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Phoenician writes...

I originally posted this in the comment room a few weeks ago when I finally got the chance to buy the first issue of Mecha-Nation from my local comic shop. Bad timing had the Ask Greg question queue already closed. Nevertheless, I thought I'd post my review and comments here, as I've been genuinely excited and eager for some Greg Weisman/Vic Cook/Greg Gular material all summer (I blame the lack of a complete second season DVD of SpecSpidey . . . I reckon I'll just buy the last four volumes after a few more paychecks come in *sigh*).


The first issue starts 'in media res' with First Wave fighting . . . well, our heroes with a to-be-determined team name.

Team-themes aside, the Mecha-teens go by Stealth, Blast! Tank, Charge, and Fahrenheit. First Wave on the other hand consists of Flood, Grunt, Crane, Velocity and Pulse. As you probably can tell, each individual's name relates to their particularly unique power (like Fahrenheit able to wield fire and Stealth being able to be camouflaged in his surroundings).

They're still shopping for team names mid-battle as a matter of fact (well, at least Blast! is), which rightly leads to some standard obligatory banter . . . which is SO a rule, according to Blast (his profile at the end of the issue lists Dragonball and X-Men as favorites of his, though I wonder and hope if he's seen Spectacular Spidey, hehe).

The battle ultimately cuts short and just as Charge calls it out for what must be an entirely pointless battle, First Wave tells our new heroes that in coming out to fight nearby a Glass Lake Senior High Bowlathon so quickly, they've quite possibly just slipped their hand and given away their non-Mecha-identities. Cue a few Dun Dun Duns.

The story moves on to the next day with Kevin (Stealth), Marcus (Blast!), Zahra (Charge), Ray (Tank), and Fahrenheit (Susie) making their way to school, still somewhat shaken from last night's events. Determined not to out themselves as Mecha-Sapiens, they promise not to 'Metal-out' for any reason to varying successes. We're soon treated to a funny side effect when maintaining one's human form for too long ('the itches' . . . I can only imagine).

While the five try to hide in their metal shells, we get some fun social interactions at Glass Lake Senior High, where Susie is very much a popular and can never-be-seen by the "freaks and geek." Zehra, a 'freak,' meanwhile has connections at the school she would prefer to ignore, given her (and her teammates) current troubles.

The rest of the issue has some fun introductions with the science teacher (who's got a particularly annoying verbal tic) and the school principal, all the while with the blooming mysteries of who the First Wave folk are (and have we already seen them at school?) and what "The Factory" is (evidently First Wave's . . . employers?) Clearly the questions are rhetorical; no doubt I'll get a better sense of the answers in the next two issues . . . <Heh Heh> d:

Tangent -- One issue in, and already with the Shakespeare references? Granted, its Romeo and Juliet which seems to be the typical standard selection for all high schools these days (in my own case, I read it in Eighth Grade and thus begged my freshman English teacher if we could do another tragedy -- Macbeth, I wonder why I recommended that? haha -- instead of his initial selection of Romeo and Juliet). Still, as a long time fan of your work, this brief mention made me chuckle. :)


Overall, a fun first issue that makes me want to see more very soon.

Greg responds...

Glad you liked it. We're really proud of Mecha-Nation and hope it catches on...

Response recorded on October 15, 2010