to reach which was boys 6-11 years old and the conventional (but I believe incorrect) wisdom that boys that age don't want to see female characters in lead rolls. I know Kenner did everything in their power to push us toward more males and fewer females.
5. Broadway was initially a female. But (and I'm not proud of this) we were scared to present the politically incorrect picture of a heavy-set female who loves food.
Time to ramble....
This chapter (episode) was brought to you by:
Director: Kazuo Terada
Story Editor: Michael Reaves
Story: Michael Reaves
Teleplay: Michael Reaves & Brynne Chandler Reaves
Plus the usual suspects, including Frank and me.
The title is one of Michael's. I had the impulse to shorten it to "Shadows", but I didn't.
THE WORLD TOUR
As the recap ended and Tom shouted out: "Avalon doesn't take you where you want to go. Avalon sends you where you need to be!" My seven-year-old daughter Erin said, "Uh, oh."
"Uh, oh," indeed.
And so we begin Tier Four in earnest. Our quartet of travelers weren't headed straight home. Of course you couldn't know at that time just how long they'd be gone. And frankly when we started writing, neither did we.
It wasn't just the quantity of episodes (23 counting the Avalon three-parter, Kingdom, Pendragon, The Green and Future Tense) that we'd spend before everyone was reunited in Gathering One. It was the reruns in between.
What was supposed to be a five week trip became a five month trip. And so, for many of the fans it became interminable.
Why all the reruns? Well, the schedule finally just caught up with us. When Gargoyles was picked up for a second season by Buena Vista, I was asked how many we could reasonably produce for the fall quarter (between September & December of 1995) without interruption.
I told them that we were prepared to do six more. That was all the scripts that had been ordered (Leader, Legion, Metamorphosis, Lighthouse, Beholder, Vows). But I said we could do 13. We had done 13 the first season with a ten month sliding schedule. Now we had just under twelve months so we could certainly do 13 again.
I was asked what's the most we could do. I said, well if we start right now we can do 18.
Not 52? They asked.
52? Are you nuts? (Well, I didn't say that exactly.) I said we'll never get 52 done for the fall quarter. We'll wind up with a lot of repeats. You (Buena Vista) will not be happy with all those repeats.
They were disappointed. So disappointed, that instead of ordering 18, they only ordered six. (If we can't have 52, then forget it. [Okay, they didn't exactly say that either, but that seemed like the basic attitude.])
So we get to work to do six. Two weeks pass. Buena Vista comes back and says. No, do 13.
We respond with, uh, okay. Of course we've lost two weeks, so it'll be a bit harder, but we can do it.
Two weeks pass. They come back and say, "No, do 18."
We grumble a bit, because now we've lost a month of prep time when we could have been building crews, etc. But okay, I said we could do 18. We'll manage.
Two weeks pass. They come back and say, "Do 52."
Now we balk. We warned you we couldn't do 52 in twelve months. Now you want us to do it in 10? It took us ten to do 13.
Do 52.
And so we did. We built multiple crews. Our staff increased exponentially. We expanded to four writing teams from one. We expanded from one pre-production team (in Japan -- waves at Roy) to three and a half (one in Japan) and two and a half here in L.A.
And we worked like little demons to bring you 52 for the fall quarter. But it was never going to happen.
We wound up doing pretty good. I don't have my old calendar in front of me, and I can't remember exactly how many we managed to air in the fall, but it was considerably more than the 18 that I thought we could do.
But it wasn't 52. And so we had reruns. And reruns. And reruns. And most of those reruns came in the middle of the World Tour. And thus... yes... it seemed to go on forever.
Whoops. Sorry.
Of course, other people didn't care for it for other reasons. They felt it got away from the series strengths of the gargs in Manhattan. Obviously, it left behind four of our characters, and I'll admit that I underestimated the trio's popularity a bit.
But I felt it was important. The World Tour gave our series breadth and hope. It expanded the Gargoyles Universe, added many new characters and in particular added at least four other clans of gargoyles.
And I think some of the stories really kicked ass.
So I apologize for nothing. NOTHING, do you hear me, nothing!!!!!!
Except for that outburst. Sorry about that outburst.
WYVERN, SCOTLAND
Anyway, our first stop was no place new. Goliath immediately recognizes the ocean cliffside as "home, my home."
Even before Hakon and the Captain start to drive him crazy, his dialogue is laced with nostalgia.
He's so into being back in Scotland, that when he climbs the hill, he doesn't even take Elisa with him. Elisa goes with Angela. Which is no big deal. But usually, G's more of a gentleman than that. Particularly with Elisa.
TIDBIT
Angela: "It was always summer on Avalon."
Just wanted to give a sense of things on the fair island. Seemed to fit the legends as well.
TOKYO, JAPAN
I can't say enough good things about the animation in this episode. It's just gorgeous. The work of Disney's studio in Tokyo. WOW! Production AND Pre-Production was done there. All sorts of little touches, like Elisa slipping briefly and regaining her footing. And GREAT, GREAT character animation. Great lighting as the characters enter the tunnels. STELLAR effects animation in the megalith chamber. Just wow gorgeous stuff.
And boy, did we fight over this episode. [Roy, I'd love to get your perspective on this.]
When we got the storyboard from Japan, Frank and I each found something that just drove us nuts.
For Frank, it was the Wyvern cliff. The castle was gone, of course, as Xanatos had taken it away. But the cliff seemed to otherwise remain in tact. Frank was adamant that a chunk of the cliff had clearly been taken away and was part of the Eyrie Building. You could see it on that design. So obviously, we needed a crater of sorts to exist back at Wyvern.
When Frank pointed it out to me, I agreed with him. It didn't bother me as much as it bothered him, but I agreed.
What bothered me was Elisa's parka. In the storyboard, Elisa was wearing a parka with a hood. Of course, she looked great in it. And it kept her warm and safe and dry. But there was of course, no way and no place where she could have acquired that parka. (The Avalon Eddie Bauer, maybe?) So I insisted the parka had to go.
Frank agreed with me after I pointed it out. It didn't bother him as much as it bothered me, but he agreed.
So we gave Japan both these notes. And to our surprise, they balked. They felt that the only changes we were allowed to make to their boards were S&P changes.
We couldn't believe it. Finally, they relented. But on the cliffside ONLY. They felt that was a fair compromise. Since that had been Frank's BIG note, he was appeased. But obviously, I was not. All sorts of people came to me asking me to back down.
But I wouldn't. And I can honestly say it was for you guys that I refused. I knew even then that OUR FANS paid attention. That we couldn't get away with Elisa suddenly having a warm coat from no where.
So I put my foot down, and Elisa stayed cold and wet.
And our Tokyo Studio had another reason to be annoyed with me.
I regret the tension, certainly. But I still think I did the right thing, so I apologize for NOTHING, DO YOU HEAR ME? NOTHING!!!!
Except for that outburst, I apologize for that outburst.
GASLIGHT
A great movie. A husband tries to convince his wife that she's going insane. It's now a staple of melodrama everywhere. And we used it too.
So the ghosts of Hakon and the Captain try to gaslight Goliath.
We tried to gaslight the audience a bit too. Tried to let them think for a bit that Goliath might just be losing it. Post-Traumatic Stress Disorder, maybe.
You can hear it in Goliath's voice. How he's lost in the past. Angela tells him that he did the right thing all those years ago by saving the Princess.
His only response: "Still, I wanted revenge." I love Keith David's reading of that line.
But we also wanted to play fair, so we dropped a hint: when Goliath hears Demona's voice, Bronx howls. He senses something. Always trust Bronx.
Bronx has a pretty important supporting role in this, btw.
THE AXE OF HAKON
When Goliath and friends first enter the caves, Goliath picks up an old Viking axe. Hakon's Axe. The one he uses in "Vendettas".
Should have been a mace by the way. Should have been the same mace you can see in the opening titles EVERY episode. The one that Hakon used to smash the gargoyles at Wyvern.
Shoulda been. My fault.
Okay, for that -- I apologize. I screwed up. Dang.
THE STREET PIZZA TRADITION
a.k.a.
A CLASSIC MICHAEL REAVES' ELISA LINE:
"This place is creepier than the morgue at midnight."
Michael was great at giving Elisa this tough contemporary feel without taking us out of the moment.
Another good one: "Old wounds bleed as bright as new ones sometimes."
GETTING TO KNOW ANGELA
When Goliath pretends that he's NOT freaking out and having hallucinations, Angela can tell he's lying.
I love Brigitte's read there. She sounds SO SHOCKED: "He's not telling the truth."
You can tell she was raised in a world where there was little cause for lying.
COOL CLIFFHANGER
Goliath attacking Elisa and Angela, thinking they are Hakon and the Captain.
Very dramatic. And again, we don't know yet, objectively that he isn't just going nuts.
What did you guys all think at this point? Did you suspect the truth?
Anyway, Bronx saves the day.
And Goliath runs off. He also has a nice stumble here. Again, parka aside, much amazing attention to detail and character in all this animation. Stunning.
STAR TREK INFLUENCE
No, I'm not talking about the voice cast.
Finally, we objectively reveal that Goliath is being influenced. We see two floating entities hovering over the scene. He doesn't see them, so they're not part of his dementia. Ergo (I don't have much opportunity to use the term ergo you know), ergo, they must be what is causing this.
Of course, they look like energy beings right out of Star Trek.
We also see Demona, Othello and Desdemona.
More of us playing fair. Sure they're identifiable. But of course, they (plus Iago) would be the souls LEAST likely to be haunting Wyvern and Goliath.
SALLI RICHARDSON
Yeah, Keith was the star. And we're always going on about Jeff's versatility. But we really were blessed with an amazing cast right down the line.
Salli does Elisa SO DARN WELL. It's the little things really.
Like when Angela explains about the fissure and how Goliath could die in it. Elisa says, "Swell." Just, "Swell." In one word, she says everything that needs to be said. It's hard. Try it sometime.
SPEAKING OF FISSURES
Bronx saves Goliath (temporarily) from falling by chomping down on his arm. Always thought that was cool. Would have liked to have drawn some blood, but we knew we'd never get away with that.
And the fissure itself is way cool. I love Goliath's fall.
And Elisa's determination, as she starts to climb down feet first. And I love the contrast, as Angela and Bronx, by virtue of their claws, climb down head first.
THE TURN
Some fans have felt, I know, that the Captain's change of heart at the end comes suddenly. That may be so. It's hard in a mere 22 minutes to achieve these arcs and turns. But as usual, we tried to drop subtle hints that he wasn't fully on board with Hakon.
Hakon is enjoying tormenting Goliath.
The Captain says: "Make an end to it." Hinting at his ambivalence. Torturing Goliath doesn't give him pleasure.
And while we're praising voice actors, how about a toast to the late Ed Gilbert, voice of the Captain of the Guard. Wonderful work here. Evil. Tortured. Redeemed.
Ed, wherever you are... THANKS!
THE FATAL FLAW IN YOUR PLAN
Demona. The Captain must have assumed that Demona died in the massacre. He and Hakon figured that her appearance would be the coup de grace. That Goliath's will would just dissolve when faced with her ghost.
They were almost right. But of course, G is no idiot. A bit slow sometimes, but not stupid. Demona's ghost shouldn't be here. Cuz the dame ain't dead.
[By the way, the idea to have her fist morph into a mace was mine. Just a little post-storyboard tidbit that I suggested amid bitching about the parka. They must have liked the idea because that wasn't one I insisted on, but they did it anyway. When push came to shove, everyone -- on both sides of the ocean -- was just VERY dedicated to making the show better.] [See. It's a mace because that's the weapon that we associate with the Massacre. Hakon's axe should have been a mace. How did I miss that?]
Anyway, Goliath figures out the truth and, hey, we've awakened the sleeping giant. He trashes the phony Demona. And we think he's going to smash all the others.
But something even more chilling happens. They all begin to dissolve around him. It still gives me the creeps. Very cool animation AND music and effects. (Props to the gang at Advantage Audio too.)
HOW
Or rather how come we don't have ghosts hanging around ALL the time. I didn't want this episode to open a spectral floodgate, where any character that was killed or had died in the past was available to haunt us.
So the Captain offers two possible explanations: Hate and Magic. Both present in ample supply. Plus Guilt. His guilt. Unfinished business.
THE DANCE
Again, very cool effects on the Megalith's here. But the idea emerges from an old (if not very original) idea I've had since I was a teen. The notion that Stone Dances, that Megalith Circles were like Medieval Mystic Dynamos. Circles of power. That build and generate.
Really came to life here.
I love Hakon's line: "I can feel it. I can feel again." I love that transition halfway through the line between where he can feel that the process is working and when he realizes the simple fact that he can feel things again.
But again, watch the Captain feel his own hand. You can see the ambivalence there. Particularly when Goliath becomes the Ghost and Hakon is beating on him. Cap doesn't participate in this.
And Goliath helps him remember what he has forgotten. The Captain doesn't HATE Goliath. His problem is that G's presence has reinforced his own guilt.
But here's an opportunity to redeem himself: "I can't let this happen again!"
He pushes Hakon back.
Hakon: "You've crossed the lines of power, you fool."
You can almost here the Ghostbusters say, "Don't cross the streams."
RESOLUTION
So Cap hated himself, not G.
G forgives. He forgave the Magus last episode. Now he forgives the Captain. Shows that he's a pretty decent guy.
You think if Hakon made an effort? Nah.
Anyway, I like G's line: "One enemy. And one friend."
And then a positively angelic Captain returns briefly to say goodbye and thanks. I also like the "shackles of hate and guilt" line. And the way he calls Goliath, "Old Friend".
Elisa thinks she's in for a long story.
G: "Centuries long."
And as the sun rises, and Elisa -- as usual -- leans against her stone beau for a nap....
Hakon: "Don't leave me here alone!! Not without anyone to hate!!"
Many people think I should have left him there forever. But evil doesn't rest in peace in my opinion. When left alone it tends to get out of control.
Besides I already had this fun idea. What if Wolf was Hakon's descendant?
Anyway, that's my ramble. Where's yours?
I couldn't get online yesterday to wish you a happy birthday, Sorry!
Today at band practice, for the first time it occured to me that Gaygolyes have somewhat limited hand use, having only 4 fingers. For example, you could never get one to properly play a flute, clarinet, and even trumpets (they probably wouldn't anyway, but still), since they require 5 fingers per hand. They can't flip people off either! (that is, if they really wanted to). Oh well, just a stupid comment. But while my mind is on the topic, why did you decide for them to have only 4 fingers anyway?
Frankly, it tends to look better in animation. It also set them apart more.
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