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Karen writes...

One of my favourite parts of each Garg episode are the gliding scenes. I just finished watching the Hunter's Moon episodes over the last two nights and was particularly impressed with:
1. When Goliath rounds the building and sees the Hunters' airship, he backwings and lands on the building. Very nice.
2. My all time favourite: the battle at the dam, when Goliath dives down and soars back up, he does the most wonderful wingover over the top of the dam. It's so powerfully graceful. I loved it.
Unfortunately, there are cases in some eps where the aerodynamics didn't always quite ring true, but hey I'm no pilot to criticize, and what looked to me like gaffs generally were pretty minor. So, to my actual question: Do you know if the animators studied any sort of flying in order to protray this sort of thing? IE, did they look at acrobatics with airplanes, bats, etc?
Thank you for your time!

Greg responds...

I don't know. There were times when it felt wrong to us too. The animators would, for example, on occasion allow the Gargs to hover like Superman. We'd have to call a retake to get them to (at least) keep the background panning behind them.

Some of the stuff did look great though.

Response recorded on August 18, 2000

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BloodBane writes...

Hello Greg.

Ok, I have noticed the animation in some of the episodes was relly great!For an example in Hunters Moon there was a part where the oldest brother picked up Maza, and put her to sleep with the tranquilizer and in that few seconds the animation was really good.Do you no why they didn't draw the whole series like that?

Greg responds...

It's not like they didn't try. But animation involves a huge quantity of people and not everyone is as good as everyone else. Not all the episodes, for example, could be animated at Disney's Tokyo Studio, which was collectively superior to the other studios that worked on the show.

We got the best that we could get in the time and with the budget that we had at our disposal. It's not ALL as good as Hunter's Moon 3, but I'm pretty proud of most of it.

Response recorded on August 02, 2000

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dracolich5 writes...

Hello again, Greg! I've decided to start posting questions more frequently, and I've got an interesting assortment of production questions.
During the creation of characters, how were their eventual designs chosen? Did the artists in question work on one design only, or were several designs tried? If so, is there any way we can ever see these unused designs? My interest in unused character designs started when I purchased some Japanese Godzilla books that showed alternate designs for machines and creatures. Just curious to see if similar interesting designs are around.

On a side note, IF any alternate character designs were made, were any of these re-used for later characters? Just checking!

Greg responds...

We had development artists at Disney come up with inspirational designs for all the main characters, which were used in the pitch to sell the show.

Bob Kline: Xanatos, the Eyrie Building
Dave Schwartz: Brooklyn, Lexington, Broadway
Greg Guler: Goliath, Demona, Elisa, the Pack
Paul Felix: the Clock Tower (and Hudson, I think)

These designs were then sent to Disney TV Animation Japan, where they sort of had a little competition to see who would be the primary designer on the show. They submitted multiple interpretations of the characters (Goliath in particular), and we chose Mr. Takeuchi, who seemed to capture the feeling of the show the best. Eventually Frank Paur went to Japan to work with Takeuchi and fine tune his designs. Paul Felix did a very early Bronx, but Frank changed it so entirely, it's basically a new design.

I have some of this old stuff, though I wish I had more. For example, I have almost nothing from the early comedy development. If you attend the Gathering, you can see the pitch and some of those early designs.

Response recorded on August 02, 2000

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The Gatekeeper (repost by Aris) writes...

I have some questions on how the voice recording was done.

I've looked through the archives, and it appears that you get all the actors together at one time but I'm not getting an entirely clear picture. You have mentioned doing some editing on the voices for rhythms and the like. Is this possible to do when the recording is done in a group session? I know the partial answer, each voice is on it's own track, but wouldn't the natural bounce (if you would) of all the actors playing off each other make for a natural sounding dialogue?

Were the recording sessions filmed as well, so that some of the facial expressions of the actors could be incorporated into the animation? I can just picture Marina Sirtis sneering at Keith David.

What is the sequence that things are done? I think the script and story board comes first, but are the voices recorded before or after the animation, or it is a kind of hand in hand process?

The reason I ask, is because I remember listening to an interview with a voice actor (back in the mid '70's) and he said that all his lines were sent to the studio on a tape that he did at his home.

Greg responds...

Anything's possible but that last scenario sounds awful strange to me.

Here's the basic order:

1. Write the scripts.
2. Design new characters. This begins even before the script is finished sometimes.
3. Record the voices.
4. Storyboards are drawn. (This sometimes also begins before all the voices are recorded, depending on deadline pressure. But ideally it waits for the board artist to get the voice tape.)
5. Direct the board. (For timing, etc.)
6. Send materials overseas for animation.
7. Animation.
8. Post-Production. Retakes, editing, sound, etc.

As for step 3 itself, we tried as often as possible to get all the actors together in one room. This was almost never completely possible. There'd always be someone who wasn't available or was out of town or something. (For example, Keith David spent most of the second season performing in SEVEN GUITARS on Broadway. We would pick him up by "phone patch" from a studio in New York. One time, I seem to recall, we had to get Jim "Fang" Belushi by phone patch from Australia, where he was shooting a movie.

So we had to edit in anyone who wasn't in the session. Plus sometimes the best takes weren't consecutive. Say, Thom "Lex" Adcox did a great reading of a question. And Jeff "Brooklyn" Bennett stuttered when answering. Jeff probably did two or three great takes of his line. But we'd still want to use Lex's great take. So we'd edit it too.

And sometimes we'd tighten things up for pace. Since, as you noted, we had to allow each line to be on a separate track, that meant we couldn't overlap dialogue in the recording booth. But in real life, people often interrupt each other or talk over each other, etc. So sometimes we'd edit to create that overlapping effect.

Still the reason we TRIED to get everyone together is because we'd generally get a better, higher energy performance from most of the actors by allowing them to play off each other.

Response recorded on August 01, 2000

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Blaise (repost by Aris) writes...

TEMPTATION

While this isn't the ep that cemented Brooklyn in my head as "Favorite Character," I have to admit he is GREAT in it.
I still love Lexington's remark about building a horse from spare parts.
Demona's tour of the city--Yeah, the DEAD BODY surprised me too. Very powerful, very good, as were Demona's other two "examples" of humanity. Bennett and Sirtis did WONDERFUL jobs with their voice acting here.
As for the bikers not noticing Brooklyn, yeah everybody notices that. I just try to ignore it and that seems to work. If nothing else, most of the bikers in that scene WERE wearing sunglasses at night (as someone else already pointed out). Come to think of it, some of them weren't even wearing helmets....;-)
Elisa's finger--great, now that you've mentioned it, *I'LL* probably look for it and not be able to see anything else in the scene.
I was surprised to hear that Brooklyn's description of the Cloisters was taken by some folks as "proof" that gargoyles were not native to this planet. Anyone who saw the first two episodes should have understood what Brooklyn meant. Come to think of it, why WOULD people want the gargoyles to be from another planet?
One of my favorite lines in this episode--Brooklyn: "You hold the book, Demona. But *I* hold the *spell*!" I just LOVE that.
The resolution of the spell may have been a bit of a cheat, but it WAS a creative and original solution to the problem. So, you guys still get some points in that area.
Lex and Brooklyn talking about the motorcycle at the end and Lex's reaction are always enjoyable.
Pointless note: Hudson doesn't speak a single line in this episode. Odd, when I think about it. Still, you do at least SEE him a few times.

Good ep.

Greg responds...

The Hudson thing was budgetary. Often if we had a character who needed to appear for logic's sake but didn't have too much to contribute to the story, we'd avoid just giving him one or two lines to prove he's there. That way we could save money on the actor's salary for that episode. That money saved could be used later on for some of our big cast expensive episodes.

Trust however that I never scrimped. If I thought Hudson needed to speak in that episode, even if it was only ONE line, I would not have hesitated to pay for Ed Asner to be in the session.

Response recorded on August 01, 2000

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HEATHER writes...

Hello. My dream ever since I was 4 years old is to be a Disney animator. I know that you no longer work for Disney, but are my chances pretty good at making my dream come true? I have just completed my sophomore year in college, as I am majoring in art. Any job openings?? (I know you wouldn't know this now, but it's worth asking you.) Also, when I get to work for Disney (thinking optimistically), I will do all I can to make them bring the "Gargoyles" show back, and see that you are re-hired as the producer, since you did such a FABULOUS job with the show. I love that show to death. I will do all I can to help bring it back. Thanks for your time, Greg!! :)

Greg responds...

Thank you.

I don't know how to answer your questions, however. As you pointed out, I don't work for Disney. You say your majoring in art, but are you studying animation specifically. Do you really want to be an ANIMATOR, or do you just want to work as an artist in the animation industry?

Disney TV Animation, where we pre-produced Gargoyles, doesn't hire animators. They hire designers, board artists, color stylists, directors, etc. (I'm not saying that some of these guys or gals don't know how to animate, I'm just saying that's not what they were hired for.) The actual animation was done overseas in places like Japan, Korea and Taiwan.

Disney Features Animation, where I've never worked, does hire animators.

Heather, if this is your lifetime goal, your best bet is to learn all this stuff backwards and forwards. At least to start.

Response recorded on July 26, 2000

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Fenrir writes...

Greetings Mr. Weisman!

Thanks for answering our questions. It means a lot.

I apologize if this has been asked before, but I did not see the answer in the archives. Approximately how many Gargoyle-Beasts were at Castle Wyvern in the year 994? There was at least one (Bronx) and presumably at least one female (to lay the Boudicca egg at the Wyvern rookery). What I'm getting at is: Who are Boudicca's biological parents? Is Bronx her father? Or would he be too young?

Greg responds...

Bronx is not Boudicca's father. He's too young. I don't know exactly who her bio-parents are. They had no names after all. But there was a goodly number of Garg Beasts at Wyvern. Animation budgets prevented us from showing you the full clan. Sorry.

Response recorded on July 26, 2000

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Amethyst Delena writes...

Did you come up with, draw and design...etc. Golith?

Greg responds...

No. I can't draw at all, which Aimee and Jody's sketchbooks can now attest to.

Greg Guler did the orignal design for Goliath. This was adjusted by Mr. Takeuchi of Walt Disney Television Animation Japan. Frank Paur also had input into the final model. (I had input too, I guess, but not with a pencil, just a memo.)

Response recorded on July 26, 2000

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Chapter XVII: "A Lighthouse in the Sea of Time"

Written by Brynne Chandler Reaves & Lydia C. Marano
Story Edited by Michael Reaves

Well, I watched "Lighthouse" again last night with my family. First thing I noticed was the bad "Previously" recap. This is all my fault. The recap features Macbeth, because I wanted to make sure the audience knew who he was. But that blows out the first act surprise reveal that he's behind it all. Up to that point in the story, you'd be thinking Xanatos. But because of the dopey recap, you know it MUST be Mac. Later in the season, after I got hammered over these recaps by the folks on the Disney Afternoon e-Mailing list, I learned never to put anything into the recap that wasn't revealed in the first five minutes of the show to follow. But here's a perfect example of me screwing up my own mystery.

We introduce archeologists Lydia Duane and Arthur Morwood-Smythe. Dr. Duane was named after writers Lydia Marano and Diane Duane. Professor Morwood-Smythe was named after writers Arthur Byron Cover and Peter Morwood. Arthur is Lydia's husband. Peter is Diane's husband. I don't know anyone named Smythe.

Macbeth episodes, at least up to this point, seem to be cursed with mediocre animation. (Of course, everything's relative. Mediocre on Gargs was still better than most series got. But relative to our expectations, this ep is pretty weak.) I bet Elisa would have really looked cute in that red baseball hat if the animation had been even slightly better.

I don't know how clear it is in the prologue. The idea there, was that the wind was blowing through the lyre. The haunting sound drew the archeologists further into the cave. They read the warning which indicates that the seeker of knowledge has nothing to fear, the destroyer everything. They are supposed to hesitate, look at each other, decide that they are seekers not destroyers and then open the chest. Merlin's clearly put a safety spell of some kind on the chest. An image of the old man appears and basically checks to confirm whether the archeologists are in fact seekers or destroyers. Satisfied, the spell disipates. But you can imagine what would have happened if a Hakon type had stumbled in.

Anyway, it never felt like all that came across. Did it?

Brooklyn (re: Broadway): "Ignorance is bliss." In High School, I had a classmate named Howard Bliss. We had chemistry together with Mr. Miller. Mr. Miller once asked the class a question that we all should have known. No one knew the answer, and our own idiocy generated laughter among Miller's students. He just shook his head and said: "Ignorance is bliss." He forgot that he had a student named Bliss. It generated more laughter. I don't know why I told you that. But it's what I thought about when Brooklyn read that line.

There's a semi-heavy-handed "Read More About It" feel to the clock tower conversation regarding Merlin. Goliath practically quotes those public service announcements, saying there are many books about him in the library. I don't mind. I had wanted to cite a few actual books -- like Mary Stewart's THE CRYSTAL CAVE -- but our legal department wouldn't give us clearance for that. Very short-sighted.

A connection is made between Merlin and the Magus. This was not an accident, as at that time, I had planned to have the Magus journey with Arthur on his Pendragon quests to find Excalibur and Merlin. I later changed my mind. But the Magus does at least play a Merlin-esque roll in the Avalon three parter.

I always wonder who was playing in "Celebrity Hockey" that night.

Macbeth's standard Electro-Magnetic weapon was my idea. I didn't design it exactly, but I did make crude little drawings of something that looked vaguely like a staple gun, with two electrodes that generated the charge. I was always proud of that weapon. It was uniquely Macbeth's (and Banquo and Fleances'). Set him apart from all the concussion, laser and particle beam weapons we used elsewhere. (I did the same kind of thing on the Quarymen's hammers.)

It's fun to listen to B.J. Ward voice both sides of the confrontation between Fleance and Duane.

Banquo's model sheet showed him squinting out of one eye. Some episodes, not so much this one, but some took that to mean he only had one eye. So he walks around looking like Popeye for the entire episode. (His big lantern jaw helps accentuate that.) There are a couple of Popeye moments in this ep. But more in his next appearance I think.

It was my idea to just have Mac's mansion rebuilt without explanation. I don't exactly regret it, but it's kinda cheap. We burned it way down. He has it rebuilt. It makes sense. But we usually dealt with consequences more than that.

When he rebuilds it, he installs those cannons. They were supposed to be giant-sized versions of the hand-held E-M guns. But they don't come off that way. Instead they fire at the gargoyles. And mostly seem to destroy the various turrets of Macbeth's own place. Ugghh.

As in "Leader" we get another scene of Goliath and friends confronting Owen at the castle. Looking for Xanatos, when in fact Xanatos isn't the threat. It made sense in both episodes. And it's always nice to showcase Owen a bit. But after two of those in four episodes, I wasn't gonna do that again. (At least not until KINGDOM.)

I love the "Macbeth Theme" that Carl Johnson created for the villain, which is featured at the end of ACT ONE.

Macbeth opens the "second scroll" and starts to read Merlin's seal. This caused tons of fan confusion, as he read "Sealed by my own [i.e. Merlin's] hand". No one seemed to get that he was reading that. They thought Mac was saying that he [i.e. Macbeth] had sealed the scroll. Of course that notion renders the whole thing confusing as hell. But it never occured to us that anyone would take it that way.

We also introduce Jeffrey Robbins and Gilly in this episode. Gilly is of course short for Gilgamesh, one of the legendary characters that Robbins once wrote about. It's just a bit odd, because Gilly is a female.

Robbins is a very cool character. Wish we had had the opportunity to use him more.

I like how when Robbins and Hudson are introducing themselves, Robbins gives his first and last name. Hudson says, I'm Hudson, "like the river". An echo of how he got the name. And a reminder that names aren't natural to him. Even if they are addictive.

John Rhys-Davies is just fantastic as Macbeth. I love his speech to Broadway. It accomplishes everything we needed it too. That line about the "human heart" by the way is a reference to the Arthur/Lance/Gwen triangle.

I also love his line: "I'm Old, but not THAT Old." This was a little hint to what we'd reveal in CITY OF STONE. Sure Macbeth's from the eleventh century, but not the fifth or sixth. It's like someone saying to someone my age, "So what did you do during World War II?"

Lennox Macduff. That was a cool touch. Also a hint as to how Macbeth feels about Shakespeare.

I like the Phone Book scene too. Hudson says "Hmm. Magic Book." Robbins replies: "Aren't they all." Great stuff.

By the way, as Robbins goes through the phone book, scanning names, he passes "Macduff, Cameron". One of my college roommates was Cameron Douglas, who was really interested in his Scotish heritage. That was a mini-tribute to him.

My daughter Erin reacts to the fact that Macbeth threatens to use Merlin's spells on Broadway. She points out that Macbeth had promised to let Broadway go after he had the scrolls. She's surprised he hasn't kept his word. My wife at that point reminds Erin that Macbeth is the villain. Erin gets that. But you can tell it isn't quite sitting right with her.

Later when Macbeth DOES let everyone go without a struggle, Erin is clearly not sure what to make of him.

And on one level, that's exactly as we wanted it. Macbeth is a troubled guy -- a hero who's devolved into a villain. A suicidal villain on top of that, though we hadn't revealed that yet. But he is a villain. Later, it's debatable, but here he's taken to being an ends-justify-the-means kinda guy. And even his ends are hazy at best.

I love Broadway's "precious magic" speech. It's so wierd hearing poetry from the big galoot. But that's so Broadway. The soul of a poet. Bill Faggerbakke was a huge help.

And I love Robbins "They are lighthouses in the dark sea of time..." speech. I love that it's not exactly the title. Brynne and Lydia did fine work on this one.

I wonder what happened to that lyre?


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Entity writes...

Hi Greg,

In an earlier response of yours, you state that the "Next time on Gargoyles" teasers were actually advantageous in that they padded out air time.

This confuses me. Well, actually, it somewhat disturbs me. You man having less time in which to tell a story was a good thing?

For me, in any half-hour program, I savor every minute because I know there are only twenty. It's not the same in hour-long shows. Yet, they often have the briefer teasers.

Greg responds...

By thirty seconds... DAMN STRAIGHT.

Budgets forced us to send shows overseas that timed out almost to the exact length that the show would air. But bad animation happens. Mistakes. Bad timing. Things we overlooked in board. Etc. If you can't cut anything because you're already more or less at the correct airing time, that limits what you can and can't fix. Having the freedom to cut another 30 seconds allowed us to tighten things up immeasurably. Action sequences have more punch, move quicker, I guarantee.

It's not like we were losing scenes or even lines of dialogue. It's not five minutes, it's just thirty seconds spread out over nineteen minutes worth of footage. It helps make each minute much more savory. Trust me.

Response recorded on July 05, 2000


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