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Entity writes...

Hi Greg,

In an earlier response of yours, you state that the "Next time on Gargoyles" teasers were actually advantageous in that they padded out air time.

This confuses me. Well, actually, it somewhat disturbs me. You man having less time in which to tell a story was a good thing?

For me, in any half-hour program, I savor every minute because I know there are only twenty. It's not the same in hour-long shows. Yet, they often have the briefer teasers.

Greg responds...

By thirty seconds... DAMN STRAIGHT.

Budgets forced us to send shows overseas that timed out almost to the exact length that the show would air. But bad animation happens. Mistakes. Bad timing. Things we overlooked in board. Etc. If you can't cut anything because you're already more or less at the correct airing time, that limits what you can and can't fix. Having the freedom to cut another 30 seconds allowed us to tighten things up immeasurably. Action sequences have more punch, move quicker, I guarantee.

It's not like we were losing scenes or even lines of dialogue. It's not five minutes, it's just thirty seconds spread out over nineteen minutes worth of footage. It helps make each minute much more savory. Trust me.

Response recorded on July 05, 2000

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Chapter XV: "Metamorphosis"

STORY EDITOR: Michael Reaves
WRITERS: Brynne Chandler Reaves & Lydia Marano

The first appearance of Anton Sevarius and the MUTATES: Maggie the Cat, Fang and Claw. Derek had appeared before, but this was TALON's "first appearance" as well.

In our original development, the Talon character was called CATSCAN. He wasn't Elisa's brother. In fact, he was sorta Sevarius. That is, he was the scientist who created the mutagenic formula. At first he works for Xavier (Xanatos), but later -- when he realizes that Xavier was responsible for the "accident" that turned him into Catscan -- he tries to hunt Xanatos down, forcing Goliath to actually protect Xanatos in order to save Catscan's soul. This version of Catscan was basically the inspiration of my good friend Fred Schaefer, who was a Disney Development Associate at the time. Part of the team. Oh, and Catscan was a solo act, there were no other Mutates. And he didn't have wings either. He fired some kind of radiation bolt from his eyes.

Later, we began to prep Derek for the Catscan/Talon role. I don't remember if we knew Derek's fate way back in "Deadly Force", when he was introduced, but we definitely knew by "Her Brother's Keeper". One of the reasons we made him a pilot was to give him some flight background to justify how quickly we needed him to learn to fly. This was emphasized HERE by putting him in a glider.

Anton Sevarius became a separate character obviously. Michael Reaves, I believe, came up with his name. At first, I didn't like it. I thought it was too cartoony. Now I think it suits him.

Rereading my memo, it seems I was thinking of Brent Spiner to play Sevarius. I hadn't remembered that. Of course, no one else could be Sevarius except Tim Curry. And Brent was a perfect Puck for us too. So all's well that ends well. (But can you imagine if somehow the rolls had been switched?) Tim has some great lines here: "...Or has that changed?" is one of my favorites. He's so hungry.

FYI - That's Jonathan Frakes voicing Fang's one-liner in this episode. We couldn't afford to hire a separate actor for one line. So Jonathan stepped in. Of course, later Fang was taken over by Jim Belushi. But I don't think anyone noticed.

Gotta love the Snidely Whiplash reference.

As I mentioned in my last Ramble on "Leader", Xanatos' plans were getting more and more sophisticated. Here we had two humdingers in a row. The one in "Leader" is just a lot of fun. This one is cruel. Throughout the story, we (I think) tend to believe in Xanatos' mea culpa and his outrage regarding the Mutates ("They'll crucify you. And if they don't, I WILL!!"). Why? Because he's so darn likable we want to think well of him. (Who was fooled? I'd like to know.) Also his story rings true. When he tells Sevarius, "I've been in prison before." We know he has. We believe he could take it again. It's that touch of truth amid the lies that makes him so sharp.

And Owen was complicit. On one level, that shouldn't be surprising, yet there's something of the Mr. Spock about Owen. As faithful as you know he is, you don't actually expect him to lie.

And frankly, the plan is SO complex. I hope it's believable when all is said and done. We made a real effort to make sure that it could have worked, that if it hadn't gone EXACTLY as depicted it would feel like there would have been alternative scenarios that would have generated the same result. Of course the master-stroke is Sevarius' death. Our S&P executive raised an eyebrow over that, as she finished reading Act Two. Fortunately, she was the type who finished the script before knee-jerking us with an objection. We got away with depicting a violent death on-screen -- because it was fake. (But who was fooled?)

We tried to play fair with a number of clues throughout. We used Xanatos' own security team as the "hired mercenaries" that Sevarius was using. Only Xanatos checks Sevarius' pulse. When Matt and Elisa are later investigating the scene, there's no body and NO CHALK OUTLINE either. They have no idea that anyone even theoretically was supposed to have DIED there. And Sevarius is SO OVER THE TOP. That should have been a stylistic clue. It was way fun to do -- and it took great acting on Tim's part to act that badly and still make it play.

For once the script came in a tad short. So the board artist added the bit where the gargoyles break out of stone and we see the debris rain down on the people below. Pigeons fly off into the night. (Just a little touch of realism.) Very nice.

I was never too fond of Elisa's Zen Master joke. Still, in the comic book story I wrote before the Marvel comic book was cancelled, I created a Zen Master character. (Just compulsive I guess.)

My original plan for Gen-U-Tech was to abreviate its name as G.U.T.S. As in the company that twists yours up. (The full name is Genetic Undiscovered Technical Systems.) Instead it became Gen-U-Tech, which is probably better. But I can't remember who made the change. The script has plenty of GUTS references in the descriptions. But it may have escaped my notice that it has none in the dialogue. And the logos designed all read Gen-U-Tech, not guts. I wonder if Frank & Michael were slyly protecting me from a mis-step?

I like the conflict between Brooklyn & Broadway here. All the interplay with the trio is very well handled, I think. Were people really rooting for Brooklyn & Maggie to wind up together?

Not our best animated episode. Both the modeling and the animation leave a bit to be desired. Derek's ears look mid-transformation long before he's hit with that dart. Makes me cringe, but I guess if the audience isn't expecting him to get changed, they don't notice the subtle pointyness to the ears, until after the contents of the dart are revealed. But on a second viewing...?

Maggie Reed: "I'm from Ohio." As if that should explain EVERYTHING. I love that line.

"Morgan Reed", by the way, was one of our may early names for what eventually became Elisa Chavez, Elisa Bluestone and finally Elisa Maza. (I never waste anything.)

Observations from my daughter Erin:

1. "I like the click of their boots." [Erin complimenting the foley during the recapture of Maggie in the alley.]

2. "His hands ARE tied!" [My clever Erin catching the irony. Elisa says "My hands are tied." Brooklyn responds, "Well mine aren't." But then he turns to stone, prompting Erin's observation.]

3. "Hudson and Bronx always stay home." [Erin commenting on our proclivity for leaving Hudson & Bronx behind at the castle or clock tower when Goliath and the Trio go off. It is kind of a rip.]

Another great series of endings and false endings.

Xanatos tells Owen to bring him the "best geneticist on the planet."

The gargs arrive and fight the Mutates. Elisa arrives. Xanatos asks her to "stop this senseless violence". [Ahh, what a lovely bastard he is.]

Maggie makes the accurate observation that Brooklyn wants her to stay a monster. And yet despite that incite, she clearly still believes that both she and Brooklyn ARE monsters. She's as bound up in appearances as he is.

Talon names himself. It's kinda odd. But I think it works.

Elisa declares war on Xanatos. And for a split-second it registers on his face. Something has actually given him pause.

And then Owen brings in the best geneticist. I still wonder if it's immediately clear that this "new guy" IS Sevarius. He looks SO different. And Tim wasn't using the hoky accent anymore. Was anyone else confused, even momentarily? But anyway, it's another stunner Xanatos Tag. Did your eyes bug out? Or did you know by this time?

And finally, back to the Tower. Brooklyn is in a funk. But Elisa...

This entire episode is obviously a direct sequel to "Brother's Keeper". Right down to the end. In the end of that one, Elisa can do nothing but stare sadly out at the snow. But we're past that now. Now she cries. Xanatos doesn't wind up with the Mutates, though he correctly predicts there eventual return, but this is his clearest victory yet. The Mutates blame the gargs. Talon still believes X is his best chance at a cure. And he has an emotional and physical weapon against Elisa and the gargs. I was proud of us for ending a "cartoon" on such a relatively down note. Can't always have happy endings. How many people were surprised we ended it that way?

That's it. Comments welcome...


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Pyro X writes...

Mr. W:

I read you post on "Enter Macbeth" again, and was wondering:

Could you tell us one or three of the shots that got reanimated?

thanks.

Greg responds...

Specifically, no. I just can't remember from that long ago. But quite a bit. It's easier for me to remember what we DIDN'T reanimate that I wish we had been able to, because that stuff's still present in the episode and really bugs me.

I do think that some of the early scenes of Xanatos in prison looked particularly Aladdin-esque in their modeling. I seem to recall we had those redone.

Response recorded on June 23, 2000

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SEASON TWO

Well, my plan had been to finished transcribing the "Leader of the Pack" outline memo. Then start on my new ramble on seeing the episode last week. However, I'm at home today and the only copy of the memo is still at the office. So I'll finish the memo soon. Meantime, here's a ramble that "Leader" inspired with a little background info on the transition to Season Two...

So the second season begins. And we had a new system in place. Tiers and tentpoles. As you may recall from a previous ramble we had run into huge scheduling difficulties with "Enter Macbeth". The animation had come back very problematic and the nature of the story was such that we couldn't air it out of order. I received a mandate to make sure in Season Two's fifty-two episode killer schedule that we do everything possible not to run into that kind of problem again.

Trouble was, I liked the sequential nature of the series. If all the episodes could air in any order with no effect on each other then how could the characters grow, evolve, change? How could the situations?

My solution was tiers and tentpoles. We would create tiers of episodes that could air in any order as long as they aired BETWEEN their tentpole multi-parters. We'd pay special attention to the Tentpole episodes to make sure THEY didn't get into production trouble that would derail the entire airing schedule. But if an individual episode within a tier ran late, we could skootch another one forward without causing any harm.

Tentpole One was retroactively set as the "Awakening" five-parter. Tier One was retroactively everything between that and "Reawakening", which became Tentpole Two by default. (Now obviously the Season One airing order was very important, but they had aired already, so I didn't have to worry about them anymore.)

Tentpole Three would be the "City of Stone" four parter. Tier Two would include eight episodes: "Leader of the Pack", "Metamorphosis", "Legion", "A Lighthouse in the Sea of Time", "The Silver Falcon", "The Mirror", "Eye of the Beholder" and "Vows". In theory, I was supposed to make sure that these eight could air in any given order.

In practice, it never turned out to be that simple. For example, how could I air "Vows", the episode where Xanatos & Fox wed before "Eye of the Beholder" the episode where they get engaged? I wound up having a strong order preference for ALL 65 episodes. Tiers and Tentpoles be damned. But the truth is, the system served us well. It did tend to keep us on track. Creatively, it allowed us to build to strong multi-parters. And we rarely ever HAD to air episodes out of my preferred order. We only screwed up twice. "The Price" aired too soon. "Kingdom" aired too late. But only someone paying VERY careful attention would notice that. (Of course, anyone fanatical enough to be reading this was probably one of those people paying VERY careful attention.)

So anyway, "Leader" was my choice to open the new season. Lots of action. Some really great twists and turns. Some great character moments. It all seemed like a great way to intro potential new viewers to the series. BTWE, is there anyone out there for whom "Leader" was their first GARGOYLES episode? I'd love to hear from you here at ASK GREG.

We made other changes off the first season, as well. We had rebuilt the opening titles sequence to include some new footage. Keith David/Goliath's narration was added as well. This was written by Gary Sperling and myself. And hotly debated around our offices. Hotly debated inside my own brain as well. Frank Paur and I both felt that the titles were more powerful, more dramatic WITHOUT the narration. But we wanted to make sure that the series was still accessible to new viewers. The narration would serve the same function as the GILLIGAN'S ISLAND theme song. If you missed our pilot, you could still get the set up. Frank & I could see the wisdom of both positions. Even our boss, Gary Krisel, could. He left it up to me. I finally decided to err (and air) on the side of caution. I needn't have worried about "drama". Keith's voice, as usual, was so dramatic, that the opening narration became a classic -- reprinted on nearly every garg website I've ever seen. My kids love to shout out "WE LIVE AGAIN!" in chorus with Keith.

Another thing we did was to permanently install those "Previously on Gargoyles..." recaps at the head of EVERY episode. This was done for three reasons. One, see above, we wanted new viewers to have a chance to get what was going on without requiring them to see every episode that had come before. So the salient points could and would be summed up in those recaps. Two, since at some future time there was the possibility that the episodes WOULD air out of order, the recaps would help ground a viewer in when this particular episode was falling. And most important, three, it helped us in editing.

You see, footage would come back from overseas. And sometimes it would be great. And sometimes not. But no matter how good it was there wasn't a single episode that couldn't be improved by trimming a few frames here, a few frames there. No scenes were cut wholesale, but timing was improved and sped up. Mistakes were edited out. The recap gave us thirty extra seconds per episode of editing flexibility.

Now, on some level, the recaps may have backfired. Though they provided useful information, they may have given new viewers the IMPRESSION that there was too much to learn. I'm not sure it's true, but I've heard that argument. Also, I started hearing from the Disney Afternoon mailing list that everyone hated the recaps, because what they included tended to give away too much in the episode that was about to air. We fixed that problem midway through the season. Me, I still have no regrets. As I've mentioned before, HILL STREET BLUES was a major influence. The "Previously on..." format (which everyone uses today) came right out of Hill Street, so I was comfortable with it. And that 30 seconds of editing flexibility absolutely helped the shows play better.

NEXT TIME ON GREG'S RAMBLES...
More from my original memo to Michael Reaves and my specific responses to reviewing "Leader of the Pack"...


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Vasy writes...

Hello Mr Greg Weisman. I wnated to ask you a question not about gargoyles in particular, but about animation and allthat other cartoony stuff in general. I am a Computer Scientist, and I am very interested in computer graphics, game graphics. I love looking at cartoons from 80's to today and see how better they have gotten. They even have 100% computer animated shows like Beast Wars and stuff. My question to you is, how do I go about getting a job in this field. I know gargoyles had some computer graphicing and animation involved. Basically, I am lost on my search to becoming a great animator. Can you give me any advice, tips on what to read, languages I should know, and anything else that might be helpful. Thanks a lot.

Greg responds...

Gargoyles had absolutely NO computer animation in it, except maybe in the main titles for GOLIATH CHRONICLES.

I've worked on some computer animated shows since, however like ROTG, Starship Troopers and Max Steel.

Still, I'm not an animator (computer or otherwise) so I'm really not the best guy to give you tips.

I recommend finding a computer animated show that you like (you mentioned Beast Wars) and contacting the studio that produces the animation (I believe that's MainFrame in Vancouver). Contact them politely, as you did me, and I'm sure someone there will be helpful. And if they're not, then contact another company that produces another show.

But, Vasy, first... LEARN TO PROOFREAD. Nothing impresses people LESS than typos.

Response recorded on April 07, 2000

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ATTENTION ANIMATION WRITERS-IN-TRAINING

Writer-Producer Kevin Hopps and I will be teaching a class through UCLA EXTENSION at Universal CityWalk
starting next week. There are still seven spaces available for "From Script to Cel: A Complete Writer's Guide to the
World of Television Animation" The class meets Wednesday nights, through early September (with a few weeks off in
the middle). In addition to Kevin and myself, we'll be having numerous guest speakers from every discipline of
producing an Animated series. And students will come out of the course with a completed spec script. I'd recommend this
class to anyone living in the Greater Los Angeles area who is truly interested in writing for TV Animation. If you're
interested contact Brandon Gannon or Kathy Pomerantz at UCLA Extension's Writer's Program. 310-206-1542.


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Bengali writes...

1.In many of the Gargoyles episodes there are a great deal of animation errors and the animation styles varied. Why is this?, why didnt you and Frank stick to one animation company?

Greg responds...

Errors happen. We call as many retakes as we catch and/or we have time to fix. Stylistically, they should all be following our model sheets, etc. But talent varies, and the ability to match our style varies.

And why did we animate this thing all over the globe? Because no one company had the capacity to do all 66 episodes. (These things don't make themselves.)

Response recorded on March 25, 2000

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Chapter XI: "Long Way To Morning"

"Long Way To Morning" This was my title, based on an idea I'd had from way early in the development of the series. It was always obvious to me that the fact that the gargs turned to vulnerable stone at sunrise, gave the series a built-in ticking clock that added tension. But given the gargoyles' healing factor (to borrow a Wolverine term) it occured to me early on that there might come a time when sunrise couldn't come fast enough. That was the origin of this episode and the title. (I think I may have even mentioned the scenario in the Series' Writers' Bible.)

The other obvious purpose of the episode was to give Hudson a showcase episode to equal the Trio tryptich. As I've mentioned before, Gargoyles was originally developed as a comic series, and one of the funny little gargoyles in that show was "Ralph", a very domestic couch potato Gargoyle who loved to stay at home and watch T.V. Hudson developed out of Ralph, but he spent much of the first few episodes "Guarding the castle" (or the clock tower). We'd given him some great action in AWAKENING. But we still felt a major need to UN-RALPH him.

I wanted to deal with his age as realistically as possible. To have him doubt himself, maybe even be aware of his limitations, but then have him prove to himself that he still had something to contribute. I think we basically succeed in that here.

But this ep afforded us other opportunities as well. Opportunities to explore Wyvern backstory in our parallel flashback story:

--We find out definitively that Hudson WAS the leader of the clan and that Goliath was his second. We also get to see the baton get passed.

--We learn how Hudson was blinded in one eye.

--We meet Prince Malcolm and get a sense of how Princess Katharine became the bitch she was at the start of "Awakening". I think this was very important in paving the way for her role in the "Avalon" tryptich. By the end of "Awakening", she's remorseful and has seen the error of her ways, but it doesn't change how badly she acted. But this episode reveals how and why her antipathy toward Gargoyles was created. It doesn't excuse her behaviour, but it helps to explain it enough so that we can buy her as a heroine when we next see her. Malcolm doesn't come off as well. I wanted to present how easily casual thoughtless words could be hurtful, and even lead to tragic consequences. My daughter Erin (age 5 1/2) had seen this episode at least once before. But this time, that aspect of Malcolm's inadvertent damage and Katharine's mistaken blame really grabbed her attention. The injustice of it really troubled her. Which is exactly the response I was looking for. (My kids are so cool. She also noticed Hudson's eye getting injured, and commented on how smart Hudson was to jump off into the waterfall.)

--I love the subtle changes that Jeff, Keith and Marina made in their voices when playing the young Magus, Goliath and Demona. It's interesting to see Demona's progression in hindsight from "Vows" to "Long Way" to "Awakening, Part One" to "City of Stone" to the present day. She really is a fascinating character, if I do say so myself. Here, you see her ambition. But no villainy. Of course, it made for a nice counterpoint with her vicious murderous tendencies in the present day story.

--Throughout production of this episode, I had to keep pointing out to the artists, etc., that the flashbacks all had a point of view, i.e. Hudson's. That Demona and Goliath's "private conversations" could NOT be as private as they thought. Hudson had to know what they were saying about him. Both because it further eroded his confidence in both the past and present (the true demon he had to overcome) and because if he didn't hear those conversations it would be cheating to include them in HIS dreams and flashbacks.

--We also intro'd the ARCHMAGE. A one-shot villain if I ever saw one, except that David Warner was so amazing, I knew I had to bring the character back. When he falls into the chasm, you can just here the Phoenix Gate exploding open down there. (Of course, to some people that sounded like him hitting bottom. Their mistake.)

Continuity:

Brooklyn still has it in for D. Broadway is now Ultra-Protective of Elisa. Hudson has superior tracking skills in the past and the present.

And Demona has clearly focused her hatred on Elisa. (Who, by the way, loses her second gun of the series.) It was important for these early episodes that we fool Demona into thinking that Elisa was dead. Otherwise, how else do we explain why she doesn't just kill her.

Demona at the end, uses her cannon as a club. This was designed to be ambiguous. Did Hudson's sword damage the weapon? Or was Demona just so furious that she wanted the satisfaction of cudgeling the old guy to death? Yeah, it was designed to be ambiguous, but no one ever EVER thought that the gun was damaged. They all assumed Demona just lost it. Which is probably true.

Speaking of that Waterfall thing, that image was important retro-pipe for Hunter's Moon, Part Three. (More on that in 54 chapters.)

Animation-wise, I just wish Demona hadn't come off as such a lousy shot.

I love Hudson and Goliath's last exchange. Goliath assures Hudson that he still has "Years of fighting left". Hudson, glad to be of use, is still less than thrilled at the prospect. It's a great wry beat, but it was also important to me to point out that no rational person would wish to fight like that forever. The gargs, including Hudson, fight the good fight because they have to, because it is their duty, part of their natural protective instincts. But none of them WANT to fight.

As usual, I'd like to encourage responses to this episode here at ASK GREG, particularly how you responded to viewing this for the first time.


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Kraken writes...

Hi mr. Weisman.

I read in the archives that you wouldn't mind a Gargoyles show in CGI. I feel that CGI would not be right for Gargoyles. Not because it would be impossible to make, but I notice that CGI shows tend to have few characters. There's also a lot of generated characters looking close to one and another, like the Apes in Starship Troopers who look alot alike save for their faces, nametag, size.

A show like Gargoyles have many characters with different shape, size, color, etc. Wouldn't that be costly or long to create?

I'd like to have your view on this one, thank you in advance.

Greg responds...

The limitations in CGI are no more severe than in cel animation; they are simply different. And most can be overcome with proper lead time and development.

Gargoyles, is, in many ways an ideal CGI show. Doesn't mean it might not be better in cel. But I think it could work. Size, color, shape, etc. none of that is a problem. Hair is a problem. That would take some work. Clothes are a problem. Loinclothes would take some work. But for GARGOYLES 2158, it could be a whole new world in CGI.

Response recorded on March 22, 2000

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Phil writes...

Hi, Greg! Thanks for answering our questions.

I went back and read the entire archive, and I'm fascinated by your previous work as a development executive at Disney. You wrote that you worked on everything from the Gummi Bears to Gargoyles; that's an impressive list.

My questions:
1) How does a studio like Disney get ideas for new series? Are they primarily generated internally?

2) If an animation fan somewhere in the Midwest with no Hollywood connections had an idea for an animated series, how would he go about making his ideas known?

Good luck catching up on our questions. I'll be looking for my answer sometime in the spring. (Just teasing!)

Greg responds...

1. Yes. Or at least they were in my day. (I sound so old.)

2. Carefully. Put together a PROFESSIONAL presentation and use it to get Los Angeles area representation. Use the representation to get meetings with development execs. Good luck. You'll need it.

Response recorded on March 11, 2000


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