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You've mentioned before that Vinnie's departure for Japan and his parting words to Goliath in "The Journey" (back when it was a television episode) were in part an allegory for your leaving "Gargoyles" (and Disney). I noticed that his farewell to Goliath was also in #2 of the Gargoyles comic. Did it feel odd to you to write those words again, knowing that this time around, your situation was the opposite of Vinnie's (and of your situation when you were writing them the first time), that instead of leaving the gargoyles, you were returning to them?
Only if I made the effort to think about it, frankly. The truth is there are little inspirations to all sorts of things throughout Gargoyles. But once it becomes part of the canon, it is what it is. So long ago, I internalized Vinnie's departure as part of the tapestry. And the behind the scenes reason why I did it became less important than the effect it had on his character and the rest of the highly interconnected Gargoyles Universe.
Hello Greg!
I haven't got the newest issues of the comic yet, I have to wait until they are available on Amazon. But in the meantime I wanted to write while the queue is open.
I watched Gargoyles when I was a kid and I really liked it, especially the mythology and medieval history episodes such as City of Stone. At the time, although I enjoyed City of Stone (and it is still my favorite episode) I thought it was peculiar to depict Macbeth as the hero. Of course, now I know that City of Stone is actually more historically accurate than Shakespeare's play.
Unfortunately I only saw a few episodes before it was cancelled/moved, and I didn't remember much of it. I'd pretty much forgotten about the show years ago, until I went to the Gargoyles panel at Convergence last year and was reminded about it. That panel was a good idea to tell people about the DVDs and comic, and to encourage old fans to get back into the show. But unfortunately for me, I hadn't known yet about things like Owen/Puck which you revealed at the panel.
I've gotten the two DVD sets so far (with some help from my parents) and having watched all the episodes so far, plus the rest on Toon Disney, I have to say how great a show Gargoyles is/was. It's like the old Batman and X-Men shows in being much more than just a cartoon. Of course the major draw for me is the gargoyles themselves which are a very interesting and appealing race, and visually pretty awesome. I've always loved the way gargoyles look, physically. I especially like their feet and talons, for some reason. Wings are also good. I also remember how I was very happy when Goliath came to Avalon and discovered that the species was not extinct after all. I love that the gargoyles from different parts of the world are the sources of various mythical creatures, and I'm very curious what the Chinese, Korean, New Olympian, and Loch Ness gargoyles look like.
I'm looking forward to getting a hold of issues 2 and 3 so I can get up to date but I also have some questions about the Gargoyles universe that are not answered in the archives. The setting is a pretty interesting one and I'm curious about some things. I don't want to flood the queue all of a sudden so I'm only starting with a single question:
Why did you choose to make the gargoyles an entirely "natural" species instead of being inherently magical like the Third Race? (natural is in quotes because, I suppose magic is a natural part of the Garg universe) What I mean is, why did you choose to have biological explanations for their evolution, wings, stone sleep, and great strength, instead of using magical explanations? Was it just more to your taste or was there a more specific reason, thematically or within-the-setting, that you didn't want them to be a magical species?
(I'm not trying to say your biological explanations don't work, I'm just curious about your choice from a thematic point of view)
We didn't want to make them inherently magical for a number of reasons. We didn't want them to be a "created" race. Creatures that could be woven and unwoven by magic. Or brought to life from stone and returned to unlife from stone. You get the idea. We wanted, in essence, to put them on equal footing with humans in terms of inheriting the Earth, so to speak. Creationists or Evolutionists or IntelligentDesignists or whateverelseists should see Gargoyles and Humans as equivalent. Whatever method was used to create humans (choose your poison) is the same method that was used to create Gargoyles.
There's an essay by Stephen J. Gould called something like "Equality is a contingent fact of human history". It's just worked out biologically that all sentient creatures are the same species Homo Sapiens Sapiens. But how would we deal if there were another species...? Gould probably influenced me more than I realized, come to think of it.
I know you've stated multiple times that in the original sort of series outline, Broadway was going to be a female named Coco, but that got changed due to several different factors (fear of showing an overweight female, target demogaphic, action figures, etc). After you decided to change Broadway's gender, was there ever any move/idea to make any of the other Manhattan gargs (Brooklyn, Lex, Bronx, or Hudson) female? If so, why didn't it happen?
There was no thought to do that.
Hi Greg, I just bought the season 1 DVD because I had found a new interest in the show after reading some stuff on the internet. I was a fan of the show when I was younger and like some other animated series now on DVD that I have, I appreciate the show more now then I did back in 94. Ramblings aside, My question is if by some miracle you got the chance to do a continuation to the series, would you approve if someone changed the designs of the characters to be more streamlined so the animators overseas could stay on model more consistantly. I hope to hear back and I'll get season 2 soon(Y).
Not if I could help it. I think our designs were fairly streamlined. Frank Paur saw to that. We did get off model sometimes, but no more than any show. Generally, I think we rocked. If it ain't broke, etc.
I notice that in many, many tv shows--when you consider their history --as in, all that has happened to the characters/all the adventures had--the totality is simply ridiculous. Even that show on FOX called "24"--which prides itself on being highly serialized--suffers from this problem. One of the reason's I loved Gargoyles was that the show's sense of history never seemed ridiculous. How did you and your writers manage to avoid this problem?
Have we?
Well... I guess part of the plan was to present the show in real time. It may feel more believable because we're not forcing a lifetime of events into an artificial time frame. Maybe.
Or maybe it helps that we have such a large ensemble cast. Because events aren't all heaped onto a single character, but spread out among the cast, it helps. Maybe.
How do Goliath and Angela and Elisa communicate with the Guatamalen clan and the Japanese clan? Are they all speaking English? It would make sense (sort of) if all gargoyles understood each other... but then Elisa talks with them also... could you help me here?
The short answer is that they're all speaking English. This was a production choice made at the beginning of the World Tour by Frank Paur. Later, Frank changed his mind, and we tried to convince our bosses to let us redo some stuff -- especially in "Bushido". But our bosses vetoed the idea of us going OVERbudget for the sake of putting some dialogue in subtitles, which at least a percentage of our audience couldn't read.
Since then, other ideas have occured to me...
Thanks for the "Cloud Fathers" ramble, Greg!
I will confess that I can't remember from my first-time viewing whether I was surprised or not by the revelation at the end that Carlos Maza had passed on. However, I do find myself wondering, whenever I watch it on tape now, whenever either Elisa or Beth asks Peter if he wants to "go visit grandfather" while he's in town, how many first-time viewers did suspect that Carlos was dead, and how many were surprised.
Arizona, incidentally, now has a little more personal significance to me than it did when the episode first aired; my mother and stepfather moved there a few years ago (they live in the Phoenix area). They've sometimes mentioned Flagstaff in conversations with me, but haven't as yet mentioned anything about sand-carvings of Coyote or Kachina dancers. :)
Xanatos's "cliched villainy" line is a particular favorite of mine; only Xanatos would make such a remark! Though the bit where he admits that he has no desire to kill Goliath or any of the other gargoyles - this is just a necessary part of his coyote-trap - definitely stands out to me as well. You don't see the main antagonist saying that to the hero too often in an animated adventure series!
I liked the touch of the Cauldron of Life being incorporated into Coyote 4.0. (As I mentioned once in chat, it reminds me a bit of the scene in "Camelot 3000" where Mordred incorporates the Holy Grail into his armor.) The mention of the iron obviously was a foreshadowing of what was coming in the very next episode. (Was Xanatos's follow-up remark of "Ironic" intended as a pun, by the way?)
I also got a kick out of the mild confusion over "Which Coyote are we talking about here?" - the best part of all being when Coyote the Trickster threatens to sue Xanatos for trademark infringement. (And Xanatos's response that he's a "trickster at heart" rings true to me - the man's living proof that you don't have to be a Child of Oberon to be a trickster. He fulfills the archetype just as surely as Puck, Raven, and the rest do.)
I hadn't noticed the similarity of the Coyote robot to Wile E. Coyote until you mentioned it here at "Ask Greg" (not in this ramble, but in earlier answers to questions), but I certainly see it now. (Though, judging from the name of a certain merchant in "Vendettas", Coyote the robot isn't the only "Gargoyles" character to be influenced by Wile E. Coyote!)
So the multiple trickster story was what you'd originally planned for the Puck-and-Alex story before you decided to merge it with the Cold Trio for "Possession"?
Thanks for another enjoyable ramble, Greg.
I'm not sure the iron/ironic thing was an intentional pun. But it was so long ago, I may have forgotten.
The Multi-Trickster story was indeed slotted for our 64th episode... with Reckoning planned as our 65th. Then at some point, we learned that Hunter's Moon would not be a direct to video, but would instead have to be folded into our regular series. So HM1-3 became episodes 63-65. Reckoning was moved back to 61, so that we'd have at least a little Demona distance between Reckoning and HM. And then we had to combine a few springboards to make room for Hunters Moon. (For example, Vendettas was a combo of two springboards: (1) Vinnie's Vendetta and (2) Hakon & Wolf's Vendetta.)
So another couple of springboards we combined were the Multi-Trickster story and the Coldtrio story. Cary Bates and I worked the combo for some time, but we finally RAN OUT OF TIME. We were on deadline, and we just couldn't crack a story with so much going on. So we simplified back down to one Trickster, i.e. Puck.
Greg, as a fellow Disney-ite (well, currently on 'hiatus' as Disney waits to see if American Dragon does well), I was disturbed by your recent complaint about heading up the writing staff of WITCH, but it being 'non-union'. How does that work? Didn't Disney hire you to write for the series, or did the French animation company officially hire you? Isn't this something you could bring up with Steve Heulett and the Union?
Just concerned about Disney's apparent disdain for following Union protocols of late...
-Chris Roman
Hey, Chris.
I was hired by SIP Animation in Paris. They are my bosses. Thus the show is non-union... and there's nothing TAG can do about it.
Disney subcontracted production of the series to SIP (which they partially own). This, I'm sure, was done for financial reasons, in particular the subsidies that the French government provides for "European content". (WITCH was originally created as a comic book in Italy by Disney Publishing Italy.) The fact that the series would then be non-union was, I believe, a financial bonus for Disney.
Hey Greg I bought the GARGOYLES DVD today and I have enjoyed it already here is my question
to ya
How long did it take yall to do the animation and get the voice overs
for Disney at that time please let me know thanks
It took ten months for every step. (It's called a ten-month sliding schedule.)
That is we had ten months to write the scripts. Ten months to record the voices. Ten months to storyboard. Ten months to animate. Etc. But all of those various "ten months" overlapped. The whole process was probably more like 14 months.
Mr. Weisman, I watched "The Edge" today and found myself amazed by how well you and the writers (in this case, Michael Reeves) pulled off your surprise endings. They were always shocking without feeling 'cheap.' This is because they always make perfect sense in the context of the episode, once you know what's really up. I think the way you accomplished this, without resorting to manipulative or dishonest tactics, was to make the viewer feel like he was in control. For instance, in "The Edge," the viewer is happy to believe Xanatos has created a new, more advanced Steel Clan robot. That would have been a cool plot development in and of itself, and something the viewer felt he grasped better than the gargoyles did. In "The Price," the viewer knows that Macbeth is immortal, while the gargoyles do not, so he feels more in control than the gargoyles. Perhaps this even results in a sort of gracious laze-of-mind in the viewer, by which you and the writers used the gargoyles' naivete, both of the modern world and of the show's arching plot, as a way of lulling us into a false sense of security. Was this a conscious tactic? Is it something you and the show's writers saw yourselves pulling off or was it business-as-usual? Is such stuff taught in television writing classrooms? I've never seen another show pull off its surprise endings quite as remarkably as Gargoyles. The very first time you pull one off is "The Thrill of the Hunt," an episode that could well have ended, just as "The Edge," after the gargoyles turned to stone. But like "The Sixth Sense," you kept going, and in the process, turned what would have been merely "good" stories into great ones. These episodes and the others like them were not created for the sole purpose of their surprise endings. They were flesh-and-blood stories that you and the writers ended with surprises nonetheless. Most of the praise for Gargoyles goes to its multiethnicity, its voice cast, its music, its gothic atmosphere, the dialogue (which you claim was sixth-grade level, but I've never read a newspaper article as verbose as Goliath), and all deservedly so, but one of the most enduring aspects of all were the shock endings.
I'm glad that stuff works for you. It worked for us.
The main drive behind endings like that was a desire not to undercut our lead villains. Villains get tiresome when they lose all the time. And heroes are pointless if they lose all the time. (It's fun and dramatic and right to have both sides lose occasionally. But if either side loses ALL the time... well then where's the drama?)
But if a hero wins the battle and then we secretly reveal (in our patented Xanatos tags) that he may still be losing the war, then that keeps both sides interesting.
So it's not shock value for shock value's sake. But it lead us down a path that gave you the surprises you enjoyed. It forced us to always look BEHIND the obvious. Forced us to work harder. Then, I think the trick is to play fair. We may not reveal all, and -- your right -- our characters (human and gargoyle alike) may make incorrect assumptions about the situation, but all the clues are there from the moment the "PREVIOUSLY ON GARGOYLES..." starts to roll. (In fact, sometimes I feared that too many clues were planted.) By playing fair you get that double whammy at the end... both the surprise but also the "Of course..." That feeling that it's right. That it's not cheating. That in fact nothing else could possibly make sense.
Perhaps the ultimate example of that was the Owen/Puck revelation.
As for whether that's taught in writing classes? None specifically that I've taken. I've touched on it, here and there, in a couple of the classes that I've taught over the years. But I don't think I've ever focused a lesson plan on this point either. It's very much at the fine tuning end of the spectrum. Not something you'd get into in a survey course.
Subject:controversial scenes
Greg did you ever recieve a lashback from some of the episodes Disney aired during its run ala Eye of the Beholder Fox's brief nude scene, Elisa removing her bottom gown (On this note some perves were ready to see Elisa in her panties, Which thank God you guys place a mini skirt instead also I bet you'll anticipated parent viewers on the The Mirror episode where Goliath falls showing under his loincloth and finally were you taking a risk on the Hunter's Moon episode where Elisa gives Goliath a kiss?
I think the Fox thing was a bit of a risk, though none of the other things you mentioned. (You're exagerating the loincloth bit where we had full wrap-around, so to speak.) But no, there was no "lashback" at all about these scenes or episodes.
The only thing that comes close to what you are describing is the episode "Deadly Force". We had no outcry over it at the time, quite the reverse, we received a lot of praise for it. But later, Toon Disney refused to air it for years because of the realistic depiction of violence (the exact thing we were praised for). I'm told they do air it now though.
Just so that I've gotten this straight - so in the very first outline for "Mark of the Panther", it was were-jaguars rather than were-panthers? I'm glad that that was changed; since jaguars live in South America rather than Africa, it'd be pretty strange seeing one (ordinary or were) showing up in Nigeria.
Yep, and that's why the change was made of course. We got the beast wrong. So we fixed it.
If Gargoyles hadn't (temporarily) ended when it did, would it still be going or would you have run out of material by now? 10 years is a lot of episodes. How many eps per season would there have been anyways? 13, 52, or somewhere in between.
Well, there are SO many "ifs" in your hypothetical question, I don't know how to evalute the specifics. But I am QUITE confident that I would not have run out of material by now. The new comic book can easily go twice that long assuming sales support us.
As for how many episodes per season, that's a financial question, not a creative one. We didn't do 13 in season one and 52 in season two for creative reasons, but for financial ones. Likewise the decision to make 13 in Season 3 (Goliath Chronicles) was again financial. So in the intervening seasons, the answer is zero per season, for what Disney perceived as financial reasons. So how to evaluate financials for a hypothetical non-existent season is impossible.
How exactly did you come to realize that Puck and Owen were the same person?
Was it because you looking at who Puck had served and needed somebody?
I can't believe I haven't answered this before here. But since Todd didn't field this one, I guess I haven't... or at least not here at ASK GREG.
Anyway... No.
We always knew there was something special about Owen, but didn't know what it was at first. Then when we first started working on "The Mirror" and created Puck, it suddenly occured to me that Puck was Owen. An epiphany. I immediately called Brynne Chandler Reaves and Lydia Marano. The conversation went something like this...
Greg: "I just realized: Owen is Puck!"
Brynne & Lydia: "We know!"
It was just so right. The references in "The Mirror" to Puck "serving the human" and in "City of Stone, Part One" to Owen being "the tricky one" were put in post-epiphany.
Hi Greg,
I have been a huge fan of Gargoyles for years. It still remains my favorite TV series of all time. One of the reasons I was so pulled in was the intricate storyline. I love the way we were clued in, little by little, to what happened in the past, real identities, and real motives of the characters. My favorite moment was when Owen was revealed to be Puck. I literally fell off my chair!
I've always wondered how far in advance you would plan out the episodes. It seems like you must have had the entire storyline in your head before you sat down to write a single one. Or were these things thought up as you went? (Maybe one day you just thought, "Wouldn't it be cool if it turned out that Owen was really Puck?"). Did you come up with Demona and MacBeth's entire storyline in the very beginning?
Thanks in advance. I truly hope that I can have the pleasure of enjoying new Gargoyles episodes some day in the future.
Not everything was figured out from day one, no.
For example, while working on "The Mirror" it suddenly occured to me that Owen was Puck. Note the phraising. It wasn't: "Wouldn't it be cool if it turned out that Owen was really Puck?" It was more like: "Oh my God, Owen IS Puck."
I immediately called writer Lydia Marano and Story Editor Brynne Chandler to tell them. They're response: "We KNOW!!"
That's when you know a show is working... when the characters tell you there truths. When it all just feels right.
Much of course, was planned out in advance. I didn't have all the details down, but in "Awakening" we knew that Demona was lying about sleeping for a thousand years. Certainly by "Enter Macbeth", I knew the broad strokes of Macbeth and Demona's relationship.
We did have a plan.
I still do for that matter.
Hi, Greg!
I was wondering if there were any plans to release the Mighty Ducks series (which you worked on), the Aladdin series (which you worked on), or the Tail Spin series (which you worked on) onto DVD. What's the latest word at Disney about that?
I have no idea about the if or whens of these series being released on DVD. Keep in mind, I don't actually work at Disney anymore. Haven't since 1996.
For the record, none of these three series were shows I had that much to do with.
I led the original development team on Mighty Ducks, but then I moved over to do Gargoyles, and I had nothing to do with the production of the series and its simultaneous redevelopment.
On TaleSpin, I was a junior creative exec giving notes on stories, trying to be helpful. I also did the voice of one of the Pandas of Panda-La: "Father, the rockets aren't working!"
On Aladdin, I was involved with the development of the series, particularly with "The Return of Jafar". I had little to do with the production on this one either. (Although a bit more than Mighty Ducks.)
First of all, I just want to say that Gargoyles is the BEST cartoon series ever made! You and your working crew did an amazing job at bringing it to life.
So, yeah. My question:
Why doesn't Elisa ever change her clothes? I know she changes clothes and her closet is probably filled with a lot of black T-shirts and a lot of blue jeans, but she would have looked great in the outfits from the comics. Or at least something similar.
But nonetheless, I LOVE the show and I am crossing my fingers for more episodes!
I also can't wait for the DVD to come out! I am SOO buying it! Thanx for your time. >^-^<
Well, she did change her clothes occasionally. La Belle Elisa dress that she wore on Halloween and "Eye of the Beholder". The tough girl outfits she put together for "Protection" and "Turf". The clothes she wore briefly in episodes like "Hunter's Moon, Part One" and "Eye of the Storm". The dress she wore in "The Journey". There may be a couple of more examples that I can't think of at the moment.
The short REALITY answer is that redesigning new clothes for her every episode would have been prohibitively expensive and cause multiple animation errors overseas. So we limited her wardrobe changes to situations where story called for it.
Think of her standard outfit as a dramatic conceit.
Within the show, I just think that's a look she's comfortable with. I pretty much where the same outfit everyday myself. Tennis shoes, jeans and a t-shirt. Of course I don't wear the same t-shirt everyday. I have black t-shirts, white t-shirts, red t-shirts. And most of them have some kind of decal or design on them. But...
Anyway, the plan for the comic book is to start giving her a wider variety of costumes. But we still love that red jacket, blue jeans and black t-shirt. So that won't go away.
Greg,
You have said that you thought of the Timedancer spinoff too late in the game to consider producing it, which brought this to my mind.
I'm trying to get a feel for how much of the Gargoyles storyline you already had thought out when you began producing the show vs. how much was you came up with as the series progressed.
When you producing the first episodes, did you have a lot of the specific details of the storyline, villains, or episodes already prepared in your mind (i.e. the World Tour, the existence of the Third Race, Angela choosing Broadway, Elisa and Goliath becoming romantically close, Demona's 1000 year history, etc.)?
Or was it more like you had some vague ideas for villains, and some general episode premises, but left the door open for creativity down the road?
Or did you just have a general idea of a groups of protagonist gargoyles who wake up 1000 years later in Manhattan, fight bad guys, and alter to the new world?
I'm just trying to get a feel for how much was thought out from the beginning and how much was created as the story developed. Thanks for your time.
Peace
Really, I'm not trying to dodge the question, but the answer is "ALL OF THE ABOVE."
There were certain things I had a clear vision of in my head from day one. Other things came to us as we went, but we still had planned out way in advance of when we sat down to write the specific episodes. And still, we left ourselves open to new ideas and serendipity, etc.
About the episode, "Deadly Force"...if I remember correctly, there was actually two verisons to it. The first time I saw the episode, it was a lot more intense with surprising amount of blood. But the next time I saw it again I was startled to see the subtle but noticeable changes in it....the blood are mostly removed, some animation (like Goliath's eyes...he blinked once in the first verison, but not the second verison) and even the positions Goliath and Brooklyn took up guarding outside Elisa's hospital room were changed (in the first verison, they took on more menacing poses as they turned into stone, but in second verison they merely crouched looking dull and unexciting.)
Sooooo....I'm really curious, what prompted the sudden changes, and why? I've been wondering about it ever since. (Personally, I thought the first verison was the best I ever seen.)
Thanks for your taking time to read this...
The blood was not "mostly removed"... but the puddle of blood was changed after the first airing so that it didn't look (incorrectly) as if Elisa had bled out in the first few seconds after being shot.
There were, as you noted, other retakes (corrections) which were not ready in time for the first airing, but which were inserted before the second airing. Note: THIS is not the stuff of censorship AT ALL. This was the producers (Frank and myself) correcting errors. And stuff like this happened in nearly every episode, not just "Deadly Force".
Hello, I'm a long time fan of the show, 'Gargoyles', and have a few questions.
What inspired 'Gargoyles' in the first place?
How did you get such a unusual idea for a tv series noticed by producers?
Were any of the characters replacements for original concepts you may have had early on?
Do you remember any ideas that didn't soar? (no pun)
And what other tv shows have you taken part in?
Sorry to ask so many questions, but I'm curious.
1. Actual Gargoyles. Also Hill Street Blues. Gummi Bears. Etc. Check out the Archives here at ASK GREG.
2. You've got it backwards. I was an executive at the time. I hire the producers. This time I hired myself. As for how I sold the idea, that took some effort, three pitches, two years and a lot of help from my development team, my colleagues and my bosses, Bruce Cranston, Gary Krisel and Jeffrey Katzenberg. Michael Eisner finally approved us to series.
3. I'm not sure what you mean. As many fans know, the show was originally pitched as a comedy, and every major character except Goliath and Angela (and maybe Bronx), had an antecedent in the comedy development. Demona was Dakota. Xanatos was Xavier. Brooklyn was Amp. Broadway was Coco. Lexington was Lassie. Owen was Mr. Owen. Hudson was Ralph, etc. In later pitches, we did add addtional characters that went through a few changes before they actually hit the screen. Catscan became Talon. C.Y.O.T.E. (or some such acronym) became Coyote, etc. The New Olympians were added in from their own development. And so on...
4. Yes.
5. Lots. Some much more than others, but an incomplete off-the-top-of-my-head list would include: Gummi Bears, Winnie the Pooh, DuckTales the Movie, DuckTales, Talespin, Rescue Rangers, Marsupilami, Bonkers, Goof Troop, Raw Toonage, Aladdin, Little Mermaid, Return of Jafar, A Goofy Movie, Bionicle Mask of Light, Atlantis: Milo's Return, Men in Black, The Batman, Hercules, Buzz Lightyear, Max Steel, Gargoyles, Alien Racers, W.I.T.C.H., Invasion America, A.T.O.M., Mighty Ducks, Kim Possible, Quack Pack, Goliath Chronicles, Roughnecks: Starship Troopers, 3X3 Eyes, Ikkei Tossen, Jem and the Holograms, etc.
I'm not too sure how much of a hand you had in scripting, but is there one line from the entire series that stands out in your mind as THE WORST? If you could rephrase/reword/delete one line, what would it be?
(I know mine: Eye of the Beholder - "Hey dude! Be cool!" -Guy in the Werewolf costume. <shudder>)
I don't mind that line at all. It serves its purpose.
There are a few lines that make me cringe a bit when I hear them again. Some of which, I'm sure I was responsible for. But there isn't one that specifically drives me nuts that comes to mind now.
I would like an answer but am not certain if this falls under an Ask Greg-approved category. So I will Ask Greg and see what comes of it:): Knowing what you know about Disney and those currently manning the biz, what would be the likelihood of an earlier show, say 15 years old, being given a chance at the big screen, given a stellar script. And character concepts provided as well. Waste of time? They'd likely rip me off? Or proceed with caution? You can be as vague or tight-lipped as you like in replying, if you choose to do so. Dunno how you'd feel about THIS type of question:) Thanks, both of you.
I'm not sure I'm clear. You want to write a spec script based on a Disney Property and your worried that THEY'd rip you off?
Odds are against anything, ANYTHING, ever getting made. Always. Personally, I wouldn't spend too much time working up spec stuff that you don't own. But in any case, I've learned you can't proceed in this business at all if you're paranoid about getting ripped off. It's not that it can't happen, but it's just as likely that someone will independently come up with a similar idea and then where would you be?
HOW (or better) WHY in "BUSHIDO" the japaneses Gargoyles speak in ENGLISH?????They should speak in JAPANESE, NOT ENGLISH!!!!! And the HUMANS TOO!!! A BIG MISTAKE, HOW DO YOU EXPLAIN THIS?????
Anyone who read what i write and wanna speak with me , well, here is my email: cazedamtv@ig.com.br
When we started the World Tour, I raised the point with Frank Paur that in some of the episodes we might want to do a bit with subtitles and foreign languages. The notion was rejected.
LATER -- after we recorded "Bushido", Frank came to me, having changed his mind. He wanted the Japanese (gargoyles and humans) to be bilingual. So that we'd open the episode with them talking in Japanese, until they meet the English speaking Gargoyles, at which point they'd switch to English out of politeness.
But the problem was we had already recorded Bushido, and so we needed authorization to pay for a re-recording. Our bosses wouldn't spring for the cash, basically. I thought it was too bad, but I can't say that I blame them. We had spent our money already. It's not like they cheaped out on us. They just refused to overspend because I hadn't pushed for something in the beginning and/or because Frank changed his mind too late.
hi Greg,
i was wondering, from your experience, how do the higher ups at Disney view the Gargoyles property? do they see it as something they could use someday or something they just want to sit on? do they feel it was a series that stood above most of their other animated series' or do they believe its just another old cartoon they made in the 90's?
similiarly, how do they view the fans of Gargoyles? do they even know we exist in the numbers we do? do they care about what we want for Gargoyles? do you think they even bother listening?
i don't know if you'll be able to answer these questions since i doubt you have the honest opinions of Disney higher ups, but i was curious.
thanks Greg.
Corporations "listen" with dollars.
I think, clearly, the fandom spoke to them with the DVD sales. And now we're getting another DVD and... hopefully... the comic book too.
But a caution: the First Season DVD sales weren't SO great that putting the 2nd Season on DVD was a slam dunk. We did well enough, but it was clearly still a decision that they needed to make.
So if sales on the next DVD fall off at all, don't expect a third one completing Season 2.
Otherwise, Matt, you're just overthinking it. Gargoyles is old news at Disney. Most of the execs there now, weren't there when Gargoyles was originally on. If they see profit potential, they might go for it. If not, they won't.
Were you or the other creators and writers of the series of frustrated with what I term "cartoon cliches"? For example knock-out gas, lasers or having to replace profanity with the word jalapenia.
A specific example: the beginning of deadly force. Does the mafia in all animated shows have stock in chloroform or something? If the Supranos or police reports have taught us anything it's that organized crime tends to be accomplished with a lot of people being shot.
There are others things certainly, so i ask simply, do tell us what you found frustrating, stupid or just plain wrong in creating stories for Gargoyles, the constraints and cliches you hated.
I didn't hate much, frankly. At least we got to use real guns within reason. Today, not even a cop can pull a real gun. You'd never see a "Deadly Force" on broadcast today.
I don't mind being either more creative or slightly more fanciful in a world and in a universe where that is appropriate. I'll reserve my "hate" for more serious concerns.'
Do I wish sometimes we could swear? Maybe. Occasionally. But not often. And I LIKED "Jalapeña" even if my art staff hated it.
Sorry if that's not strident enough for you.
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