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Richard Jackson writes...

Todd Jensen and others have commented on the similarities between “Grief” and the Batman episode “Avatar.” Todd’s question being here:

http://www.s8.org/gargoyles/askgreg/search.php?qid=2870

I noticed another pair of episodes of Batman and Gargoyles that really reminded me of the other, because of the same writers. “Legion” and the Batman episode “What is Reality?” Both were written by Robert Skir and Marty Isenberg. Both episodes deal with virtual reality, but the third acts are very similar to me.

Batman/Goliath has to go into a virtual reality world to help his friend, Commissioner Gordon/Coldstone. His VR savvy compatriot Robin/Lexington tells him how it works. Once inside Batman/Goliath battles his enemy, The Riddler/Xanatos. Robin/Lexington tries to help Batman/get Goliath out of the VR world, but is painfully rebuffed. A shrill noise blasted into his ear piece in Robin’s case. An electronic shock emanating from Goliath’s body in Lex’s case. Side note: That was the biggest problem I had with “Legion.” I can buy a cybernetic gargoyle and that Xanatos can design a computer program based on his personality, but I never understood how Goliath’s body became akin to a live wire when hooked up to Coldstone. It must be one of those side effects when science and sorcery are combined.

Of course, “What is Reality?” and “Legion” are two different episodes and the execution of third acts are very different. Dialogue, characters and virtual reality as represented in the respective episodes were all different. Even the resolutions are different. I guess writing the virtual reality Batman episode gave Skir and Isenberg the experience to write the Gargoyles VR episode. Interestingly enough, they did write “Future Tense”, which also had a VR sequence in the Xanatos Pyramid, albeit in a dream. They didn’t write “Walkabout”, which had a metaphysical reality (MR?) scene.

I do think the examples of “Avatar/Grief” and “What is Reality?/Legion” are interesting examples of how writers will take previous ideas they’ve had and use another chance to expand or improve on them. “Avatar” didn’t work for me, but “Grief” is one of my favorite episodes of Gargoyles. And it’s close between “What is Reality?” and “Legion”, but I slightly prefer the former.

Greg responds...

Science and sorcery indeed.

Anyway, as always, the springboards for every Gargoyle episode pre-date writer involvement (unless the writer was also a story editor). But it may be very possible that once they got the assignment, they created or emphasized parallels with other work they had done.

Response recorded on January 12, 2011

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Marc G. writes...

Is there a list online somewhere of all the overseas animation studios used for Gargoyles, by episode? It's frustrating because the credits always just listed "Walt Disney Television Animation".
Also, a related question: did you have control over which scripts were sent to which studios? Or was it purely dictated by scheduling and budgetary concerns?
Thanks!

Greg responds...

I don't have a list. Most of the first season was animated at Walt Disney Television Animation Japan, though I seem to recall that a couple were subcontracted out to Korea.

Season Two featured some eps by WDTVAJ, plus more from Korea (such as Hanho). But I can't remember who did what.

Scheduling tended to dictate what studio got what episode, but we did make an effort to make sure that "Bushido" went to Japan.

Response recorded on January 12, 2011

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Mike W. writes...

Hi Greg,

First, let me briefly state that Gargoyles remains among the best animated series IMO of all time. I particularly appreciated the classical and Shakespearean references, I'm not sure I would have been as big a fan of Shakespeare in school and today, were it not for Gargoyles. That being said, the animated shows today lack the originality, narrative, and cutting edge that shows like Gargoyles, Real Ghostbusters, Batman, and even Duck Tales had, which is a real shame. Instead, today's cartoon for adults and kids, fail to have any purpose to them, and seem to have deevolved to the level of entertainment for 5 year olds. The only ones in past decade worth viewing have been Justice League and Boondocks.

My question involves trying to connect the 'Golden Age' of cartoons in 80's and early 90s, with today. I'm looking forward to your new series, and had a thought. I know that Mike Reaves worked with Gargoyles, as well as other cartoons, such as Ghostbusters and Dungeons and Dragons. While Gargoyles got a proper sendoff with Hunters Moon, there was never a finale for the short, Dungeons and Dragons cartoon, even though it was still popular and in syndication over a decade later, with only a dozen episodes. However, there was a screenplay finale done by Reaves, just not animated. What about in your or your production's free time, with Mike Reave's approval, you animate the finale of Reaves' screenplay, providing a link to your new series, which will remind the fans of cartoons of the serious narrative medium that cartoons used to be, that your cartoon series will have that 'edge' and give free publicity with many views (likely viral views) about your new series when people watch the link to the finale that was never done for a famous cartoon from the 1980's? It sounds like a good idea, which is why I am suggesting it.

Greg responds...

Well, let me begin by RABIDLY DISAGREEING with your statement about today's cartoons. Some suck. Some are great. I'm proud as hell of the work I did on W.I.T.C.H., Spectacular Spider-Man and Young Justice, and there's no way I would pretend that I'm the only guy out there doing great work. I think Brave and the Bold is a TON of fun for both adults and kids. I thought Kim Possible was great. And I barely worked on either of those two series. And Avatar (which I never worked on) also seems great and rich. And that's just off the top of my head.

Your definition of "Golden Age" seems to have more to do with you than history.

As for your D&D idea, you just seem to have NO idea about the way the business works. I couldn't do what your asking even if it was my fondest wish in the world. Believe me, if I had that kind of power, don't you think I'd be doing more Gargoyles?

None of this stuff is up to guys like me or Michael. Different companies own the rights to different series, and most are uninterested in spending money on the kind of thing you're suggesting.

Response recorded on December 01, 2010

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Steven D. writes...

Hello again, Mr. Weisman.

I've had a question in the back of my mind for some time, and now seems like a good time to ask it.
Recently, you released the writer's rotation for the first 24 episodes of YJ.
I've always been fascinated with television writing,as there seems to be no one way to do it, so I wanted to ask a few questions on how you approach it.

1. Back when i first wanted to ask this, I checked the SpecSpiderman archives to see what you mentioned about writing for that show. When going over writing duties, you mentioned that some of the episodes that you "reserved" some of the episodes you wrote. Since Young Justice finds you in a similar position of being both a producer and staff writer, I'm curious to know, what factors do you use when picking episodes to reserve for yourself (and confirming that reserve wasn't just a metaphor you were using)?

2. While I'm here, I was hoping you could also shed some light on how much freedom your freelance writers are given. Do they ever get the chance to write an episode completely from scratch, or because the shows you work on are so arc based, are they always given a firm foundation to start with, and if so, how rigid is this foundation (generally)?

Thanks!

Greg responds...

1. Sometimes I end up writing an episode for pragmatic reasons... or a combination of the creative and the pragmatic. For example, I wrote the two-part pilot of Young Justice (i.e. episodes 1 and 2). Of course, I had a creative desire to write these episodes, but it also would not have been pragmatic for anyone else to write them. I needed to set the tone of the series for the other writers to be able to get it.

Another example: staff writer Kevin Hopps and I were set to write the last two episodes (25 and 26) of the first season. Though we know the basics of what takes place in them, based on meetings that Kevin, producer Brandon Vietti and I had over a year ago, we hadn't broken those episodes yet, and creatively I hadn't decided which of the two I wanted to write. But scheduling realities last week made it apparent that Kevin would HAVE to write 25, meaning I was writing 26. All of which is just as well. I started the season; I might as well finish it. But the decision wasn't creative; it was purely pragmatic. The creative decision might have been no different. But the creative decision became moot for pragmatic reasons.

On the other hand, I've also written three other episodes. In those cases, the pragmatic need was for me to write one episode each between 6-11, between 12-17 and between 18-24. Within those parameters, I chose 11, 15 and 19 for purely creative reasons. Those were the ones I felt a special affinity for (based on reasons I can't reveal now without spoilers). So going into the three writers' meetings for each of those three "sets" of episodes, there was SOME flexibility as to which writer took which episode (keeping scheduling pragmatism in mind), but I had "reserved" for myself the one I wanted to write in each case.

2. My freelancers have, for better or worse, very little freedom when it comes to WHAT stories we are telling. The premises were all approved long before the freelancers came aboard. If a specific writer feels no affinity for a specific story, then he or she doesn't have to take that episode. I always try to give each writer an episode that jazzes him or her. But the basics of the stories are set. Now, the writers are very involved in the execution of those stories. That's where their freedom comes in. But they still have quite a gauntlet to wade through... beat outlines, outlines, scripts (and notes from many sources). Ultimately, I take responsibility for every episode, and I'm the guy doing the final pass on every beat outline, outline and script. But I couldn't do this job without stellar writers providing me with great stuff. And on this series, I couldn't do it without Brandon and Kevin actively participating in the inception and breaking of every single story.

Response recorded on October 22, 2010

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Chris Krause writes...

Hey Greg!

I had a question. I'm currently a theatre student in college. However, I've always had my hand in multiple areas in the arts. It was only my love for writing and acting that had me not decide to go to a strict art college (I had wanted to be a comic book artist for a long time).

I plan to move to California eventually and try to make it in the show-biz, either through acting, my art ability (I'm currently doing a lot with prosthetics/mask making) or writing. My question was how exactly you got into your current field of work? It's something that interests me, what with my love for comics both in writing and art. So basically, I was just wondering how you got started.

Any advice would be greatly appreciated!

Thanks,

--Chris

Greg responds...

Chris,

For a fuller answer, check the archives here at ASK GREG under topics like "Weisman, Greg", "Animation", "Biz, The", etc. As I know I've answered this before.

But the short answer is that I started as a comic book writer for DC Comics, while I was still in college. I then became an editor there for a couple years after college. Then I went to graduate school to hone my skills as a writer, while interviewing at various studios. I was hired as a junior executive at Disney Television Animation, got promoted a couple times, developed Gargoyles and became a writer-producer.

Response recorded on June 25, 2010

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Balron writes...

This is a silly question, and I might ask others on the blog page.
I was watching Pochahantes on youtube and I thought-what if "Gargoyles" had been directed and animated by the people who did this *f'd up* cartoon?
Could you imagine YOUR animation being done by the people who did that cartoon, or for that matter, "Fern Gulley?"

xD I lol at the concept XDD

Greg responds...

Are you actually asking about the animation or about the design style?

Response recorded on May 13, 2010

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Laura 'ad astra' Sack writes...

All the delays and schedule changes for Spectacular Spiderman, besides being terribly annoying, jepordize the chances of the series to catch on and continue. I listened to the podcast mentioned early and have a sense of the legal changes and problems that contributed to the crazy schedule, but still I can't shake the nagging feeling that there is a disrespect, perhaps born in ignorance, to animation that is greatly contributing to the problem. It wouldn't occur to TPTB to tell a cast of a live action show, "we'll let you know if we are picking you up for another season in 18 months." Let alone the none acting staff and crew. Beyond that, once the script is written, the turn around time for an episode is much shorter on a live action show.

Is there any truth to that nagging thought? The closest analogy I can think of was to how tv series handled the most recent writers' strike. It wasn't perfect, and some good shows died as a result, but the reoccuring question seemed to be, "do we try to rush in a delayed 2nd half to this season, or just pick up at the next.", not "let's send everyone home, wait a year, and then decide.

Greg responds...

I'm not sure how to respond. In general and IMHO, animation gets less respect than live action, but no company actively tries to sabotage its own show. Though mismanagement can do great damage.

Response recorded on March 29, 2010

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RandomStan writes...

What animal noises and sound effects were used to make the gargoyle sounds, like when they roar, growl, sigh? Also for Bronx and gargoyle beasts as well? What sound was used for when the gargoyles would dig their claws into stone? That one sounds a bit familar, almost like popping bublbe wrap.

Greg responds...

I don't recall. Sorry. Been too long. And I was never at foley sessions anyway. Just the mixes, when the effects had already been created.

Response recorded on February 23, 2010

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Robby writes...

My brothers and I are impressed by the fluid animation in Spectacular Spider-Man. We imagine it must be very expensive. How much does it cost to do those cool action scenes?

Greg responds...

I can't spit out a number for the action scenes in a vacuum. SpecSpidey had a fairly standard "per episode" TV Animation budget. We tried to get as much bang for our buck as possible.

Response recorded on November 24, 2009

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Tonya writes...

Hi Greg! I was reading an earlier post of yours where you mentioned that it's harder to pitch original ideas (I'm guessing to networks, but maybe it's the same with comics, books, etc...?) now than it was when you originally pitched Gargoyles:

1. Why is it more difficult to pitch original ideas now than it was then? (I would think they'd be anxious for new concepts???)

2. What's probably the #1 thing that the people being pitched to are looking for?

3. Is a successful pitch sometimes tied to the person you are pitching to? (I mean, if you're pitching to one guy on Tuesday, but had you gone on say, Thursday and had a different guy, could the outcome of the pitch be different? I guess I mean do you depend on getting lucky with whomever you're scheduled to pitch to? And if not, can you ask to pitch to someone else?)

Thanks! I hope my questions were clear enough to get across what I'm trying to ask. I'm thinking of writing professionally (IF I'm any good) and wondered how hard it would be to "pitch". Thanks again! (Love your work by the way.)

Greg responds...

1. They're not. They're afraid of new concepts and would rather have something that's "proven" in some other medium or era. This, in my opinion, is a direct result of the vertical integration of these companies that makes the decision making process a long uphill struggle.

2. It differs all the time, but marquis value doesn't hurt.

3. Luck-of-the-draw and incidental timing are huge factors.

Response recorded on November 02, 2009

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alycia lowry writes...

hi Greg,

i was wondering about something. Why did you guys took off gargoyles? I was upset over the years cause its my favorite tv show and also movies?

Greg responds...

Don't include me in the "you guys". It wasn't my choice. Disney stopped the syndicated version because they had a full 65 episodes, which is standard. They cancelled Goliath Chronicles because of poor ratings. For more details CHECK THE ARCHIVES!!!!

Response recorded on October 29, 2009

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Geoff writes...

What was with the animation goofs that happened throughout Gargoyles? Did they seriously get by everyone until the episodes were aired? (I'm talking about the character design ones, to be specific.)

Greg responds...

What exactly do you expect me to say here?

Sometimes things were off-model. Sometimes we had the time and money to fix it, other times we didn't.

Response recorded on October 28, 2009

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MARVEL-FAN writes...

Greg, how come in the Spectacular Spider-Man it doesent use realistic gunshot sounds? But, Batman: The Brave and The Bold it uses realistic gunshot sounds, other Batman cartoon shows.

Greg responds...

Different networks have different rules, I guess.

Response recorded on October 27, 2009

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Chryse writes...

Hey Greg, I have a quick question regarding the episode "Subtext" from Spectacular Spider-Man Season 2. I've watched the episode on my DVR a couple of times now (I'm from Canada, so I've seen 'em all already), and I've noticed that the animation is little off from all the other episodes. It seems a tad jerky and unpolished, and I was wondering if there was some sort of mishap when it came to animating the episode? Off course, you have every right to deny me an answer in case that Sony gets the wrong impression, and that's completely understandable. I am merely curious.

Other than that, the episode was well-written as always, and I especially enjoyed the fact that it starts in medias res (an artistic technique that I am quite fond of). If the scripts for Season 3 maintain such a high quality I'll tune in every week -- even if the show is animated using xerography (like "Marvel Super Heroes" back in the 60's...a Canadian-made show, sadly). Best of luck to you and your team and I hope that you guys get that 3rd season!

Greg responds...

SPIDEY SPOILERS!!!!!

I'm not denying you an answer, but I don't in ANY way agree with your assessment of the animation. I noticed no qualitative difference between "Subtext" and any of our other episodes, and I've been doing this for a LONG time.

Response recorded on September 18, 2009

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Rage writes...

Hi Greg!..iam a full supporter of your show....this show is by far the best spidey show ever...everytime i watch an episode i need more!! AMAZING JOB!!!!!!!!!!!!!!!!!!!!!!!!! Truly amazing! AMAZING !!!!!!

I have 3 Questions And A Request. :)

1) How much time does it take the crew to make one episode? and then a whole season ? i mean the final thing when every things (editing etc) finished,

2) If the confirmation for season 3 comes out (i hope it does!) ...how much time will it take for it to air? i heard season 2 came late because of the whole channel changing thing...now that every things set how much time will season 3 take ? i mean which month?

3)If ratings on all future seasons are good how many seasons would you plan to make ? (i hope more than 10 !!!lol)

And a Request

This show....has made me an addict to the extent that ive spent my holidays discussing episodes of Spectacular spiderman with my friends and not doing anything else lol....and i like it !!! this is the 1st show that im in love with ....i want you to promise your fans that other than the ratings you will do everything in your power to make this series a success and by success i mean doing more seasons! :)...Please please please please x 100000 Dont Stop making new seasons please.And i pray that this success will continue.:)

Eagerly waiting for your reply.
Long Live Spidey.!!! Long Live Spectacular Spiderman!!!!!!!!!!!!!!!!

Greg responds...

1. It takes between eight months and a year to produce a season of animation, with multiple steps going on simultaneously on multiple episodes, a bit like an assembly line.

2. No way to know at this point. We'd need the pick-up. I'd have to plan the season, then we'd get started. And even once we finished, they could choose to hold the episodes for a more auspicious launch time (at least to their minds).

3. Generally speaking, I'm shooting for 65 episodes and then hope to continue with Direct to DVDs. But I'll take more or less... basically whatever I can get.

As for your request, it's just really not up to me. If they offer me the opportunity, I will make more. But I have no control, I'm afraid.

Response recorded on August 11, 2009

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Will Keaton writes...

Greg:

SPIDEY SPOILERS

1. You've often mentioned how you chose Tombstone as the new "Big Man of Crime" because the Kingpin was unavailable due to legal issues. What other characters besides Tombstone did you consider for this position? Also, is the phrase "Big Man" a title given out to whoever happens to be in control of New York's crime rings at the time and is passed on to their successor, (ie, like a king or queen) or is it an alias that is permanently attached to Tombstone? I've seen evidence to support both cases.

2. How exactly does Doc Ock get dressed in the morning? The part of his harness that lines up with his spine clearly goes on underneath his clothing but the ring around his waist goes overtop of everything else. Can the harness still open up in front or is that fused shut too? Just watching Ock go through his morning routine would probably clear most of this up, plus the notion of him using his tentacles to brush his teeth is just hilarious. (Just be glad I'm not asking how Rhino goes to the bathroom.) I also assume that for the duration of Season 2 he's had enough time to acquire or build a new power source for his harness that can last for years at a time?

3. You burned down the Big Sky Billiard lounge! I loved that place. Every comic book needs a place where the supervillains can go for some downtime and hang out. Please, I know you don't want to spoil anything you have planned for season 3 but at least give us a vague hint that we'll get to see a new "Bad Guy Bar."

4. Is Chameleon's white visage a mask that he wears with other masks going on top of it, or is that actually his face after being surgically altered to have any distinguishing features like a nose and ears removed? Typically one would expect a face-changer to remove as much of their original face as possible and then add on top of that as needed, (just look at Metal Gear Solid's Decoy Octopus, the guy shaved down his cheek bones and cut off part of his nose and ears.) Wearing two masks doesn't seem to be that effective since you're doubling the amount the disguise is lifted above your actual face.

5. Exactly how long has Norman been inhaling the gobulin green? I'd assume he'd either start as soon as he'd invented the stuff, shortly after he was nearly killed by a giant geriatric buzzard and wanted to make sure he didn't have to rely on Spidey the next time something similar happened, or shortly after his first dealings with Hammerhead when he started planning to overthrow the Big Man. By the way, what kind of guy develops an experimental highly dangerous performance enhancing drug and then brings it home to show his family and then just leaves some lying around where his son can start chugging the stuff without anyone noticing it's gone?

6. We didn't see much of Aunt May in Season 2, but with so many characters floating around this isn't too surprising. If May does play an important role in any season three episodes is she going to get a spot in the opening credits for that episode?

7. When comparing animated shows through the years there doesn't seem to be a large change in the style and tone from the 1960's through to the late 80's. All the animated shows had a simplistic plot and generally weren't mentally demanding. However sometime in the early/mid 90's we started seeing shows like Fox's Spider-man, Batman The Animated Series, Reboot and Gargoyles, all of which felt more sophisticated than earlier shows and had such features as real character development and story arcs that could last through a season. Somehow I have a hard time imagining an episode like "Lethal Force" being done on G.I. Joe. As someone who has been in the industry a while did you notice a change in attitude from networks or executives towards animation at around that time? When producing Gargoyles did you find that in general people were more willing to let you attempt making a show with more mature themes relative to what you had done before?

8. Should Spiderman not get a third season or become cancelled for certain after season three wraps up, how likely is it that production could continue on direct to DVD movies? Generally speaking is it easier to convince producers or whomever to greenlight a single movie length piece of work comparred to an entire season of an animated show?

Greg responds...

SPIDEY SPOILERS!!!!!

1. No one really. Tombstone was pretty much my instant second choice to replace Kingpin. And as for the "Big Man" title, I've seen evidence to both sides too.

2. I'm mostly content to leave Ock's morning routine to your imagination. As for his power-pack, he has had time to find one that lasts a long time. But he still NEEDS the power-pack. The arms won't function without it.

3. Yes, eventually.

4. Again, I'll leave this to your interpretation.

5. As you indicated, he started immediately after surviving Vulture's attempts on his life. He did not like feeling that powerless.

6. Yep.

7. I think Batman the Animated Series was a revelation to many of us, and gave us the courage and evidence of success that allowed us to at least attempt to match or better that great series. Simpsons helped too, as did Who Framed Roger Rabbit and The Little Mermaid (the movie), and to a lesser extent The Great Mouse Detective. Animation seemed to be in something of a renaissance. But it shouldn't have been surprising. A generation of multi-discipline writers and artists who grew up on cartoons, comic books and genre fiction -- creative types who had learned to be discerning readers and viewers -- began to execute the kinds of shows they wanted to see. As for Gargoyles specifically, the miracle wasn't that people let me do what I wanted, but that they left me alone, which allowed me to do what I wanted. A subtle distinction, I know. But a significant one.

8. If we got cancelled or not picked up after Season Two is done airing, it would, I believe -- despite all evidence to the contrary and no matter how unfair that perception might be -- put the stink of failure on the series. Which would make it hard to get a greenlight on a DVD.

Response recorded on August 07, 2009

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Harlan Phoenix writes...

So, I'm curious about something involving the early development of Gargoyles...particularly, the pitching process. I'm not exactly sure how to word this, as my knowledge of how the process of actually pitching a show works, but I'll try my best.

Listening to commentary on Awakening recently and browsing the Archives revealed that you had pitched Gargoyles multiple times: First as a comedy, then as an action show. What intrigues me in particular is the fact that the show had multiple pitches over the course of however long (the amount of time escapes me, sorry).

1. Are repeated pitching sessions common for television shows?

2. On what basis are pitches repeated (after being tweaked)? Positive notes from executives, faith in the concept, a combination?

3. Has the environment for pitching become stricter? As in, are concepts expected to be marketable/viable in one try or are multiple pitching attempts on the same concept still possible?

I apologize if these aren't worded all that correctly, it's just something I find very puzzling and I'm not entirely sure how to word my questions.

Greg responds...

1. Sometimes, although more often if a show doesn't sell the first time out it dies. But often enough, a creator will keep trying variations until he or she sells their idea... or runs out of people to sell it to.

2. All of the above, plus a smidgen of desperation.

3. See above. Nothing's really changed, though it's definitely tougher to sell an original idea now than it was back then.

Response recorded on July 21, 2009

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David B. Jacobs writes...

Hey, Greg!
I've got for you a very in-depth question: How did you get to where you are today? What kinds of steps did you take? If you could give specifics, I'd be quite happy.
You see, I myself would love to go into the business of TV and film, and I frequently identify myself with you (in a non-creepy way - I mean regarding style and that kind of stuff).
Thanks!

Greg responds...

I've answered this in depth and with specifics before. Check the archives for a more detailed answer.

Generally, I'd say the first things you need to do, if you haven't already are...

1. Finish your formal education.

2. Move to Los Angeles.

3. Read, write and proofread a lot. Practice. Learn that your first draft may suck, and that even your second draft may need shelving.

As for my specifics...

*Bachelors from Stanford in English with a Fiction Writing emphasis.
*Started working as a writer for DC Comics as a 19-year-old while still in college.
*Moved to New York to work in comics, cuz that's where THAT action was.
*Masters from U.S.C in Professional Writing with an emphasis in playwriting.
*Staff Assistant at Disney Television Animation.
*Eventually promoted to Director of Series Development.
*Developed Gargoyles and moved sideways to produce it.

Etc.

Response recorded on June 29, 2009

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I writes...

Hello,
How much does it cost to commission or create a series or season and how does that work?
sorry for my ignorance and ambiguity,
Me.

Greg responds...

Um... costs really vary. A lot depends on the mode of production, the development budget, etc.

Episodic costs on Gargoyles averaged about $450K per episode, at least for the first 65 episodes. (I have no idea what the final budget was for Goliath Chronicles, but I imagine it was considerably less.) And those per episode costs do NOT include development costs, marketing costs, etc. So making a series is a VERY expensive prospect, which is why we need/put up with studios, networks and the like.

Response recorded on June 05, 2009

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Heather writes...

In the series Elisa's hair color seems to be dark blue, although it is black considering her African and Native American ancestory. Is the reason you did this because of the series' generally dark color scheme and the probability of it getting lost in the background if it were black?

Or do you just like the color blue? :P

Greg responds...

There's kind of a tradition in comics and cartoons to use blue to highlight black hair. You can't highlight black with black. And lightening the black, i.e. making it grey, makes a character look old. If you use brown, then the character's hair looks brown, not black. For most people, the dark blue sheen on black hair still reads as black hair.

Response recorded on May 29, 2009

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Paul writes...

Thanks for doing such an amazing job with The Spectacular Spiderman. Both seasons are really enjoyable. I've just got two questions:

1) Why is it that a lot of the background music in season 2 was stuff that had previously been used in season 1? Aside from character themes, nothing seemed to be repeated in season 1, but in season 2, lots of music from previous episodes kept popping up again and again. Was a smaller budget used for the music in the second season?

2) The animation in season 2 seemed to be weaker than season 1 as well. Some episodes looked beautiful, but others seemed a bit choppy and off-model at times, like "First Steps" and "Identity Crisis". Was there a smaller budget for the animation in season 2?

Greg responds...

1. Themes were reused intentionally -- and by the second season we had a LOT more themes to reuse -- but to my knowledge, no actual music was reused, and I attended EVERY music spotting session, muisc preview session and sound mix.

2. No. We've had inconsistent animation here and there both seasons. Both our seasons contain some of our most gorgeous stuff and some of our weakest stuff.

Response recorded on May 27, 2009

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Galax writes...

I'm so sorry, I forgotten to tell which show I mean ^^

Of course Gargoyles ;)

So I ask again:

Can you tell me, which Animationstudio produced the episodes of the show?
Maybe a name of one or all?

thx a lot.

btw: keep on to bringing Gargoyles alive! :)

Greg responds...

Oh. Sorry, I guess I was in Spider-Man mode.

As for Gargoyles, the series was produced by Walt Disney Television Animation. Most of the first season episodes and many of the second season episodes were animated by Walt Disney Television Animation - Tokyo. Some others were animated in Korea by Han Ho. There were other studios too, but it's been too long, and I don't remember off the top of my head.

Response recorded on May 20, 2009

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Galax writes...

Hi Greg.

Can you tell me, which Animationstudio produced the episodes of the show?
Maybe a name of one or all?

thx a lot.

Greg responds...

Sony TV Animation produced the series. But if you mean what studios animated them, we used Dong Wu, Han Ho & Moi.

Response recorded on May 20, 2009

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Trisha writes...

I read your guidelines, and I am curious how to 'break into the business' Not necisarily starting my own comic book, but working for a smaller, more independent company such as Creature Comics. I have purused job sites, having recently graduated with a Bachelor of Animation, but am not having luck finding any such companies or positions.

As a side note (coming from the fan side of me) thank you for keeping the Gargoyle universe alive for your fans!! I am so excited to read the new comics, and see the Gargoyles making a comback!

Greg responds...

Creature Comics isn't really a company. It's more of a partnership -- between myself, Greg Guler and Marty Lund (and not really that anymore either) -- formed to get the license to the Gargoyles comic. That didn't happen, and we wound up at SLG instead.

But in any case, my first question is "Where do you live?" You have to go where there's work. Do some research into companies you might want to work for in your area. And if there are none in your area (or if the concentration is too slim to get employed) -- move.

Response recorded on October 22, 2008

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Lemmy Pierce writes...

So I unexpectedly came off work early today and found myself with a bit of free time-- not much, mind you, but enough. I don't know what it says for my intelligence or creativity that my thoughts immediately wandered to television, but eh . . . free time is supposed to make you feel good, not benefit humanity as a whole. And it felt like it'd been awhile since I'd gotten to actually sit down and watch anything (as opposed to, say, piping up the volume and listening from another room while I do this, that or the other thing). I wasn't sure what, if anything, I was in the mood for, and cast a casual eye onto my DVD shelf.

Gargoyles.

Well, why not Gargoyles? The quality ratio and fun factor with that show is so high that the only difficult part there is choosing which episode to run. So I pulled down Season One.

Initially I thought to watch Awakenings, but that's a lot of time to commit for one sitting when I had other things to be doing later on. I decided I'd watch "Enter Macbeth" instead.

It is, of course, one of my all-time favorites. mainly because of its titular character.

I actually watched it two times through for the hell of it. When I was finished, I ended up thinking and rethinking through a lot of it . . . and then somewhere in the back of my mind I remembered ASK GREG.

So, I thought I'd ramble. That *is* allowed, isn't it?

ENTER MACBETH

Yeah, we'll tell the truth on this one: The episode does kinda look like . . . well, crap. I have a much more affectionate eye for the episode than I did upon first viewing and look past a lot of it now, but there are still moments of "Enter Macbeth" that I can't get out of my head as something to say, "God, that's some [your negative adjective goes here] animation." I can't quite put my finger on what it is-- the whole episode just feels so off from a visual standpoint.

This would, in fact, become the start of one of the things I disliked most about this particular studio. When gargoyle wings fold over cloak-like, you should not see the three "limbs" as you do when seeing their interior. Or at least, you don't in the better animation studios. Drive me nuts; don't know why.

And of course, there was that one shot of Macbeth with the most yellow friggin' teeth. WTF?!

Greg, it's been many years since I've checked the archives in any great detail, but I think I remember you saying something like, "I was sure that the bad animation would make it so that almost no one would be interested in seeing Macbeth again." Well, this is one of those instances where the characters and plot shine through to make up for an episode's lackluster animation. (I call them "Korean Incidents".) It never detracted from the story. Not for me, anyways.

Let's start with Macbeth himself. This is an interesting character. At first glance, he appears to come out of nowhere. His motivations are unclear, so for now he's just "the bad guy". So how do you sell him without the cool backstory that will be developed later?

You have him kick copious amounts of ass, both literally and figuratively.

The scene with him posing as a prison guard is a highlight. So much of the credit for this episode should go to John Rhys-Davies, who from what I can tell just leapt into the role. Although, is it my failing memory or is this practically the only time that Xanatos and Macbeth have any real interaction with one another? If this is true, then that's a shame because they play well off of one another. But why would Macbeth introduce himself as . .. well, *himself*, rather than Lennox MacDuff (presuming that this is the identity he's gone by for many hundreds of years as a cover)?

Look at this guy, though. Not only does he wait for the gargoyles to awaken, he takes them all on single-handedly and wins. Not only that, but he takes prisoners. All on their home turf, and without so much as breaking a SWEAT. His knowledge in these "creatures" is so expert that he knows precisely what to do and how to do it with cold and calculated precision.

Check that attack. He throws (an admittedly off-guard) Broadway into Hudson and over the castle edge with ease. Then before anyone else can react, he tosses the smoke pellets and gains the upper hand over everyone else. Confusion ensues. The gargoyles who can't see and don't move end up blindsighted by gargoyles who can't see and DO move in very wrong directions. Or by Macbeth himself, who most assuredly can see and makes short work of Brooklyn before he can do a damned thing.

From there, it's just zap zap zap and it's finished. "Captured me three gargs in under 20 seconds, EL-OH-EL."

I always found this battle to be interesting in and of itself. Macbeth, for as much as we know this far in the game, is ordinarily human. He doesn't have biological enhancements or special powers or even henchmen; he's as human as you or me. And he takes them ALL down. Hell, Goliath himself probably gets the worst of it-- the outcome is so nakedly humiliating that I'm blushing. Oh, and that body slam into the fusebox didn't help either.

And is it me, or was Elisa WAY too close when Goliath came swooshing down after being electrified by the hull of Macbeth's ship? I say that she was damned lucky: If he had actually COLLIDED with her at that speed, I say that she might've been crushed to death.

So now Goliath leaves to track them down. Hudson and Broadway are left to defend the castle, but of course that's another subplot all its own.

Elisa warns Goliath that it's not safe to stay at the castle. Hell, she says it three times in a row. And his best reaction is to shrug her off-- something he won't be so apt to do in later episodes. He took off awful fast to rescue the other gargoyles at that point, almost as though he couldn't avoid the conversation fast enough.

Something else we don't see a lot of in later episodes tends to show in abundance with regards to Season One and particularly "Enter Macbeth", and that's Goliath Pissed Off. It was only juuuuuuust last episode that he was in a rage over what he thought was Elisa getting shot by Dracon. Goliath holding Dracon over the railing was a powerful dramatic moment. (Although in hindsight, he does that a LOT. Twice in "Awakening" with Hakon and Xanatos, Dracon in "Deadly Force" and I think at least once more somewhere down the line, although I can't remember when.) But in "Enter Macbeth", it's kinda flipped around. Goliath caught Dracon with relative ease, and it was clear what he would have done had Broadway not fessed up in time. Goliath never catches Macbeth, though. And he spends so much time chasing mirrors and shadows that I think Goliath might have been pissed enough to do worse than simply drop him. So we get to see a lot of vicious anger on his part in this ep. Roaring. Tearing through walls. Getting into a slugfest. Goliath isn't just another species, he's a dangerous one when it comes to the defense of his clan.

But that just makes Macbeth even cooler. Now it's Goliath who's handled with ease. Think about that for a moment. GOLIATH. A gargoyle warrior who is more than a match for just about any human out there. But against Macbeth, and especially on his turf, that same gargoyle finds himself at a disadvantage. And what makes that so interesting is that Macbeth isn't this ZOMG "genetically-engineered gargoyle sorceress hybrid mutant clone" superior foe. He's a human being. A human being with technology up the wazoo, but still human.

Look at the way he handles himself in their duel, after the chase is over. It's completely even. It was smart of Goliath to grab for a weapon when he got the chance, because even if weaponry isn't his habit I think he knew that against a sword-swinging Macbeth it was his only real chance. Even so, Macbeth doesn't relent. Goes on and on. Fights until the mansion is about to go up in flames . . . and he never gets too angry or panicked even when forced to escape. Is he pissed because the plan went to rot and his house burned down? Sure, why not? But he still takes it all with a certain amount of stride. No loud threats for vengeance, no personal grudge against Goliath, no real "villainous" actions taken at all (except, maybe, leaving the other gargoyles to burn alive). He just leaves when the gettin's good, and knows a little more for next time.

Love that little slip-out-of-the-jacket thing, by the way.

No, Macbeth doesn't have extra emotions to waste on Goliath and company. He wants Demona, Demona, Demona. The other gargoyles are just pawns (albeit useless ones as it turns out). I think it was a wise decision for her to not show up in this episode at all; it would have been too convenient, not to mention that it would also have detracted from Macbeth's character study. This is his episode.

Back at the castle, the remaining Gargoyles decide to take the Grimorum off Xanatos' hands. Now Owen gets his moment, too.

Hudson: Who's going to stop us? You?
Owen: Indeed.

You can tell by Hudson's attitude that he didn't expect Owen to knock his ass onto the floor. I don't think any of us did! Then, before Broadway can intervene, he's got a loaded gun pointed at his head. (I don't think that S&P would let that slide nowadays.) Owen is capable and reasonably prepared, no matter the circumstances. I think it's great that it's Elisa throwing a crutch at him that effectively turns the tables-- for all their strength, the gargoyles ended up pretty helpless otherwise.

Ah, well. All part of the job for Owen Burnett. However, I wonder if he faced some sort of penalty or reprimand for failing to prevent the theft of the Grimorum.

I despise when recurring characters are introduced via Korean outsourcing. I would say, introduce them some other way, and then give them crap animation somewhere down the line. Macbeth has a great character design; it should have been introduced through one of the better studios, perhaps the best one. (Not that I'm implying fault. You can give only so many episodes to Japan's Tokyo outlet; you make your choices and you live with 'em.) This is one of those episodes that I say to myself, "Damn, I'd love to see what this would'a looked like with kickass animation."

The "City of Stone" four-parter becomes interesting for this reason, given that we see how many changes Macbeth has gone through throughout the centuries . . . again, both figuratively and literally. It's not done by the Tokyo studio, but we're given so many designs for Macbeth. It's wonderful.

I've gotta start dinner now, so I guess that about does it for me. Later!

~Da Lemmy

Greg responds...

We couldn't know while writing scripts which episodes were headed for Korea vs. Japan. Of course, nowadays, things in Korea have improved quite a bit. ALL of The Spectacular Spider-Man is animated there, and we're generally thrilled with the results.

Response recorded on October 08, 2008


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