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Voice Acting Fan writes...

Dear Greg:

Thank you for answering my previous questions!

You have made reference to SAG before, so presumably Young Justice has to abide by SAG rules or get boycotted. I have a few questions related to this and the voice acting part of the production process:

1. How do the voice talent get paid? A flat rate? Are they paid by the hour? By the line? By the episode? Or some variable rate?

2. When you voiced Lucas Carr, did you have to join the SAG union? Or is production allowed to hire non-SAG personnel as long as they pay them differently?

3. You have stated that getting a second character out of an actor entails no added costs. Since it is free, I am wondering why a few actors (Jesse McCartney comes to mind) doesn't get to voice a character other than Dick Grayson. Was it a matter of actor preference, producer preference, or a mix of the two?

4. How long does a typical recording session last? Do you sit in throughout the whole session, or leave it up to the voice director? How many episode(s) are typically recorded in a sitting?

5. When one of the voice actors sing a song (Reach for a Reach, Hello Megan), they get separately credited. Is this subject to a different rate, or is the singing part simply added as a "character" in determining pay?

Thank you, and I hope by the time you are reading this, you've already got several gigs lined up!

Greg responds...

0. I'm not sure "boycot" is the correct word. The major studios sign contracts with SAG, that prohibits them from contracting non-SAG labor for their acting needs. They can get around this by SUB-contracting, but most don't on major projects.

1. I don't want to speak for EVERY show. In my experience, a voice actor gets paid a flat fee for four hours of work and up to two character voices. For a tiny additional fee, you can get a third voice. But this holds per episode. So for example, even if you could record one guy playing four roles over two episodes in a single four hour session, you'd still owe him two payments. The fee is negotiable, as long as it's above union minimum. But most series pay the union minimum plus 10% and have favored nation clauses in their contracts, which prohibits them from giving any individual actor a raise without simultaneously giving raises to EVERY actor on the series.

2. I first joined SAG to play Donald Menken on Spectacular Spider-Man, and am still a member in good-standing. No union shop can hire non-union actors.

3. Well, Jesse often DID voice additional characters, like Thug #2 or whatever. But generally, there are some actors who have the ability to change their voice enough that they can convincingly play multiple characters without the audience balking. Others really - as talented as they are as performers - only have their own voice.

4. Sessions typically go three to four hours. But often we'll be there all day. We can only keep each individual actor for four hours without incurring overtime, but we could start one actor at 10am and have him until 2pm. And we could start another actor at noon, and have her until 4pm. And a third at 1pm and keep him until 5pm. That way, we have overlap to record their scenes together, but we also have more time to get everything done.

5. Singing is a separate rate. And it's also an additional character, unless they are singing IN CHARACTER. That is, if Nightwing suddenly burst into song, we'd have to pay an additional fee to Jesse for his singing. But we wouldn't have to count that as a second character (or third, since he's also doing Thug #2).

Response recorded on December 06, 2013

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Jonathan writes...

Dear Mr. Weisman,

You have been responsible for two of my favorite shows--Gargoyles and Young Justice. They have brought me much enjoyment and I thank you greatly for that. You a writer of the highest caliber, able to write deeply intrinsic plots and characters who are both philosophically intelligent and comically amusing. Your talents are recognized not only by your fans, but also through organized bodies with highly publicized awards, such as the Emmy.

So quite objectively, your work is very good and many people enjoy the shows you produce. Why is it then, and I ask this with as minimal offense as possible, that your shows always seem cut tragically short?

Gargoyles and Young Justice both deserved additional seasons, yet the cries from fans seem to fall on deaf ears. Are network producers really so blind?

Greg responds...

I'm not sure the Emmys have recognized my talents... but I'm glad the fans have.

The thing to keep in mind is that MOST shows don't go on forever, and few even go as long as their creators would like. My situation is not unusual at all.

Response recorded on October 15, 2013

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Aspiring Comic Book Writer writes...

Hello Greg,
My friend and I really want to start a comic book company, but we do not know how. I was wondering if you could give us some helpful hints or tips for getting started. Thank you very much for you time and answers.

Greg responds...

Hints on starting a company? No, sorry. I don't know how.

Response recorded on September 03, 2013

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Barnabas writes...

1a. When you are working on a series and have to deal with a story bible or design document, is it inclusive of scripts and detail or just an over view.
1b. If they get to large is it common to separate them into their own documents? ex. A document for characters biographies and another for plots/timelines.
2. When changes are made to either a script or story bible do you use strike-through until it is finalized or simply delete the content?
3. When I am working on story boards or scripts I try to make characters actions be causality based and driven by their personality, moral alignment and available options. Is this similar to how you create your story lines?
4. How can I make characters engaging and direct through dialogue in scenes that are relaxed?
5. What is your going rate for projects and would you be interested in working with Mark Crilley or Luaren Faust?

Greg responds...

1a. Most series bibles are written in advance of scripts. Mine TEND to be very thorough, including plans for stories, etc. But, no, by definition, it does not include all the details included in all the scripts. I try to update/revise the bible as we proceed. But by that time no one's looking at the darn thing anymore, so keeping the bible on track is a luxury and a low priority and almost always falls by the waysid. I'm not sure what you mean by a "design document".

1b. For a television series that doesn't seem like something that would ever happen. Years ago, I did do the bible for the entire Platinum Comics Universe, and that was so long that I did split it into multiple sections.

2. See above. But I tend not to use strikethrough very often. I tend to just revise.

3. Yeah, pretty much.

4. Get in their heads. Be clear what they want. Be clear on the difference between what they want and what they know they want. HEAR THEIR VOICES.

5. I'm not going to tell you what I get paid. Sorry.

5a. I'm always interested in collaborating with talented folks, but I'm not going to get specific about any individual.

Response recorded on May 01, 2013

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wintersmith writes...

Are you cursed? If so please provide name of curser and last known adress, thank you.

Greg responds...

Let's please not perpetuate this "cursed" thing. I mean, seriously, that's all I need. For the next guy who might want to hire me to think I'm cursed and/or incapable of going beyond two seasons.

Response recorded on April 19, 2013

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Shellhead writes...

Well, another great show bites the dust before its time.
Thank you for all your effort on YJ. Your respect and enthusiasm for the source material shined through in each and every episode.
My question to you: Do you ever feel like you just can't catch a break when it comes to 3rd seasons? First Gargoyles, then Spectacular Spider-man, and now Young Justice. It's just a damn shame.
Best of luck Greg. I know you'll end up somewhere doing great things sooner rather than later.

Greg responds...

I won't deny a certain amount of frustration. But the circumstances for each of the shows you mentioned were all very different. It's the biz.

Response recorded on April 19, 2013

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Amy writes...

Greg,

1. When you write an animation spec how much blocking do you put into the episode? My research says I should describe every single twitch of the character's face and body so that the animators in Korea will get everything right. But I wrote a short episode for a company that told me I should only do that if I'm both the writer AND the animator. I should just stick to short details like I would for live action. So who is right?
2. I assume the best way to answer that question is to read examples of animated scripts--Is it possible to obtain copies of Young Justice scripts from season 1 somewhere? Should I go to a script library in LA or attempt to contact Cartoon Network for a copy?

Greg responds...

1. There is no right and wrong. Every series has it's own rules. I'd love to say there's a standard, but there just isn't. On MY SHOWS, we use the scripts to direct the entire episode, including camera angles, etc. The actual directors and storyboard artists aren't restricted to doing the script exactly as written, but by being thorough like that, I feel more confident that at the very least, they know what I'm looking for. If they come up with better ideas, great. I don't know that I've ever seen an animation script that was totally Master Shot style, a la live action. But I've seen many that lean way more in that direction. But it's not the way I work.

2. You can. But I don't recommend it. Currently, though we're not thrilled about it and hope the situation changes someday, YJ is dead. You want your spec script to be for a show that's CURRENTLY IN PRODUCTION. On that level alone, YJ doesn't qualify as a good way to spend your time if you're serious about getting work in the industry.

Response recorded on April 18, 2013

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A Flash Fan writes...

While on the topic of CGI, do you prefer this method or the classic hand drawings for animation and why? I know your series have mostly been all drawings (I think) but wanted to see.

Greg responds...

I don't have a preference if the series is developed correctly for the medium it's using. I did Roughnecks: the Starship Troopers Chronicles in CGI, and I think it worked great. I did Max Steel (Season One only), and although I'm proud of our scripts, I DON'T think it worked great, because the series as it was developed (by me but under marching orders from multiple very large companies) didn't work in CGI.

Response recorded on March 22, 2013

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Jasae Bushae writes...

I apologize if this question may be a bit vague but aside from that Stargate premise and any others you may have mentioned in the archives(which are filled with lots and lots of answers so its taking a while to go through them all)
Were there any other comic/show/series concepts that you tried to sell that have not come up thus far? I and im sure many of your other fans would probably be quite curious to discover what amazing and grand projects you have plotted in the past that never made it off the ground.

Greg responds...

Yes.

Response recorded on March 14, 2013

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Blizzard Sprite writes...

Hello, Mr. Weisman.

These questions are an extension of the previous question I submitted.

6. Before Nielsen ratings were released for animated programs, what size audience had to be attracted in order to keep a show alive on a network? Since you worked on a number of projects over the years, it would make sense that you'd have a pretty good grasp on the matter.

7. How important are Nielsen ratings for animé dubbed into English and subsequently aired on the channels? Ratings for these shows almost never appear on ratings outlets, like Zap2It (http://www.zap2it.com/) and TV Series finale (http://tvseriesfinale.com/).

Thank you for your time.

Greg responds...

6. Nielsen ratings pre-dates my professional career - by a lot. (How old do you think I am exactly?) Anyway, ratings mean different things in different times. Before People Meters, kids ratings in general were way higher than after People Meters became standard. There isn't some fixed number that says this is good. Below this is bad. Everything's relative.

7. As important as for anything. Bigger numbers are better than smaller. But a show that's cheaper to produce can get away with lower numbers and skate by. But ultimately, if a program is dragging a network down, it's toast.

Response recorded on March 13, 2013


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