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You have said that you thought of the Timedancer spinoff too late in the game to consider producing it, which brought this to my mind.
I'm trying to get a feel for how much of the Gargoyles storyline you already had thought out when you began producing the show vs. how much was you came up with as the series progressed.
When you producing the first episodes, did you have a lot of the specific details of the storyline, villains, or episodes already prepared in your mind (i.e. the World Tour, the existence of the Third Race, Angela choosing Broadway, Elisa and Goliath becoming romantically close, Demona's 1000 year history, etc.)?
Or was it more like you had some vague ideas for villains, and some general episode premises, but left the door open for creativity down the road?
Or did you just have a general idea of a groups of protagonist gargoyles who wake up 1000 years later in Manhattan, fight bad guys, and alter to the new world?
I'm just trying to get a feel for how much was thought out from the beginning and how much was created as the story developed. Thanks for your time.
Really, I'm not trying to dodge the question, but the answer is "ALL OF THE ABOVE."
There were certain things I had a clear vision of in my head from day one. Other things came to us as we went, but we still had planned out way in advance of when we sat down to write the specific episodes. And still, we left ourselves open to new ideas and serendipity, etc.